GL | JP |
Black Mage Arc | ||||
---|---|---|---|---|
Rarity | 5 - 7 | |||
Role | ||||
Chain Family | Chaos Wave Awakened Quake Onion Slice | |||
Categories | Earth Mage FFIII Blessing of the Crystals | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | No | |||
Series | FFIII | |||
Gender | Male | |||
Race | Human | |||
No. | 2161, 2162, 2163 | |||
TMR | Path of a Black MagePath of a Black Mage
| |||
STMR | Arc's Hat (FFIII) |
A young boy hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Like Luneth, Arc is an orphan raised by Elder Topapa in the village of Ur. Very mature for his age, he would rather spend his time reading books instead of playing outside. This leads other children in the village to bully him and call him a coward, which prompts him to head for the neighboring village of Kazus alone to fight off the ghosts apparently haunting it in order to prove them wrong.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2753 900 + 450 |
169 150 + 75 |
78 65 + 32 |
92 65 + 32 |
128 65 + 32 |
122 65 + 32 |
3 | 4 | 6 |
6 | 3579 900 + 450 |
220 150 + 75 |
102 65 + 32 |
120 65 + 32 |
167 65 + 32 |
159 65 + 32 |
3 | 4 | 6 |
7 | 4653 900 + 450 |
286 150 + 75 |
133 65 + 32 |
157 65 + 32 |
218 65 + 32 |
207 65 + 32 |
3 | 4 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 8 |
6 | 4 | Lvl 8 |
7 | 4 | Lvl 8 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 20 | Blind (FFIII) | Inflict blind (100%) to all enemies | 36 | ||
5 | 20 | Shade | Inflict paralyze (100%) to all enemies | 36 | ||
5 | 20 | Breakga (FFIII) | Inflict petrify (100%) to all enemies | 36 | ||
5 | 40 | Raze | Inflict death (80%) to all enemies | 48 | ||
6 | 1 | Astro Force | [7 turns cooldown, available on turn 7] Magic damage (40x) to all enemies Increase ability modifier (20x) for 2 turns to caster (can't be dispelled): Meteor Chaos Wave Awakened |
120 | ||
6 | 30 | Bio (FFIII) | Magic damage (18x) to one enemy Chaos Wave Awakened |
42 | ||
6 | 60 | Stop Wave | Magic damage (12x) to all enemies Inflict stop (80%) for 2 turns to all enemies Onion Slice |
72 | ||
6 | 100 | Triple Black Magic | Cast 3 times: Black magic | |||
6 | 100 | Triple Black Mage Power | Cast 3 times: Astro Force, Bio (FFIII), Blind (FFIII), Breakga (FFIII), Erase, Raze, Shade, Stop Wave, Unleash | |||
7 | 105 | Unleash | [4 turns cooldown, available on turn 1] Increase MAG (230%) for 3 turns to caster Increase magic damage against reaper (100%) for 3 turns to caster |
99 | ||
7 | 110 | Erase | [10 turns cooldown, available on turn 1] Remove some status effects to all enemies: - Boosts to fire resistance - Boosts to ice resistance - Boosts to lightning resistance - Boosts to water resistance - Boosts to wind resistance - Boosts to earth resistance - Boosts to light resistance - Boosts to dark resistance |
180 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 1 | Impressive Growth | Increase resistance to confuse and petrify (100%) | |||
5 | 80 | Befriending Prince Alus | Increase SPR, HP and MP (40%) and DEF (20%) | |||
6 | 1 | Power of the Wind Crystal | Recover MP (7%) per turn Increase LB gauge (2) per turn | |||
6 | 1 | Book Smarts | Decrease chance of being targeted (50%) Increase equipment MAG (50%) and magic accuracy (25%) when single wielding any weapon | |||
6 | 100 | Essence of Black Magic | Increase MAG (180%) Increase equipment MAG (150%) and magic accuracy (25%) when single wielding any weapon | |||
7 | 101 | The Light of Kindness | [Requirement: TMR or STMR equipped] Increase resistance to stop (100%) Increase magic damage against reapers (100%) | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Master of Black Magic | Increase ability modifier (20x): Quake Increase ability modifier (35x): Blizzaja, Firaja, Thundaja Increase ability modifier (45x): Flare, Meteor Increase ability modifier (10x): Bio (FFIII), Stop Wave |
Magic[]
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5 | 20 | Firaja | Fire magic damage (35x) to all enemies | 28 | ||
