GL | JP |
Aldore King Rain | |||||||
---|---|---|---|---|---|---|---|
Rarity | 5 - 7 | ||||||
Role | |||||||
Chain Family | Stardust Ray | ||||||
Categories | Fire Attacker FFBE FFBE S2 The Rebellion Royal Arms The Guardians The Saviors | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | No | ||||||
CG LB | Yes | ||||||
Series | FFBE | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1559, 1560, 1561 | ||||||
TMR | King Rain's ArmorKing Rain's Armor
| ||||||
STMR | True Crimson SaberTrue Crimson Saber
|
Rain, after overcoming the repulsion of his blood, became the king of Aldore in order to save all of Paladia's people. While he constantly feels the heavy responsibility of his duties, he is supported by his reliable comrades, and does his best to rule. However, he is still not used to being called "King," feeling awkward when people do so.
Statistics[]
Stats []
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5 | 2854 900 + 450 |
144 150 + 75 |
123 65 + 32 |
115 65 + 32 |
93 65 + 32 |
112 65 + 32 |
2 | 5 | 6 |
6 | 3711 900 + 450 |
188 150 + 75 |
160 65 + 32 |
150 65 + 32 |
121 65 + 32 |
146 65 + 32 |
2 | 6 | 6 |
7 | 4825 900 + 450 |
245 150 + 75 |
209 65 + 32 |
195 65 + 32 |
158 65 + 32 |
190 65 + 32 |
2 | 6 | 6 |
Resistance []
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
- | - | - | - | - | - | - | - |
Equipment[]
Weapons | ||
---|---|---|
Armors | ||
Rarity | Ability Slots | Affinity |
5 | 4 | Lvl 6, Lvl 6 |
6 | 4 | Lvl 7, Lvl 7 |
7 | 4 | Lvl 8, Lvl 8 |
Innate Abilities[]
Special[]
Active | ||||||
---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP |
5 | 1 | Twin Saber | Physical damage combo (2 times, 1.6x each, 3.2x total) to one enemy | 27 | ||
5 | 1 | Extra Saber | [2 turns cooldown, available on turn 2] Physical damage (2x) with ignore DEF (50%) to one enemy Physical damage (6x) with ignore DEF (50%) to one enemy Increase LB gauge (30) to caster Stardust Ray |
120 | ||
5 | 21 | Nullifying Saber | Fixed attack with physical damage (1.8x) to all enemies Remove all status effects from all enemies |
25 | ||
5 | 45 | Aldore Leader | Increase ATK/DEF/MAG/SPR (250%) for 3 turns to all allies | 65 | ||
5 | 66 | True Undermine | Physical damage (70x) to one enemy Decrease ATK/DEF/MAG/SPR (85%) for 3 turns to one enemy |
46 | ||
5 | 80 | Force Saber | Physical damage (2.8x) to all enemies Restore HP (3000) and MP (100) to caster Enable skill for 2 turns to caster: Triple Saber Stardust Ray |
52 | ||
6 | 1 | Blaze Saber | Fire physical damage (3.5x) to one enemy Decrease fire resistance (80%) for 5 turns to one enemy Add fire element to physical attacks for 5 turns to caster Stardust Ray |
48 | ||
6 | 35 | Earth Saber | Earth physical damage (3.5x) to one enemy Decrease earth resistance (80%) for 5 turns to one enemy Add earth element to physical attacks for 5 turns to caster Stardust Ray |
48 | ||
6 | 58 | Spark Saber | Lightning physical damage (3.5x) to one enemy Decrease lightning resistance (80%) for 5 turns to one enemy Add lightning element to physical attacks for 5 turns to caster Stardust Ray |
48 | ||
6 | 86 | Energy Wall - Rise | Grant HP barrier (3000) for 3 turns to all allies | 72 | ||
6 | 100 | Double Saber | Cast 2 times: Aldore Leader, Blaze Saber, Blood for Battle, Complete Awakening [Aldore King], Earth Saber, Energy Wall - Rise, Extra Saber, Force Saber, Grandshelt Saber, Healing Blood, King's Saber, Nullifying Saber, Royal Saber, Soul Blood, Spark Saber, True Undermine, Twin Saber | |||
7 | 105 | Grandshelt Saber | Physical damage (0.5x) with ignore DEF (50%) to one enemy Physical damage (3.25x) with consecutive increase (3 times, 1.25x each, 7x max) to all enemies Stardust Ray |
62 | ||
7 | 105 | Blood for Battle | Enable skill for 2 turns to caster: Triple Saber Increase ability modifier (1.5x) for 5 turns to caster (can't be dispelled): Blaze Saber, Earth Saber, Grandshelt Saber, King's Saber, Royal Saber, Spark Saber |
50 | ||
7 | 105 | Healing Blood | [3 turns cooldown, available on turn 1] Restore HP (5000) and MP (50) to all allies |
50 | ||
7 | 105 | Soul Blood | [4 turns cooldown, available on turn 1] Increase LB damage (220%) for 2 turns to caster (can't be dispelled) Increase LB gauge (100) to caster Mitigate physical damage taken (40%) for 1 turn to caster |
50 | ||
7 | 110 | Royal Saber | [3 turns cooldown, available on turn 3] Physical damage (2.5x) with ignore DEF (50%) to one enemy Physical damage (5x) with ignore DEF (50%) to one enemy Stardust Ray |
99 | ||
7 | 110 | King's Saber | [6 turns cooldown, available on turn 6] Physical damage (3x) with ignore DEF (50%) to all enemies Physical damage (6x) with ignore DEF (50%) to all enemies Stardust Ray |
115 | ||
7 | 110 | [[Complete Awakening [Aldore King]]] | [6 turns cooldown, available on turn 1] Decrease DEF (74%) for 4 turns to all enemies Increase ATK (250%) for 4 turns to caster Increase resistance to ATK break (100%) for 4 turns to caster Enable skill for 5 turns to caster: Triple Saber |
