Assassin Shadow | |||||||
---|---|---|---|---|---|---|---|
| |||||||
Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() | ||||||
Chain Family | Stardust Ray | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFVI | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1529, 1530, 1531, 2165 | ||||||
TMR | Heartless AssassinHeartless Assassin
| ||||||
STMR | KagenuiKagenui
|
Assassin Shadow | |||||||
---|---|---|---|---|---|---|---|
| |||||||
Rarity | ![]() ![]() | ||||||
Role | ![]() | ||||||
Chain Family | Aureole Ray Stardust Ray | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | No | ||||||
Series | FFVI | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 2165 | ||||||
TMR | Heartless AssassinHeartless Assassin
| ||||||
STMR | KagenuiKagenui
|
A lethal assassin from a tale of espers and humans, told in a distant world—his face and true identity cloaked in darkness. So cold that it is said he would kill even his best friend for a price, he counts his loyal canine partner Interceptor as his only true friend. He joins Locke and his companions for a time, only to disappear as soon as his debt is paid. Showing little attachment to the world of the living, he seems somehow to be always searching for a place to die.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2860 300 + 150 |
126 50 + 25 |
123 20 + 10 |
114 20 + 10 |
109 20 + 10 |
109 20 + 10 |
4 | 3 ![]() |
6 |
6![]() |
3718 450 + 225 |
163 75 + 37 |
159 30 + 15 |
148 30 + 15 |
141 30 + 15 |
141 30 + 15 |
4 | 3 ![]() |
6 |
7![]() |
4833 600 + 300 |
211 100 + 50 |
206 50 + 25 |
192 50 + 25 |
183 50 + 25 |
183 50 + 25 |
4 | 3 ![]() |
6 |
![]() |
4833 600 + 300 |
211 100 + 50 |
223 50 + 25 |
192 50 + 25 |
183 50 + 25 |
184 50 + 25 |
4 | 3 ![]() |
6 |
![]() |
5461 600 + 300 |
238 100 + 50 |
252 50 + 25 |
217 50 + 25 |
207 50 + 25 |
208 50 + 25 |
4 | 3 ![]() |
6 |
![]() |
5944 600 + 300 |
259 100 + 50 |
274 50 + 25 |
236 50 + 25 |
225 50 + 25 |
226 50 + 25 |
4 | 3 ![]() |
6 |
![]() |
6282 600 + 300 |
274 100 + 50 |
290 50 + 25 |
249 50 + 25 |
238 50 + 25 |
239 50 + 25 |
4 | 3 ![]() |
6 |
Brave Shift Availability
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
![]() ![]() ![]() ![]() ![]() | ||
Armors | ||
![]() ![]() ![]() ![]() ![]() | ||
Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
7![]() |
4 | ![]() |
![]() |
4 | ![]() |
Exclusive Equipment
Icon | Name | Type | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Memento Ring | Accessory | Resistance: Petrify (Null) Effect: Indelible MemoriesIndelible Memories
Exclusive: Shadow, Assassin Shadow, Relm | ||||||
![]() |
Memento Ring+ | Accessory | Resistance: Petrify (Null), Death (Null) Effect: Indelible Memories+Indelible Memories+
Exclusive: Shadow, Assassin Shadow, Relm |
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
![]() |
4237 600 + 300 |
213 100 + 50 |
241 50 + 25 |
151 50 + 25 |
142 50 + 25 |
174 50 + 25 |
3 | 4 ![]() |
6 |
![]() |
4865 600 + 300 |
240 100 + 50 |
270 50 + 25 |
176 50 + 25 |
166 50 + 25 |
198 50 + 25 |
3 | 4 ![]() |
6 |
![]() |
5348 600 + 300 |
261 100 + 50 |
292 50 + 25 |
195 50 + 25 |
184 50 + 25 |
216 50 + 25 |
3 | 4 ![]() |
6 |
![]() |
5686 600 + 300 |
276 100 + 50 |
308 50 + 25 |
208 50 + 25 |
197 50 + 25 |
229 50 + 25 |
3 | 4 ![]() |
6 |
Brave Shift Availability
- Available from turn 1
- Duration: Infinite turns
- Cooldown to Normal: 1 turn
- Cooldown to Brave Shift: 2 turns
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
![]() ![]() ![]() ![]() ![]() | ||
