Overview[]
- Origin: Final Fantasy Brave Exvius
- Type: Ranked Event
- Reference: Announcement
- Event Period: 12/24/20 00:00 - 1/6/21 23:59 PST
To participate in the event, players must be at least rank 50. Form a party of up to 6 unique units (companions cannot be taken into battle). Parties can be organized via the "Load" and "Save" options, which includes up to 20 save slots, separate from normal gameplay. The "Copy Party" and "Load Party" options allows the current party to be copied into a different party slot. The "Select Multiple" option allows for multiple units to be selected when creating a party, rather than normally selecting them one at a time.
Each boss for its respective area will display its elemental and damage type weaknesses before entering the battle. Bringing units and equipment that have the necessary element to take advantage of the boss's weakness will receive a +20% damage boost. There will be at least 1 battle per area.
The overall ranking is a cumulative total of points from each of the area's stages. Setting additional scores in a given stage will only overwrite the previous score, not add to it.
Moogle Guard Captain will exchange various rewards for special currency within the event period. You can obtain this currency by defeating enemies inside the event vortex dungeon.
Schedule | |
---|---|
Date | Area Open |
12/24 | Fire/Earth magic Lightning/Light physical |
12/26 | Ice/Water magic Wind/Dark physical |
12/28 | (EX) Phantom Domain of the Enraged |
Scoring Rules[]
A grade from B to S+ and points will be rewarded based on how effectively each area was cleared. Points are rewarded based on damage dealt and max chain achieved. Points are subtracted based on damage taken, # of KOs, and turn duration.
Description | Notes | |
---|---|---|
- | Quest Cleared: Fixed score added by clearing the quest. |
|
DMG | Max DMG in 1 Turn: Score based on the maximum amount of damage dealt in one turn to an enemy. Increases with more damage. |
|
RCV | DMG Received: Score based on total damage taken from enemies. Increases with less damage. |
|
KO | # Times KO'd: Score based on the number of times units were KO'd. Increases with fewer times. |
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EFF | # of Effective Attacks: Score based on number of attacks used that are effective against the enemy's elemental weakness. Increases with more attacks. |
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CHN | Max Chain: Score based on the highest number of chains performed in one turn. Increases with more chains. |
|
Rewards[]
You can check your points and rank by clicking on "Achievement Status" inside the raid vortex. All rewards will be sent to your mailbox. Individual rewards can be collected as soon as you get enough points, but rank rewards will only be distributed 14 days after the event is finished.
Individual Rewards[]
Points | Reward |
---|---|
25,000 pts | Dark Matter (10) |
50,000 pts | 100 |
75,000 pts | Dark Matter (10) |
100,000 pts | 100 |
120,000 pts | Monthly Fortune Hunt Coin |
125,000 pts | Dark Matter (30) |
150,000 pts | King Metal Minituar (Max level) (5) |
175,000 pts | Rare Summon Ticket (1) |
200,000 pts | 4 Trust Moogle (ALL 5%) |
225,000 pts | Dark Matter (50) |
250,000 pts | 4★+ Guaranteed Ticket (1) |
280,000 pts | Dark Matter (10) |
310,000 pts | 100 |
340,000 pts | Dark Matter (20) |
370,000 pts | 100 |
400,000 pts | Dark Matter (30) |
430,000 pts | King Metal Minituar (Max level) (5) |
440,000 pts | Monthly Fortune Hunt Coin |
460,000 pts | Rare Summon Ticket (1) |
490,000 pts | 5 Trust Moogle (ALL 10%) |
520,000 pts | Dark Matter (50) |
550,000 pts | 5★ Select Summon Ticket (1) |
600,000 pts | Gil Snapper Family (5) |
675,000 pts | 100 |
750,000 pts | Gil Snapper Family (5) |
850,000 pts | Rare Summon Ticket (1) |
1,000,000 pts | 5★ Select Summon Ticket (1) |
1,080,000 pts | 5 Trust Moogle (ALL 10%) |
1,160,000 pts | Gil Snapper Tower (1) |
1,240,000 pts | 5 Trust Moogle (ALL 10%) |
1,320,000 pts | Gil Snapper Tower (1) |
1,400,000 pts | 5 Trust Moogle (ALL 10%) |
Ranking Rewards[]
Exchange[]
You can find Moogle Guard Captain in the Farplane to exchange event currencies with items.
