GL | JP |
Doctor Aiden | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | |||||||||
Role | ||||||||||
Chain Family | Chaos Wave Awakened | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | No | |||||||||
Series | FFBE | |||||||||
Gender | Male | |||||||||
Race | Human | |||||||||
No. | 8271, 8272, 8273 | |||||||||
TMR | Aiden's Trench CoatAiden's Trench Coat
| |||||||||
STMR | Medical StaffMedical Staff
|
An aspiring young cleric from a distant land. Aiden's menacing look stems from the fact that he once trained to be a warrior. It wasn't until a certain incident took place that he began learning restorative magic, eventually becoming as proficient in it as his other fellow clerics. Unfortunately, however, he is very quick to anger and will not hesitate to use his staff to hit his enemies in battle before ever using it to conjure magic.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2774 900 + 450 |
153 150 + 75 |
82 65 + 32 |
98 65 + 32 |
107 65 + 32 |
126 65 + 32 |
1 | 10 | 6 |
6 | 3607 900 + 450 |
200 150 + 75 |
107 65 + 32 |
128 65 + 32 |
140 65 + 32 |
165 65 + 32 |
1 | 12 | 6 |
7 | 4690 900 + 450 |
260 150 + 75 |
140 65 + 32 |
167 65 + 32 |
182 65 + 32 |
215 65 + 32 |
1 | 12 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 8 |
6 | 4 | Lvl 8 |
7 | 4 | Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
Aiden's Trench Coat | Robe | DEF+25, SPR+65 Effect: Dark DisguiseDark Disguise
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 11 | Operate - Sterilization | Heal (1000 HP, 3x) to all allies Cure all status ailments to all allies |
26 | ||
5 | 24 | Operate - Antibodies Boost | Heal (2000 HP, 8x) to all allies Increase DEF (130%) for 3 turns to all allies |
20 | ||
5 | 48 | Operate - Plasma Boost | Recover MP (60) to all allies Increase SPR (130%) for 3 turns to all allies |
32 | ||
5 | 80 | Operate - Preventative Measures | Evade 1 physical attack for 3 turns to one ally Mitigate physical damage taken (30%) for 3 turns to all allies |
45 | ||
6 | 1 | Double Treatment | Cast 2 times: Operate - An Apple a Day, Operate - Antibodies Boost, Operate - Black Salve, Operate - Contagion, Operate - Epidemic, Operate - Full Immunization, Operate - Plasma Boost, Operate - Potent Disinfectant, Operate - Preventative Measures, Operate - Resuscitation, Operate - Spoonful of Sugar, Operate - Sterilization, Operate - Taste of Your Own Medicine, Operate - Under the Weather, Operate - What the Doctor Ordered | |||
6 | 16 | Operate - Potent Disinfectant | Cure ATK/DEF/MAG/SPR break and stop to all allies Increase resistance to ATK/DEF/MAG/SPR break and stop (100%) for 5 turns to all allies |
40 | ||
6 | 16 | Operate - Full Immunization | Cure all status ailments to all allies Cure charm to all allies Increase resistance to all status ailments (100%) for 5 turns to all allies Increase resistance to charm (100%) for 5 turns to all allies |
40 | ||
6 | 55 | Triple White Magic | Cast 3 times: White magic | |||
6 | 84 | Operate - Contagion | Decrease DEF (65%) for 3 turns to one enemy Decrease DEF (65%) for 3 turns to caster Increase DEF (150%) for 3 turns to all allies, except caster |
50 | ||
6 | 84 | Operate - Epidemic | Decrease SPR (65%) for 3 turns to one enemy Decrease SPR (65%) for 3 turns to caster Increase SPR (150%) for 3 turns to all allies, except caster |
50 | ||
6 | 100 | Operate - Resuscitation | Revive all KO'd allies (100% HP) 1. Auto-cast next turn: Operate - Resuscitation Auto-revive (30% HP) for 1 turn to all allies |
80 | ||
7 | 105 | Operate - An Apple a Day | [5 turns cooldown, available on turn 1] Restore HP (100%) to all allies Grant HP barrier (3000) for 4 turns to all allies Increase ability modifier (5x) for 3 turns to caster: Operate - Antibodies Boost, Operate - Sterilization |
70 | ||
7 | 105 | Operate - What the Doctor Ordered | [8 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (170%) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies Increase LB gauge fill rate (200%) for 3 turns to all allies |
98 | ||