Armors | ||
![]() ![]() ![]() ![]() ![]() | ||
Rarity | Ability Slots | Affinity |
![]() |
4 | ![]() |
Innate Abilities
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
![]() |
120 | ![]() |
Smoky Mist | [2 uses per battle] Decrease physical accuracy (25%) for 4 turns to one enemy |
- | 120 |
![]() |
120 | ![]() |
Submerged in Shadow | Increase physical accuracy (50%) for 4 turns to caster Decrease katana resistance (15%) for 4 turns to one enemy |
- | 99 |
![]() |
120 | ![]() |
Jamming Blade Lv.5 | Physical damage (51x) to one enemy Decrease ATK/DEF/MAG/SPR (80%) for 4 turns to one enemy ![]() |
10 | 80 |
![]() |
120 | ![]() |
Triple Stealth Attack | Cast 3 times: Any of Assassin Shadow's skills, except Hide, Smoke, Throw | - | 0 |
![]() |
120 | ![]() |
Shadow Stab Lv.5 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 46 |
5![]() |
1 | ![]() |
Lingering Assassin's Blade | Physical damage (8.6x) to one enemy Physical damage (5x) per turn for 4 turns to one enemy ![]() |
62 | |
5![]() |
16 | ![]() |
Finessed Blade | Physical damage (3.5x) to one enemy Increase LB gauge (3-4) to caster |
26 | |
5![]() |
16 | ![]() |
Hide | Remove caster from battle for 1 turn | - | 40 |
5![]() |
28 | ![]() |
Paralyze Bind | Physical damage (2.6x) to all enemies Inflict paralyze (100%) to all enemies |
24 | |
5![]() |
50 | ![]() |
Smoke | Escape battle | - | 4 |
5![]() |
50 | ![]() |
Illusion Manoeuvre | Increase chance of being targeted (100%) for 4 turns to caster Negate 3 physical attacks for 4 turns to caster |
- | 28 |
5![]() |
80 | ![]() |
Whirling Assassin's Blade | Physical damage (5x) to one enemy Increase physical damage against humans (50%) for 5 turns to caster ![]() |
36 | |
5![]() |
80 | ![]() |
Throw | Allow use of throwable items | - | 6 |
6![]() |
20 | ![]() |
Gnawing Slash | Physical damage (3.2x) to one enemy Decrease DEF (60%) for 4 turns to one enemy |
30 | |
6![]() |
40 | ![]() |
Chaotic Twin Blades | Physical damage combo (2 times, 3.5x each, 7x total) to all enemies | 46 | |
6![]() |
75 | ![]() |
Beheading Blade | Inflict death (50%) or deal physical damage (5x) to one enemy | 52 | |
6![]() |
75 | ![]() |
Secret Art of Darkness | Decrease dark resistance (110%) for 4 turns to all enemies Physical damage (7x) to all enemies Add dark element to physical attacks for 5 turns to caster ![]() |
44 | |
6![]() |
75 | ![]() |
Secret Art of Wind | Decrease wind resistance (110%) for 4 turns to all enemies Physical damage (7x) to all enemies Add wind element to physical attacks for 5 turns to caster ![]() |
44 | |
6![]() |
100 | ![]() |
Double Assassin's Blade | Cast 2 times: Any of Assassin Shadow's skills, except Hide, Smoke, Throw | - | 0 |
7![]() |
105 | ![]() |
Storm Dart | Decrease wind resistance (120%) for 5 turns to one enemy Wind physical damage (40x) to one enemy ![]() |
64 | |
7![]() |
105 | ![]() |
Shadow Dart | Decrease dark resistance (120%) for 5 turns to one enemy Dark physical damage (12x) to one enemy ![]() |
64 | |
7![]() |
105 | ![]() |
Takedown | [2 turns cooldown, available on turn 2] Decrease DEF (84%) for 2 turns to one enemy Physical damage (47x) to one enemy Enable skill for 3 turns to caster: Wild Fang ![]() |
80 | |
7![]() |
110 | ![]() |
Concealing Shadow | Inflict paralyze (80%) to all enemies Negate 2 physical attack for 2 turns to all allies Increase LB gauge (5) to all allies |
- | 68 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
![]() |
120 | ![]() |
