Chamber of Arms - Brachium
Overview
- Unofficial Difficulty: ?★
- Reference: Announcement
- Release Date: 9/27/18, 936 days ago.
Check Chamber of Arms for more information regarding the swap battle.
Battle Info
The Assassin of Judgment
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
10 | 1 | 960 | 9000 | 900 | ![]() | |
Mission | ||||||
Complete the quest | ![]() | |||||
No limit bursts | ![]() | |||||
No espers | ![]() | |||||
Defeat Brachium's party within 30 turns | ![]() | |||||
Boss | ||||||
Brachium |
The Demonic Assassin of Judgment
Difficulty | Energy | Battle | Gil | Unit XP | Rank XP | Clear Reward |
---|---|---|---|---|---|---|
40 | 1 | 1400 | 130000 | 2000 | ![]() | |
Mission | ||||||
Complete the quest | ![]() | |||||
Evoke 3 or more espers | ![]() | |||||
Defeat Brachium with an esper | 5![]() | |||||
Defeat Brachium's party within 30 turns | ![]() | |||||
Boss | ||||||
Brachium |
Boss Info (Hard)
Brachium No. 1019 | ||
---|---|---|
Race | Demon, Human |
|
Level | 99 | |
HP | 8,000,000 | |
MP | 4,000 | |
ATK | 1000 | |
DEF | 300 | |
MAG | 1150 | |
SPR | 300 |
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | +300% |
Status Ailment Resistance | |||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
null | null | null | null | null | null | null | null |
Other Resistance | |||||||
Vulnerable to ATK/DEF/MAG/SPR break. |
Phase 1 (100% - 50% HP)
Abilities
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Brachium has become hazy | Negate 5 physical attacks for 5 turns to caster |
Caster | |||
Dark Judgment | Remove all status effects from all enemies |
AoE | Magic | Fixed | |
Judgment of Light | Physical damage (10x) to all enemies |
AoE | Physical | ||
Judgment of Evil | Magic damage (10x) to all enemies |
AoE | Magic | ||
Capital Punishment | AoE | ||||
First Pain | Physical damage (3x) to one enemy |
ST | Physical | ||
Full Speed Claw | Physical damage (4x) to all enemies |
AoE | Physical | ||
Behead | ST | ||||
Assassination Anticipation | Increase ATK/MAG (50%) for 3 turns to caster |
Caster | |||
Hide in the Dark | Increase DEF/SPR (50%) for 3 turns to caster |
Caster |
Attack Pattern
- Pre-emptive attack:
- Brachium has become hazy
- Behead (to highest SPR unit)
- Ends turn
- Threshold attacks:
- 90%/70% HP:
- If on turn 4, 9, 14, etc: Brachium has become hazy
- Dark Judgment
- Ends turn
- 90%/70% HP:
- The turn after crossing the threshold (attacks have priority based on the order listed):
- If hit by normal attacks, abilities, esper or items: Judgment of Light
- If hit by magic or used a limit burst: Judgment of Evil
- If the previous conditions were not fulfilled: Capital Punishment
- On turn 4, 9, 14, etc: Brachium has become hazy
- If Assassination Anticipation was used the previous turn: Behead
- On odd turns: Full Speed Claw (uses this every turn when <70% HP)
- First Pain every turn
- Under 70% HP: Another First Pain
- Remaining attacks are First Pain (25%) or normal attacks (75%)
- After 8 attacks, uses:
- Hide in the Dark (50% chance/turn)
- If Hide in the Dark was used the previous turn: Assassination Anticipation
- Note: The rotation goes Hide in the Dark -> Assassination Anticipation -> Behead. These attacks must be used on different turns
- Ends turn
- Enters Phase 2 at 50% HP
Phase 2 (50% - 0% HP)
Abilities
Name | Effect | Target | ATK | DMG | Element |
---|---|---|---|---|---|
Brachium has become violently strong! | No effect |
||||
Demonic Decision | Remove all status effects from all enemies |
AoE, Caster | Magic | Fixed | |
Eternal Darkness | Fixed* damage (99,999) to one enemy |
ST | Magic | Fixed | |
Twilight Prison | AoE | ||||
Devil's Claw | Magic damage (3.5x) to one enemy |
ST | Magic | ||
Bloodspray | Magic damage (4.5x) to all enemies |
AoE | Magic | ||
Invitation to Ruin | ST | ||||
Magic is being absorbed! | Nullify 1 spell for 1 turn |
Attack Pattern
- Threshold attacks:
- 50% HP:
- Demonic Decision
- Twilight Prison
- Invitation to Ruin
- Ends turn
- 30% HP:
- Twilight Prison
- Eternal Darkness
- Invitation to Ruin
- Magic is being absorbed!
- Brachium has become violently strong!
- Ends turn
- 50% HP:
- Above 30% HP:
- On odd turns: Bloodspray
- On turn 2, 5, 8, etc: Eternal Darkness
- Devil's Claw every turn
- Remaining attacks are Devil's Claw (25%) or normal attacks (75%)
- Under 30% HP:
- Bloodspray and 2x Devil's Claw every turn
- On turn 2, 5, 8, etc: Eternal Darkness
- Remaining attacks are Devil's Claw (25%) or normal attacks (75%)
Tips
- See testimonials and discussions.
- There is a HP lock at 69% HP and 50% HP
- Prepare blind, sleep, charm resistance for your units.
- All instant death attacks in this fight cannot be resisted, even when equipping Death resist equipment
- Make sure to attack Brachium or use a Limit Burst the turn after crossing the 90%/70% HP threshold, otherwise Brachium will retaliate with a 100% unavoidable instant death
- Brachium gains 100% ice, lightning, water, wind, earth and light resistance under 50% HP. To damage Brachium, you need to use
- Fire element attacks (recommended, as Brachium also gains a 100% fire weakness)
- Non-elemental attacks
- A form of imperil
- Under 50% HP:
- Magic damage becomes less effective
- Dispel your physical/hybrid damage dealers after crossing the 50%/30% HP threshold, as Brachium will imbue Dark element to your attacks
- Alternatively, you can cross the threshold with non-key damage dealers or magic attackers while having your main physical damage dealers in the backup party
- Brachium starts applying AoE blind and sleep, and ST charm
- The turn after the 30% HP threshold, the first magic spell will be nullified