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Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: DEF +20%, MP +20%
Akstar & Cleome
Akstar & Cleome
Rarity NV - NV
Role Physical Attacker
Chain Family Absolute Mirror of Equity
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2192
TMR Katana DuetKatana Duet
Katana DuetKatana Duet
Increase ATK (70%) when equipped with a katana
Increase LB damage (30%)
STMR Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
Master and Apprentice's Great KatanaMaster and Apprentice's Great KatanaKatana
Stats: ATK+207
Effect: Assassination SymphoniaAssassination Symphonia
Assassination SymphoniaAssassination Symphonia
Increase physical damage against humans (50%)
Increase LB damage (50%)
, Damage range 105% - 155%, Accuracy+50%
Two-handed weapon
Vision Card Festive Preparations - Team Akstar

Heavenly Technician Lid This page contains unfinished Module:Data.
Please add this unit to these pages: DEF +20%, MP +20%
Akstar & Cleome
Akstar & Cleome
Rarity NV - NV
Role Physical Attacker
Chain Family Tag
Acquisition Rare Summon
Time Limited No
CG LB No
Series FFBE
Gender Other‎
Race Human
No. 2192
TMR Katana DuetKatana Duet
Katana DuetKatana Duet
Increase ATK (70%) when equipped with a katana
Increase LB damage (30%)
STMR Master and Apprentice's Great KatanaMaster and Apprentice's Great Katana
Master and Apprentice's Great KatanaMaster and Apprentice's Great KatanaKatana
Stats: ATK+207
Effect: Assassination SymphoniaAssassination Symphonia
Assassination SymphoniaAssassination Symphonia
Increase physical damage against humans (50%)
Increase LB damage (50%)
, Damage range 105% - 155%, Accuracy+50%
Two-handed weapon
Vision Card Festive Preparations - Team Akstar

A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome.

Statistics

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 5010
540 + 270
262
90 + 45
255
65 + 32
185
40 + 20
171
40 + 20
198
40 + 20
3 4 LB 7
EX 1 5661
540 + 270
296
90 + 45
321
65 + 32
209
40 + 20
193
40 + 20
223
40 + 20
3 4 LB 7
EX 2 6162
540 + 270
322
90 + 45
372
65 + 32
227
40 + 20
210
40 + 20
242
40 + 20
3 4 LB 7
EX 3 6512
540 + 270
340
90 + 45
407
65 + 32
239
40 + 20
221
40 + 20
255
40 + 20
3 4 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Great Sword Katana Instrument
Armors
Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Stats

Rarity HP MP ATK DEF MAG SPR Attack Hits Drop Check Exp. Growth Pattern
NV 4980
540 + 270
267
90 + 45
272
65 + 32
193
40 + 20
178
40 + 20
203
40 + 20
6 2 LB 7
EX 1 5631
540 + 270
301
90 + 45
338
65 + 32
217
40 + 20
200
40 + 20
228
40 + 20
6 2 LB 7
EX 2 6132
540 + 270
327
90 + 45
389
65 + 32
235
40 + 20
217
40 + 20
247
40 + 20
6 2 LB 7
EX 3 6482
540 + 270
345
90 + 45
424
65 + 32
247
40 + 20
228
40 + 20
260
40 + 20
6 2 LB 7

Brave Shift Availability

  • Available from turn 1
  • Duration: Infinite turns
  • Cooldown to Normal: 1 turn
  • Cooldown to Brave Shift: 2 turns

Resistance

Element Resistance
Fire Resistance Ice Resistance Lightning Resistance Water Resistance Wind Resistance Earth Resistance Light Resistance Dark Resistance
- - - - - - - -
Status Ailment Resistance
Poison Resistance Blind Resistance Sleep Resistance Silence Resistance Paralysis Resistance Confuse Resistance Disease Resistance Petrification Resistance
- - - - - - - -

Equipment

Weapons
Dagger Sword Great Sword Katana Instrument
Armors
Hat Helm Clothes Light Armor Heavy Armor Robe Accessory
Rarity Ability Slots Affinity
NV 4 -

