Final Fantasy Brave Exvius Wiki

Dark Fina & Sol

Dark Fina & Sol
Dark Fina & Sol
Rarity NV - NV
Role Magic Attacker
Chain Family Chaos Wave Awakened
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2191
TMR Two Sages' MagicTwo Sages' Magic
Two Sages' MagicTwo Sages' Magic
Increase MAG (30%)
Increase MAG (30%) when equipped with a rod
Increase MAG (30%) when equipped with a whip
STMR Serpent Rod of the Twin SagesSerpent Rod of the Twin Sages
Serpent Rod of the Twin SagesSerpent Rod of the Twin SagesRod
Stats: MAG+198
Effect: Two Sages' MightTwo Sages' Might
Two Sages' MightTwo Sages' Might
Increase equipment MAG (50%) and accuracy (25%) when single wielding any weapon
Increase equipment MAG (50%) when dual wielding
Vision Card Festive Preparations - Team Sages

Dark Fina & Sol
Dark Fina & Sol
Rarity NV - NV
Role Magic Attacker
Chain Family Chaos Wave Awakened
Tag
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2191
TMR Two Sages' MagicTwo Sages' Magic
Two Sages' MagicTwo Sages' Magic
Increase MAG (30%)
Increase MAG (30%) when equipped with a rod
Increase MAG (30%) when equipped with a whip
STMR Serpent Rod of the Twin SagesSerpent Rod of the Twin Sages
Serpent Rod of the Twin SagesSerpent Rod of the Twin SagesRod
Stats: MAG+198
Effect: Two Sages' MightTwo Sages' Might
Two Sages' MightTwo Sages' Might
Increase equipment MAG (50%) and accuracy (25%) when single wielding any weapon
Increase equipment MAG (50%) when dual wielding
Vision Card Festive Preparations - Team Sages

A tag team of visions, Dark Fina and Sol, born from the rampaging crystal and eager for battle. Long ago, they were feared on the battlefield by Aldore as two of Hess' Eight Sages. They refuse to go easy on any enemy, and their mighty magic is powerful enough to blast multitudes of enemies into dust.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4960
540 + 270
289
90 + 45
183
40 + 20
156
40 + 20
272
65 + 32
208
40 + 20
4 3 LB 7
EX 1 5604
540 + 270
326
90 + 45
206
40 + 20
176
40 + 20
342
65 + 32
235
40 + 20
4 3 LB 7
EX 2 6100
540 + 270
354
90 + 45
224
40 + 20
191
40 + 20
396
65 + 32
255
40 + 20
4 3 LB 7
EX 3 6447
540 + 270
374
90 + 45
236
40 + 20
201
40 + 20
434
65 + 32
269
40 + 20
4 3 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Staff Rod Instrument Whip Mace Fist
Armors
Light Shield Hat Helm Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4920
540 + 270
292
90 + 45
181
40 + 20
153
40 + 20
272
65 + 32
212
40 + 20
1 12 LB 7
EX 1 5564
540 + 270
329
90 + 45
204
40 + 20
173
40 + 20
342
65 + 32
239
40 + 20
1 12 LB 7
EX 2 6060
540 + 270
357
90 + 45
222
40 + 20
188
40 + 20
396
65 + 32
259
40 + 20
1 12 LB 7
EX 3 6407
540 + 270
377
90 + 45
234
40 + 20
198
40 + 20
434
65 + 32
273
40 + 20
1 12 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Staff Rod Instrument Whip Mace Fist
Armors
Light Shield Hat Helm Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 White Magic Affinity Lvl 8, Black Magic Affinity Lvl 8, Green Magic Affinity Lvl 8