Ultimate Assassin's Blade Lv.5 | Increase modifier (20x): Shadow Dart, Storm Dart, Wild Fang | ||
![]() |
120 | ![]() |
Creeping Assassin | Increase physical damage against humans (100%) | ||
5![]() |
1 | ![]() |
Assassin in Black | Increase ATK (30%) Increase physical evasion (20%) | ||
5![]() |
1 | ![]() |
Dark Shadow | Increase HP/ATK/DEF (20%) Increase wind resistance (20%) Increase modifier (1x): Takedown (FFVI), Wild Fang Increase modifier (2x): Shadow Dart, Storm Dart | ||
5![]() |
80 | ![]() |
Abandoned Past | Increase HP/MP (20%) Recover MP (7%) per turn Increase LB gauge (3) per turn | ||
6![]() |
1 | ![]() |
Partner - Interceptor | Increase ATK/DEF (20%) Increase physical damage against humans (50%) Increase LB gauge fill rate (100%) | ||
6![]() |
50 | ![]() |
Unmatched, Unshaken | Increase ATK/SPR (20%) Increase resistance to poison, blind, and petrify (100%) | ||
6![]() |
100 | ![]() |
Walking a Path of Carnage | Increase ATK (30%) Increase equipment ATK (50%) when dual wielding Enable dual wielding of one-handed weapons | ||
6![]() |
100 | ![]() |
Dual Blade Mastery | Increase chain modifier cap (200%) when dual wielding | ||
7![]() |
101 | ![]() |
Nightmares of a Certain Man | [Requirement: TMR or STMR equipped] Increase ATK (30%) Increase LB damage (30%) Increase physical evasion (20%) | ||
7![]() |
110 | ![]() |
Searching for His Deathbed | Increase MP/DEF/SPR (20%) Increase equipment ATK (80%) when dual wielding Increase wind and dark resistance (30%) Increase modifier (20x): Wild Fang Increase modifier (30x): Shadow Dart | ||
7![]() |
115 | ![]() |
ATK +20% | Increase ATK (20%) | ||
7![]() |
120 | ![]() |
Memento Ring | Increase HP (20%) and ATK (40%) Increase modifier (3x): Shadow Dart, Storm Dart, Takedown (FFVI) Upgrade LB for 4 turns when HP drops below 21% | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Takedown (FFVI) |
Wild Fang | Physical damage (13x) with consecutive increase (2 times, 8x each, 29x max) to one enemy![]() |
62 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Shadow Fang | Base Lv 1 |
Physical damage (22.1x) to one enemy Increase ATK (150%) for 5 turns to caster |
10 | 24 ![]() |
Max Lv 20 |
Physical damage (24x) to one enemy Increase ATK (150%) for 5 turns to caster | ||||
6![]() |
Shadow Fang | Base Lv 1 |
Physical damage (24.6x) to one enemy Increase ATK (175%) for 5 turns to caster |
10 | 29 ![]() |
Max Lv 25 |
Physical damage (27x) to one enemy Increase ATK (175%) for 5 turns to caster | ||||
7![]() |
Shadow Fang | Base Lv 1 |
Physical damage (27.1x) to one enemy Increase ATK (200%) for 5 turns to caster |
10 | 34 ![]() |
Max Lv 30 |
Physical damage (30x) to one enemy Increase ATK (200%) for 5 turns to caster | ||||
![]() |
Shadow Fang | Base Lv 1 |
Physical damage (27.1x) to one enemy Increase ATK (200%) for 5 turns to caster |
10 | 34 ![]() |
Max Lv 30 |
Physical damage (30x) to one enemy Increase ATK (200%) for 5 turns to caster | ||||
- | Shadow Fang (Upgraded) | Base Lv 1 |
Physical damage (42.1x) to one enemy Increase ATK (200%) for 5 turns to caster Increase physical damage against humans (50%) for 4 turns to caster |
10 | 34 ![]() |
Max Lv 30 |
Physical damage (45x) to one enemy Increase ATK (200%) for 5 turns to caster Increase physical damage against humans (50%) for 4 turns to caster |
Special
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
![]() |
120 | ![]() |
Shadow Stab Lv.5 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 46 |
![]() |
120 | ![]() |
