GL | JP |
Divine Archer Ang | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rarity | - | |||||||||
Role | ||||||||||
Chain Family | Bolting Strike Absolute Mirror of Equity Extreme Nova | |||||||||
Categories | Water Attacker Support FFBE Clash of Wills Bonds CW - Water | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | ||||||||||
CG LB | ||||||||||
Series | FFBE | |||||||||
Gender | Male | |||||||||
Race | Human | |||||||||
No. | 8440 | |||||||||
TMR | True SharpshooterTrue Sharpshooter
| |||||||||
STMR | True Sun BreakerTrue Sun Breaker
| |||||||||
1 | Archer's Legacy | |||||||||
3 | Archer's Legacy |
A hunter from a certain village who uses bows and arrows. Together with his wife, Yan, he maintains peace in the village as its chief. Walking the divine beast Chow as he patrols the village outskirts has become his daily routine, and his skill as an archer remains top-class. He has started to think of opening an archery hall for the sake of future generations.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5300 900 + 450 |
380 150 + 75 |
315 65 + 32 |
247 65 + 32 |
163 65 + 32 |
246 65 + 32 |
2 | 6 | 7 | |
1 | 5989 900 + 450 |
429 150 + 75 |
397 65 + 32 |
279 65 + 32 |
184 65 + 32 |
278 65 + 32 |
2 | 6 | 7 |
2 | 6519 900 + 450 |
467 150 + 75 |
460 65 + 32 |
304 65 + 32 |
200 65 + 32 |
303 65 + 32 |
2 | 6 | 7 |
3 | 6890 900 + 450 |
494 150 + 75 |
504 65 + 32 |
321 65 + 32 |
212 65 + 32 |
320 65 + 32 |
2 | 6 | 7 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+50% | +50% | +50% | +75% | +50% | +50% | +50% | +50% |
Status Ailment Resistance | |||||||
- | +100% | +100% | - | - | +100% | +100% | +100% |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | Lvl 9 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
True Sun Breaker | Bow | ATK+220 Effect: Sky HunterSky Hunter
Two-handed weapon |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
2 | 1 | Placid Concentration | [1 use per battle] Increase water physical damage (150%) for 2 turns to caster (can't be dispelled) Increase water magic damage (150%) for 2 turns to caster (can't be dispelled) Increase LB gauge (999) to caster Fill morale gauge (500) |
150 | ||
1 | Triple Aim | Cast 3 times: Innate abilities and green magic, Enduring Love, Hunter of the Mystical, Poised Concentration | ||||
1 | Swift Arrow | Physical damage (250x + 5x per 2% morale above 100%, 500x max) to all enemies Fill morale gauge (300) Bolting Strike |
100 | |||
1 | Steady Arrow | Physical damage (250x + 5x per 2% morale above 100%, 500x max) to all enemies Fill morale gauge (300) Absolute Mirror of Equity |
100 | |||
1 | Aqua Arrow | Decrease water resistance (130%) for 3 turns to all enemies Physical damage (250x + 5x per 2% morale above 100%, 500x max) to all enemies Absolute Mirror of Equity |
100 | |||
101 | Eye of the Hunter - Avian | [3 turns cooldown, available on turn 1] Increase physical damage against avian (150%) for 3 turns to caster Increase magic damage against avian (150%) for 3 turns to caster Mitigate physical damage taken against avians (30%) for 3 turns to caster Mitigate magic damage taken against avians (30%) for 3 turns to caster |
120 | |||
101 | Eye of the Hunter - Dragon | [3 turns cooldown, available on turn 1] Increase physical damage against dragon (150%) for 3 turns to caster Increase magic damage against dragon (150%) for 3 turns to caster Mitigate physical damage taken against dragons (30%) for 3 turns to caster Mitigate magic damage taken against dragons (30%) for 3 turns to caster |
120 | |||
101 | Eye of the Hunter - Fairy | [3 turns cooldown, available on turn 1] Increase physical damage against fairy (150%) for 3 turns to caster Increase magic damage against fairy (150%) for 3 turns to caster Mitigate physical damage taken against fairies (30%) for 3 turns to caster Mitigate magic damage taken against fairies (30%) for 3 turns to caster |
120 | |||
101 | Sky Shooter Lv.5 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (160%) for 5 turns to all allies Increase magic damage against avian (160%) for 5 turns to all allies |
160 | |||
101 | Morning Dew | [5 turns cooldown, available on turn 1] Decrease water resistance (130%) for 5 turns to all enemies Add water element to physical attacks for 5 turns to caster Increase water physical damage (60%) for 5 turns to caster (can't be dispelled) Increase water magic damage (60%) for 5 turns to caster (can't be dispelled) |
90 | |||
101 | Midday Sun | [5 turns cooldown, available on turn 1] Decrease fire resistance (130%) for 5 turns to all enemies Add fire element to physical attacks for 5 turns to caster Increase fire physical damage (45%) for 5 turns to caster (can't be dispelled) Increase fire magic damage (45%) for 5 turns to caster (can't be dispelled) |
90 | |||
