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Al Bhed Girl Rikku

Al Bhed Girl Rikku

Rarity NV - NV
Role Physical AttackerSupport
Chain Family Bolting Strike
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFX
Gender Female‎
Race Human
No. 2322
TMR Merry MakerMerry Maker
Merry MakerMerry Maker
Increase ATK (60%)
Increase chance of being targeted (30%)
STMR GodhandGodhand
Godhand (FFX)GodhandFist
Stats: ATK+187
Effect: Machine Killer+ IMachine Killer+ I
Machine Killer+ IMachine Killer+ I
Increase physical and magic damage against machinas (100%)
, Power of MercuryPower of Mercury
Power of MercuryPower of Mercury
Increase LB gauge fill rate (100%)
Increase experience gained from battles (20%)
Increase gil obtained from battle (100%)
Vision Card Thunder Plains

A young girl who appears in the tales of another world where its people are trapped in a spiral of death. Rikku suffered a traumatizing accident during her childhood that left her with a phobia of thunder. Although she may seem overly emotional and childish, she has a good head on her shoulders for someone so young. She was resolved to find a way to save Yuna's life with Tidus until they realized that the Final Summoning was but a false rite. Now they must find a way to defeat Sin without the Final Summoning, and Rikku is racking her brain trying to accomplish the feat.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4980
900 + 450
247
150 + 75
270
65 + 32
194
65 + 32
196
65 + 32
195
65 + 32
2 6 LB 7
EX 1 5627
900 + 450
279
150 + 75
340
65 + 32
219
65 + 32
221
65 + 32
220
65 + 32
2 6 LB 7
EX 2 6125
900 + 450
303
150 + 75
394
65 + 32
238
65 + 32
240
65 + 32
239
65 + 32
2 6 LB 7
EX 3 6473
900 + 450
320
150 + 75
431
65 + 32
251
65 + 32
253
65 + 32
252
65 + 32
2 6 LB 7

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Fist
Armors
Hat Clothes Light Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 Green Magic Affinity Lvl 8

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
EX 3 1 Spiritslayer Spiritslayer [5 turns cooldown, available on turn 1]
Increase physical damage against fairy (160%) for 4 turns to all allies
Increase magic damage against fairy (160%) for 4 turns to all allies
99
NV 1 Lightning Rod Lightning Rod Lightning physical damage (70x) to one enemy
Decrease lightning resistance (120%) for 3 turns to one enemy
Chain=Bolting Strike
9 23
NV 1 Hazardous Shell Hazardous Shell Physical damage (1.8x) to all enemies
Inflict all status ailments (100%) to all enemies
1 30
NV 1 Ultra Potion+ Ultra Potion+ Heal (2500 HP, 18x) to all allies
Grant HP barrier (4000) for 3 turns to all allies
80
NV 1 Eccentrick Altana Eccentrick Altana Increase LB gauge fill rate (150%) for 3 turns to all allies
Increase LB gauge (4) to all allies
Increase physical damage against machina and fairy (100%) for 3 turns to all allies
Increase magic damage against machina and fairy (100%) for 3 turns to all allies
72
NV 1 Tallboy Tallboy Lv.5 Physical damage (80x) to one enemy
Chain=Bolting Strike
9 72
NV 1 Triple Ability Triple Ability Cast 3 times: Innate green magic and abilities, Aqua Booster 0
NV 1 Provoke Provoke Increase chance of being targeted (100%) for 3 turns to caster 8
NV 1 Mega Phoenix Mega Phoenix Revive all KO'd allies (100% HP) 70
NV 1 Sunburst Sunburst Fixed damage (19998) to all enemies 1 30
Passive
Min rarity Level Icon Name Effect
EX 2 1 Preemptive Mighty Guard Preemptive Mighty Guard Auto-cast Preemptive Mighty Guard at the start of a battle
NV 1 Dual-Wield Attacker (ATK) Dual-Wield Attacker (ATK) Increase ATK (200%) and DEF, SPR, HP and MP (60%)
Increase LB damage (150%)
Enable dual wielding of one-handed weapons
Increase equipment ATK (100%) when dual wielding
Increase chain modifier cap (200%)
NV 1 Al Bhed Ingenuity Al Bhed Ingenuity Upgrade normal attack to Al Bhed Ingenuity
NV 1 Lucky Girl Lucky Girl Increase physical evasion (20%)
Decrease chance of being targeted (30%)
NV 1 Spirit Killer+ II Spirit Killer+ II Increase physical and magic damage against fairies (150%)
NV 1 Machine Killer+ II Machine Killer+ II Increase physical and magic damage against machinas (150%)
NV 1 Warring Spirit Warring Spirit Auto-cast Warring Spirit at the start of a battle
NV 101 Not Relying on Memories Not Relying on Memories [Requirement: TMR or STMR equipped]
Increase modifier (25x): All physical attacks except LB
Conditional
Condition Name Effect Hits MP
Activated by
Preemptive Mighty Guard
Preemptive Mighty Guard Mitigate damage taken (30%) for 5 turns to all allies
Mitigate physical damage taken (30%) for 5 turns to all allies
Mitigate magic damage taken (30%) for 5 turns to all allies
Activated by
Al Bhed Ingenuity
Al Bhed Ingenuity Physical damage (36x) to one enemy
Steal item (50%) from one enemy
Chain=Bolting Strike
9
Activated by
Warring Spirit
Warring Spirit Increase LB gauge (60) to caster

