Doctor Aiden | ||||||||||
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Rarity | 5![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Male | |||||||||
Race | Human | |||||||||
No. | 8271, 8272, 8273 | |||||||||
TMR | Aiden's Trench CoatAiden's Trench Coat
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STMR | Medical StaffMedical Staff
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An aspiring young cleric from a distant land. Aiden's menacing look stems from the fact that he once trained to be a warrior. It wasn't until a certain incident took place that he began learning restorative magic, eventually becoming as proficient in it as his other fellow clerics. Unfortunately, however, he is very quick to anger and will not hesitate to use his staff to hit his enemies in battle before ever using it to conjure magic.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2774 240 + 120 |
153 40 + 20 |
82 16 + 8 |
98 16 + 8 |
107 16 + 8 |
126 24 + 12 |
1 | 10 ![]() |
6 |
6![]() |
3607 390 + 195 |
200 65 + 32 |
107 26 + 13 |
128 26 + 13 |
140 26 + 13 |
165 34 + 17 |
1 | 12 ![]() |
6 |
7![]() |
4690 540 + 270 |
260 90 + 45 |
140 40 + 20 |
167 40 + 20 |
182 40 + 20 |
215 65 + 32 |
1 | 12 ![]() |
6 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
7![]() |
4 | ![]() |
Equipment with Exclusive Effects
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
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Aiden's Trench Coat | Robe | DEF+25, SPR+65 Effect: Dark DisguiseDark Disguise
|
Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
11 | ![]() |
Operate - Sterilization | Heal (1000 HP, 3x) to all allies Cure all status ailments to all allies |
- | 26 |
5![]() |
24 | ![]() |
Operate - Antibodies Boost | Heal (2000 HP, 8x) to all allies Increase DEF (130%) for 3 turns to all allies |
- | 20 |
5![]() |
48 | ![]() |
Operate - Plasma Boost | Restore MP (60) to all allies Increase SPR (130%) for 3 turns to all allies |
- | 32 |
5![]() |
80 | ![]() |
Operate - Preventative Measures | Negate 1 physical attack for 3 turns to one ally Mitigate physical damage taken (30%) for 3 turns to all allies |
- | 45 |
6![]() |
1 | ![]() |
Double Treatment | Cast 2 times: Any of Doctor Aiden's skills | - | 0 |
6![]() |
16 | ![]() |
Operate - Potent Disinfectant | Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to ATK/DEF/MAG/SPR break and stop (100%) for 5 turns to all allies |
- | 40 |
6![]() |
16 | ![]() |
Operate - Full Immunization | Cure all status ailments and charm to all allies Increase resistance to all status ailments and charm (100%) for 5 turns to all allies |
- | 40 |
6![]() |
55 | ![]() |
Triple White Magic | Cast 3 times: White magic | - | 0 |
6![]() |
84 | ![]() |
Operate - Contagion | Decrease DEF (65%) for 3 turns to one enemy Decrease DEF (65%) for 3 turns to caster Increase DEF (150%) for 3 turns to all allies, except caster |
- | 50 |
6![]() |
84 | ![]() |
Operate - Epidemic | Decrease SPR (65%) for 3 turns to one enemy Decrease SPR (65%) for 3 turns to caster Increase SPR (150%) for 3 turns to all allies, except caster |
- | 50 |
6![]() |
100 | ![]() |
Operate - Resuscitation | Revive all KO'd allies (100% HP) Auto-cast next turn: Auto-revive (30% HP) for 1 turn to all allies |
- | 80 |
7![]() |
105 | ![]() |
Operate - An Apple a Day | [5 turns cooldown, available on turn 1] Recover HP (100%) to all allies Grant HP barrier (3000) for 4 turns to all allies Increase modifier (5x) for 3 turns to caster: Operate - Antibodies Boost, Operate - Sterilization |
- | 70 |
7![]() |
105 | ![]() |
Operate - What the Doctor Ordered | [8 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (170%) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies |
- | 98 |
7![]() |
110 | ![]() |
Operate - Spoonful of Sugar | [10 turns cooldown, available on turn 1] Auto-revive (80% HP) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies Auto-cast next turn: Revive all allies, except caster (100% HP) |
- | 120 |
7![]() |
110 | ![]() |
Operate - Under the Weather | [7 turns cooldown, available on turn 1] Add dark element to physical attacks for 2 turns to all allies Increase dark resistance (100%) for 4 turns to all allies Decrease dark resistance (100%) for 4 turns to all enemies |
