GL | JP |
Chocobo Rain | ||||
---|---|---|---|---|
Rarity | 4 - 6 | |||
Role | ||||
Chain Family | Chaos Wave Awakened Stardust Ray | |||
Categories | Fire Attacker Support FFBE Bonds | |||
Acquisition | Reward Units | |||
Time Limited | Yes | |||
CG LB | No | |||
Series | FFBE | |||
Gender | Male | |||
Race | Human | |||
No. | 1407, 1408, 1409 | |||
TMR | Chocobo Adventure!Chocobo Adventure!
|
A vision of Rain riding a chocobo. People who ride chocobos are generally all buddies. One can hear an out-of-tune whistle from the jolly rider as he dashes past. KWEH KWEH KWEHHHHH~ ♪
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
4 | 2126 900 + 450 |
108 150 + 75 |
86 65 + 32 |
75 65 + 32 |
64 65 + 32 |
81 65 + 32 |
3 | 3 | 6 |
5 | 2764 900 + 450 |
141 150 + 75 |
113 65 + 32 |
98 65 + 32 |
84 65 + 32 |
106 65 + 32 |
3 | 4 | 6 |
6 | 3594 900 + 450 |
184 150 + 75 |
147 65 + 32 |
128 65 + 32 |
110 65 + 32 |
139 65 + 32 |
3 | 4 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
4 | 3 | Lvl 4, Lvl 6 |
5 | 4 | Lvl 5, Lvl 7 |
6 | 4 | Lvl 6, Lvl 8 |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Chocobo Armor | Light Armor | ATK+10, DEF+32 Resistance: Wind (+50%) Effect: Chocobo TeamworkChocobo Teamwork
| ||||
Chocobo Hood | Hat | MP+10%, DEF+18, SPR+25 Resistance: Wind (+20%) Effect: Chocobo-Riding KnightChocobo-Riding Knight
| ||||
Crimson Saber | Great Sword | ATK+90 Element: Fire Effect: Crimson SoulCrimson Soul
| ||||
Rain's Clothes | Light Armor | MP+10%, DEF+38, SPR+12 Effect: Push ForwardPush Forward
| ||||
Rain's Insignia | Accessory | HP+15%, DEF+3 Effect: Knight of GrandsheltKnight of Grandshelt
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
4 | 1 | Entrust | Use own LB gauge to fill ally's gauge | 18 | ||
4 | 14 | ChocoFire | Fire physical damage (1.8x) to one enemy Increase fire resistance (40%) for 3 turns to all allies |
28 | ||
4 | 32 | ChocoStone | Earth physical damage (1.8x) to one enemy Increase earth resistance (40%) for 3 turns to all allies |
28 | ||
4 | 43 | Undermine+ | Physical damage (1.7x) to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy |
36 | ||
5 | 1 | ChocoBlizzard | Ice physical damage (1.8x) to one enemy Increase ice resistance (40%) for 3 turns to all allies |
28 | ||
5 | 13 | ChocoWater | Water physical damage (1.8x) to one enemy Increase water resistance (40%) for 3 turns to all allies |
28 | ||
5 | 42 | Escort Leader | Increase ATK/DEF/MAG/SPR (60%) for 3 turns to all allies | 65 | ||
5 | 56 | ChocoThunder | Lightning physical damage (1.8x) to one enemy Increase lightning resistance (40%) for 3 turns to all allies |
28 | ||
5 | 71 | ChocoAero | Wind physical damage (1.8x) to one enemy Increase wind resistance (40%) for 3 turns to all allies |
28 | ||
5 | 80 | Riding Lava | Fire and earth physical damage (3.2x) to all enemies | 40 | ||
6 | 16 | ChocoLimit | Increase LB gauge fill rate (150%) for 3 turns to all allies Increase LB gauge (1-3) to all allies |
45 | ||
6 | 28 | ChocoBanish | Light physical damage (1.8x) to one enemy Increase light resistance (40%) for 3 turns to all allies |
28 | ||
6 | 56 | ChocoDark | Dark physical damage (1.8x) to one enemy Increase dark resistance (40%) for 3 turns to all allies |
28 | ||
6 | 70 | ChocoSummon | Increase evocation gauge (2) Recover MP (15) to all allies |
24 | ||
