GL | JP |
Basch | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | ||||||
Role | |||||||
Categories | Physical Tank Magic Tank Breaker FFXII The Rebellion The Gathering Royal Arms Elite Soldiers | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFXII | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 830, 831, 1125 | ||||||
TMR | Zodiac EscutcheonZodiac Escutcheon
| ||||||
STMR | Unquestionable LoyaltyUnquestionable Loyalty
|
The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch had the King's full confidence and was held in high regard by the people of Dalmasca until the Archadian Empire invaded and hatched its plot to frame him for the assassination of his own liege. Although false reports claimed that Basch was executed for this crime, he was in fact kept in solitary confinement somewhere in the Nalbina Dungeons. This is where he eventually meets an imprisoned Vaan and his friends, which he then joins in order to escape his shackles.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2880 900 + 450 |
124 150 + 75 |
101 65 + 32 |
116 65 + 32 |
83 65 + 32 |
107 65 + 32 |
2 | 5 | 6 |
6 | 3745 900 + 450 |
162 150 + 75 |
132 65 + 32 |
151 65 + 32 |
108 65 + 32 |
140 65 + 32 |
2 | 6 | 6 |
7 | 4884 900 + 450 |
210 150 + 75 |
171 65 + 32 |
205 65 + 32 |
140 65 + 32 |
200 65 + 32 |
2 | 6 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | - |
6 | 4 | - |
7 | 4 | - |
Equipment with Exclusive Effects[]
Icon | Name | Type | Effect | |||
---|---|---|---|---|---|---|
Judge Magister Cloak | Accessory | HP+10%, DEF+35 Effect: Vortex of JudgmentVortex of Judgment
|
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 1 | Commander's Orders | Increase DEF and SPR (70%) for 5 turns to all allies | 80 | ||
5 | 12 | Arms Eraser | Decrease ATK and MAG (45%) for 3 turns to all enemies | 48 | ||
5 | 38 | Armor Eraser | Decrease DEF and SPR (45%) for 3 turns to all enemies | 48 | ||
5 | 62 | Confusing Lament Awk+2 | Physical damage (3x) with DEF scaling to one enemy Decrease MAG (65%) for 5 turns to one enemy |
22 | ||
5 | 80 | Inescapable Disaster | Physical damage (3x) to one enemy Decrease SPR (50%) for 5 turns to one enemy |
22 | ||
6 | 1 | Fulminating Darkness Awk+2 | Physical damage (3x) with DEF scaling to one enemy Decrease ATK (65%) for 5 turns to one enemy |
22 | ||
6 | 23 | Ruin Impendent | Physical damage (3x) to one enemy Decrease DEF (50%) for 5 turns to one enemy |
22 | ||
6 | 91 | Twilight Guard Awk+2 | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (130%) for 3 turns to caster Increase resistance to SPR break (100%) for 3 turns to caster |
36 | ||
6 | 100 | Dawn Guard Awk+2 | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase DEF (130%) for 3 turns to caster Increase resistance to DEF break (100%) for 3 turns to caster |
36 | ||
7 | 105 | Weight of the World | Cast 2 times: Confusing Lament, Confusing Lament+1, Confusing Lament+2, Fulminating Darkness, Fulminating Darkness+1, Fulminating Darkness+2, Inescapable Disaster, Ruin Impendent | |||
7 | 105 | Unbreakable Vow | Auto-revive (80% HP) for 3 turns to caster Increase LB gauge (5) to all allies, except caster |
15 | ||
7 | 110 | Bell of a New Dawn Awk+2 | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 4 turns to caster Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy Grant HP barrier (3000) for 4 turns to caster |
99 | ||
7 | 110 | Chastising Spirit | Increase DEF and SPR (120%) for 3 turns to all allies Heal (1000 HP, 4.1x) to all allies |
15 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 1 | Undead Killer | Increase physical damage against reapers (50%) | |||
5 | 25 | DEF +30% | Increase DEF (30%) | |||