Innate Abilities

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 10 Harmonic Agitato Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68
NV 55 Ice Baton Blade Ice Baton Blade Lv.5 Ice physical damage (80x) to one enemy
Chain=Absolute Mirror of Equity
8 56
NV 100 Triple Sword Symphony Triple Sword Symphony Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata 0
NV 100 Silent Hail Blade Silent Hail Blade [5 turns cooldown, available on turn 5]
Ice physical damage (115x) to all enemies
Chain=Absolute Mirror of Equity
8 99
NV 105 Spirit Sonata Spirit Sonata [5 turns cooldown, available on turn 1]
Cure ATK/SPR break to caster
Increase ATK and SPR (300%) for 5 turns to caster
80
NV 105 Chill of Imperial Ruin Chill of Imperial Ruin [4 uses per battle, unique selection on multicast]
Decrease ice resistance (120%) for 4 turns to all enemies
Add ice element to physical attacks for 4 turns to caster
NV 110 Assassin's Distance Assassin's Distance [5 turns cooldown, available on turn 1]
Increase physical damage against human (150%) for 4 turns to all allies
Increase magic damage against human (150%) for 4 turns to all allies
Mitigate physical damage taken against humans (15%) for 4 turns to all allies
Mitigate magic damage taken against humans (15%) for 4 turns to all allies
99
NV 115 Snowstorm Melodia Snowstorm Melodia [3 uses per battle, unique selection on multicast]
Increase ice and dark physical damage (15%) for 5 turns to caster
Increase ice and dark magic damage (15%) for 5 turns to caster
Increase LB damage (200%) for 3 turns to caster (can't be dispelled)
NV 120 Für Master Für Master [5 turns cooldown, available on turn 1]
Refresh (100 MP) split over 1 turn to all allies
Increase LB gauge fill rate (150%) for 1 turn to all allies

1. Auto-cast next turn:
Refresh (125 MP) split over 1 turn to all allies
Increase LB gauge fill rate (150%) for 1 turn to all allies
Increase LB damage (100%) for 1 turn to all allies (can't be dispelled)

1. Auto-cast after 2 turns:
Refresh (200 MP) split over 2 turns to all allies
Increase LB gauge fill rate (200%) for 2 turns to all allies
Increase LB damage (100%) for 2 turns to all allies (can't be dispelled)
99
Passive
Min rarity Level Icon Name Effect
NV 1 Geniuses of Sword and Symphony Geniuses of Sword and Symphony Increase HP (70%) and DEF and SPR (50%)
Increase resistance to blind, sleep, paralyze, confuse and petrify (100%)
Increase resistance to stop (100%)
NV 50 Persistent Apprentice Persistent Apprentice Increase ATK (200%)
Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon
Recover MP (7%) per turn
NV 80 Spirit of the Sleeping Dragon Spirit of the Sleeping Dragon Increase ice resistance (50%)
Increase LB gauge fill rate (200%)
NV 100 Strength of a Master and Apprentice Strength of a Master and Apprentice Increase LB damage (100%)
Increase physical damage against demons and humans (50/200%)
Increase physical damage against broken enemies (70%)
NV 101 Master and Apprentice's Mirror Master and Apprentice's Mirror [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Increase LB gauge (5) per turn
NV 115 DEF +20% DEF +20% Increase DEF (20%)

Limit Burst

Rarity Name Effect Hits Cost
NV Subjection to Equity - Falling Petals Base
Lv 1
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals
Physical damage (80.5x) to one enemy
24 53 LB
Max
Lv 40
Grant tag-team attack for specific abilities for 1 turn to caster: Subjection to Equity - Falling Petals
Physical damage (100x) to one enemy