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 32 Scarlet Heat Scarlet Heat Lv.5 Fire magic damage (80x) to all enemies
Increase LB gauge (6) to caster
Chain=Chaos Wave Awakened
8 68
NV 100 Dark Execution Dark Execution Lv.5 Dark magic damage (77x) to one enemy
Chain=Chaos Wave Awakened
8 72
NV 100 Cosmic Devastation Cosmic Devastation Magic damage (30x) with ignore SPR (50%) to all enemies
Decrease fire, earth, and dark resistance (120%) for 4 turns to all enemies
Chain=Chaos Wave Awakened
8Frame delay: 42-20-20-20-20-20-20-20
Attack frames: 42-62-82-102-122-142-162-182
30
NV 100 Triple Hess' Sages Triple Hess' Sages Cast 3 times: Cosmic Devastation, Dark Execution, Dark Execution+1, Dark Execution+2, Dark Execution+3, Dark Execution+4, Deflagrating Heat+, Demon Destroyer, Earth Crystal Duo, Earth Crystal Tag, Power of Chaos (Dark Fina & Sol), Scarlet Heat, Scarlet Heat+1, Scarlet Heat+2, Scarlet Heat+3, Scarlet Heat+4, Two Sages' Awakening (Dark Fina & Sol), Umber Devastation, Umber Devastation+1, Umber Devastation+2, Umber Devastation+3, Umber Devastation+4, (Power of the Earth Crystal) 0
NV 105 Two Sages' Awakening (Dark Fina & Sol) Two Sages' Awakening (Dark Fina & Sol) [5 turns cooldown, available on turn 1]
Increase MAG (300%) for 4 turns to caster
Increase LB damage (200%) for 4 turns to caster (can't be dispelled)
Enable skill for 5 turns to caster: Quadruple Hess' Sages
99
NV 105 Deflagrating Heat+ Deflagrating Heat+ [2 turns cooldown, available on turn 2]
Fire magic damage (5x) to one enemy
Fire magic damage (100x) to one enemy
Chain=Chaos Wave Awakened
7,1 110
NV 110 Demon Destroyer Demon Destroyer [5 turns cooldown, available on turn 1]
Increase physical damage against demon (150%) for 4 turns to all allies
Increase magic damage against demon (150%) for 4 turns to all allies
Mitigate physical damage taken against demons (15%) for 4 turns to all allies
Mitigate magic damage taken against demons (15%) for 4 turns to all allies
99
Passive
Min rarity Level Icon Name Effect
NV 1 Reunited After Centuries Reunited After Centuries Increase DEF, SPR, HP and MP (100%)
Increase resistance to silence, paralyze, confuse and petrify (100%)
Increase resistance to charm (100%)
Increase LB gauge (5) per turn
Increase LB gauge fill rate (150%)
NV 50 Hidden Magical Might Hidden Magical Might Increase MAG (200%)
Increase equipment MAG (200%) and accuracy (25%) when single wielding any weapon
Increase equipment MAG (150%) when dual wielding
NV 80 Two of Hess' Eight Sages Two of Hess' Eight Sages Chance to ignore fatal damage (100%) when HP is above 1% (1% HP lock, max 1 time)
Increase dark resistance (60%) and fire and earth resistance (40%)
NV 100 Dark Power of Annihilation Dark Power of Annihilation Increase LB damage (100%)
Increase magic damage against demons and humans (200/50%)
Increase magic damage against broken enemies (70%)
NV 100 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 101 Sages who Accepted Rain Sages who Accepted Rain [Requirement: TMR or STMR equipped]
Decrease chance of being targeted (50%)
Recover MP (10%) per turn
NV 115 SPR +20% SPR +20% Increase SPR (20%)
NV 120 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
Conditional
Condition Name Effect Hits MP
Activated by
Two Sages' Awakening (Dark Fina & Sol)
Quadruple Hess' Sages Cast 4 times: Dark Execution, Dark Execution, Dark Execution, Dark Execution, Dark Execution, Cosmic Devastation, Two Sages' Awakening (Dark Fina & Sol), Demon Destroyer, Scarlet Heat, Scarlet Heat, Scarlet Heat, Scarlet Heat, Scarlet Heat, Deflagrating Heat+, Umber Devastation, Umber Devastation, Umber Devastation, Umber Devastation, Umber Devastation, Earth Crystal Tag, Earth Crystal Duo, (Power of the Earth Crystal), Power of Chaos (Dark Fina & Sol)
Activated by
Verity's Judgment
Power of Chaos (Dark Fina & Sol) Restore HP (50%) and MP (25%) to caster
Increase MAG (300%) for 4 turns to caster

Limit Burst

Rarity Name Effect Hits Cost
NV Verity's Judgment Base
Lv 1
Grant tag-team attack for specific abilities for 1 turn to caster: Verity's Judgment
Dark magic damage (80.5x) to all enemies
Enable skill for 4 turns to caster: Power of Chaos (Dark Fina & Sol)
24 46 LB
Max
Lv 40
Grant tag-team attack for specific abilities for 1 turn to caster: Verity's Judgment
Dark magic damage (100x) to all enemies
Enable skill for 4 turns to caster: Power of Chaos (Dark Fina & Sol)