Dark Ragnarok[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Ragnarok | Sword | ATK+30 | 50 | 1 |
Recipe for Dark Ragnarok (2★) | Sword | A recipe to enhance dark ragnarok | 40 | 1 |
Recipe for Dark Ragnarok (3★) | Sword | A recipe to enhance dark ragnarok | 90 | 1 |
Recipe for Dark Ragnarok (4★) | Sword | A recipe to enhance dark ragnarok | 90 | 1 |
Recipe for Dark Ragnarok (5★) | Sword | A recipe to enhance dark ragnarok | 90 | 1 |
Recipe for Dark Ragnarok+ (6★) | Sword | A recipe to enhance dark ragnarok | 190 | 1 |
Recipe for Dark Ragnarok+ (7★) | Sword | A recipe to enhance dark ragnarok+ | 290 | 1 |
Recipe for Dark Ragnarok+ (8★) | Sword | A recipe to enhance dark ragnarok+ | 290 | 1 |
Recipe for Dark Ragnarok+ (9★) | Sword | A recipe to enhance dark ragnarok+ | 390 | 1 |
Recipe for Dark Ragnarok++ (10★) | Sword | A recipe to enhance dark ragnarok+ | 490 | 1 |
Dark Gambanteinn[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Gambanteinn | Rod | MAG+20 | 50 | 1 |
Recipe for Dark Gambanteinn (2★) | Rod | A recipe to enhance dark gambanteinn | 40 | 1 |
Recipe for Dark Gambanteinn (3★) | Rod | A recipe to enhance dark gambanteinn | 90 | 1 |
Recipe for Dark Gambanteinn (4★) | Rod | A recipe to enhance dark gambanteinn | 90 | 1 |
Recipe for Dark Gambanteinn (5★) | Rod | A recipe to enhance dark gambanteinn | 90 | 1 |
Recipe for Dark Gambanteinn+ (6★) | Rod | A recipe to enhance dark gambanteinn | 190 | 1 |
Recipe for Dark Gambanteinn+ (7★) | Rod | A recipe to enhance dark gambanteinn+ | 290 | 1 |
Recipe for Dark Gambanteinn+ (8★) | Rod | A recipe to enhance dark gambanteinn+ | 290 | 1 |
Recipe for Dark Gambanteinn+ (9★) | Rod | A recipe to enhance dark gambanteinn+ | 390 | 1 |
Recipe for Dark Gambanteinn++ (10★) | Rod | A recipe to enhance dark gambanteinn+ | 490 | 1 |
Dark Masamune[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Masamune | Katana | ATK+20 | 50 | 1 |
Recipe for Dark Masamune (2★) | Katana | A recipe to enhance dark masamune | 40 | 1 |
Recipe for Dark Masamune (3★) | Katana | A recipe to enhance dark masamune | 90 | 1 |
Recipe for Dark Masamune (4★) | Katana | A recipe to enhance dark masamune | 90 | 1 |
Recipe for Dark Masamune (5★) | Katana | A recipe to enhance dark masamune | 90 | 1 |
Recipe for Dark Masamune+ (6★) | Katana | A recipe to enhance dark masamune | 190 | 1 |
Recipe for Dark Masamune+ (7★) | Katana | A recipe to enhance dark masamune+ | 290 | 1 |
Recipe for Dark Masamune+ (8★) | Katana | A recipe to enhance dark masamune+ | 290 | 1 |
Recipe for Dark Masamune+ (9★) | Katana | A recipe to enhance dark masamune+ | 390 | 1 |
Recipe for Dark Masamune++ (10★) | Katana | A recipe to enhance dark masamune+ | 490 | 1 |
Dark Gandiva[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Gandiva | Bow | ATK+20 | 50 | 1 |
Recipe for Dark Gandiva (2★) | Bow | A recipe to enhance dark gandiva | 40 | 1 |
Recipe for Dark Gandiva (3★) | Bow | A recipe to enhance dark gandiva | 90 | 1 |
Recipe for Dark Gandiva (4★) | Bow | A recipe to enhance dark gandiva | 90 | 1 |
Recipe for Dark Gandiva (5★) | Bow | A recipe to enhance dark gandiva | 90 | 1 |
Recipe for Dark Gandiva+ (6★) | Bow | A recipe to enhance dark gandiva | 190 | 1 |
Recipe for Dark Gandiva+ (7★) | Bow | A recipe to enhance dark gandiva+ | 290 | 1 |
