Construct 8 | ||||
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Rarity | 3![]() ![]() | |||
Role | ![]() ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFT | |||
Gender | Other | |||
Race | Machina | |||
No. | 1279, 1280, 1281 | |||
TMR | Iron Giant's ArmorIron Giant's Armor
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An automaton left behind by an ancient civilization from the tales of auracite told in the faraway land of Ivalice. It obediently carries out orders given by whomever it recognizes as its master. It was discovered in the underground coal shaft in the Clockwork City of Goug, and awakened in response to Aquarius, an auracite in Ramza's possession.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
3![]() |
2335 | 75 | 93 | 128 | 4 | 181 | 1 | 6 ![]() |
4 |
4![]() |
3036 | 98 | 121 | 167 | 6 | 236 | 1 | 8 ![]() |
4 |
5![]() |
3948 | 128 | 158 | 218 | 8 | 308 | 1 | 10 ![]() |
4 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
3![]() |
150 | 25 | 10 | 10 | 10 | 14 |
4![]() |
210 | 35 | 14 | 14 | 14 | 18 |
5![]() |
240 | 40 | 16 | 16 | 16 | 24 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Other Resistance | |||||||
Physical and magic resistance (30%) |
Equipment
Weapons | ||
---|---|---|
- | ||
Armors | ||
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Rarity | Ability Slots | Affinity |
3![]() |
2 | - |
4![]() |
3 | - |
5![]() |
4 | - |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
3![]() |
40 | ![]() |
Destroy | Physical damage (3x) with DEF scaling to one enemy HP damage (10%) to caster |
8 | |
4![]() |
34 | ![]() |
Compress | Physical attack with magic damage. See the mechanics page. Magic* damage (2.3x) with SPR scaling to one enemy Inflict confuse and petrify (20%) to one enemy HP damage (15%) to caster |
12 | |
4![]() |
60 | ![]() |
Dispose | Physical attack with magic damage. See the mechanics page. Magic* damage (2.5x) with SPR scaling to one enemy Remove all status effects from one enemy HP damage (25%) to caster |
18 | |
5![]() |
1 | ![]() |
Crush | Physical damage (2.5x) with DEF scaling to one enemy Decrease MAG (45%) for 3 turns to one enemy HP damage (25%) to caster |
20 | |
5![]() |
43 | ![]() |
Self-Defense | Chance to protect all allies from magic damage (50%) for 2 turns to caster | - | 25 |
5![]() |
80 | ![]() |
Determined Defender | Chance to protect all allies from magic damage (80%) with damage mitigation (20%) for 1 turn to caster Increase DEF/SPR (50%) for 1 turn to caster Mitigate magic damage taken (15%) for 1 turn to caster |
- | 120 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
3![]() |
1 | ![]() |
Ancient Legacy | Increase fire, ice, wind, and earth resistance (30%) | ||
3![]() |
22 | ![]() |
Counter | Chance to counter physical attacks (30%) with normal attack | ||
4![]() |
15 | ![]() |
DEF +10% | Increase DEF (10%) | ||
5![]() |
19 | ![]() |
SPR +10% | Increase SPR (10%) | ||
5![]() |
62 | ![]() |
HP +20% | Increase HP (20%) |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
3![]() |
Dispose of Him | Base | Magic damage (4x) with SPR scaling to one enemy Mitigate damage taken (20%) for 2 turns to caster |
6 | 12 ![]() |
Max | Magic damage (4.9x) with SPR scaling to one enemy Mitigate damage taken (20%) for 2 turns to caster | ||||
4![]() |
Dispose of Him | Base | Magic damage (5x) with SPR scaling to one enemy Mitigate damage taken (30%) for 2 turns to caster |
6 | 14 ![]() |
Max | Magic damage (6.4x) with SPR scaling to one enemy Mitigate damage taken (30%) for 2 turns to caster | ||||
5![]() |
Dispose of Him | Base | Magic damage (6x) with SPR scaling to one enemy Mitigate damage taken (40%) for 2 turns to caster |
6 | 16 ![]() |
Max | Magic damage (7.9x) with SPR scaling to one enemy Mitigate damage taken (40%) for 2 turns to caster |
Awakening Materials
4★ | 5★ |
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Sprites
3![]() |
4![]() |
5![]() |
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Quotes
Background Story
3★ | An automaton left behind by an ancient civilization from the tales of auracite told in the faraway land of Ivalice. It obediently carries out orders given by whomever it recognizes as its master. It was discovered in the underground coal shaft in the Clockwork City of Goug, and awakened in response to Aquarius, an auracite in Ramza's possession. |
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4★ | An automaton left behind by an ancient civilization from the tales of auracite told in the faraway land of Ivalice. It obediently carries out orders given by whomever it recognizes as its master. It was discovered in the underground coal shaft in the Clockwork City of Goug, and awakened in response to Aquarius, an auracite in Ramza's possession. It operates under commands specialized for heavy labor, such as "Destroy" and "Compress". |
5★ | An automaton left behind by an ancient civilization from the tales of auracite told in the faraway land of Ivalice. It obediently carries out orders given by whomever it recognizes as its master. It was discovered in the underground coal shaft in the Clockwork City of Goug, and awakened in response to Aquarius, an auracite in Ramza's possession. It operates under commands specialized for heavy labor, such as "Destroy" and "Compress". Being a machine, it doesn't understand jokes, sincerely following Ramza's order to dispose of his friend, Mustadio. |
Fusion
3★ | I AM VERY STRONG. |
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4★ | I AM VERY STURDY. |
5★ | I AM VERY GOOD AT DANCING! |
Awakening
4★ | SYSTEM UPDATE COMPLETE! I WILL DISPOSE OF WHATEVER IS ASKED! |
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5★ | SYSTEM UPDATE COMPLETE! I WILL CRUSH WHATEVER IS ASKED! |
Summon
3★ | INITIALIZATION COMPLETE. ALL SYSTEMS NORMAL. WHAT IS YOUR COMMAND MASTER? |
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4★ | - |
5★ | - |
Trust Mastery
IF YOU COMMAND, I SHALL DISPOSE OF ANY FOE! |
User Review
Notes
Gameplay
- Takes added damage boost from Machine Killer resources.