Triple Stealth Attack | Cast 3 times: Any of Assassin Shadow's skills, except Hide, Smoke, Throw | - | 0 |
![]() |
120 | ![]() |
Dancing Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (75x) to all enemies ![]() |
46 | |
![]() |
120 | ![]() |
Diamond Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (90x) to one enemy ![]() |
10 | 46 |
![]() |
120 | ![]() |
Shadowstep Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (65x) to all enemies Increase ATK (300%) for 4 turns to caster ![]() |
62 | |
![]() |
120 | ![]() |
Tempering Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (80x) to one enemy Increase ATK (300%) for 4 turns to caster ![]() |
10 | 62 |
![]() |
120 | ![]() |
Chaotic Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (75x) to all enemies ![]() |
46 | |
![]() |
120 | ![]() |
Mighty Shuriken | [2 uses per battle, unique selection on multicast] Physical damage (90x) to one enemy ![]() |
10 | 46 |
![]() |
120 | ![]() |
Enticing Blade Lv.5 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (50%) for 4 turns to caster |
- | 80 |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
![]() |
120 | ![]() |
A Name Left Behind | [Requirement: TMR or STMR equipped] Increase physical damage against humans (50%) | ||
![]() |
120 | ![]() |
MP +20% | Increase MP (20%) | ||
![]() |
120 | ![]() |
Carnage Blade | Enable dual wielding of one-handed weapons Increase equipment ATK (150%) when dual wielding | ||
![]() |
120 | ![]() |
Inescapable Sin | Increase ATK (210%) and SPR/MP (30%) | ||
![]() |
120 | ![]() |
Life Without Attachment | Recover MP (7%) per turn | ||
![]() |
120 | ![]() |
Life in Darkness | Increase wind and dark resistance (50%) Increase resistance to poison, blind, and petrify (100%) | ||
![]() |
120 | ![]() |
Assassin's Step Lv.5 | Increase physical evasion (70%) | ||
![]() |
120 | ![]() |
Creeping Assassin | Increase physical damage against humans (100%) | ||
![]() |
120 | ![]() |
Dual Blade Mastery | Increase chain modifier cap (200%) when dual wielding |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
![]() |
Surprise Shuriken Strike | Base Lv 1 |
Dark physical damage (71x) to one enemy Increase physical damage against humans (100%) for 4 turns to caster |
1 | 34 ![]() |
Max Lv 30 |
Dark physical damage (100x) to one enemy Increase physical damage against humans (100%) for 4 turns to caster |
Awakenable Abilities
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Shadow Stab Lv.1 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 96 | ![]() | |||||
Shadow Stab Lv.2 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 78 | Violet | 15 | 8 | - | - | ![]() |
Shadow Stab Lv.3 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 64 | Violet | 20 | 15 | - | 10 | ![]() |
Shadow Stab Lv.4 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 56 | Violet | 35 | 22 | 3 | 15 | ![]() |
Shadow Stab Lv.5 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 46 | Violet | 75 | 37 | 5 | 20 | ![]() |
Jamming Blade Lv.1 | Physical damage (32x) to one enemy Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy ![]() |
10 | 80 | ||||||
Jamming Blade Lv.2 | Physical damage (38x) to one enemy Decrease ATK/DEF/MAG/SPR (70%) for 4 turns to one enemy ![]() |
10 | 80 | White | 15 | 8 | - | - | ![]() |
Jamming Blade Lv.3 | Physical damage (44x) to one enemy Decrease ATK/DEF/MAG/SPR (75%) for 4 turns to one enemy ![]() |
10 | 80 | White | 20 | 15 | - | 10 | ![]() |
