Beryl | ||||||||||
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Rarity | 5![]() ![]() | |||||||||
Role | ![]() ![]() | |||||||||
Acquisition | Rare Summon | |||||||||
Time Limited | No | |||||||||
CG LB | ||||||||||
Series | FFBE | |||||||||
Gender | Other | |||||||||
Race | Beast | |||||||||
No. | 8196, 8197, 8198 | |||||||||
TMR | Light's VengeanceLight's Vengeance
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STMR | Fallen AngleFallen Angle
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The vision of an otherworldly tonberry with both a light and dark side manifested from someone's emotions. Legend has it that before Beryl came to be, the tonberry race had reached its breaking point in his world. Globalization coupled with rampant poaching left little hope for the once strong creatures.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2935 | 128 | 92 | 100 | 113 | 125 | 1 | 12 ![]() |
6 |
6![]() |
3816 | 167 | 120 | 130 | 148 | 163 | 1 | 12 ![]() |
6 |
7![]() |
4962 | 218 | 156 | 169 | 193 | 213 | 1 | 12 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | - |
6![]() |
4 | - |
7![]() |
4 | - |
Equipment with Exclusive Effects
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
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Fallen Angle | Dagger | ATK+10, MAG+142, SPR+142 Resistance: Light (+40%), Dark (+40%) Effect: Sines of the FatherSines of the Father
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Eternal Flame | Accessory | DEF+3, MAG+3, DEF +15% Effect: Flame of VitalityFlame of Vitality
|
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
12 | ![]() |
Alone in the Dark | Increase chance of being targeted (100%) for 3 turns to caster Mitigate damage taken (30%) for 3 turns to caster |
- | 24 |
5![]() |
24 | ![]() |
Exposed Guilt | Physical attack with magic damage. See the mechanics page. Magic* damage (2.5x) to one enemy Decrease ATK/MAG (60%) for 3 turns to one enemy |
20 | |
5![]() |
36 | ![]() |
Exposed Sins | Physical attack with magic damage. See the mechanics page. Magic* damage (2.5x) to one enemy Decrease DEF/SPR (60%) for 3 turns to one enemy |
20 | |
5![]() |
48 | ![]() |
Paint It Black | Increase dark resistance (75%) for 5 turns to all allies Add dark element to physical attacks for 5 turns to caster |
- | 40 |
5![]() |
64 | ![]() |
Bathed in Light | Increase light resistance (75%) for 5 turns to all allies Add light element to physical attacks for 5 turns to caster |
- | 40 |
6![]() |
1 | ![]() |
Heaven Mode | Remove all buffs from caster Increase MAG/SPR (130%) for 3 turns to caster Increase LB gauge fill rate (100%) for 3 turns to caster Refresh (100 MP, 0.5x) split over 3 turns to caster |
- | 20 |
6![]() |
1 | ![]() |
Everyone's Grudge | Increase chance of being targeted (100%) for 3 turns to caster Grant HP barrier (3000) for 3 turns to caster Grant chance to counter physical attacks (100%) with physical damage (7x) with SPR scaling for 3 turns to caster (max 5/turn) |
- | 50, 15 ![]() |
6![]() |
42 | ![]() |
Heaven - Penance Poke | Physical attack with magic damage. See the mechanics page. Magic* damage (4x) with ignore SPR (50%) to all enemies ![]() |
32 | |
6![]() |
74 | ![]() |
Heaven - Judgement | Physical attack with magic damage. See the mechanics page. Magic* damage (3x) with consecutive increase (3 times, 2x each, 9x max) to all enemies ![]() |
32 | |
6![]() |
82 | ![]() |
Heaven - Force of Light | Physical attack with magic damage. See the mechanics page. Light magic* damage (4.8x) to one enemy Decrease light resistance (80%) for 3 turns to one enemy ![]() |
32 | |
6![]() |
100 | ![]() |
Total Eclipse | Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (150%) for 3 turns to caster |
- | 38 |
6![]() |
100 | ![]() |
Sacrilegious Call | Cast 2 times: Bathed in Light, Exposed Guilt, Exposed Sins, Paint It Black | - | 0 |
6![]() |
100 | ![]() |
