Demon Rain | ||||
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| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | Yes | |||
CG LB | ||||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 8000, 8001, 8002 | |||
TMR | Infernal ArmletInfernal Armlet
| |||
STMR | Demon's GambitDemon's Gambit
|
A knight of the Kingdom of Grandshelt, he and his friend Lasswell are considered two of the most formidable knights to grace the Royal Guard since Rain's father Sir Raegen. Though he harbors conflicted feelings toward his father for having abandoned him and his family, he keeps this to himself when in the presence of Lasswell, who still deeply respects the man.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2834 | 112 | 120 | 89 | 98 | 85 | 2 | 6 ![]() |
2 |
6![]() |
3684 | 146 | 156 | 116 | 128 | 110 | 2 | 6 ![]() |
6 |
7![]() |
4836 | 195 | 193 | 212 | 166 | 176 | 2 | 6 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
360 | 40 | 16 | 16 | 16 | 16 |
6![]() |
510 | 65 | 26 | 26 | 26 | 26 |
7![]() |
900 | 90 | 40 | 40 | 40 | 40 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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+25% | -50% | - | - | - | +25% | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | +25% | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
3 | ![]() ![]() |
6![]() |
4 | ![]() ![]() |
7![]() |
4 | ![]() ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
16 | ![]() |
Power Break | Physical damage (10x) to one enemy Decrease ATK (70%) for 3 turns to one enemy |
7 | |
5![]() |
30 | ![]() |
Defend | Mitigate damage taken (50%) for 1 turn to caster | - | 8 |
6![]() |
85 | ![]() |
Ignite | Increase ATK/MAG (40%) for 3 turns to all allies | - | 48 |
7![]() |
101 | ![]() |
Nether Aegis | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 36 |
7![]() |
105 | ![]() |
Mark of Flames | Decrease fire resistance (50%) for 5 turns to all enemies Add fire element to physical attacks for 5 turns to caster |
- | 50 |
7![]() |
105 | ![]() |
Demonic Surge | [5 turns cooldown, available on turn 5] Increase ATK/MAG (150%) for 3 turns to all allies Increase physical and magic damage against humans (50%) for 3 turns to all allies |
- | 75 |
7![]() |
110 | ![]() |
Entrust | Use own LB gauge to fill ally's gauge | - | 18 |
7![]() |
110 | ![]() |
Molten Armor | [4 turns cooldown, available on turn 1] Increase fire and earth resistance (75%) for 3 turns to all allies Mitigate physical damage taken (80%) for 1 turn to caster |
- | 90 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
5 | ![]() |
HP +10% | Increase HP (10%) | ||
5![]() |
10 | ![]() |
Demonic Cover | Chance to protect one ally from physical damage (15%) | ||
5![]() |
22 | ![]() |
Counter | Chance to counter physical attacks (30%) with normal attack | ||
5![]() |
64 | ![]() |
Demonic Fury | Increase ATK (30%) when HP drops below 30% | ||
5![]() |
80 | ![]() |
Doublehand | Increase equipment ATK (50%) and accuracy (25%) when single wielding a one-handed weapon | ||
6![]() |
26 | ![]() |
EVO MAG +20% | Increase EVO MAG (20%) | ||
6![]() |
63 | ![]() |
Cerberus Guard | Chance to protect one ally from physical damage (40%) with damage mitigation (25%) | ||
6![]() |
100 | ![]() |
Demon's Revenge | Increase counter chance (150%) | ||
7![]() |
101 | ![]() |
Nether Warden | [Requirement: TMR or STMR equipped] Increase DEF/SPR (50%) Increase equipment DEF/SPR (30%) when single wielding any weapon Recover MP (10%) per turn Auto-heal (1800 HP, 1x) per turn | ||
7![]() |
101 | ![]() |
Unyielding | Increase DEF/SPR (30%) when equipped with light armor Increase DEF/SPR (30%) when equipped with heavy armor Increase resistance to blind, paralyze, and confuse (100%) | ||
7![]() |
105 | ![]() |
Ascendant | Increase HP/MP (50%) and ATK/DEF/MAG/SPR (30%) | ||
7![]() |
110 | ![]() |
Horned Guardian | Increase chance of being targeted (50%) Increase ATK (50%) and DEF/SPR (30%) when equipped with a sword Increase ATK (50%) and DEF/SPR (30%) when equipped with a great sword Increase ATK (50%) and DEF/SPR (30%) when equipped with a hammer Increase ATK (50%) and DEF/SPR (30%) when equipped with a mace | ||
7![]() |
115 | ![]() |
ATK +20% | Increase ATK (20%) | ||
7![]() |
120 | ![]() |
Demon Lord | Increase HP/DEF (20%) Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Ignite +2 |
Demon's Wrath | Physical damage (5x) to one enemy | 30 | |||
Inner Fire | Increase SPR (80%) for 5 turns to caster Recover (50 MP, 0.5x) split over 5 turns to caster |
- | 40 |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
36 | ![]() |
Fira | Fire magic damage (1.4x) to all enemies | 9 | |
5![]() |
48 | ![]() |
Stonra | Earth magic damage (1.4x) to all enemies | 9 | |
6![]() |
51 | ![]() |
Firaga | Fire magic damage (20x) to all enemies![]() |
20 | |
6![]() |
77 | ![]() |
Stonga | Earth magic damage (20x) to all enemies![]() |
20 |
Exclusive Materia
