Final Fantasy Brave Exvius Wiki
Defeat Jie Revorse - GOD


  • Origin: STAR OCEAN -anamnesis-
  • Type: Challenge Event
  • Reference: Announcement
  • Related Event: Vanquish Jie Revorse!
  • Original Event Period: 8/3/18 00:00 - 8/9/18 23:59 PST
    • Rerun Event Period: 2/1/19 00:00 - 2/7/19 23:59 PST

Challenge the boss in this high difficulty dungeon and enrich your party with the bountiful rewards that can be obtained during this limited-time event!

Battle Info

Difficulty Energy Battle Gil Unit XP Rank XP Clear Reward
40 1 10150 100000 1100 -
Complete the quest 4-star★ Trust Moogle
Deal lightning damage 3 times or more Icon-Jie Revorse Raid Coin.pngJie Revorse Raid Coin (10000)
Evoke an esper Icon-Rare Summon Ticket.pngRare Summon Ticket (2)
Defeat Jie Revorse with a limit burst Icon-Tri-Emblem.pngTri-Emblem
Jie Revorse

Boss Info

Jie Revorse No. 991
Race Machina

Jie Revorse

Level 99
HP 8,000,000
MP 100,000
ATK 420
DEF 250
MAG 420
SPR 250
Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - -50% - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null
Other Resistance
Vulnerable to ATK/MAG/DEF/SPR break.


  • Rush: Physical damage (3x) to one enemy.
  • Windup Blow: Physical damage (2.7x) to all enemies.
  • Unidentified Signal: Magic damage (2.5x) to all enemies. Inflict paralyze (100%) to all enemies.
  • Artillary: Physical damage (3.2x) to one enemy.
  • Cleanse: Remove all buffs and debuffs from caster.
  • Somersault Kick: Physical damage (5x) to one enemy.
  • Spin & Slam: Physical damage (3.2x) to all enemies.
  • Elemental Burst: No effect.
  • Stop Movement: Decrease DEF/SPR (50%) for 99 turns to caster.
  • Extermination Mode: Increase ATK/MAG (100%) for 99 turns to caster.
  • Heat-Seeking Missile: Physical damage (30x) to all enemies.

Attack Pattern

  • If attacked with lightning magic or physical attack:
    • Windup Blow
    • If attacked with lightning magic or physical attack in 3 different turns:
      • Elemental Burst
      • Next 2 turns: Stop Movement, end turn.
        • On the turn afterward: Cleanse, continue normal attack patterns.
  • Turn 8+:
    • Extermination Mode (once/battle).
    • Chance to use multiple Heat Seeking Missile (chance increases when your units' HP are low).
  • HP > 70%:
    • Up to 5 actions per turn.
    • Rush (20%)
    • Artillary (25%)
    • Unidentified Signal (30%)
    • Normal attacks.
  • HP 50-70%:
    • Up to 7 actions per turn.
    • Rush (20%)
    • Unidentified Signal (30%)
    • Artillary (30%)
    • Normal attacks.
  • HP 40-50%:
    • Up to 7 actions per turn.
    • Artillary (30%)
    • Spin & Slam (30%)
    • Somersault Kick (30%)
    • Normal attacks.
  • HP <40%:
    • Up to 9 actions per turn.
    • Unidentified Signal (20%)
    • Artillary (20%)
    • Spin & Slam (25%)
    • Somersault Kick (30%)
    • Normal attacks.


  • See testimonials and discussions.
  • Enrages on turn 8. Try to defeat him before then using breaks, buffs, elemental chains, imperils, and finisher. Ramuh can work well as finisher along with fulfilling esper summoning mission.
  • A physical AoE cover tank can manage all of his early attacks. Full evasion tank is preferred.
  • Using Quick Final Thunder on a unit equipped with 100% lightning resist will allow stacks to be built quickly and high damage to be dealt thereafter without triggering anything unintended.
  • Make sure your units have some sort of paralysis resistance.
  • Pay attention to Cleanse which removes all his debuffs.


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