Awakenable abilities are abilities which can be awakened to become even stronger. Awakened abilities are displayed with a different color icon on which their awakening level is displayed.
To awaken your abilities, go to "Units" menu from home screen, and then click on "Awakenable/Latent Abilities" button. Units with awakenable abilities can be selected. Ability awakening materials and Gil are required to awaken an ability.
List of all awakening materials[]
Type | T1 | T2 | T3 | T4 | T5 |
---|---|---|---|---|---|
White Magic | White Alcryst | White Milcryst | White Heavicryst | White Giancryst | White Purecryst |
Black Magic | Black Alcryst | Black Milcryst | Black Heavicryst | Black Giancryst | Black Purecryst |
Green Magic | Green Alcryst | Green Milcryst | Green Heavicryst | Green Giancryst | Green Purecryst |
Attack Type | Power Alcryst | Power Milcryst | Power Heavicryst | Power Giancryst | Power Purecryst |
Defense Type | Guard Alcryst | Guard Milcryst | Guard Heavicryst | Guard Giancryst | Guard Purecryst |
Healing Type | Healing Alcryst | Healing Milcryst | Healing Heavicryst | Healing Giancryst | Healing Purecryst |
Support Type | Support Alcryst | Support Milcryst | Support Heavicryst | Support Giancryst | Support Purecryst |
Other Type | Tech Alcryst | Tech Milcryst | Tech Heavicryst | Tech Giancryst | Tech Purecryst |
How to obtain awakening materials[]
- Story Events: T1-T5
- Story event usually occur once every month; They are by far the easiest method to obtain T4 and T5 from.
- Missions will give you T1-T5 materials, but they are one time only.
- Enemies can also drop T1-T5 materials for you to farm.
- Exchange Events: T4-T5
- Exchange event occur once or twice per month.
- These are meant for a big spender as the price is outrageously high, and they are in limited quantity.
- Chamber of Crysts (EASY): T1-T3
- Chamber of Crysts (HARD): T3-T5
- Chamber of Crysts is available every day.
There might also be other events, bundle, and promotion to give out these materials, but those 3 are the most regular way to obtain them.
It has been datamined that the Chamber of Crysts has 3 separate loot tables:
- Common Loot = T1-T2
- Rare Loot = T3-T5
- Unique Loot = None
Certain abilities like Treasure Hunter will increase T1-T2 drop rate while Master Thief will increase T3-T5. For more information about which abilities have an effect, see Drop Rates page.
List of all awakenings[]
- For detailed info please check their unit page. (Will take time to be fully updated)
Batch 44 (2/25/2021)[]
Graceful Champion Fang, Daughter of Destiny Vanille, Neverending Hope
Batch 43 (11/26/2020)[]
Sora, Riku, Cloud (KH), Sephiroth (KH)
Batch 42 (7/23/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Blade of Crystal (Power) |
Hybrid damage (30x) to one enemy Bolting Strike |
Hybrid damage (50x) to one enemy Bolting Strike | |
Aurora Tempest (Black) |
Ice and light hybrid damage (30x) to all enemies Decrease resistance to all elements (50%) for 3 turns to all enemies Disorder |
Ice and light hybrid damage (50x) to all enemies Decrease resistance to all elements (80%) for 3 turns to all enemies Disorder | |
Way of the Blossom (Healing) |
[5 turns cooldown, available on turn 1] Decrease ice resistance (75%) for 3 turns to all enemies Mitigate damage taken (30%) for 3 turns to all allies Grant HP barrier (1000) for 3 turns to all allies Increase modifier (8x) for 4 turns to caster (can't be dispelled): Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase LB gauge (40) to caster |
[5 turns cooldown, available on turn 1] Decrease ice resistance (120%) for 5 turns to all enemies Mitigate damage taken (50%) for 5 turns to all allies Grant HP barrier (3500) for 5 turns to all allies Increase modifier (8x) for 5 turns to caster (can't be dispelled): Blade of Crystal, Blossom - Frost Hedge, Blossom - Vigilance Increase LB gauge (40) to caster MP cost increased to 150 | |