7 | 110 | Operate - Spoonful of Sugar | [10 turns cooldown, available on turn 1] Auto-revive (80% HP) for 3 turns to all allies Grant HP barrier (3000) for 3 turns to all allies 1. Auto-cast next turn: Operate - Spoonful of Sugar Revive all allies, except caster (100% HP) |
120 | ||
7 | 110 | Operate - Under the Weather | [7 turns cooldown, available on turn 1] Add dark element to physical attacks for 2 turns to all allies Increase dark resistance (100%) for 4 turns to all allies Decrease dark resistance (100%) for 4 turns to all enemies |
120 | ||
7 | 110 | Operate - Taste of Your Own Medicine | [10 turns cooldown, available on turn 1] Increase chance of being targeted (100%) for 1 turn to caster Evade 20 physical attacks for 1 turn to caster Increase SPR (200%) for 1 turn to caster Grant chance to counter physical attacks (100%) with normal attack (7x) with SPR scaling for 3 turns to caster (max 5/turn) |
120 | ||
7 | 115 | Operate - Black Salve | [2 uses per battle] Grant HP barrier (10000) for 3 turns to one ally Restore HP/MP (100%) to one ally Cure all status ailments to one ally Cure ATK/DEF/MAG/SPR break to one ally |
150 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 36 | Vital Signs | Increase HP and MP (30%) when equipped with a robe Increase resistance to silence and paralyze (100%) | |||
5 | 64 | Doctor's Note | Chance to counter physical attacks (25%) with Doctor's Note (max 1/turn) Chance to counter magic attacks (25%) with Doctor's Note (max 1/turn) | |||
5 | 72 | Sound Disposition | Increase DEF and SPR (30%) | |||
6 | 24 | Medical Practitioner | Increase SPR and HP (20%) Increase physical evasion (20%) Increase equipment SPR (50%) when single wielding any weapon Increase resistance to confuse and petrify (100%) | |||
6 | 36 | Involuntary Reflex | Chance to counter physical attacks (25%) with Involuntary Reflex (max 1/turn) Chance to counter magic attacks (25%) with Involuntary Reflex (max 1/turn) | |||
6 | 64 | Covert Physician | Increase DEF, SPR and HP (20%) Increase lightning and dark resistance (40%) | |||
6 | 76 | Emergency Treatment | Regenerate 1500 HP per turn when HP drops below 50% (max 1 time) Regenerate 60 MP per turn when HP drops below 50% (max 1 time) Increase SPR (200%) for 3 turns when HP drops below 50% | |||
6 | 92 | Vigilant Operator | Increase MP (30%) Increase resistance to blind and sleep (100%) Recover MP (7%) per turn | |||
7 | 101 | False Aidentity | [Requirement: TMR or STMR equipped] Increase SPR and HP (20%) Increase magic evasion (20%) Increase counter chance (100%) Auto-cast Second Opinion at the start of a battle, upon revival, or after brave shift | |||
7 | 115 | SPR +20% | Increase SPR (20%) | |||
7 | 120 | Alive and Kicking | Increase SPR (40%) Increase SPR (20%) when equipped with a staff Increase LB gauge fill rate (50%) Chance to ignore fatal damage (80%) when HP is above 30% (max 3 times) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Doctor's Note |
Doctor's Note | Restore HP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies |
||||
Activated by Involuntary Reflex |
Involuntary Reflex | Restore MP (10%) to all allies Grant HP barrier (1000) for 3 turns to all allies |
||||
Activated by False Aidentity |
Second Opinion | Grant HP barrier (2000) for 3 turns to caster |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 1 | Banish | Light magic damage (1.2x) with SPR scaling to one enemy | 3 | ||
5 | 7 | Curaga | Heal (1000 HP, 3.4x) to all allies | 15 | ||
5 | 23 | Esuna | Cure all status ailments to one ally | 8 | ||
5 | 52 | Dispel | Remove all status effects from one enemy | 7 | ||
6 | 8 | Banishga | Light magic damage (20x) with SPR scaling to all enemies Chaos Wave Awakened |
30 | ||
6 | 24 | Esunaga | Cure all status ailments to all allies | 21 | ||
6 | 30 | Debranaga | Cure ATK break to all allies | 16 | ||
6 | 30 | Depronaga | Cure DEF break to all allies | 16 | ||
6 | 30 | Defaithnaga | Cure MAG break to all allies | 16 | ||
6 | 30 | Deshellnaga | Cure SPR break to all allies | 16 | ||
