Ace | ||||
---|---|---|---|---|
| ||||
Rarity | 5![]() ![]() | |||
Role | ![]() | |||
Acquisition | Rare Summon | |||
Time Limited | No | |||
CG LB | ||||
Series | FF TYPE-0 | |||
Gender | Male | |||
Race | Human | |||
No. | 307, 308, 973 | |||
TMR | AcceptanceAcceptance
| |||
STMR | Black TrumpBlack Trump
|
A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Ace was taken in at an early age, and has since been raised as a cadet to become Agito, the legendary savior or saviors. As an Agito Cadet he trains with Class Zero at the Akademeia, and wields a deck of magically infused cards as his weapon. Although he may appear cool and collected, he can be quite rash when overcome with emotion. Ace refers to Arecia, who heads Akademeia's Sorcery Division, as "Mother."
Contents
Statistics
Stats
Rarity | HP | MP | ATK | DEF | MAG | SPR | Attack Hits | Drop Check | Exp. Growth Pattern |
---|---|---|---|---|---|---|---|---|---|
5![]() |
2692 | 119 | 91 | 90 | 113 | 96 | 5 | 2 ![]() |
4 |
6![]() |
3500 | 155 | 119 | 118 | 147 | 125 | 5 | 2 ![]() |
6 |
7![]() |
4550 | 212 | 154 | 168 | 194 | 183 | 5 | 2 ![]() |
6 |
Maximum Stats Increase
Rarity | HP | MP | ATK | DEF | MAG | SPR |
---|---|---|---|---|---|---|
5![]() |
300 | 50 | 20 | 20 | 20 | 20 |
6![]() |
450 | 75 | 30 | 30 | 30 | 30 |
7![]() |
600 | 100 | 50 | 50 | 50 | 50 |
Resistance
Element Resistance | |||||||
---|---|---|---|---|---|---|---|
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- | - | - | - | - | - | - | - |
Status Ailment Resistance | |||||||
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- | - | - | - | - | - | - | - |
Equipment
Weapons | ||
---|---|---|
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Armors | ||
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Rarity | Ability Slots | Affinity |
5![]() |
4 | ![]() |
6![]() |
4 | ![]() |
7![]() |
4 | ![]() |
Innate Abilities
Special
Active | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Min rarity | Level | Icon | Name | Effect | Hits | MP | |||||||||||||||
5![]() |
43 | ![]() |
Attack Hand |
|
30 | ||||||||||||||||
5![]() |
58 | ![]() |
Support Hand |
|
- | 18 | |||||||||||||||
5![]() |
80 | ![]() |
Triple Slip | Negate 3 physical attacks for 2 turns to caster | - | 16 | |||||||||||||||
6![]() |
21 | ![]() |
Life Hand |
|
- | 11 | |||||||||||||||
6![]() |
82 | ![]() |
Wild Card | Physical attack with magic damage. See the mechanics page. Magic* damage (2.5x) to one enemy Negate 2 physical attacks for 2 turns to caster |
26 | ||||||||||||||||
6![]() |
91 | ![]() |
Spirit Hand |
|
- | 20 | |||||||||||||||
6![]() |
100 | ![]() |
Tri-beam Laser | Magic damage (2.8x) with ignore SPR (25%) to all enemies | 65 | ||||||||||||||||
7![]() |
105 | ![]() |
Force Hand |
|
- | 80 | |||||||||||||||
7![]() |
110 | ![]() |
Top Hand | [4 turns cooldown, available on turn 1]
|
- | 99 | |||||||||||||||
7![]() |
110 | ![]() |
Summon Eidolon | [4 turns cooldown, available on turn 1] Increase evocation gauge (10) Increase LB gauge (40) to all allies Inflict unresistable death (100%) to caster |
- | 0 | |||||||||||||||
Passive | |||||||||||||||||||||
Min rarity | Level | Icon | Name | Effect | |||||||||||||||||
5![]() |
22 | ![]() |
MP +10% | Increase MP (10%) | |||||||||||||||||
5![]() |
54 | ![]() |
SPR +20% | Increase SPR (20%) | |||||||||||||||||
6![]() |
1 | ![]() |
Devotion | Increase LB gauge fill rate (200%) | |||||||||||||||||
6![]() |
52 | ![]() |
MAG +30% | Increase MAG (30%) | |||||||||||||||||
6![]() |
72 | ![]() |
Auto-Refresh | Recover MP (5%) per turn | |||||||||||||||||
7![]() |
101 | ![]() |
Mulligan | [Requirement: TMR or STMR equipped] Increase MAG (50%) Upgrade LB Increase modifier (6.5x): Tri-beam Laser | |||||||||||||||||
7![]() |
110 | ![]() |
Permission | Increase equipment MAG (50%) when single wielding any weapon | |||||||||||||||||
7![]() |
115 | ![]() |
DEF +20% | Increase DEF (20%) | |||||||||||||||||
7![]() |
120 | ![]() |
Chocobond | Increase MAG (40%) and HP (20%) when equipped with a throwing weapon Auto-heal (1800 HP, 1x) per turn Increase resistance to blind, paralyze, and petrify (100%) |
Magic
Min rarity | Level | Icon | Name | Effect | Hits | MP |
---|---|---|---|---|---|---|
5![]() |
3 | ![]() |
Fira | Fire magic damage (1.4x) to all enemies | 9 | |
5![]() |
11 | ![]() |
Firaga | Fire magic damage (20x) to all enemies![]() |
20 | |
5![]() |
30 | ![]() |
Thundaga | Lightning magic damage (20x) to all enemies![]() |
20 |
Exclusive Materia
Icon | Name | Effect | HitsD = Default unit attack | MP | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Cut Cards |
|
- - |
45 |
Ability Awakening
Name | Effect | HitsD = Default unit attack | MP | Type | T1 | T2 | T3 | T4 | T5 | Gil | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Devotion +1 | Increase LB gauge fill rate (200%) Increase LB gauge (2) per turn |
- | - | Support | 15 | 8 | 5 | 1 | - | ![]() | |||||||||||||||
