Adventurer Locke | |||||||
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Rarity | 5![]() ![]() | ||||||
Role | ![]() ![]() ![]() | ||||||
Chain Family | Stardust Ray | ||||||
Acquisition | Rare Summon | ||||||
Time Limited | |||||||
CG LB | |||||||
Series | FFVI | ||||||
Gender | Male | ||||||
Race | Human | ||||||
No. | 1520, 1521, 1522 | ||||||
TMR | First-Rate Treasure HunterFirst-Rate Treasure Hunter
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STMR | Locke's DaggerLocke's Dagger
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A young man who appears in tales from another world, where he played a role in the great conflict between humankind and espers. A treasure hunter in search of ancient riches, he hates being called a thief. He is also a member of the Returners, a resistance group fighting against the empire. In the mining town Narshe, he meets Terra, a young woman able to use magic but possessing no memory of who she is, and he resolves to protect the vulnerable girl. He leads her to Figaro, where King Edgar is looking for ways to strike back against the Gestahlian Empire.
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2940 240 + 120 |
124 40 + 20 |
121 24 + 12 |
112 16 + 8 |
89 16 + 8 |
107 16 + 8 |
2 | 5 ![]() |
6 |
6![]() |
3822 390 + 195 |
162 65 + 32 |
158 34 + 17 |
146 26 + 13 |
116 26 + 13 |
140 26 + 13 |
2 | 6 ![]() |
6 |
7![]() |
4969 540 + 270 |
211 90 + 45 |
206 65 + 32 |
190 40 + 20 |
151 40 + 20 |
183 40 + 20 |
2 | 6 ![]() |
6 |
Resistance
Element Resistance | |||||||
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() ![]() ![]() |
6![]() |
4 | ![]() ![]() ![]() |
7![]() |
4 | ![]() ![]() ![]() |
Innate Abilities
Special
Active | ||||||
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Min rarity | Level | Icon | Name | Effect | Hits | MP |
5![]() |
1 | ![]() |
Escape | Escape battle | - | 4 |
5![]() |
1 | ![]() |
Hazy Step | Negate 1 physical attack for 2 turns to all allies Increase LB gauge fill rate (150%) for 2 turns to all allies Increase modifier (1x) for 2 turns to caster: Hydrolysis Dagger, Submersion Dagger |
- | 64 |
5![]() |
8 | ![]() |
Steal | Steal item (50%) from one enemy | - | 3 |
5![]() |
15 | ![]() |
Suppression Throw | Physical damage (1.8x) to all enemies Physical damage (1.8x) to all enemies ![]() |
48 | |
5![]() |
33 | ![]() |
Armor Hunt | Decrease DEF (70%) for 4 turns to one enemy Restore MP (45) to all allies |
- | 45 |
5![]() |
48 | ![]() |
Mind Hunt | Decrease SPR (70%) for 4 turns to one enemy Increase LB gauge (2-4) to all allies |
- | 45 |
5![]() |
63 | ![]() |
Magic Hunt | Decrease MAG (70%) for 4 turns to one enemy Mitigate magic damage taken (20%) for 3 turns to all allies |
- | 45 |
5![]() |
80 | ![]() |
Power Hunt | Decrease ATK (70%) for 4 turns to one enemy Restore HP (2500) to all allies |
- | 45 |
6![]() |
14 | ![]() |
Inhibition Throw | Physical damage (1.5x) to all enemies Decrease DEF/SPR (65%) for 4 turns to all enemies ![]() |
60 | |
6![]() |
42 | ![]() |
Obstruction Throw | Physical damage (1.5x) to all enemies Decrease ATK/MAG (65%) for 4 turns to all enemies ![]() |
60 | |
6![]() |
70 | ![]() |
Hydrolysis Dagger | Water physical damage (4.5x) to one enemy Add water element to physical attacks for 5 turns to caster ![]() |
52 | |
6![]() |
86 | ![]() |
Submersion Dagger | Physical damage (1x) to one enemy Physical damage (4.5x) to one enemy Decrease water resistance (120%) for 3 turns to one enemy ![]() |
56 | |
6![]() |
100 | ![]() |
Double Dagger | Cast 2 times: Armor Hunt, Hazy Step, Hydrolysis Dagger, Inhibition Throw, Magic Hunt, Mind Hunt, Obstruction Throw, Power Hunt, Submersion Dagger, Suppression Throw | - | 0 |
7![]() |
101 | ![]() |
I'll protect you! | [7 turns cooldown, available on turn 1] Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to all enemies Increase ATK (200%) for 4 turns to caster (can't be dispelled) Add water element to physical attacks for 6 turns to caster |
- | 120 |
7![]() |
105 | ![]() |