Jamming Blade Lv.4 | Physical damage (49x) to one enemy Decrease ATK/DEF/MAG/SPR (75%) for 4 turns to one enemy ![]() |
10 | 80 | White | 35 | 22 | 3 | 15 | ![]() |
Jamming Blade Lv.5 | Physical damage (51x) to one enemy Decrease ATK/DEF/MAG/SPR (80%) for 4 turns to one enemy ![]() |
10 | 80 | White | 75 | 37 | 5 | 20 | ![]() |
Ultimate Assassin's Blade Lv.1 | Increase modifier (5x): Shadow Dart, Storm Dart, Wild Fang | - | - | ||||||
Ultimate Assassin's Blade Lv.2 | Increase modifier (8x): Shadow Dart, Storm Dart, Wild Fang | - | - | Violet | 15 | 8 | - | - | ![]() |
Ultimate Assassin's Blade Lv.3 | Increase modifier (12x): Shadow Dart, Storm Dart, Wild Fang | - | - | Violet | 20 | 15 | - | 10 | ![]() |
Ultimate Assassin's Blade Lv.4 | Increase modifier (15x): Shadow Dart, Storm Dart, Wild Fang | - | - | Violet | 35 | 22 | 3 | 15 | ![]() |
Ultimate Assassin's Blade Lv.5 | Increase modifier (20x): Shadow Dart, Storm Dart, Wild Fang | - | - | Violet | 75 | 37 | 5 | 20 | ![]() |
Brave Abilities
Name | Effect | Hits | MP | Type | T1 | T2 | T3 | Brave Insignia | Gil |
---|---|---|---|---|---|---|---|---|---|
Shadow Stab Lv.1 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 96 | ![]() | |||||
Shadow Stab Lv.2 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 78 | Violet | 15 | 8 | - | - | ![]() |
Shadow Stab Lv.3 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 64 | Violet | 20 | 15 | - | 10 | ![]() |
Shadow Stab Lv.4 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 56 | Violet | 35 | 22 | 3 | 15 | ![]() |
Shadow Stab Lv.5 | Physical damage (1x) with increased break damage (500%) for a katana to one enemy | 1 | 46 | Violet | 75 | 37 | 5 | 20 | ![]() |
Enticing Blade Lv.1 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (10%) for 4 turns to caster |
- | 80 | ||||||
Enticing Blade Lv.2 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (20%) for 4 turns to caster |
- | 80 | Blue | 15 | 8 | - | - | ![]() |
Enticing Blade Lv.3 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (30%) for 4 turns to caster |
- | 80 | Blue | 20 | 15 | - | 10 | ![]() |
Enticing Blade Lv.4 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (40%) for 4 turns to caster |
- | 80 | Blue | 35 | 22 | 3 | 15 | ![]() |
Enticing Blade Lv.5 | Increase chance of being targeted (100%) for 4 turns to caster Mitigate magic damage taken against humans (50%) for 4 turns to caster |
- | 80 | Blue | 75 | 37 | 5 | 20 | ![]() |
Assassin's Step Lv.1 | Increase physical evasion (30%) | - | - | ||||||
Assassin's Step Lv.2 | Increase physical evasion (40%) | - | - | Green | 15 | 8 | - | - | ![]() |
Assassin's Step Lv.3 | Increase physical evasion (50%) | - | - | Green | 20 | 15 | - | 10 | ![]() |
Assassin's Step Lv.4 | Increase physical evasion (60%) | - | - | Green | 35 | 22 | 3 | 15 | ![]() |
Assassin's Step Lv.5 | Increase physical evasion (70%) | - | - | Green | 75 | 37 | 5 | 20 | ![]() |
Awakening Materials
6★ | 7★ |
---|---|
![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
NV | EX+1 |
---|---|
![]() ![]() ![]() |
![]() ![]() ![]() |
EX+2 | EX+3 |
![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
Sprites
5![]() |
6![]() |
7![]() |
![]() |
![]() |
---|---|---|---|---|
Quotes
Background Story
5 | A lethal assassin from a tale of espers and humans, told in a distant world—his face and true identity cloaked in darkness. So cold that it is said he would kill even his best friend for a price, he counts his loyal canine partner Interceptor as his only true friend. He joins Locke and his companions for a time, only to disappear as soon as his debt is paid. Showing little attachment to the world of the living, he seems somehow to be always searching for a place to die. |