101 | Awakened Divinity | [5 turns cooldown, available on turn 1] Increase ATK (300%) for 5 turns to caster Increase LB modifier (100x) with morale boost (1x per 2% morale above 100%, 150x max) for 5 turns to caster: - Morale-based damage Increase ability modifier (100x) with morale boost (1x per 2% morale above 100%, 150x max) for 5 turns to caster: - Morale-based damage |
120 | |||
101 | Rolling Mist | [5 turns cooldown, available on turn 1] Enable area effect to ally's area: Increase water physical damage (70%) for 5 turns, Increase water magic damage (70%) for 5 turns |
300 | |||
101 | Clear Sun | [5 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (400%) for 5 turns to all allies Increase LB damage (300%) for 5 turns to all allies (can't be dispelled) Fill morale gauge (300) |
300 | |||
101 | Impaling Arrow | [1 use per battle] [1 turns cooldown, available on turn 1, single cast when dual wielding] Remove all buffs from all enemies Decrease ATK/DEF/MAG/SPR (80%) for 5 turns to all enemies Physical damage (1200x + 5x per 2% morale above 100%, 1450x max) to all enemies Fill morale gauge (1000) Bolting Strike |
100 | |||
101 | Cleansing Arrow | [1 use per battle] [1 turns cooldown, available on turn 1, single cast when dual wielding] Remove all debuffs from all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 5 turns to all allies Physical damage (1200x + 5x per 2% morale above 100%, 1450x max) to all enemies Fill morale gauge (1000) Absolute Mirror of Equity |
100 | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
2 | 1 | Prodigious Archer | Auto-cast Prodigious Archer at the start of a battle Increase equipment ATK (100%) and physical accuracy (50%) when single wielding any weapon | |||
3 | 1 | Divine Archer | Increase ATK (100%) Increase static ATK, DEF and SPR (500) Increase chain modifier cap (100%) | |||
1 | Beast Killer+ III | Increase physical and magic damage against beasts (200%) | ||||
1 | Bug Killer+ III | Increase physical and magic damage against insects (200%) | ||||
1 | Dragon Killer+ III | Increase physical and magic damage against dragons (200%) | ||||
1 | Bird Killer+ III | Increase physical and magic damage against avians (200%) | ||||
1 | Undead Killer+ III | Increase physical and magic damage against reapers (200%) | ||||
1 | Spirit Killer+ III | Increase physical and magic damage against fairies (200%) | ||||
1 | Hunter's Tenacity | Increase HP and MP (100%) Recover MP (15%) per turn Increase resistance to stop and charm (100%) Chance to ignore fatal damage (100%) when HP is above 10% (11% HP lock, max 1 time) | ||||
1 | Blessing of the Sun | Increase ATK (100%) when equipped with a bow Increase chain modifier cap (100%) Increase chain modifier for normal chain (200%) Increase chain modifier for elemental chain (200%) | ||||
1 | Stable Grip | Increase ATK and DEF (100%) Enable Enduring Love when morale gauge is above 0% Enable Hunter of the Mystical when morale gauge is above 0% Enable Poised Concentration when morale gauge is above 0% | ||||
101 | Deadly Arrows Lv.5 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (200%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) | ||||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Prodigious Archer |
Prodigious Archer | Fill morale gauge (500) Increase LB gauge (60) to caster |
||||
Activated by Stable Grip |
Enduring Love | If at least 1 Focus Gem(s) available, consume all Focus Gems and activate the following: If 1 Focus Gem(s) consumed: Enduring Love I If 2 Focus Gem(s) consumed: Enduring Love II If 3 Focus Gem(s) consumed: Enduring Love III |
||||
Activated by Enduring Love |
Enduring Love I | Increase DEF (50%) for 5 turns to all allies (can't be dispelled); stacks with other similar effects | ||||
Activated by Enduring Love |
Enduring Love II | Increase DEF and SPR (50%) for 5 turns to all allies (can't be dispelled); stacks with other similar effects | ||||
Activated by Enduring Love |
Enduring Love III | Increase water physical damage (30%) for 4 turns to all allies (can't be dispelled); stacks with other similar effects Increase water magic damage (30%) for 4 turns to all allies (can't be dispelled); stacks with other similar effects |
||||
Activated by Stable Grip |
Hunter of the Mystical | [5 turns cooldown, available on turn 1] Increase physical damage against dragon and fairy (250%) for 3 turns to all allies Increase magic damage against dragon and fairy (250%) for 3 turns to all allies |
200 | |||
Activated by Stable Grip |
Poised Concentration | [1 use per battle] [1 turns cooldown, available on turn 1] Increase water physical damage (180%) for 2 turns to caster (can't be dispelled) Increase water magic damage (180%) for 2 turns to caster (can't be dispelled) Increase LB gauge (999) to caster Fill morale gauge (1000) |
280 | |||
Activated by Deadly Arrows |