6 | 100 | Double Chocobo | Cast 2 times: ChocoAero, ChocoBanish, ChocoBlizzard, ChocoComet, ChocoDark, ChocoFire, ChocoFlare, ChocoHoly, ChocoLimit, ChocoStone, ChocoSummon, ChocoThunder, ChocoWater | |||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
4 | 1 | Knight of Grandshelt | Recover MP (5%) per turn | |||
4 | 60 | Friendly Chocobo | Increase HP (20%) Increase wind resistance (50%) | |||
5 | 27 | Silky Feathers | Increase MP (20%) Auto-cast Regen at the start of a battle, upon revival, or after brave shift | |||
6 | 1 | Chocobo Rider Tactics | Increase ATK (30%) and DEF (20%) | |||
6 | 41 | Blazing Soul | Increase LB gauge fill rate (100%) | |||
6 | 86 | Chocobo's Potential | Chance to counter physical attacks (30%) with Chocobo's Potential (max 1/turn) Chance to counter magic attacks (30%) with Chocobo's Potential (max 1/turn) | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Silky Feathers |
Regen | Heal (600 HP, 1.8x) per turn to one ally | 3 | |||
Activated by Chocobo's Potential |
Chocobo's Potential | Enable skills for 1 turn to caster: ChocoComet, ChocoFlare, ChocoHoly | ||||
Activated by Chocobo's Potential |
ChocoComet | Physical damage (2.5x) with ignore DEF (50%) to all enemies Stardust Ray |
54 | |||
Activated by Chocobo's Potential |
ChocoFlare | Physical damage (3.5x) with ignore DEF (50%) to one enemy | 54 | |||
Activated by Chocobo's Potential |
ChocoHoly | Light physical damage (3.6x) to all enemies Restore HP (4000) and MP (50) to all allies |
54 |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
4 | 43 | Firaga | Fire magic damage (20x) to all enemies Chaos Wave Awakened |
20 | ||
4 | 43 | Stonga | Earth magic damage (20x) to all enemies Chaos Wave Awakened |
20 |
Limit Burst[]
Awakening Materials[]
5 | 6 |
---|---|
Seed of Life (25) Earth's Core (13) Sacred Crystal (15) Dragon Heart (8) Holy Crystal (8) 2,500 |
Fairies' Writ (20) Calamity Writ (10) Calamity Gem (10) Rainbow Bloom (5) Divine Crystal (5) 4,000 |
Sprites[]
4 | 5 | 6 |
---|---|---|
Quotes[]
Background Story[]
4★ | A vision of Rain riding a chocobo. People who ride chocobos are generally all buddies. One can hear an out-of-tune whistle from the jolly rider as he dashes past. KWEH KWEH KWEHHHHH~ ♪ |
---|---|
5★ | A vision of Rain riding a chocobo. Rain doesn't necessarily guide the chocobo in a certain direction, but rather lets the chocobo go where it chooses. At times, the chocobo will cry out and stop running, only for Rain to find a useful item buried at the spot after climbing off and examining the area closely. |
6★ | A vision borne from a crystal of Rain's memories of having fun riding on a chocobo with his companions in the Farplane. As a dark cloud looms overhead in Paladia, what could the real Rain be thinking of now? |
Fusion[]
4★ | It's great riding a chocobo. |
---|---|
5★ | If everyone rode chocobos, I feel like we could really bond! |
6★ | Ahaha! I feel like I can go on running forever! |
User Review[]
Notes[]
Gameplay
- Rain has several variants: Demon Rain, Vagrant Knight Rain, Awakened Rain, Hyoh, Chocobo Rain, Aldore King Rain, Infernal Fire Rain, Rain -Neo Vision-, Rain & Fina, Rain -FFI Form-, Rain -Warrior's Prayer-, Flaring Aether Rain, Hyoh & Panthera Ultimus, Rain -Esper of Destruction- and Crimson Knight Rain.
- Despite being a Reward Unit, he can be traded for Trust Coins.