Devotion +2 | Increase LB gauge fill rate (200%) Increase LB gauge (2) per turn Increase MAG (40%) |
- | - | Support | 23 | 12 | 8 | 2 | 1 | ![]() | |||||||||||||||
Spirit Hand +1 |
|
- | 20 | Healing | 10 | 8 | 3 | - | - | ![]() | |||||||||||||||
Spirit Hand +2 |
|
- | 10 | Healing | 15 | 12 | 5 | 1 | - | ![]() | |||||||||||||||
Tri-beam Laser +1 | Magic damage (2.8x) with ignore SPR (25%) to all enemies | 45 | Power | 15 | 10 | 8 | 2 | 1 | ![]() | ||||||||||||||||
Tri-beam Laser +2 |
|
45 | Power | 23 | 15 | 12 | 4 | 2 | ![]() |
Limit Burst
Rarity | Name | Effect | Hits | Cost | |
---|---|---|---|---|---|
5![]() |
Jackpot Shot | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (2.7x) with ignore SPR (50%) to one enemy |
1 | 14 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (3.65x) with ignore SPR (50%) to one enemy | ||||
6![]() |
Jackpot Shot | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (2.9x) with ignore SPR (50%) to one enemy |
1 | 16 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (4.1x) with ignore SPR (50%) to one enemy | ||||
7![]() |
Jackpot Shot | Base | Physical attack with magic damage. See the mechanics page. Magic* damage (6.55x) with ignore SPR (50%) to one enemy |
1 | 22 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (8x) with ignore SPR (50%) to one enemy | ||||
7![]() |
Jackpot Shot (Upgraded) |
Base | Physical attack with magic damage. See the mechanics page. Magic* damage (7.55x) with ignore SPR (50%) to one enemy Decrease SPR (45%) for 3 turns to one enemy |
1 | 22 ![]() |
Max | Physical attack with magic damage. See the mechanics page. Magic* damage (9x) with ignore SPR (50%) to one enemy Decrease SPR (74%) for 3 turns to one enemy |
Awakening Materials
6★ | 7★ |
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Sprites
5![]() |
6![]() |
7![]() |
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Quotes
Background Story
5★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. Ace was taken in at an early age, and has since been raised as a cadet to become Agito, the legendary savior or saviors. As an Agito Cadet he trains with Class Zero at the Akademeia, and wields a deck of magically infused cards as his weapon. Although he may appear cool and collected, he can be quite rash when overcome with emotion. Ace refers to Arecia, who heads Akademeia's Sorcery Division, as "Mother." |
---|---|
6★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. As a cadet in training to become Agito, the legendary savior or saviors, he fought alongside Class Zero to deter the Militesi invasion during the liberation campaign and protect the Vermilion Bird. Unfortunately, however, Ace's request to have his closest friend Izana on the battlefield would result in the latter's untimely death. The loss of Izana caused tensions to run high within the group, as Izana's younger brother Machina had only recently joined Class Zero. |
7★ | A young man who appears in the tales of a world divided into four nations that individually control their own unique Crystals. A "Class Zero" cadet in training to become Agito, the legendary savior or saviors, who fought off many of the threats that menaced his world. Ace is a prudent young man with an excellent academic record that can also show kindness and vulnerability over the loss of a comrade. This versatility in character makes his name rather fitting, as he excels in every aspect imaginable. A fan of chocobos, he often visited a stable where he eventually made a friend. Little did he know, however, that their friendship would one day end in tragedy. |
Fusion
5★ | Tears beget naught. Putting the blame on someone else will not bring back the dead. |
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6★ | If you've time to be timid, then you've time to do something. |
7★ | If I were to ask you, would you help me out? Would you fight alongside me? |
Awakening
6★ | Give up the past, and move on. That is why we forget them... ...The memories of the dead. |
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7★ | Over here! I'm over here, I said! |
Summon
5★ | Once the seal is broken, our voice becomes as thunder. ...We have arrived. |
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6★ | I'm here! |
7★ | I'm here! |
Trust Mastery
Of course we've butted heads at times, but we share the same destiny. We're like...family. |
User Review
- 7* Ace Overview by Memel0rd (brave-exvius.com, September 2018)
- Review and tips to maximise him
- Enhanced Ace Review by Memel0rd (brave-exvius.com, June 2017)
Notes
Gameplay
- Both Wild Card and his Limit Burst are abilities that have a physical attack with magic damage.
For more information, read about its mechanics. - Elemental weapons will imbue his limit burst with their element.
- Ace has a variation: Wild Card Ace.
- Both Wild Card and his Limit Burst are abilities that have a physical attack with magic damage.