Seraphic Call | Cast 2 times: Born to Die - Heaven Mode, Born to Die - Hell Mode, Heaven - Force of Light, Heaven - Judgement, Heaven - Penance Poke, Heaven - Ye Not Guilty | - | 0 |
7![]() |
105 | ![]() |
Heaven - Ye Not Guilty | Physical attack with magic damage. See the mechanics page. Magic* damage (4x) with consecutive increase (4 times, 2x each, 12x max) to all enemies ![]() |
45 | |
7![]() |
105 | ![]() |
Born to Die - Hell Mode | [6 turns cooldown, available on turn 6] Steal ATK/DEF/MAG/SPR breaks and elemental imperils from all allies, except caster Mitigate damage taken (50%) for 3 turns to all allies Auto-revive (100% HP) for 1 turn to caster Sacrifice caster to recover HP (30%) and MP (20%) to all allies, except caster |
- | 84 |
7![]() |
105 | ![]() |
Born to Die - Heaven Mode | [6 turns cooldown, available on turn 6, single cast when dual wielding] Physical attack with magic damage. See the mechanics page. Light magic* damage (12x) to all enemies Decrease light resistance (100%) for 4 turns to all enemies Decrease ATK/DEF/MAG/SPR (74%) for 4 turns to all enemies Auto-revive (100% HP) for 1 turn to caster Sacrifice caster to recover HP (30%) and MP (20%) to all allies, except caster ![]() |
60 | |
7![]() |
110 | ![]() |
Seraphic Install - Hell Mode | [4 turns cooldown, available on turn 1] Mitigate magic damage taken (90%) for 1 turn to caster |
- | 88 |
7![]() |
110 | ![]() |
Seraphic Install - Heaven Mode | [5 turns cooldown, available on turn 1] Remove all buffs from caster Increase MAG/SPR (200%) for 3 turns to caster Increase LB gauge fill rate (100%) for 3 turns to caster Enable skill for 3 turns to caster: Seraphic Redemption |
- | 76 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Shadow Counter | Chance to counter physical attacks (50%) with Shadow CounterShadow Counter Magic damage (4x) with SPR scaling to one enemy (max 1/turn) Chance to counter magic attacks (50%) with Shadow CounterShadow Counter Magic damage (4x) with SPR scaling to one enemy (max 1/turn) | ||
5![]() |
56 | ![]() |
Cast in the Name of God | Recover MP (10%) per turn Increase physical and magic damage against humans (50%) | ||
5![]() |
72 | ![]() |
Everyone's Hope | Chance to counter physical attacks (50%) with Everyone's HopeEveryone's Hope Heal (1000 HP, 3.4x) to all allies (max 1/turn) Chance to counter magic attacks (50%) with Everyone's HopeEveryone's Hope Heal (1000 HP, 3.4x) to all allies (max 1/turn) | ||
5![]() |
80 | ![]() |
Heart of a Tonberry | Increase HP (30%) and DEF/SPR (20%) Increase counter chance (100%) | ||
6![]() |
15 | ![]() |
Soul of a Saint | Increase MAG/SPR (30%) Increase resistance to blind, paralyze, confuse, and petrify (100%) | ||
6![]() |
28 | ![]() |
Kitchen Knife Mastery | Increase MAG/SPR (30%) when equipped with a dagger Increase equipment MAG (100%) and SPR (25%) when single wielding any weapon | ||
6![]() |
68 | ![]() |
Karmic Rhythm | Auto-cast Karmic Rhythm at the start of a battle | ||
7![]() |
101 | ![]() |
Unstoppable Martyr | [Requirement: TMR or STMR equipped] Increase HP/MP (30%) Increase physical evasion (30%) Increase light and dark resistance (30%) Increase resistance to stop (100%) | ||
7![]() |
115 | ![]() |
MP +20% | Increase MP (20%) | ||
7![]() |
120 | ![]() |
Judge the Guilty | Increase DEF/MAG/SPR (40%) when equipped with a robe Increase modifier (2x): Heaven - Force of Light Increase modifier (1x): Heaven - Penance Poke | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Shadow Counter |
Shadow Counter | Magic damage (4x) with SPR scaling to one enemy | - | |||
Activated by Seraphic Install - Heaven Mode |
Seraphic Redemption | Cast 3 times: Born to Die - Heaven Mode, Born to Die - Hell Mode, Heaven - Force of Light, Heaven - Judgement, Heaven - Penance Poke, Heaven - Ye Not Guilty | - | 0 | ||
Activated by Everyone's Hope |
Everyone's Hope | Heal (1000 HP, 3.4x) to all allies | ||||