Special

Active
Min rarity Level Icon Name Effect Hits MP
NV 10 Harmonic Agitato Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68
NV 75 Katana Nocturne in Unison Katana Nocturne in Unison Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4
Dark physical damage (40x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65
NV 100 Triple Sword Symphony Triple Sword Symphony Cast 3 times: Assassin's Distance, Black Fortissimo, Chill of Imperial Ruin, Dark Melodia, Für Master, Ice Baton Blade, Ice Baton Blade+1, Ice Baton Blade+2, Ice Baton Blade+3, Ice Baton Blade+4, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4, Pitch-Black Performance (Master and Apprentice), Silent Hail Blade, Snowstorm Melodia, Spirit Sonata 0
NV 100 Black Fortissimo Black Fortissimo [5 turns cooldown, available on turn 5]
Grant tag-team attack for specific abilities for 1 turn to caster: Black Fortissimo
Dark physical damage (52x) with ignore DEF (50%) to one enemy
Chain=Tag
7 99
NV 105 Spirit Sonata Spirit Sonata [5 turns cooldown, available on turn 1]
Cure ATK/SPR break to caster
Increase ATK and SPR (300%) for 5 turns to caster
80
NV 105 Dark Melodia Dark Melodia [4 uses per battle, unique selection on multicast]
Decrease dark resistance (120%) for 4 turns to all enemies
Add dark element to physical attacks for 4 turns to caster
NV 110 Assassin's Distance Assassin's Distance [5 turns cooldown, available on turn 1]
Increase physical damage against human (150%) for 4 turns to all allies
Increase magic damage against human (150%) for 4 turns to all allies
Mitigate physical damage taken against humans (15%) for 4 turns to all allies
Mitigate magic damage taken against humans (15%) for 4 turns to all allies
99
NV 115 Snowstorm Melodia Snowstorm Melodia [3 uses per battle, unique selection on multicast]
Increase ice and dark physical damage (15%) for 5 turns to caster
Increase ice and dark magic damage (15%) for 5 turns to caster
Increase LB damage (200%) for 3 turns to caster (can't be dispelled)
NV 120 Pitch-Black Performance (Master and Apprentice) Pitch-Black Performance (Master and Apprentice) [5 turns cooldown, available on turn 1]
Increase ATK (200%) for 1 turn to all allies
Increase modifier (40x) for 3 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (2.5x) for 3 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4

1. Auto-cast next turn:
Increase ATK (250%) for 1 turn to all allies
Cure ATK/DEF/MAG/SPR break, stop and charm to all allies
Decrease instrument resistance (15%) for 1 turn to all enemies
Increase modifier (80x) for 2 turns to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (2.5x) for 2 turns to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4

1. Auto-cast after 2 turns:
Increase ATK (300%) for 2 turns to all allies
Remove all debuffs from all allies
Decrease instrument resistance (15%) for 1 turn to all enemies
Increase modifier (110x) for 1 turn to caster (can't be dispelled): Harmonic Agitato, Harmonic Agitato+1, Harmonic Agitato+2, Harmonic Agitato+3, Harmonic Agitato+4
Increase modifier (5x) for 1 turn to caster (can't be dispelled): Black Fortissimo, Katana Nocturne in Unison, Katana Nocturne in Unison+1, Katana Nocturne in Unison+2, Katana Nocturne in Unison+3, Katana Nocturne in Unison+4
120
Passive
Min rarity Level Icon Name Effect
NV 1 Geniuses of Sword and Symphony Geniuses of Sword and Symphony Increase HP (70%) and DEF and SPR (50%)
Increase resistance to blind, sleep, paralyze, confuse and petrify (100%)
Increase resistance to stop (100%)
NV 50 Persistent Apprentice Persistent Apprentice Increase ATK (200%)
Increase equipment ATK (200%) and accuracy (25%) when single wielding any weapon
Recover MP (7%) per turn
NV 80 Master and Apprentice Joint Performance Master and Apprentice Joint Performance Increase fire, ice and dark resistance (30%)
Increase LB damage (50%)
NV 100 Strength of a Master and Apprentice Strength of a Master and Apprentice Increase LB damage (100%)
Increase physical damage against demons and humans (50/200%)
Increase physical damage against broken enemies (70%)
NV 101 Master and Apprentice's Mirror Master and Apprentice's Mirror [Requirement: TMR or STMR equipped]
Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time)
Increase LB gauge (5) per turn
NV 115 MP +20% MP +20% Increase MP (20%)

Limit Burst

Rarity Name Effect Hits Cost
NV Astral Melody Base
Lv 1
Physical damage (105.5x) to one enemy
Decrease katana resistance (15%) for 4 turns to one enemy
1 53 LB
Max
Lv 40
Physical damage (125x) to one enemy
Decrease katana resistance (15%) for 4 turns to one enemy