Way of the Aurora (White) |
[5 turns cooldown, available on turn 1] Decrease light resistance (75%) for 3 turns to all enemies Increase ATK/MAG (250%) for 3 turns to caster Increase fire, ice, light, and dark resistance (70%) for 3 turns to all allies Increase modifier (8x) for 4 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal Increase LB gauge (40) to caster |
[5 turns cooldown, available on turn 1] Decrease light resistance (120%) for 5 turns to all enemies Increase ATK/MAG (300%) for 5 turns to caster (can't be dispelled) Increase resistance to all elements (70%) for 5 turns to all allies Increase modifier (8x) for 5 turns to caster (can't be dispelled): Aurora - Radiant Might, Aurora - Valor, Blade of Crystal Increase LB gauge (40) to caster MP cost increased to 200 | |
Celestial Guidance (Green) |
[6 turns cooldown, available on turn 1] Decrease ice and light resistance (75%) for 3 turns to all enemies Increase modifier (6x) for 3 turns to all allies (can't be dispelled): Aurora Tempest Increase modifier (9x) for 3 turns to all allies (can't be dispelled): Aurora Storm |
[5 turns cooldown, available on turn 1] Decrease ice and light resistance (120%) for 5 turns to all enemies Increase modifier (8x) for 5 turns to all allies (can't be dispelled): Aurora Tempest Increase modifier (27x) for 5 turns to all allies (can't be dispelled): Aurora Storm MP cost increased to 150 | |
Aurora Blossom Arts (Support) |
Auto-cast Aurora Blossom Arts at the start of a battle | Auto-cast Aurora Blossom Arts +2Enable skills to caster: Aurora Arts +2, Blossom Arts +2 at the start of a battle | |
Arch-Rivals (Guard) |
Auto-cast Arch-Rivals every turn if Morgana is alive | Increase HP/MP/ATK/DEF/MAG/SPR (30%) Auto-cast Arch-Rivals +2Increase physical and magic damage against demons and humans (150%) for 1 turn to caster Increase ATK/MAG (150%) for 1 turn to caster every turn if Morgana is alive Increase physical and magic damage against demons and humans (50%) | |
Astraea's Partner (Tech) |
[Requirement: TMR or STMR equipped] Increase equipment ATK/MAG (50%) and accuracy (25%) when single wielding any weapon Increase ATK/DEF/MAG/SPR/HP/MP (30%) Increase LB damage (50%) Enable skill: Speed of Light |
[Requirement: TMR or STMR equipped] Increase equipment ATK/MAG (150%) and accuracy (25%) when single wielding any weapon Increase ATK/DEF/MAG/SPR/HP/MP (50%) Increase LB damage (100%) Enable skill: Speed of Light | |
Precursor of the Aurora (White) |
Increase modifier (8x): Aurora - Radiant Might, Aurora - Valor, Aurora Tempest, Blade of Crystal, Blade of the Dawn, Blade of the Heavens, Blossom - Frost Hedge, Blossom - Vigilance, Purifying Slash Increase ATK/MAG (60%) when equipped with a sword Increase ATK/MAG (30%) when equipped with a great sword |
Increase modifier (8x): Increase ATK/MAG (60%) when equipped with a sword Increase ATK/MAG (60%) when equipped with a great sword Increase modifier (23x): Aurora - Radiant Might, Aurora - Valor, Blade of the Dawn, Blade of the Heavens, Blossom - Frost Hedge, Blossom - Vigilance, Purifying Slash Upgrade LB | |
Mystical Ruler (White) |
Increase MAG (30%) and SPR (10%) Increase EVO MAG (10%) |
Increase DEF (30%), MAG (80%) and SPR (30%) Increase EVO MAG (10%) Increase modifier (15x): Storm Winds, Void Blast Increase modifier (5x): Glacial Needles, Halo Beam | |
Arch-Rivals (Guard) |
Auto-cast Arch-Rivals every turn if Elena is alive | Increase HP/MP/DEF (30%) Auto-cast Arch-Rivals +2Increase modifier (3x) for 1 turn to caster (can't be dispelled): Any of Morgana's offensive skills, except Unstable Energy Increase modifier (5x) for 1 turn to caster (can't be dispelled): Dark Shackles, Freezing Brand every turn if Elena is alive Increase resistance to paralyze and disease (100%) Increase equipment MAG (50%) when dual wielding | |
Utopian Throne (Tech) |