150 | ||
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5 | 1 | New King of Aldore | Increase ATK (50%) Increase fire resistance (50%) | |||
5 | 1 | Flaming Heart | Increase ATK and DEF (30%) Increase LB damage (50%) | |||
5 | 14 | Nation's Hopeful Leader | Increase HP (50%) Increase earth resistance (50%) | |||
5 | 69 | Will of Self-Control | Increase DEF (50%) Increase lightning resistance (50%) | |||
6 | 1 | Memories of Sacher | Increase DEF and SPR (30%) Increase resistance to blind, sleep, paralyze, confuse and petrify (100%) | |||
6 | 44 | [[Grandshelt Knight Sword Arts [Rain]]] | Increase ATK (50%) when equipped with a great sword Recover MP (7%) per turn | |||
6 | 50 | True Doublehand | Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon | |||
6 | 100 | Never-Setting Sun | Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | |||
7 | 101 | Raging Blood | [Requirement: TMR or STMR equipped] Auto-cast Raging Blood at the start of a battle, upon revival, or after brave shift Increase equipment ATK (50%) and physical accuracy (25%) when single wielding any weapon Upgrade LB | |||
7 | 115 | MP +20% | Increase MP (20%) | |||
7 | 120 | Great King of Aldore | Increase ATK and HP (40%) Increase equipment ATK (100%) and physical accuracy (25%) when single wielding any weapon | |||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Force Saber, Raging Blood, Blood for Battle, Complete Awakening [Aldore King] |
Triple Saber | Cast 3 times: Twin Saber, Nullifying Saber, Aldore Leader, True Undermine, Force Saber, Blaze Saber, Earth Saber, Spark Saber, Energy Wall - Rise, Grandshelt Saber, Royal Saber, King's Saber, Complete Awakening [Aldore King], Blood for Battle, Healing Blood, Soul Blood, Extra Saber | ||||
Activated by Raging Blood |
Raging Blood | Enable skill for 1 turn to caster: Triple Saber Increase ability modifier (4x) for 1 turn to caster (can't be dispelled): Blaze Saber, Earth Saber, Grandshelt Saber, Spark Saber |
Leader Skill[]
Min rarity | Icon | Name | Effect | ||
---|---|---|---|---|---|
7 | Victorious Royal Arms | [Requirement: Set as party leader] Increase ATK and MAG (100%) to all Royal Arms allies |
Limit Burst[]
Awakening Materials[]
6 | 7 |
---|---|
Fairies' Writ (20) Prismatic Horn (10) Calamity Gem (10) Rainbow Bloom (5) Divine Crystal (5) 4,000 |
Aldore King Rain's Prism 3,000,000 |
Sprites[]
5 | 6 | 7 |
---|---|---|
Quotes[]
Background Story[]
5★ | Rain, after overcoming the repulsion of his blood, became the king of Aldore in order to save all of Paladia's people. While he constantly feels the heavy responsibility of his duties, he is supported by his reliable comrades, and does his best to rule. However, he is still not used to being called "King," feeling awkward when people do so. |
---|---|
6★ | Rain started cooking as a way to unwind in between handling busy political affairs, with the intention of improving on the soup that received terrible reviews from Sol. He learned how to choose ingredients from the military's head chef, and secretly travels to restaurants famous for soup. His cooking ability has improved greatly, but when he asked Sakura to taste it, she adamantly refused. |
7★ | One of Rain's concerns since becoming king is his retainers' advice to marry soon. They are introducing various eligible brides-to-be in order to speed along the birth of an heir, but Rain currently has no interest in marriage, telling his retainers that he will consider it after Lasswell has settled down. |
Fusion[]
5★ | There are things I can't do alone. But those kinds of things I can do with everyone else. |
---|---|
6★ | I don't want anyone else to be sacrificed for my sake. That's why I need to get stronger. |
7★ | With this power, I could save both one life and a hundred... No, I can save everyone. |
Awakening[]
5★ | <blank> |
---|---|
6★ | I feel like greater responsibility has let me see things more clearly than before. |
7★ | I'll never betray anyone ever again. I'll prove it with my actions, as the king of Aldore. |
User Review[]
Notes[]
Gameplay
- Available as a Guest Unit in the Story Event, Running Through Daybreak.
- Players can test out his abilities as a Guest Unit during his Unit Intro Quest from 11/7 to 11/20 PST.
- Rain has several variants: Demon Rain, Vagrant Knight Rain, Awakened Rain, Hyoh, Chocobo Rain, Aldore King Rain, Infernal Fire Rain, Rain -Neo Vision-, Rain & Fina, Rain -FFI Form-, Rain -Warrior's Prayer-, Flaring Aether Rain, Hyoh & Panthera Ultimus, Rain -Esper of Destruction- and Crimson Knight Rain.
- Available for a limited time in the Japanese version as a Summon Fest Unit, and is permanently summonable in the Global version.
- Japanese Voice Actor: Nobuhiko Okamoto
Trivia
- This variation features Rain's appearance near the climax and ending of Season 2.
- CG-Animated Limit Burst Dialogue:
- "I won't hesitate anymore! Crimson Nova!"