Awakenable Abilities

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Harmonic Agitato Lv.1 Physical damage (20x) with ignore DEF (50%) to one enemy 1 68 Static Brave Ability.png
Harmonic Agitato Lv.2 Physical damage (25x) with ignore DEF (50%) to one enemy 1 68 White 20 10 - - Gil150,000
Harmonic Agitato Lv.3 Physical damage (30x) with ignore DEF (50%) to one enemy 1 68 White 30 20 - 10 Gil150,000
Harmonic Agitato Lv.4 Physical damage (35x) with ignore DEF (50%) to one enemy 1 68 White 50 30 5 20 Gil200,000
Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68 White 100 50 10 30 Gil500,000
Ice Baton Blade Lv.1 Ice physical damage (56x) to one enemy
Chain=Absolute Mirror of Equity
8 56
Ice Baton Blade Lv.2 Ice physical damage (62x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 20 10 - - Gil150,000
Ice Baton Blade Lv.3 Ice physical damage (68x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 30 20 - 10 Gil150,000
Ice Baton Blade Lv.4 Ice physical damage (74x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 50 30 5 20 Gil200,000
Ice Baton Blade Lv.5 Ice physical damage (80x) to one enemy
Chain=Absolute Mirror of Equity
8 56 White 100 50 10 30 Gil500,000

Brave Abilities

Name Effect Hits MP Type T1 T2 T3 Brave Insignia Gil
Harmonic Agitato Lv.1 Physical damage (20x) with ignore DEF (50%) to one enemy 1 68 Static Brave Ability.png
Harmonic Agitato Lv.2 Physical damage (25x) with ignore DEF (50%) to one enemy 1 68 White 20 10 - - Gil150,000
Harmonic Agitato Lv.3 Physical damage (30x) with ignore DEF (50%) to one enemy 1 68 White 30 20 - 10 Gil150,000
Harmonic Agitato Lv.4 Physical damage (35x) with ignore DEF (50%) to one enemy 1 68 White 50 30 5 20 Gil200,000
Harmonic Agitato Lv.5 Physical damage (40x) with ignore DEF (50%) to one enemy 1 68 White 100 50 10 30 Gil500,000
Katana Nocturne in Unison Lv.1 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison
Dark physical damage (24x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65
Katana Nocturne in Unison Lv.2 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+1
Dark physical damage (28x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 20 10 - - Gil150,000
Katana Nocturne in Unison Lv.3 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+2
Dark physical damage (32x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 30 20 - 10 Gil150,000
Katana Nocturne in Unison Lv.4 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+3
Dark physical damage (36x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 50 30 5 20 Gil200,000
Katana Nocturne in Unison Lv.5 Grant tag-team attack for specific abilities for 1 turn to caster: Katana Nocturne in Unison+4
Dark physical damage (40x) with ignore DEF (50%) to one enemy
Chain=Tag
7 65 Blue 100 50 10 30 Gil500,000

Awakening Materials

EX+1 EX+2 EX+3
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (50)
Icon-Transcension Pearl.pngTranscension Pearl
Gil250,000
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (100)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil500,000
Icon-Akstar & Cleome Fragment.pngAkstar & Cleome Fragment (200)
Icon-Transcension Pearl.pngTranscension Pearl (2)
Gil750,000

Sprites

NV Brave Shift.png
Akstar & Cleome Akstar & Cleome

Quotes

Background Story

NV A tag team of visions, Akstar and Cleome, born from the rampaging crystal and eager for battle. The duo of former Beta Star of the Orders and his apprentice, a veritable prodigy with a blade, is something to behold, with the already remarkable power of Akstar's techniques heightened even further by the rhythmic coordination of musical mastermind Cleome.

Fusion

NV Time your attack with the slash of my blade. Can you do that?
Of course, Master!

Awakening

NV <blank>

Summon

NV A tag team battle is a good opportunity to practice coordinated attacks.
I'll do my best, Master!

Trust Mastery

Take this and fill in for me for a bit. Not a moment's respite from such an avid pupil...
Master, it's still too early for a break!

User Review

Notes

Gameplay

Tag Mechanics

  • Tag abilities allow a single unit to spark chain on their own without the aid of a duplicate unit or unit with a matching chain family.
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