Icon | Name | Effect | Hits | MP |
---|---|---|---|---|
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Chilling Aura | Increase HP/MP (13%) | - | - |
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Spooky Aura | Increase ATK/MAG (13%) | - | - |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Counter +1 | Chance to counter physical attacks (30%) with physical damage (2x) Increase critical rate (10%) |
D | - | Guard | 15 | 8 | 5 | - | - | ![]() |
Counter +2 | Chance to counter physical attacks (40%) with physical damage (3x) Increase critical rate (30%) |
D | - | Guard | 23 | 12 | 8 | 2 | - | ![]() |
Doublehand +1 | Increase equipment ATK (100%) and accuracy (25%) when single wielding a one-handed weapon | - | - | Tech | 20 | 15 | 10 | 2 | 1 | ![]() |
Doublehand +2 | Increase equipment ATK (150%) and accuracy (25%) when single wielding any weapon | - | - | Tech | 30 | 23 | 15 | 4 | 2 | ![]() |
Defend +1 | Increase chance of being targeted (100%) for 1 turn to caster Mitigate damage taken (50%) for 1 turn to caster |
- | 8 | Guard | 15 | 10 | 8 | 1 | - | ![]() |
Defend +2 | Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (50%) for 3 turns to caster |
- | 20 | Guard | 23 | 15 | 12 | 2 | 1 | ![]() |
Demonic Fury +1 | Increase ATK/DEF (60%) when HP drops below 30% | - | - | Support | 15 | 10 | 8 | 1 | - | ![]() |
Demonic Fury +2 | Increase HP (30%) Increase ATK/DEF (120%) when HP drops below 50% |
- | - | Support | 23 | 15 | 12 | 2 | 1 | ![]() |
Ignite +1 | Increase ATK/MAG (60%) for 3 turns to all allies | - | 48 | Support | 15 | 8 | 5 | 1 | - | ![]() |
Ignite +2 | Increase ATK/MAG (80%) for 4 turns to all allies Enable skills for 4 turns to caster: Demon's Wrath, Inner Fire |
- | 48 | Support | 23 | 12 | 8 | 2 | - | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Shining Nova | Base | Fire physical damage (2.4x) to all enemies | 2 | 14 ![]() |
Max | Fire physical damage (3.35x) to all enemies | ||||
6![]() |
Shining Nova | Base | Fire physical damage (2.7x) to all enemies | 2 | 16 ![]() |
Max | Fire physical damage (3.9x) to all enemies | ||||
7![]() |
Shining Nova | Base | Fire physical damage (8x) to all enemies Decrease fire resistance (75%) for 3 turns to all enemies |
2 | 26 ![]() |
Max | Fire physical damage (10.9x) to all enemies Decrease fire resistance (104%) for 3 turns to all enemies |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A knight of the Kingdom of Grandshelt, he and his friend Lasswell are considered two of the most formidable knights to grace the Royal Guard since Rain's father Sir Raegen. Though he harbors conflicted feelings toward his father for having abandoned him and his family, he keeps this to himself when in the presence of Lasswell, who still deeply respects the man. |
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6★ | A knight of the Kingdom of Grandshelt. Though usually preoccupied chasing girls, on his journey chasing after the Sworn Six of Paladia who attacked his homeland a gentler, more courageous side of him came through. At a young age he came in contact with the earth crystal, but little did he know that would become the catalyst that sealed his fate. |
7★ | A knight of the Kingdom of Grandshelt who grew up together with his best friend and "brother" Lasswell. For Halloween, Rain has chosen to dress up as a demon, completely devoting himself to his character. Now he seems to have different abilities than the ones he is normally able to use, but it is unknown whether or not this was made possible by his costume. |
Fusion
5★ | Feels like I can take on more enemies! |
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6★ | My strength grows…time to smash some foes! |
7★ | I feel ten times stronger now! None can stop me! |
Awakening
6★ | I can feel raw power coursing through my veins! |
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7★ | This empowering energy can only get stronger and stronger! |
Summon
5★ | The fire in me burns once again. I am ready to fight alongside you! |
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6★ | Alive and burning... it feels so good. When does the next battle start? |
7★ | Alive and burning... it feels so good. When does the next battle start? |
Trust Mastery
The battles we have fought together… thanks for your trust in my powers. Take this as a token of my gratitude. |
User Review
- Demon Rain 7* Review by Memel0rd (brave-exvius.com, October 2018)
- Enhanced Demon Rain Review by Memel0rd (brave-exvius.com, October 2017)
Notes
Gameplay
- Can be obtained through rare summons during the Halloween - Night of the Pumpkin, An Eerie Invitation, and Grave Hexvius events.
- Demon Rain is only available in the Global version of the game.
- Rain has several variants: Demon Rain, Vagrant Knight Rain, Awakened Rain, Hyoh, Chocobo Rain, Aldore King Rain, Infernal Fire Rain, Rain -Neo Vision- and Rain & Fina.