5 | 20 | Blizzaja | Ice magic damage (35x) to all enemies | 28 | ||
5 | 20 | Thundaja | Lightning magic damage (35x) to all enemies | 28 | ||
6 | 30 | Flare | Fire magic damage (70x) to one enemy Decrease fire and water resistance (100%) for 3 turns to one enemy |
35 | ||
6 | 30 | Quake Awk+3 | Earth magic damage (120x) to all enemies Decrease earth resistance (135%) for 5 turns to all enemies Quake |
48 | ||
6 | 60 | Meteor | Consume all remaining MP to deal physical attack with magic damage (30% of consumed MP) with MAG scaling to all enemies |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Quake | Earth magic damage (24x) to all enemies Decrease earth resistance (100%) for 5 turns to all enemies Quake |
8 | 48 | |||||||
Quake Awk+1 | Earth magic damage (36x) to all enemies Decrease earth resistance (110%) for 5 turns to all enemies Quake |
8 | 48 | Guard | 20 | 15 | 10 | 4 | 2 | 1,000,000 |
Quake Awk+2 | Earth magic damage (72x) to all enemies Decrease earth resistance (130%) for 5 turns to all enemies Quake |
8 | 48 | Guard | 30 | 23 | 15 | 8 | 2 | 1,000,000 |
Quake Awk+3 | Earth magic damage (120x) to all enemies Decrease earth resistance (135%) for 5 turns to all enemies Quake |
8 | 48 | Guard | 40 | 31 | 20 | 12 | 3 | 1,000,000 |
Awakening Materials[]
6 | 7 |
---|---|
Prismatic Horn (20) Calamity Gem (10) Calamity Writ (10) Rainbow Bloom (5) Divine Crystal (5) 4,000 |
Black Mage Arc's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | A young boy hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Like Luneth, Arc is an orphan raised by Elder Topapa in the village of Ur. Very mature for his age, he would rather spend his time reading books instead of playing outside. This leads other children in the village to bully him and call him a coward, which prompts him to head for the neighboring village of Kazus alone to fight off the ghosts apparently haunting it in order to prove them wrong. |
---|---|
6★ | A young boy hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Arc set off on a journey as one of the chosen Warriors of Light to save the world with his childhood friend Luneth, the blacksmith's adopted daughter Refia, and Castle Sasune's soldier Ingus. They faced many trials and tribulations during their adventures, but Arc, who had gained so much knowledge from the books he loved to read, is said to have never failed in presenting a solution to all the problems they encountered time and time again. |
7★ | A young boy hailing from another world where tales are passed down of the Crystals and the Warriors of Light. Arc set off on a journey as one of the chosen Warriors of Light to save the world along with his friends. Though an avid book reader and a gentle soul, his low self-esteem always made him feel wanting. When he and his friends visited Saronia as part of their journey, they met the exiled Prince Alus, whom Arc helped to gain confidence. This, of course, changed Arc himself as well, helping him grow into the person he was meant to be. |
Fusion[]
5★ | I think that made me a little bit stronger. I have to try even harder, now... |
---|---|
6★ | There are so many things in this world that you can't learn from books. |
7★ | Seeing someone giving it their all really motivates you to be courageous yourself. |
Awakening[]
5★ | <blank> |
---|---|
6★ | Awesome! I can't believe I had such powers hiding inside of me! |
7★ | My power is overflowing! I can't believe I was capable of becoming this strong! |
User Review[]
Notes[]
Gameplay
- Arc has a variation: Black Mage Arc.
- The ability Raze cannot be used in the arena.
Trivia
- One of the main characters of the 3D remake of Final Fantasy III.
- Unlike Luneth (as a Freelancer), Dark Knight Luneth, and Onion Knight Refia, Black Mage Arc's STMR does not give the corresponding Lv. 99 Job Mastery Reward for the Black Mage class, the Lilith Rod.