5 | 49 | Loyal Spirit Awk+2 | Increase HP (40%) Increase DEF and SPR (40%) when equipped with a light shield Increase DEF and SPR (40%) when equipped with a heavy shield Increase DEF and SPR (40%) when equipped with a robe Increase resistance to charm (100%) | |||
6 | 11 | SPR +30% | Increase SPR (30%) | |||
6 | 35 | HP +20% | Increase HP (20%) | |||
6 | 48 | Auto-Refresh | Recover MP (5%) per turn | |||
6 | 59 | Spirit of the Fighter | Chance to counter physical attacks (30%) with Spirit of the Fighter (max 2/turn) | |||
6 | 76 | Undying Fighter | Chance to counter magic attacks (30%) with Undying Fighter (max 1/turn) | |||
7 | 101 | Apocalypse Shield | [Requirement: TMR or STMR equipped] Increase DEF and SPR (30%) Increase lightning resistance (50%) Increase LB gauge (2) per turn | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | For Dalmasca | Increase HP (30%) Increase DEF (20%) when equipped with a heavy armor Increase SPR (20%) when equipped with a light armor Auto-cast Protect (Basch) at the start of a battle, upon revival, or after brave shift Auto-cast Protect (Basch) at the start of a battle, upon revival, or after brave shift | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Spirit of the Fighter |
Spirit of the Fighter | Heal (400 HP, 16x) to caster | ||||
Activated by Undying Fighter |
Undying Fighter | Recover MP (50) to caster | ||||
Activated by For Dalmasca |
Protect (Basch) | Increase DEF (80%) for infinite turns to one ally | ||||
Activated by For Dalmasca |
Protect (Basch) | Increase SPR (80%) for infinite turns to one ally |
Limit Burst[]
Awakenable Abilities[]
Ability Awakening[]
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil |
---|---|---|---|---|---|---|---|---|---|---|
Dawn Guard | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 36 | |||||||
Dawn Guard Awk+1 | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase DEF (100%) for 3 turns to caster |
- | 36 | Guard | 20 | 15 | 10 | 4 | - | 750,000 |
Dawn Guard Awk+2 | Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase DEF (130%) for 3 turns to caster Increase resistance to DEF break (100%) for 3 turns to caster |
- | 36 | Guard | 30 | 23 | 15 | 8 | 2 | 750,000 |
Twilight Guard | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster | - | 36 | |||||||
Twilight Guard Awk+1 | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (100%) for 3 turns to caster |
- | 36 | Guard | 20 | 15 | 10 | 4 | - | 750,000 |
Twilight Guard Awk+2 | Chance to protect all allies from magic damage (75%) with damage mitigation (50-70%) for 3 turns to caster Increase SPR (130%) for 3 turns to caster Increase resistance to SPR break (100%) for 3 turns to caster |
- | 36 | Guard | 30 | 23 | 15 | 8 | 2 | 750,000 |
Confusing Lament | Physical damage (3x) to one enemy Decrease MAG (50%) for 5 turns to one enemy |
1 | 22 | |||||||
Confusing Lament Awk+1 | Physical damage (3x) with DEF scaling to one enemy Decrease MAG (55%) for 5 turns to one enemy |
1 | 22 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Confusing Lament Awk+2 | Physical damage (3x) with DEF scaling to one enemy Decrease MAG (65%) for 5 turns to one enemy |
1 | 22 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Fulminating Darkness | Physical damage (3x) to one enemy Decrease ATK (50%) for 5 turns to one enemy |
1 | 22 | |||||||
Fulminating Darkness Awk+1 | Physical damage (3x) with DEF scaling to one enemy Decrease ATK (55%) for 5 turns to one enemy |
1 | 22 | Black | 15 | 8 | 5 | 1 | - | 250,000 |
Fulminating Darkness Awk+2 | Physical damage (3x) with DEF scaling to one enemy Decrease ATK (65%) for 5 turns to one enemy |
1 | 22 | Black | 23 | 12 | 8 | 2 | 1 | 250,000 |
Loyal Spirit | Increase HP (20%) Increase DEF and SPR (20%) when equipped with a light shield Increase DEF and SPR (20%) when equipped with a heavy shield |
- | - | |||||||
