
Overview[]
- Origin: Final Fantasy Brave Exvius
- Type: Ranked Event
- Reference: Announcement
- Event Period: 8/20/20 00:00 - 8/26/20 23:59 PST
To participate in the event, players must be at least rank 50. Form a party of up to 6 unique units (companions cannot be taken into battle). Parties can be organized via the "Load" and "Save" options, which includes up to 20 save slots, separate from normal gameplay. The "Copy Party" and "Load Party" options allows the current party to be copied into a different party slot. The "Select Multiple" option allows for multiple units to be selected when creating a party, rather than normally selecting them one at a time.
Each boss for its respective area will display its elemental and damage type weaknesses before entering the battle. Bringing units and equipment that have the necessary element to take advantage of the boss's weakness will receive a +20% damage boost. There will be 5 battles per area.
The overall ranking is a cumulative total of points from each of the area's stages. Setting additional scores in a given stage will only overwrite the previous score, not add to it.
Moogle Guard Captain will exchange various rewards for special currency within the event period. You can obtain this currency by defeating enemies inside the event vortex dungeon.
Schedule | |
---|---|
Date | Area Open |
8/20 | Fire/Light magic Lightning/Earth magic Wind/Dark physical Ice/Water physical |
8/21 | Ice/Earth physical Wind/Light physical |
8/22 | Heavensfall of the Dark Dragon King |
Scoring Rules[]
A grade from B to S+ and points will be rewarded based on how effectively each area was cleared. Points are rewarded based on damage dealt and max chain achieved. Points are subtracted based on damage taken, # of KOs, and turn duration.
Description | Notes | |
---|---|---|
- | Quest Cleared: Fixed score added by clearing the quest. |
|
DMG | Max DMG in 1 Turn: Score based on the maximum amount of damage dealt in one turn to an enemy. Increases with more damage. | |
RCV | DMG Received: Score based on total damage taken from enemies. Increases with less damage. |
|
KO | # Times KO'd: Score based on the number of times units were KO'd. Increases with fewer times. |
|
EFF | # of Effective Attacks: Score based on number of attacks used that are effective against the enemy's elemental weakness. Increases with more attacks. |
|
CHN | Max Chain: Score based on the highest number of chains performed in one turn. Increases with more chains. |
|
Rewards[]
You can check your points and rank by clicking on "Achievement Status" inside the raid vortex. All rewards will be sent to your mailbox. Individual rewards can be collected as soon as you get enough points, but rank rewards will only be distributed 14 days after the event is finished.
Individual Rewards[]
Points | Reward |
---|---|
25,000 pts | Dark Matter (10) |
50,000 pts | ![]() |
75,000 pts | Dark Matter (10) |
100,000 pts | ![]() |
125,000 pts | Dark Matter (30) |
150,000 pts | King Metal Minituar (Max level) (5) |
175,000 pts | Rare Summon Ticket (1) |
200,000 pts | 4![]() |
225,000 pts | Dark Matter (50) |
250,000 pts | 4★+ Guaranteed Ticket (1) |
280,000 pts | Dark Matter (10) |
310,000 pts | ![]() |
340,000 pts | Dark Matter (20) |
370,000 pts | ![]() |
400,000 pts | Dark Matter (30) |
430,000 pts | King Metal Minituar (Max level) (5) |
460,000 pts | Rare Summon Ticket (1) |
490,000 pts | 5![]() |
520,000 pts | Dark Matter (50) |
550,000 pts | 5★ Select Summon Ticket (1) |
600,000 pts | Gil Snapper Family (5) |
675,000 pts | ![]() |
750,000 pts | Gil Snapper Family (5) |
850,000 pts | Rare Summon Ticket (1) |
1,000,000 pts | 5★ Select Summon Ticket (1) |
1,080,000 pts | 5![]() |
1,160,000 pts | Gil Snapper Tower (1) |
1,240,000 pts | 5![]() |
1,320,000 pts | Gil Snapper Tower (1) |
1,400,000 pts | 5![]() |
Ranking Rewards[]
Exchange[]
You can find Moogle Guard Captain in the Farplane to exchange event currencies with items.