Activated by Karmic Rhythm |
Karmic Rhythm | Increase LB gauge fill rate (200%) for 4 turns to caster Mitigate damage taken (30%) for 3 turns to caster Increase SPR (150%) for 3 turns to caster |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Final Doink | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (4x) to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (35%) for 3 turns to one enemy |
1 | 20 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (7.8x) to one enemy Decrease ATK/DEF/MAG/SPR (59%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (54%) for 3 turns to one enemy | ||||
6![]() |
Final Doink | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (6x) to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (40%) for 3 turns to one enemy |
1 | 24 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (10.8x) to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (64%) for 3 turns to one enemy | ||||
7![]() |
Final Doink | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (9.5x) to one enemy Decrease ATK/DEF/MAG/SPR (50%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy |
1 | 30 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (15.3x) to one enemy Decrease ATK/DEF/MAG/SPR (79%) for 1 turn to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to one enemy |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | The vision of an otherworldly tonberry with both a light and dark side manifested from someone's emotions. Legend has it that before Beryl came to be, the tonberry race had reached its breaking point in his world. Globalization coupled with rampant poaching left little hope for the once strong creatures. |
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6★ | The vision of an otherworldly tonberry with both a light and dark side manifested from someone's emotions. They say Beryl was born of a prayer, or perhaps from some sort of collective will. Regardless, his creation was never the focus, rather it was his destruction that carved out one last shard of hope. |
7★ | The vision of an otherworldly tonberry with both a light and dark side manifested from someone's emotions. Beryl lives, dies, and then he lives again—each time stronger than before. The tonberry needed not just a champion to fight to save them, but a martyr who would gladly die to protect them. In Beryl, they found both. |
Fusion
5★ | I can feel...power. |
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6★ | The power...of death. |
7★ | The power...of life. |
Awakening
6★ | Atone for your sins, and sacrifice yourself for the greater good. |
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7★ | Judge the guilty, and fill them with your light by any means necessary. |
Summon
5★ | Life is fleeting, but so is Death. |
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6★ | Life is fleeting, but so is Death. |
7★ | Life is fleeting, but so is Death. |
Trust Mastery
The knife of justice burns bright, judging the guilty. You have been judged to be innocent. |
User Review
- In-Depth Beryl Review by Memel0rd (brave-exvius.com, November 2018)
- In-Depth Beryl Review by Seven (brave-exvius.com, November 2018)
Notes
Gameplay
- Takes added damage boost from Beast Killer sources.
Trivia
- Beryl is a winner of the Fan Festa 2017 Unit Creation Contest.
- Tonberries are one of the recurring enemies in the Final Fantasy franchise, noted being highly powerful monsters fought in higher level dungeons and they are well known for their signature skills such as Knife and Karma (also known as Everyone's Grudge), and they have high resilience to specific types of damage.
- Knife may either do extremely lethal damage or can kill their targets instantly.
- Karma/Everyone's Grudge deals damage to their targets depending on the number of monsters (or Tonberries) slain. It is widely used as a counterattack and their effect varies per game.