Loyal Spirit Awk+1 | Increase HP (30%) Increase DEF and SPR (20%) when equipped with a light shield Increase DEF and SPR (20%) when equipped with a heavy shield Increase DEF and SPR (20%) when equipped with a robe |
- | - | Tech | 15 | 10 | 8 | 2 | 1 | 500,000 |
Loyal Spirit Awk+2 | Increase HP (40%) Increase DEF and SPR (40%) when equipped with a light shield Increase DEF and SPR (40%) when equipped with a heavy shield Increase DEF and SPR (40%) when equipped with a robe Increase resistance to charm (100%) |
- | - | Tech | 23 | 15 | 12 | 4 | 2 | 500,000 |
Bell of a New Dawn | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 3 turns to caster Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to one enemy |
- | 99 | |||||||
Bell of a New Dawn Awk+1 | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 3 turns to caster Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to one enemy |
- | 99 | Black | 15 | 10 | 8 | 2 | 1 | 500,000 |
Bell of a New Dawn Awk+2 | [6 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (150%) for 4 turns to caster Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy Grant HP barrier (3000) for 4 turns to caster |
- | 99 | Black | 23 | 15 | 12 | 4 | 2 | 500,000 |
Awakening Materials[]
6 | 7 |
---|---|
Rainbow Bloom (20) Calamity Gem (10) Fairies' Writ (10) Calamity Writ (5) Divine Crystal (5) 4,000 |
Basch's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch had the King's full confidence and was held in high regard by the people of Dalmasca until the Archadian Empire invaded and hatched its plot to frame him for the assassination of his own liege. Although false reports claimed that Basch was executed for this crime, he was in fact kept in solitary confinement somewhere in the Nalbina Dungeons. This is where he eventually meets an imprisoned Vaan and his friends, which he then joins in order to escape his shackles. |
---|---|
6★ | The former captain of the Kingdom of Dalmasca's forces who appears in tales of the distant world known as Ivalice. Basch is originally from the Republic of Landis, but left for Dalmasca once the Archadian Empire had taken control over his home. However, eventually the Archadian Empire invaded his newly adopted country as well, and he was framed for the assassination of the King of Dalmasca. Swearing to protect his home this time around, he endured many moons of torturous solitary confinement until he was set free and committed himself to supporting Ashe with the restoration of Dalmasca. |
7★ | A former captain of the Knights of Dalmasca, who appears in the tales of a distant world known as Ivalice. Framed for the murder of his king, he is confined to Nalbina Fortress. There, he meets Vaan, Balthier, and their friends, with whom he bands together to escape captivity. Once free, he learns that Amalia, the leader of the Resistance, has been taken prisoner by the Empire. He confirms that Amalia is in fact Ashe, Princess of Dalmasca, and begins preparations to rescue her. |
Fusion[]
5★ | The people may hate me, but that does not free me of my charge. |
---|---|
6★ | Come with me! I will cut you a path. |
7★ | Can we truly atone for anything through death? No, we must live and reclaim our honor. |
Awakening[]
5★ | <blank> |
---|---|
6★ | If I could protect but one person from war's horror, then I would bear any shame proudly. |
7★ | This stain is mine to bear. But I will bear it willingly, knowing that I did all that I could...for hope. |
Summon[]
5★ | I died once already. I will be your shield. Use me as you wish. |
---|---|
6★ | Where is this? Is her highness here as well? |
7★ | You would struggle against this harsh reality of ours? Then my blade is yours. |
Trust Mastery[]
You are truly a trustworthy person. I hope to continue our adventure together. |