Dark Ragnarok[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
![]() |
Sword | ATK+30 | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok+ | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok+ | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok+ | ![]() |
1 |
Recipe for ![]() |
Sword | A recipe to enhance dark ragnarok+ | ![]() |
1 |
Dark Gambanteinn[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
![]() |
Rod | MAG+20 | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn+ | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn+ | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn+ | ![]() |
1 |
Recipe for ![]() |
Rod | A recipe to enhance dark gambanteinn+ | ![]() |
1 |
Dark Masamune[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
![]() |
Katana | ATK+32 | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune+ | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune+ | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune+ | ![]() |
1 |
Recipe for ![]() |
Katana | A recipe to enhance dark masamune+ | ![]() |
1 |
Dark Gandiva[]
Item | Type | Description | Currency | Limit |
---|---|---|---|---|
![]() |
Bow | ATK+24 | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva+ | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva+ | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva+ | ![]() |
1 |
Recipe for ![]() |
Bow | A recipe to enhance dark gandiva+ | ![]() |
1 |
Battle Info[]
Area | Energy | Type | Weakness | Name [Race] | AI | Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1-1 | 10 | M | ![]() ![]() |
Dark Baiti [Beast] | Stats | Uses ice physical and magic attacks. Inflicts confuse. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1-2 | 15 | M | ![]() ![]() |
Dark Fenrir [Beast] | Stats | Uses ice and dark physical and dark magic attacks. Inflicts paralyze. Pre-empt magic mitigation (can be dispelled) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-1 | 10 | M | ![]() ![]() |
Dark Crystelle [Spirit] | Stats | Uses water physical and magic attacks. Inflicts silence. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2-2 | 15 | M | ![]() ![]() |
Dark Tetra Sylphid [Spirit] | Stats | Uses wind and water physical and magic attacks. Inflicts sleep and blind. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3-1 | 10 | P | ![]() ![]() |
Dark Monster Effigy [Stone] | Stats | Uses earth magic attacks. Inflicts petrify. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
3-2 | 15 | P | ![]() ![]() |
Dark Golem [Stone] | Stats | Uses earth physical and magic attacks, light magic attacks. Inflicts petrify. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-1 | 10 | P | ![]() ![]() |
Dark Hill Gigas [Human] | Stats | Uses fire magical attacks. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-2 | 15 | P | ![]() ![]() |
Dark Ramuh [Human] | Stats | Uses fire and lightning magic attacks. Inflicts Paralyze and stop. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
5 | 20 | M | ![]() ![]() |
Dark Leviathan [Aquan] | Stats | Uses light and water physical and magic attacks. Inflicts stop. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6 | 20 | P | ![]() ![]() |
Dark Odin [Human] | Stats | Uses earth physical attacks, dark and earth magic attacks. Inflicts poison, disease, and ST instant KO. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7 | 20 | M/P | Dark Bahamut [Dragon] | Stats | Uses fire, ice, lightning, water, wind, earth, light, and dark physical attacks. Uses fire, ice, lightning, water, wind, earth, light, and dark magic attacks. Non-elemental physical attacks with accuracy. Inflicts sleep, blind, stop, charm, and ST instant KO . |
Boss Info (Quest 7-1)[]
Dark Bahamut No. 1961 | ||
---|---|---|
Race | Dragon | |
Level | 99 | |
HP | 680,000,000 | |
MP | 200,000 | |
ATK | 1,500 + 900 | |
DEF | 3,300 + 1,980 | |
MAG | 1,450 + 870 | |
SPR | 2,250 + 1,350 |
Element Resistance | |||||||
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+100% | +100% | +100% | +100% | +100% | +100% | +100% | +100% |
Status Ailment Resistance | |||||||
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null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Immune to non-elemental damage. Vulnerable to ATK/DEF/MAG/SPR break. |
Abilities[]
Elemental Mechanic[]
- Phase 1:
- If attacked with an element (referred to as the matching element):
- Use "Focusing Dark [matching Esper]'s power of shadow!"
- Enter Phase 2
- If attacked with an element (referred to as the matching element):
- Phase 2:
- Use matching element "DB" ability.
- If attacked with an opposing element: Enter Phase 3
- Otherwise: Enter Phase 5
- Phase 3:
- If an opposing element:
- Use "Dark [matching Esper]'s power of shadow has faded."
- Use "Focusing Dark [opposing Esper]'s power of shadow!"
- Enter Phase 4
- Otherwise:
- Use "Focusing Dark [opposing Esper]'s power of shadow!"
- Enter Phase 2, opposing element is now matching element
- If an opposing element:
- Phase 4:
- Use opposing element non-"DB" ability
- Enter Phase 1
- Phase 5:
- Use matching element "DB" ability
- At start of next turn:
- Use matching non-"DB" ability at start of next turn
- Enter Phase 1
Attack Pattern[]
- Three casts of: Dragon Claw
- Every odd turn: Dragon Eye
- Every even turn: Fierce Dragon Claw and Dragon Wing
- Five or six normal attacks
- Ends turn with:
- Every 4n-3 turn (1,5,9,...): 3
- Every 4n-2 turn (2,6,10,...): 2
- Every 4n-1 turn (3,7,11,...): 1
- Every 4n turn (4,8,12,...):
- If 20% HP threshold was triggered: Dark Teraflare and Total World Ruin
- If only 60% HP threshold was triggered: Dark Gigaflare and Total World Ruin
- Otherwise: Dark Megaflare and Total World Ruin
- HP Thresholds (multiple will be used if multiple passed):
- 60% HP Threshold:
- Nihility
- Focusing the great power of shadow!
- 20% HP Threshold:
- Nihility
- Focusing the ultimate power of shadow!
- 60% HP Threshold:
Tips[]
- See testimonials and discussions.
- Most enemies are fully breakable.
- Certain abilities can be sealed via Manufacted Nethicite, Mystical Mirror, Silence (SO2), or Spell Breaker, and/or reflected.
- Refer to the Unit Comparison Charts for a list of breaks, imbues, and more.
- Refer to Chaining for a list of chain families.
- Self-inflicted damage will not count towards the Damage Received parameter.
- Self-inflicted KO abilities do count towards KO parameter!
- Dark Megaflare will ignore cover, so make sure to take defensive posture to all units in party before the countdown ends.
- Dark Bahamut HP < 60% will start using Dark Gigaflare.
- Dark Bahamut HP < 20% will start using Dark Teraflare, so prepare your general mitigation and magic mitigation to all party