---|---|
6 | A lethal assassin from a tale of espers and humans, told in a distant world. Once a famed train robber, he lost the will to live after leaving his wounded friend and cohort Baram to die after their greatest heist. Wandering the realm in search of a place to die, his repeated meetings and partings with Locke and his friends rekindle in the depths of his heart the faintest feelings of friendship. In truth, he is father to Relm of Thamasa Village, a secret he takes to his grave. |
7 | A lethal assassin from a tale of espers and humans, told in a distant world. Even willing to betray his own allies for the right price, very few have seen his unmasked face. Having committed several train heists in the past, he left behind his fatally wounded partner Baram to die, experiencing horrible nightmares every night from then on as a result. It is said that after the end of the world, he lived only to fight in the Coliseum, almost as if he were seeking his own death. |
NV | A lethal assassin from a tale of espers and humans, told in a distant world. Even willing to betray his own allies for the right price, very few have seen his unmasked face. Having committed several train heists in the past, he left behind his fatally wounded partner Baram to die, experiencing horrible nightmares every night from then on as a result. It is said that after the end of the world, he lived only to fight in the Coliseum, almost as if he were seeking his own death. |
Fusion
5 | I may leave you at any time. But until then, you'll get your money's worth. |
---|---|
6 | I suppose I can stay a bit longer. I'm not leaving this world behind until I've been paid my due. |
7 | There is nothing I can teach you. The answer is something you need to find for yourself. |
NV | There is nothing I can teach you. The answer is something you need to find for yourself. |
Awakening
5 | <blank> |
---|---|
6 | Hmm... Let us see where this path of trials takes me. |
7 | Baram... It looks like I can finally stop running. |
NV | Baram... It looks like I can finally stop running. |
Summon
5 | The reaper is always one step behind me. I may bring misfortune to you... |
---|---|
6 | The reaper is always one step behind me. I may bring misfortune to you... |
7 | The reaper is always one step behind me. I may bring misfortune to you... |
NV | The reaper is always one step behind me. I may bring misfortune to you... |
Trust Mastery
To keep me at your side. I don't know what you're thinking, but...you clearly have unusual tastes. |
User Review
Notes
Gameplay
- Players can receive a free copy of this unit, alongside the necessary materials to obtain his TMR, STMR, and NV Awakening through the Final Fantasy VI event, Zozo.
- Shadow has a variation: Assassin Shadow.
- In the Japanese version, Assassin Shadow received his Ability Awakenings prior to the release of the Neo Vision era. This was not made available in the Global version prior to the release of the
era, thus all his fully awakened abilities and latent abilities were integrated with his
awakening in the Global version.
Trivia
- The item Memento Ring and its upgraded version has a great significance to both Shadow and Relm. It is one of their signature items, a reflection of their relationship with each other.