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For other uses, see Behemoth (disambiguation).
Behemoth
Behemoth
Race Beast
No. 125

A hulking beast with two majestic curved horns adorning its head and fish-like fins on its back. A fearsome presence since primeval times, it appears in legends, where it was said to have bared its teeth against a deity of light. Possessed of such unspeakable powers that adventurers have been named saviors of their nations for felling a single behemoth, it is a foe best taken on by only the mightiest of heroes.

Statistics[]

Stats[]

Story
Location Lv HP MP Exp Gil
Zoldaad Imperial Capital:
Zoldaad Arena - Raging Beasts
Boss Battle
56 180,000 300 5,100 300
Colosseum
Location Lv HP MP Exp Gil
Advanced C-4
Boss Battle
60 41,266 156 - -
Events
Location Lv HP MP Exp Gil
The Floating Continent: ADV
Boss Battle
30 30,000 60 1,800 180
The Floating Continent: PRO 40 60,000 55 1,200 120
The Floating Continent: ELT 70 180,000 200 2,600 260
WOTV FFBE Equipment Enhancement Event 90 4,000,000 50,000

Resistance {{#tip-info: Sometimes identical monsters in different locations don't share the same resistances. Please add additional infobox when you encounter one.}}[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

The Floating Continent - ADV, ELT[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - null

WOTV FFBE Equipment Enhancement Event[]

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
null null null null null null null null

Abilities[]

  • Charge - Physical damage to a unit. May be used up to 3 times in a turn.
  • Critical - Guaranteed critical physical damage to a unit. May be used up to 3 times in a turn.

Loot[]

Drops Steal
Fish Dragon Heart
Earth's Core
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