Sub Categories
The following effect categories are widely used enough to warrant a maintained list of applicable abilities or equipment.
Category | Description |
---|---|
Stats | List of stats (ATK/DEF/MAG/SPR) buffs and breaks. |
Killer | List of increasing damage buffs against certain races. |
Ailments | List of ailments protection and infliction. |
Elements | List of element resistance buffs and debuffs, and element imbues. |
Mitigation | List of general, physical, magic, and cover mitigation. |
Evasion | List of physical and magic evasion. |
Equipment Stats | List of equipment stats buffs. |
Dual Wield | List of dual wield effects. |
Drop Rates | List of drop rates enhancement effects. |
Passive Caps
- Main article: Effect Stacking
Name | Value |
---|---|
Stats (HP/MP/ATK/DEF/MAG/SPR) | 400% |
EQ Stats (Doublehand) | 400% |
EQ Stats (Dual Wield) | 200% |
LB gauge per turn | 12 |
Killer | 300% |
LB damage | 300% |
Jump damage | 800% |
EVO MAG | 300% |
Esper bonus stats | 200% |
Evoke damage | 300% |
Break status damage | 300% |
Common item drop rates | 100% |
Rare item drop rates | 100% |
Gil obtained | 100% |
Accuracy | 100% |
Evasion | 100% |
Reduce encounter | 100 |
MP cost reduction | 80% |
LB fill rate | 1000% |
Healing items potency | Unknown |
Subcategories
This category has the following 17 subcategories, out of 17 total.
A
- Ability Materia (2,595 P)
- Ailments (empty)
D
- Drop Rates (empty)
- Dual Wield (empty)
E
- Equipment Stats (empty)
- Equipment-given Abilities (1,315 P)
- Esper-given Abilities (304 P)
- Evasion (empty)
G
- Group status removal abilities (empty)
H
- Hex (empty)
K
- Killer (empty)
M
- Mitigation (empty)
S
- Special Abilities (Active) (7,156 P)
- Special Abilities (Passive) (5,562 P)
- Stats (1 P)
Pages in category "Abilities"
The following 6 pages are in this category, out of 6 total.