Increase MP (20%) Increase EVO MAG (20%) Auto-cast Myriad Arcana at the start of a battle |
Increase MP/MAG/SPR (50%) and HP/DEF (20%) Increase EVO MAG (20%) Auto-cast Myriad Arcana at the start of a battle Recover MP (10%) per turn Increase equipment MAG (50%) when dual wielding | |
Elemental Enervation (Green) |
[4 turns cooldown, available on turn 1] Decrease ice, wind, light, and dark resistance (100%) for 3 turns to all enemies Enable skill for 2 turns to caster: Myriad Arcana |
[4 turns cooldown, available on turn 1] Decrease ice, wind, light, and dark resistance (110%) for 3 turns to all enemies Enable skill for 3 turns to caster: Myriad Arcana MP cost reduced to 160 | |
Arcane Trade (Black) |
[4 turns cooldown, available on turn 1] Increase evocation gauge (8) |
[4 turns cooldown, available on turn 1] Increase evocation gauge (10) Enable skills for 4 turns to caster: Dark Shackles, Freezing Brand Auto-cast after 2 turns: Increase evocation gauge (5) Auto-cast after 3 turns: Increase evocation gauge (5) Auto-cast after 4 turns: Increase evocation gauge (5) | |
Unstable Energy (Healing) |
[4 turns cooldown, available on turn 1] Evoke damage (25/0x, 100%/0% ratio) to all enemies Increase MAG/SPR (200%) for 3 turns to caster Increase modifier (3x) for 3 turns to caster (can't be dispelled): Crystallized Spikes, Holy Radiance, Shadow Wail, Storm Gale Absolute Zero |
[4 turns cooldown, available on turn 1] Evoke damage (40/0x, 100%/0% ratio) to all enemies Increase MAG/SPR (250%) for 4 turns to caster Refresh MP (600) split over 4 turns to caster Increase modifier (3x) for 4 turns to caster (can't be dispelled): Arcane Chaos, Bursting Luminosity, Crystallized Spikes, Glistening Ice, Holy Radiance, Shadow Wail, Spectral Cutter, Storm Gale Increase modifier (5x) for 4 turns to caster (can't be dispelled): Dark Shackles, Freezing Brand, Glacial Needles, Halo Beam, Storm Winds, Void Blast Absolute Zero | |
Empress Supreme (Power) |
Auto-cast Power Evocation at the start of a battle Increase modifier (1.5x): Crystallized Spikes, Holy Radiance, Shadow Wail, Storm Gale Increase LB gauge (3) per turn |
Auto-cast Power Evocation +2Increase evocation gauge (5) at the start of a battle Increase modifier (1.5x): Crystallized Spikes, Holy Radiance, Shadow Wail, Storm Gale, Arcane Chaos, Glistening Ice Increase modifier (2.5x): Dark Shackles, Freezing Brand Increase LB gauge (5) per turn Increase LB gauge fill rate (100%) | |
Solar Divinity (White) |
Light magic damage (4.5x) with consecutive increase (6 times, 2x each, 16.5x max) to all enemies Chaos Wave |
Light magic damage (17.5x) with consecutive increase (5 times, 4x each, 37.5x max) to all enemies Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 70 | |
Execution (Black) |
Dark magic damage (4.5x) with consecutive increase (6 times, 2x each, 16.5x max) to all enemies Chaos Wave |
Dark magic damage (17.5x) with consecutive increase (5 times, 4x each, 37.5x max) to all enemies Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 70 | |
Deflagrating Heat (Power) |
Fire magic damage (4.5x) with consecutive increase (6 times, 2x each, 16.5x max) to all enemies Chaos Wave |
Fire magic damage (17.5x) with consecutive increase (5 times, 4x each, 37.5x max) to all enemies Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 70 | |
Chaotic Nova (Power) |
[7 turns cooldown, available on turn 7] Magic damage (3x) with ignore SPR (50%) to one enemy Magic damage (15x) with ignore SPR (50%) to one enemy Increase LB gauge (20) to caster Enable skill for 1 use to caster: Power of Chaos Chaos Wave |
[5 turns cooldown, available on turn 5] Magic damage (3x) with ignore SPR (50%) to one enemy Magic damage (15x) with ignore SPR (50%) to one enemy Increase LB gauge (20) to caster Enable skill for 1 use to caster: Power of Chaos +2 Chaos Wave Awakened Hit count changed to 7 / 1 | |
Sage's Wisdom (Support) |