Deadly Arrows | Increase LB gauge (5) to caster Physical damage (90x) to all enemies |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
1 | Enfiraga | Add fire element to physical attacks for 5 turns to all allies Increase fire physical damage (35%) for 5 turns to all allies Increase fire magic damage (35%) for 5 turns to all allies |
48 | |||
1 | Enwaterga | Add water element to physical attacks for 5 turns to all allies Increase water physical damage (35%) for 5 turns to all allies Increase water magic damage (35%) for 5 turns to all allies |
48 |
Leader Skill[]
Limit Burst[]
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
Sundrop | Base Lv 1 |
Decrease bow resistance (35%) for 3 turns to all enemies Decrease DEF (80%) for 3 turns to all enemies Physical damage (450x + 3x per 2% morale above 100%, 600x max) to all enemies Decrease cooldown ability timer by 1 turn to caster Extreme Nova |
100 / 60 | ||
Max Lv 40 |
Decrease bow resistance (35%) for 3 turns to all enemies Decrease DEF (80%) for 3 turns to all enemies Physical damage (450x + 3x per 2% morale above 100%, 600x max) to all enemies Decrease cooldown ability timer by 1 turn to caster Extreme Nova | ||||
Sunshower | Base Lv 1 |
Decrease bow resistance (40%) for 3 turns to all enemies Decrease DEF (80%) for 3 turns to all enemies Physical damage (550x + 3x per 2% morale above 100%, 700x max) to all enemies Decrease cooldown ability timer by 1 turn to caster Extreme Nova |
100 / 60 | ||
Max Lv 40 |
Decrease bow resistance (40%) for 3 turns to all enemies Decrease DEF (80%) for 3 turns to all enemies Physical damage (550x + 3x per 2% morale above 100%, 700x max) to all enemies Decrease cooldown ability timer by 1 turn to caster Extreme Nova |
Awakenable Abilities[]
Brave Abilities[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Deadly Arrows Lv.1 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (120%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) |
- | - | ||||||
Deadly Arrows Lv.2 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (140%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) |
- | - | Blue | 15 | 8 | - | - | 100,000 |
Deadly Arrows Lv.3 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (160%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) |
- | - | Blue | 20 | 15 | - | 10 | 100,000 |
Deadly Arrows Lv.4 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (180%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) |
- | - | Blue | 35 | 22 | 3 | 15 | 150,000 |
Deadly Arrows Lv.5 | [Requirement: TMR, STMR, or VC equipped] Increase static ATK (1000) Increase LB damage (200%) Increase equipment ATK (200%) and physical accuracy (50%) when single wielding any weapon Upgrade normal attack to Deadly Arrows (single cast when dual wielding) |
- | - | Blue | 75 | 37 | 5 | 20 | 300,000 |
Sky Shooter Lv.1 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (140%) for 5 turns to all allies Increase magic damage against avian (140%) for 5 turns to all allies |
- | 160 | ||||||
Sky Shooter Lv.2 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (145%) for 5 turns to all allies Increase magic damage against avian (145%) for 5 turns to all allies |
- | 160 | Blue | 15 | 8 | - | - | 100,000 |
Sky Shooter Lv.3 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (150%) for 5 turns to all allies Increase magic damage against avian (150%) for 5 turns to all allies |
- | 160 | Blue | 20 | 15 | - | 10 | 100,000 |
Sky Shooter Lv.4 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (155%) for 5 turns to all allies Increase magic damage against avian (155%) for 5 turns to all allies |
- | 160 | Blue | 35 | 22 | 3 | 15 | 150,000 |
Sky Shooter Lv.5 | [5 turns cooldown, available on turn 1] Increase physical damage against avian (160%) for 5 turns to all allies Increase magic damage against avian (160%) for 5 turns to all allies |
- | 160 | Blue | 75 | 37 | 5 | 20 | 300,000 |
Conditional | |||||||||
Deadly Arrows | Increase LB gauge (5) to caster Physical damage (90x) to all enemies |
2 | - | Activated by Deadly Arrows |
Awakening Materials[]
1 | 2 | 3 |
---|---|---|
Divine Archer Ang Fragment (50) Transcension Pearl 250,000 |
Divine Archer Ang Fragment (100) Transcension Pearl (2) 500,000 |
Divine Archer Ang Fragment (200) Transcension Pearl (2) 750,000 |
Sprites[]
Quotes[]
Background Story[]
NV | A hunter from a certain village who uses bows and arrows. Together with his wife, Yan, he maintains peace in the village as its chief. Walking the divine beast Chow as he patrols the village outskirts has become his daily routine, and his skill as an archer remains top-class. He has started to think of opening an archery hall for the sake of future generations. |
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User Review[]
Notes[]
Gameplay
- Ang has a variation: Divine Archer Ang.