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 47 Umber Devastation Umber Devastation Lv.5 Earth magic damage (85x) to one enemy
Decrease earth resistance (120%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65
NV 51 Earth Crystal Tag Earth Crystal Tag Grant tag-team attack for specific abilities for 1 turn to caster: Earth Crystal Tag
Earth magic damage (70x) to one enemy
Chain=Tag
7 48
NV 100 Triple Hess' Sages Triple Hess' Sages Cast 3 times: Cosmic Devastation, Dark Execution, Dark Execution+1, Dark Execution+2, Dark Execution+3, Dark Execution+4, Deflagrating Heat+, Demon Destroyer, Earth Crystal Duo, Earth Crystal Tag, Power of Chaos (Dark Fina & Sol), Scarlet Heat, Scarlet Heat+1, Scarlet Heat+2, Scarlet Heat+3, Scarlet Heat+4, Two Sages' Awakening (Dark Fina & Sol), Umber Devastation, Umber Devastation+1, Umber Devastation+2, Umber Devastation+3, Umber Devastation+4, Power of the Earth Crystal - 0
NV 100 Cosmic Devastation Cosmic Devastation Magic damage (30x) with ignore SPR (50%) to all enemies
Decrease fire, earth, and dark resistance (120%) for 4 turns to all enemies
Chain=Chaos Wave Awakened
8Frame delay: 42-20-20-20-20-20-20-20
Attack frames: 42-62-82-102-122-142-162-182
30
NV 100 Dark Execution Dark Execution Lv.5 Dark magic damage (77x) to one enemy
Chain=Chaos Wave Awakened
8 72
NV 105 Two Sages' Awakening (Dark Fina & Sol) Two Sages' Awakening (Dark Fina & Sol) [5 turns cooldown, available on turn 1]
Increase MAG (300%) for 4 turns to caster
Increase LB damage (200%) for 4 turns to caster (can't be dispelled)
Enable skill for 5 turns to caster: Quadruple Hess' Sages
99
NV 105 Earth Crystal Duo Earth Crystal Duo [4 turns cooldown, available on turn 4]
Grant tag-team attack for specific abilities for 1 turn to caster: Earth Crystal Duo
Earth magic damage (140x) to one enemy
Chain=Tag
7 120
NV 110 Demon Destroyer Demon Destroyer [5 turns cooldown, available on turn 1]
Increase physical damage against demon (150%) for 4 turns to all allies
Increase magic damage against demon (150%) for 4 turns to all allies
Mitigate physical damage taken against demons (15%) for 4 turns to all allies
Mitigate magic damage taken against demons (15%) for 4 turns to all allies
99
NV 110 Power of the Earth Crystal (Power of the Earth Crystal) [3 uses per battle, unique selection on multicast]
Cure MAG break to all allies
Increase fire, earth and dark resistance (90%) for 4 turns to all allies
Increase earth physical damage (15%) for 4 turns to all allies
Increase earth magic damage (15%) for 4 turns to all allies
- 0
Passive
Min rarity Level Icon Name Effect
NV 1 Reunited After Centuries Reunited After Centuries Increase DEF, SPR, HP and MP (100%)
Increase resistance to silence, paralyze, confuse and petrify (100%)
Increase resistance to charm (100%)
Increase LB gauge (5) per turn
Increase LB gauge fill rate (150%)
NV 50 Hidden Magical Might Hidden Magical Might Increase MAG (200%)
Increase equipment MAG (200%) and accuracy (25%) when single wielding any weapon
Increase equipment MAG (150%) when dual wielding
NV 80 Opposing Feelings for Rain Opposing Feelings for Rain Increase chain modifier for normal chain (100%)
Increase earth resistance (60%) and fire and dark resistance (40%)
NV 100 Dual Wield Dual Wield Enable dual wielding of one-handed weapons
NV 100 Dark Power of Annihilation Dark Power of Annihilation Increase LB damage (100%)
Increase magic damage against demons and humans (200/50%)
Increase magic damage against broken enemies (70%)
NV 101 Sages who Accepted Rain Sages who Accepted Rain [Requirement: TMR or STMR equipped]
Decrease chance of being targeted (50%)
Recover MP (10%) per turn
NV 115 MP +20% MP +20% Increase MP (20%)
NV 120 Dual Blade Mastery Dual Blade Mastery Increase chain modifier cap (200%) when dual wielding
Conditional
Condition Name Effect Hits MP
Activated by
Two Sages' Awakening (Dark Fina & Sol)
Quadruple Hess' Sages Cast 4 times: Dark Execution, Dark Execution, Dark Execution, Dark Execution, Dark Execution, Cosmic Devastation, Two Sages' Awakening (Dark Fina & Sol), Demon Destroyer, Scarlet Heat, Scarlet Heat, Scarlet Heat, Scarlet Heat, Scarlet Heat, Deflagrating Heat+, Umber Devastation, Umber Devastation, Umber Devastation, Umber Devastation, Umber Devastation, Earth Crystal Tag, Earth Crystal Duo, Power of the Earth Crystal, Power of Chaos (Dark Fina & Sol) - 0