Forever, Rachel | [6 turns cooldown, available on turn 1] HP damage (81%) to caster Auto-revive (1% HP) for 3 turns to all allies, except caster Increase LB gauge (30) to caster |
- | 99 |
7![]() |
110 | ![]() |
You're That Thief | [3 turns cooldown, available on turn 3] Physical damage (1x) to one enemy Physical damage (6.5x) to one enemy Increase LB gauge fill rate (200%) for 3 turns to caster Enable skill for 2 turns to caster: Call Me a Treasure Hunter! ![]() |
64 | |
Passive | ||||||
Min rarity | Level | Icon | Name | Effect | ||
5![]() |
1 | ![]() |
Self-Proclaimed Treasure Hunter | Increase HP/ATK (30%) Increase LB gauge fill rate (100%) | ||
5![]() |
1 | ![]() |
Dual Wield | Enable dual wielding of one-handed weapons | ||
5![]() |
1 | ![]() |
Instantaneous Perception | Increase fire and earth resistance (30%) Negate 5 physical attacks for 1 turn when HP drops below 21% | ||
5![]() |
8 | ![]() |
Camouflage | Decrease chance of being targeted (50%) | ||
5![]() |
24 | ![]() |
True Treasure Hunter | Increase rare item drop rate (100%) | ||
5![]() |
41 | ![]() |
Returner Member | Increase MP/DEF (20%) Auto-heal (1800 HP, 1x) per turn | ||
5![]() |
59 | ![]() |
Vengeful Steal | Chance to counter physical attacks (30%) with Vengeful StealVengeful Steal Steal item (50%) from one enemy Increase LB gauge fill rate (100%) for 2 turns to caster (max 1/turn) | ||
5![]() |
71 | ![]() |
Feelings for Rachel | Increase DEF (30%) Increase resistance to poison, blind, paralyze, and petrify (100%) | ||
6![]() |
1 | ![]() |
Dual Blade Mastery | Increase chain modifier cap (200%) when dual wielding | ||
6![]() |
29 | ![]() |
Technical Hands | Increase equipment ATK (50%) when dual wielding | ||
6![]() |
58 | ![]() |
Dagger Mastery | Increase ATK/DEF/MAG/SPR (50%) when equipped with a dagger | ||
7![]() |
101 | ![]() |
Farewell to the Past | [Requirement: TMR or STMR equipped] Increase MP/ATK (30%) Increase equipment ATK (50%) when dual wielding Auto-cast Farewell to the Past at the start of a battle | ||
7![]() |
105 | ![]() |
Phoenix's Magicite | Increase ATK (40%) Increase Phoenix's bonus ATK (150%) | ||
7![]() |
115 | ![]() |
SPR +20% | Increase SPR (20%) | ||
7![]() |
120 | ![]() |
Gallant Adventurer | Increase modifier (1x): Call Me a Treasure Hunter!, Suppression Throw Increase modifier (3x): Hydrolysis Dagger, Submersion Dagger, You're That Thief Upgrade LB for 2 turns when HP drops below 21% | ||
Conditional | ||||||
Condition | Name | Effect | Hits | MP | ||
Activated by Vengeful Steal |
Vengeful Steal | Steal item (50%) from one enemy Increase LB gauge fill rate (100%) for 2 turns to caster | ||||
Activated by Farewell to the Past |
Farewell to the Past | Enable skill for 1 turn to caster: Triple Dagger | ||||
Activated by Farewell to the Past, Call Me a Treasure Hunter! |
Triple Dagger | Cast 3 times: Armor Hunt, Hazy Step, Hydrolysis Dagger, Inhibition Throw, Magic Hunt, Mind Hunt, Obstruction Throw, Power Hunt, Submersion Dagger, Suppression Throw | - | 0 | ||
Activated by You're That Thief |
Call Me a Treasure Hunter! | Physical damage (1.5x) to one enemy Physical damage (9x) to one enemy Increase modifier (3x) for 4 turns to caster (can't be dispelled): Hydrolysis Dagger, Submersion Dagger Enable skill for 2 turns to caster: Triple Dagger ![]() |
84 |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Split Mirage | Base Lv 1 |
Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy |
6 | 30 ![]() |
Max Lv 20 |
Physical damage (13.8x) to one enemy Decrease water resistance (94%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (64%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 1 turn to one enemy | ||||
6![]() |
Split Mirage | Base Lv 1 |
Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy |
6 | 30 ![]() |
Max Lv 25 |
Physical damage (17.2x) to one enemy Decrease water resistance (100%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (69%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 1 turn to one enemy | ||||
7![]() |
Split Mirage | Base Lv 1 |
Physical damage (10x) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (45%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to one enemy |