Recipe for Dark Gandiva+ (8★) | Bow | A recipe to enhance dark gandiva+ | 290 | 1 |
Recipe for Dark Gandiva+ (9★) | Bow | A recipe to enhance dark gandiva+ | 390 | 1 |
Recipe for Dark Gandiva++ (10★) | Bow | A recipe to enhance dark gandiva+ | 490 | 1 |
Dark Kaiser Knuckle[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Kaiser Knuckle | Fist | ATK+21 | 50 | 1 |
Recipe for Dark Kaiser Knuckle (2★) | Fist | A recipe to enhance dark kaiser knuckle | 40 | 1 |
Recipe for Dark Kaiser Knuckle (3★) | Fist | A recipe to enhance dark kaiser knuckle | 90 | 1 |
Recipe for Dark Kaiser Knuckle (4★) | Fist | A recipe to enhance dark kaiser knuckle | 90 | 1 |
Recipe for Dark Kaiser Knuckle (5★) | Fist | A recipe to enhance dark kaiser knuckle | 90 | 1 |
Recipe for Dark Kaiser Knuckle+ (6★) | Fist | A recipe to enhance dark kaiser knuckle | 190 | 1 |
Recipe for Dark Kaiser Knuckle+ (7★) | Fist | A recipe to enhance dark kaiser knuckle+ | 290 | 1 |
Recipe for Dark Kaiser Knuckle+ (8★) | Fist | A recipe to enhance dark kaiser knuckle+ | 290 | 1 |
Recipe for Dark Kaiser Knuckle+ (9★) | Fist | A recipe to enhance dark kaiser knuckle+ | 390 | 1 |
Recipe for Dark Kaiser Knuckle++ (10★) | Fist | A recipe to enhance dark kaiser knuckle+ | 490 | 1 |
Dark Rising Sun[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
Dark Rising Sun | Throwing | ATK+20 | 50 | 1 |
Recipe for Dark Rising Sun (2★) | Throwing | A recipe to enhance dark rising sun | 40 | 1 |
Recipe for Dark Rising Sun (3★) | Throwing | A recipe to enhance dark rising sun | 90 | 1 |
Recipe for Dark Rising Sun (4★) | Throwing | A recipe to enhance dark rising sun | 90 | 1 |
Recipe for Dark Rising Sun (5★) | Throwing | A recipe to enhance dark rising sun | 90 | 1 |
Recipe for Dark Rising Sun+ (6★) | Throwing | A recipe to enhance dark rising sun | 190 | 1 |
Recipe for Dark Rising Sun+ (7★) | Throwing | A recipe to enhance dark rising sun+ | 290 | 1 |
Recipe for Dark Rising Sun+ (8★) | Throwing | A recipe to enhance dark rising sun+ | 290 | 1 |
Recipe for Dark Rising Sun+ (9★) | Throwing | A recipe to enhance dark rising sun+ | 390 | 1 |
Recipe for Dark Rising Sun++ (10★) | Throwing | A recipe to enhance dark rising sun+ | 490 | 1 |
Battle Info[]
Area | Energy | Type | Weakness | Name [Race] | AI | Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 10 | M | Dark Manticore [Demon] | Stats | Uses ice physical attacks. Inflicts silence. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1-2 | 15 | M | Dark Diabolos [Demon] | Stats | Uses ice and wind physical and wind magic attacks. Inflicts silence and disease. MP drain. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-1 | 10 | P | Dark Rukh [Avian] | Stats | Uses water magical attacks. Inflicts blind. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-2 | 15 | P | Dark Siren [Avian] | Stats | Uses dark physical attacks, water and dark magical attacks. Inflicts sleep, blind and charm. ST Water pre-emptive attack on unit slots 1, 2 and 3. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3-1 | 10 | M | Darkstone Golem [Stone] | Stats | Uses ST and AoE fire physical attacks, ST Fixed fire DoT attacks. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3-2 | 15 | M | Dark Monster Effigy [Stone] | Stats | Uses ST fire and lightning physical, AoE fire and lightning physical attacks. Inflicts stop. Fire DoT. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-1 | 10 | P | Wandering in the Darkness [Spirit] | Stats | Uses earth magical attacks. Inflicts paralyze. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-2 | 15 | P | Dark Tetra Sylphid [Spirit] | Stats | Uses light physical, light and earth magical attacks. Inflicts blind. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 | 20 | P | Dark Lesser Tiger [Beast] | Stats | Uses wind physical, water magical attacks. Inflicts paralyze, stop and death. MP drain. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 | 20 | M | Dark Amoebozoa [Aquan] | Stats | Uses ice physical, dark and non elemental magical attacks. Inflicts 6 random ailments. MP drain. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 | 20 | M/P | Dark Golem [Stone] | Stats | Uses aoe light physical attacks and ST accuracy attacks, aoe water magical attacks and aoe non elemental attack. Inflicts blind, petrify, paralyze and confuse. |
Boss Info (Quest 7-1)[]
Dark Golem No. 1852 | ||
---|---|---|
Race | Stone | |
Level | 99 | |
HP | 120,000,000 | |
MP | 200,000 | |
ATK | 1,450 + 942 | |
DEF | 15,280 + 9,932 | |
MAG | 1,550 + 1,007 | |
SPR | 12,240 + 7,956 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
+60% | +60% | +60% | +60% | +60% | +60% | +60% | +60% |
Status Ailment Resistance | |||||||
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
+80% non-elemental resistance. Vulnerable to ATK/DEF/MAG/SPR break. |
Abilities[]
Attack Pattern[]
- Pre-emptive action:
- Earthen Wall
- Ends turn
If used last turn... | Uses... |
---|---|
Using petrifying blow next turn! | Petrifying Blow |
Boosting ATK and MAG next turn! | The darkness raised the enemy's ATK and MAG! |
Using maddening waters next turn! | Maddening Waters |
Focusing the power of shadow! (Water) | Tsunami |
Focusing the power of shadow! (Light) | Shadow Super Physical Attack - Light |
- Four casts of:
- Dark Water (47% chance)
- Radiant Punch (53% chance)
- Every 3n-1 turn: Stunshadow Strike
- Dark Waterga
- Every 4n-3 turn: another Dark Waterga
- Radiant Arms
- Every 4n-1 turn: another Radiant Arms
- Remaining actions are normal attacks.
- 70% and 40% HP Threshold (Max 1/turn, will queue on following turn if multiple passed):
- Giant Crusher
- Ends turn with:
- Every odd turn, either:
- Focusing the power of shadow! (Water) (47% chance)
- Focusing the power of shadow! (Light) (53% chance)
- Every 3n-1 turn:
- Dark Golem has started amassing its power!
- One of the following:
- Using petrifying blow next turn! (33% chance)
- Boosting ATK and MAG next turn! (36.85% chance)
- Using maddening waters next turn! (30.15% chance)
- Every 5n-1 turn:
- Earthen Wall
- Every odd turn:
- Water & Light Ruin
- Every odd turn, either:
Tips[]
- See testimonials and discussions.
- Most enemies are fully breakable.
- Dispelga can be sealed via Manufacted Nethicite, Mystical Mirror, Silence (SO2), or Spell Breaker.
- Refer to the Unit Comparison Charts for a list of breaks, imbues, and more.
- Refer to Chaining for a list of chain families.
- Self-inflicted damage will not count towards the Damage Received parameter.