Limit Burst

Rarity Name Effect Hits Cost
NV Earth Serpent's Rush Base
Lv 1
Decrease earth resistance (135%) for 1 turn to one enemy
Earth magic damage (81x) to one enemy
1 46 LB
Max
Lv 40
Decrease earth resistance (135%) for 1 turn to one enemy
Earth magic damage (120x) to one enemy

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Dark Execution Lv.1 Dark magic damage (56x) to one enemy
Chain=Chaos Wave Awakened
8 72 Static Brave Ability.png
Dark Execution Lv.2 Dark magic damage (60x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 20 10 - - Gil150,000
Dark Execution Lv.3 Dark magic damage (64x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 30 20 - 10 Gil150,000
Dark Execution Lv.4 Dark magic damage (68x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 50 30 5 20 Gil200,000
Dark Execution Lv.5 Dark magic damage (77x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 100 50 10 30 Gil500,000
Scarlet Heat Lv.1 Fire magic damage (56x) to all enemies
Increase LB gauge (2) to caster
Chain=Chaos Wave Awakened
8 68
Scarlet Heat Lv.2 Fire magic damage (62x) to all enemies
Increase LB gauge (2) to caster
Chain=Chaos Wave Awakened
8 68 Violet 20 10 - - Gil150,000
Scarlet Heat Lv.3 Fire magic damage (68x) to all enemies
Increase LB gauge (4) to caster
Chain=Chaos Wave Awakened
8 68 Violet 30 20 - 10 Gil150,000
Scarlet Heat Lv.4 Fire magic damage (74x) to all enemies
Increase LB gauge (4) to caster
Chain=Chaos Wave Awakened
8 68 Violet 50 30 5 20 Gil200,000
Scarlet Heat Lv.5 Fire magic damage (80x) to all enemies
Increase LB gauge (6) to caster
Chain=Chaos Wave Awakened
8 68 Violet 100 50 10 30 Gil500,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Dark Execution Lv.1 Dark magic damage (56x) to one enemy
Chain=Chaos Wave Awakened
8 72 Static Brave Ability.png
Dark Execution Lv.2 Dark magic damage (60x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 20 10 - - Gil150,000
Dark Execution Lv.3 Dark magic damage (64x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 30 20 - 10 Gil150,000
Dark Execution Lv.4 Dark magic damage (68x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 50 30 5 20 Gil200,000
Dark Execution Lv.5 Dark magic damage (77x) to one enemy
Chain=Chaos Wave Awakened
8 72 Violet 100 50 10 30 Gil500,000
Umber Devastation Lv.1 Earth magic damage (57x) to one enemy
Decrease earth resistance (100%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65
Umber Devastation Lv.2 Earth magic damage (64x) to one enemy
Decrease earth resistance (100%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65 Green 20 10 - - Gil150,000
Umber Devastation Lv.3 Earth magic damage (71x) to one enemy
Decrease earth resistance (110%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65 Green 30 20 - 10 Gil150,000
Umber Devastation Lv.4 Earth magic damage (78x) to one enemy
Decrease earth resistance (110%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65 Green 50 30 5 20 Gil200,000
Umber Devastation Lv.5 Earth magic damage (85x) to one enemy
Decrease earth resistance (120%) for 4 turns to one enemy
Chain=Chaos Wave Awakened
8 65 Green 100 50 10 30 Gil500,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Dark Fina & Sol Fragment.pngDark Fina & Sol Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Dark Fina & Sol Fragment.pngDark Fina & Sol Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Dark Fina & Sol Fragment.pngDark Fina & Sol Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV Brave Shift.png
Dark Fina & Sol Dark Fina & Sol

Quotes

Background Story

NV A tag team of visions, Dark Fina and Sol, born from the rampaging crystal and eager for battle. Long ago, they were feared on the battlefield by Aldore as two of Hess' Eight Sages. They refuse to go easy on any enemy, and their mighty magic is powerful enough to blast multitudes of enemies into dust.

Fusion

NV We need to team up for the sake of the same person.
Team up? Very well.

Awakening

NV <blank>

Summon

NV How many centuries has it been since we've fought together?
It seem the time has come to display the power of the Hess' Eight Sages.

Trust Mastery

Maybe you can join and we can form a trio. How about it?
All that is necessary is feelings for Rain.

User Review

Notes

Gameplay

Tag Mechanics

  • Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.