6 | 30 ![]() |
Max Lv 30 |
Physical damage (24.5x) to one enemy Decrease water resistance (110%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (74%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (79%) for 1 turn to one enemy | ||||
7![]() |
Split Mirage (Upgraded) |
Base Lv 1 |
Physical damage (10x) to one enemy Decrease water resistance (90%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (55%) for 3 turns to one enemy Increase modifier (5x) for 6 turns to caster (can't be dispelled): Call Me a Treasure Hunter!, Hydrolysis Dagger, Submersion Dagger, You're That Thief |
6 | 30 ![]() |
Max Lv 30 |
Physical damage (39x) to one enemy Decrease water resistance (120%) for 3 turns to one enemy Decrease ATK/DEF/MAG/SPR (84%) for 3 turns to one enemy Increase modifier (5x) for 6 turns to caster (can't be dispelled): Call Me a Treasure Hunter!, Hydrolysis Dagger, Submersion Dagger, You're That Thief |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young man who appears in tales from another world, where he played a role in the great conflict between humankind and espers. A treasure hunter in search of ancient riches, he hates being called a thief. He is also a member of the Returners, a resistance group fighting against the empire. In the mining town Narshe, he meets Terra, a young woman able to use magic but possessing no memory of who she is, and he resolves to protect the vulnerable girl. He leads her to Figaro, where King Edgar is looking for ways to strike back against the Gestahlian Empire. |
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6★ | A young man who appears in tales from another world, where he played a role in the great conflict between humankind and espers. He is both a treasure hunter, in search of ancient riches, and a member of the Returners, a resistance group fighting against the empire. Once he is allied with Terra, Edgar, and Sabin, Locke works to do real damage to the empire. He travels to South Figaro for this purpose, and there meets Celes, an imperial general being persecuted as a traitor. He sees in her a shadow of his long lost love, motivating him to help her escape the town. |
7★ | A treasure-hunting young man who appears in tales from another world, where he played a role in the great conflict between humankind and espers. He fought the Gestahlian Empire as a member of the resistance group known as the Returners. Unable to escape the guilt of failing to save his lover in the past, he searched for the legendary esper Phoenix, said to be able to revive the dead. This deep remorse is the real reason he cannot leave the side of any woman he meets who is in trouble. But meeting Celes begins to inspire a change in Locke's broken heart. |
Fusion
5★ | Hey! I think I got a bit stronger! Let's keep it up! |
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6★ | I never should have left her side... Oh. Nothing. I was just talking to myself. |
7★ | As long as there are people who need to be protected, I'll keep on fighting! |
Awakening
6★ | This glow... It's like the power I felt from the magicite. I feel like I can become even stronger! |
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7★ | If I want to protect the ones I love... Then I must be strong. I don't ever want to feel that regret again. |
Summon
5★ | A "thief"!? That's "treasure hunter" to you! |
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6★ | Hm? Just where are we, anyway? Does anyone have a map? |
7★ | Enter the realm's foremost treasure hunter! Lockpicking? Infiltration? Leave it to me! |
Trust Mastery
I wouldn't mind hunting for some treasures with you. You should join me next time. |
User Review
Notes
Gameplay
- Locke has several variants: Adventurer Locke and Locke -Neo Vision-.
Trivia
- Locke's connection with the Phoenix esper is a reference to his mission after the apocalypse in the first half of the game, where he searches for the said magicite in order to revive his deceased lover, Rachel.