- | 120 |
7![]() |
110 | ![]() |
Operate - Taste of Your Own Medicine | [10 turns cooldown, available on turn 1] Increase chance of being targeted (100%) for 1 turn to caster Negate 20 physical attacks for 1 turn to caster Increase SPR (200%) for 1 turn to caster Grant chance to counter physical attacks (100%) with physical damage (7x) with SPR scaling for 3 turns to caster (max 5/turn) |
- | 120 |
7![]() |
115 | ![]() |
Operate - Black Salve | [2 uses per battle] Grant HP barrier (10000) for 3 turns to one ally Recover HP/MP (100%) to one ally Cure all status ailments to one ally Cure ATK/DEF/MAG/SPR break to one ally |
- | 150 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
36 | ![]() |
Vital Signs | Increase HP/MP (30%) when equipped with a robe Increase resistance to silence and paralyze (100%) | ||
5![]() |
64 | ![]() |
Doctor's Note | Chance to counter physical attacks (25%) with Doctor's NoteDoctor's Note Recover HP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies (max 1/turn) Chance to counter magic attacks (25%) with Doctor's NoteDoctor's Note Recover HP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies (max 1/turn | ||
5![]() |
72 | ![]() |
Sound Disposition | Increase DEF/SPR (30%) | ||
6![]() |
24 | ![]() |
Medical Practitioner | Increase HP/SPR (20%) Increase physical evasion (20%) Increase equipment SPR (50%) when single wielding any weapon Increase resistance to confuse and petrify (100%) | ||
6![]() |
36 | ![]() |
Involuntary Reflex | Chance to counter physical attacks (25%) with Involuntary ReflexInvoluntary Reflex Recover MP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies (max 1/turn) Chance to counter magic attacks (25%) with Involuntary ReflexInvoluntary Reflex Recover MP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies (max 1/turn) | ||
6![]() |
64 | ![]() |
Covert Physician | Increase HP/DEF/SPR (20%) Increase lightning and dark resistance (40%) | ||
6![]() |
76 | ![]() |
Emergency Treatment | Regenerate HP (1500) and MP (60) per turn when HP drops below 50% (max 1 time) Increase SPR (200%) for 3 turns when HP drops below 50% | ||
6![]() |
92 | ![]() |
Vigilant Operator | Increase MP (30%) Increase resistance to blind and sleep (100%) Recover MP (7%) per turn | ||
7![]() |
101 | ![]() |
False Aidentity | [Requirement: TMR or STMR equipped] Increase HP/SPR (20%) Increase magic evasion (20%) Increase counter chance (100%) Auto-cast Second Opinion at the start of a battle | ||
7![]() |
115 | ![]() |
SPR +20% | Increase SPR (20%) | ||
7![]() |
120 | ![]() |
Alive and Kicking | Increase SPR (40%) Increase SPR (20%) when equipped with a staff Increase LB gauge fill rate (50%) Chance to ignore fatal damage (80%) when HP is above 30% (max 3 times) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Doctor's Note |
Doctor's Note | Recover HP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies | ||||
Activated by Involuntary Reflex |
Involuntary Reflex | Recover MP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies | ||||
Activated by False Aidentity |
Second Opinion | Grant HP barrier (2000) for 3 turns to caster |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
1 | ![]() |
Banish | Light magic damage (1.2x) with SPR scaling to one enemy | 3 | |
5![]() |
7 | ![]() |
Curaga | Heal (1000 HP, 3.4x) to all allies | - | 15 |
5![]() |
23 | ![]() |
Esuna | Cure poison, blind, sleep, silence, paralyze, and confuse to one ally | - | 8 |
5![]() |
52 | ![]() |
Dispel | Remove all status effects from one enemy | - | 7 |
6![]() |
8 | ![]() |
Banishga | Light magic damage (20x) with SPR scaling to all enemies![]() |
30 | |
6![]() |
24 | ![]() |
Esunaga | Cure poison, blind, sleep, silence, paralyze, and confuse to all allies | - | 21 |
6![]() |
30 | ![]() |
Debranaga | Cure ATK break to all allies | - | 16 |
6![]() |
30 | ![]() |
Depronaga | Cure DEF break to all allies | - | 16 |
6![]() |
30 | ![]() |
Defaithnaga | Cure MAG break to all allies | - | 16 |
6![]() |
30 | ![]() |
Deshellnaga | Cure SPR break to all allies | - | 16 |
6![]() |
37 | ![]() |
Reraise | Auto-revive (80% HP) for 3 turns to one ally | - | 21 |
6![]() |
54 | ![]() |