6 | 37 | Reraise | Auto-revive (80% HP) for 3 turns to one ally | 21 | ||
6 | 54 | Holy | Consume all remaining MP to deal light magic damage (30% of consumed MP) with SPR scaling to one enemy | |||
6 | 85 | Full-Life | Revive one KO'd ally (100% HP) | 20 | ||
6 | 100 | Curaja | Heal (2500 HP, 18x) to all allies | 30 |
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5 | Optimal Treatment | Base Lv 1 |
Auto-revive (60% HP) for 2 turns to all allies Recover HP (2500) to all allies Heal (2000 HP, 7x) split over 3 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
30 | |
Max Lv 20 |
Auto-revive (60% HP) for 2 turns to all allies Recover HP (2500) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (2000) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | ||||
6 | Optimal Treatment | Base Lv 1 |
Auto-revive (80% HP) for 3 turns to all allies Recover HP (3000) to all allies Heal (2650 HP, 12x) split over 3 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
30 | |
Max Lv 25 |
Auto-revive (80% HP) for 3 turns to all allies Recover HP (3000) to all allies Heal (3500 HP, 18x) split over 3 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (2500) for 3 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies | ||||
7 | Optimal Treatment | Base Lv 1 |
Auto-revive (100% HP) for 4 turns to all allies Recover HP (4000) to all allies Heal (3500 HP, 18x) split over 4 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
30 | |
Max Lv 30 |
Auto-revive (100% HP) for 4 turns to all allies Recover HP (4000) to all allies Heal (4500 HP, 25x) split over 4 turns to all allies 1. Auto-cast next turn: Optimal Treatment Grant HP barrier (3000) for 4 turns to all allies Cure ATK/DEF/MAG/SPR break and stop to all allies |
Awakening Materials[]
6 | 7 |
---|---|
Prismatic Horn (5) Fairies' Writ (10) Rainbow Bloom (10) Divine Crystal (10) Calamity Gem (15) 4,000 |
Doctor Aiden's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | An aspiring young cleric from a distant land. Aiden's menacing look stems from the fact that he once trained to be a warrior. It wasn't until a certain incident took place that he began learning restorative magic, eventually becoming as proficient in it as his other fellow clerics. Unfortunately, however, he is very quick to anger and will not hesitate to use his staff to hit his enemies in battle before ever using it to conjure magic. |
---|---|
6★ | An aspiring young cleric from a distant land. Aiden was once a warrior who placed complete faith in his own abilities. However, it wasn't long until he realized that he needed the ability to heal others in order to protect them, and thus he began his training to become a cleric. Although he is known for his short temper, he is quite diligent and hardworking, always focusing all his efforts on his goals. His abrasive attitude often causes others to confuse him for a warrior, but he is a skilled cleric in his own right. |
7★ | An aspiring young cleric from a distant land. Long ago, Aiden was much too confident in his abilities as a warrior, and challenged a great beast to battle. However, his skills were not enough to subdue the beast, and his sister lost her life trying to shield him from a fatal blow. Tormented by the overwhelming guilt, he decided to give up his sword and began his studies in the arts of the clerics. Believing that the healing magic he has learned will prevent anyone else from dying on his watch, he continues training fiercely to protect those he cares for the most. |
Fusion[]
5★ | I feel like I now have access to even more healing magic. |
---|---|
6★ | I've got so much power now I feel like I wanna put down my staff and try swinging a sword for a change! |
7★ | I will heal any and all wound with this fighting spirit of mine! |
Awakening[]
5★ | <blank> |
---|---|
6★ | It feels different holding a staff. I feel like I can take out any foe. All with this blessed staff... |
7★ | Not once more will I allow someone to die before my eyes! |
User Review[]
Notes[]
Gameplay
- Aiden has a variation: Doctor Aiden.