Magic

Min rarity Level Icon Name Effect Hits MP
NV 1 Enthundara Enthundara Add lightning element to physical attacks for 5 turns to all allies
Increase lightning physical damage (25%) for 5 turns to all allies
Increase lightning magic damage (25%) for 5 turns to all allies
40
NV 1 Enlightra Enlightra Add light element to physical attacks for 5 turns to all allies
Increase light physical damage (25%) for 5 turns to all allies
Increase light magic damage (25%) for 5 turns to all allies
40

Limit Burst

Rarity Name Effect Hits Cost
NV Ta-dah! Base
Lv 1
Physical damage (120x) to all enemies
Grant HP barrier (6000) for 2 turns to all allies
Mitigate damage taken (50%) for 2 turns to all allies
Increase LB gauge (12) to all allies
Heal (20000 HP) split over 2 turns to all allies
27 79 / 40 LB
Max
Lv 40
Physical damage (120x) to all enemies
Grant HP barrier (6000) for 2 turns to all allies
Mitigate damage taken (50%) for 2 turns to all allies
Increase LB gauge (12) to all allies
Heal (20000 HP) split over 2 turns to all allies
SLB-star Don't forget to thank me if this works! Base
Lv 1
Physical damage (200x) to all enemies
Grant HP barrier (12000) for 2 turns to all allies
Mitigate damage taken (75%) for 2 turns to all allies
Increase LB gauge (20) to all allies
Heal (40000 HP) split over 2 turns to all allies
27 79 / 40 LB
Max
Lv 40
Physical damage (200x) to all enemies
Grant HP barrier (12000) for 2 turns to all allies
Mitigate damage taken (75%) for 2 turns to all allies
Increase LB gauge (20) to all allies
Heal (40000 HP) split over 2 turns to all allies

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Tallboy Lv.1 Physical damage (64x) to one enemy
Chain=Bolting Strike
9 72
Tallboy Lv.2 Physical damage (68x) to one enemy
Chain=Bolting Strike
9 72 Yellow 15 8 - - Gil100,000
Tallboy Lv.3 Physical damage (72x) to one enemy
Chain=Bolting Strike
9 72 Yellow 20 15 - 10 Gil100,000
Tallboy Lv.4 Physical damage (76x) to one enemy
Chain=Bolting Strike
9 72 Yellow 35 22 3 15 Gil150,000
Tallboy Lv.5 Physical damage (80x) to one enemy
Chain=Bolting Strike
9 72 Yellow 75 37 5 20 Gil300,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Al Bhed Girl Rikku Fragment.pngAl Bhed Girl Rikku Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Al Bhed Girl Rikku Fragment.pngAl Bhed Girl Rikku Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Al Bhed Girl Rikku Fragment.pngAl Bhed Girl Rikku Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Quotes

Background Story

NV A young girl who appears in the tales of another world where its people are trapped in a spiral of death. Rikku suffered a traumatizing accident during her childhood that left her with a phobia of thunder. Although she may seem overly emotional and childish, she has a good head on her shoulders for someone so young. She was resolved to find a way to save Yuna's life with Tidus until they realized that the Final Summoning was but a false rite. Now they must find a way to defeat Sin without the Final Summoning, and Rikku is racking her brain trying to accomplish the feat.

Fusion

NV If they want a fight, let's give 'em one! Unless they use thunder. I can't stand thunder!

Awakening

NV <blank>

Summon

NV Right-o! I'll just have to be the merriest!

Trust Mastery

You say you wanna go on a journey?
Syopa cusatyo! (Maybe someday!)

User Review

Notes

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