Holy | Consume all remaining MP to deal light magic damage (30% of consumed MP) with SPR scaling to one enemy | N/A | |
6![]() |
85 | ![]() |
Full-Life | Revive one KO'd ally (100% HP) | - | 20 |
6![]() |
100 | ![]() |
Curaja | Heal (2500 HP, 18x) to all allies | - | 30 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Optimal Treatment | Base Lv 1 |
Auto-revive (60% HP) for 2 turns to all allies Restore HP (2500) to all allies Heal (2000 HP, 7x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
- | 30 ![]() |
Max Lv 20 |
Auto-revive (60% HP) for 2 turns to all allies Restore HP (2500) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | ||||
6![]() |
Optimal Treatment | Base Lv 1 |
Auto-revive (80% HP) for 3 turns to all allies Restore HP (3000) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
- | 30 ![]() |
Max Lv 25 |
Auto-revive (80% HP) for 3 turns to all allies Restore HP (3000) to all allies Heal (3500 HP, 18x) split over 3 turns to all allies Auto-cast next turn: Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | ||||
7![]() |
Optimal Treatment | Base Lv 1 |
Auto-revive (100% HP) for 4 turns to all allies Restore HP (4000) to all allies Heal (3500 HP, 18x) split over 4 turns to all allies Auto-cast next turn: Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
- | 30 ![]() |
Max Lv 30 |
Auto-revive (100% HP) for 4 turns to all allies Restore HP (4000) to all allies Heal (4500 HP, 25x) split over 4 turns to all allies Auto-cast next turn: Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | An aspiring young cleric from a distant land. Aiden's menacing look stems from the fact that he once trained to be a warrior. It wasn't until a certain incident took place that he began learning restorative magic, eventually becoming as proficient in it as his other fellow clerics. Unfortunately, however, he is very quick to anger and will not hesitate to use his staff to hit his enemies in battle before ever using it to conjure magic. |
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6★ | An aspiring young cleric from a distant land. Aiden was once a warrior who placed complete faith in his own abilities. However, it wasn't long until he realized that he needed the ability to heal others in order to protect them, and thus he began his training to become a cleric. Although he is known for his short temper, he is quite diligent and hardworking, always focusing all his efforts on his goals. His abrasive attitude often causes others to confuse him for a warrior, but he is a skilled cleric in his own right. |
7★ | An aspiring young cleric from a distant land. Long ago, Aiden was much too confident in his abilities as a warrior, and challenged a great beast to battle. However, his skills were not enough to subdue the beast, and his sister lost her life trying to shield him from a fatal blow. Tormented by the overwhelming guilt, he decided to give up his sword and began his studies in the arts of the clerics. Believing that the healing magic he has learned will prevent anyone else from dying on his watch, he continues training fiercely to protect those he cares for the most. |
Fusion
5★ | I feel like I now have access to even more healing magic. |
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6★ | I've got so much power now I feel like I wanna put down my staff and try swinging a sword for a change! |
7★ | I will heal any and all wound with this fighting spirit of mine! |
Awakening
6★ | It feels different holding a staff. I feel like I can take out any foe. All with this blessed staff... |
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7★ | Not once more will I allow someone to die before my eyes! |
Summon
5★ | I am a mage with the power to wield recovery magic, just so you know. |
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6★ | I will not do the work of a warrior. I am a mage, after all. Leave the healing to me. |
7★ | Call me if you need help recovering. With this ever stronger body of mine, I can follow you wherever you go. |
Trust Mastery
This is proof that my prayers were answered. I am proud to have been able to fight alongside you. |
User Review
Notes
Gameplay
- Aiden has a variation: Doctor Aiden.