[5 turns cooldown, available on turn 1] Decrease fire, light, and dark resistance (100%) for 4 turns to all enemies Increase MAG (200%) for 5 turns to caster Enable skill for 5 turns to caster: Quadruple Obliteration |
[4 turns cooldown, available on turn 1] Decrease fire, light, and dark resistance (110%) for 5 turns to all enemies Increase MAG (250%) for 5 turns to caster Enable skill for 5 turns to caster: Quadruple Obliteration | |
Yuraisha's Teachings (Tech) |
Increase HP/MP (20%) Increase MAG (50%) when equipped with a rod |
Increase HP/MP (20%) Increase MAG (50%) when equipped with a rod Increase equipment MAG (150%) and accuracy (25%) when single wielding any weapon Increase equipment MAG (100%) when dual wielding Increase LB damage (225%) | |
Endless Magic (Guard) |
[Requirement: TMR or STMR equipped] Increase resistance to stop and charm (100%) Increase equipment MAG (50%) when dual wielding Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) |
[Requirement: TMR or STMR equipped] Increase DEF/MAG/SPR/HP/MP (50%) Increase resistance to silence and disease (100%) Increase resistance to stop and charm (100%) Increase equipment MAG (50%) when dual wielding Chance to ignore fatal damage (100%) when HP is above 1% (max 1 time) | |
Knight's Command (Guard) |
Increase DEF/SPR (110%) for 4 turns to all allies Mitigate magic damage taken (30%) for 4 turns to all allies |
Increase DEF/SPR (150%) for 4 turns to all allies Mitigate magic damage taken (40%) for 4 turns to all allies | |
Knight of Knights (Guard) |
Chance to protect all allies from magic damage (80%) with damage mitigation (50-70%) for 4 turns to caster | Chance to protect all allies from magic damage (80%) with damage mitigation (60-80%) for 4 turns to caster Increase SPR (150%) for 4 turns to caster (can't be dispelled) Increase resistance to SPR break (100%) for 4 turns to caster | |
Undying Loyalty (Support) |
Increase LB gauge (2) per turn Increase resistance to confuse and petrify (100%) Increase resistance to charm (100%) |
Increase HP/ATK/DEF/SPR (30%) Increase LB gauge (4) per turn Increase resistance to sleep, paralyze, confuse and petrify (100%) Increase resistance to charm (100%) | |
Noble Knight (White) |
[Requirement: TMR or STMR equipped] Increase HP/DEF/SPR (30%) Chance to ignore fatal damage (80%) when HP is above 5% (max 1 time) Increase light resistance (70%) |
[Requirement: TMR or STMR equipped] Increase HP/DEF/SPR (50%) and MP (30%) Chance to ignore fatal damage (100%) when HP is above 5% (max 1 time) Increase light resistance (70%) Auto-cast Double Shield and SwordEnable skill for 1 turn to caster: Double Shield and Sword at the start of a battle or after being revived Upgrade LB | |
Light of Grandshelt (Tech) |
[5 turns cooldown, available on turn 1] Mitigate magic damage taken (75%) for 1 turn to all allies Increase ice and light resistance (100%) for 1 turn to all allies Enable skills for 4 turns to caster: Divine Punishment, Freezing Punishment |
[5 turns cooldown, available on turn 1] Mitigate magic damage taken (80%) for 2 turns to all allies Increase ice and light resistance (100%) for 2 turns to all allies Enable skills for 5 turns to caster: Divine Punishment +2, Freezing Punishment +2 Enable skill for 6 turns to caster: Double Shield and Sword +2 |
Batch 41 (6/11/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Avoid (Guard) |
Negate 2 physical attacks for 3 turns to caster Grant chance to counter physical attacks (20%) with physical damage (5.5x) for 2 turns to caster Enable skill for 2 turns to caster: Avoid Attack |
Decrease ATK/MAG (70%) for 2 turns to one enemy Negate 3 physical attacks for 3 turns to caster Grant chance to counter physical attacks (50%) with physical damage (15x) for 2 turns to caster Enable skill for 2 turns to caster: Avoid Attack +2 MP cost increased to 45 | |
Retry (Green) |
Chance to ignore fatal damage (80%) when HP is above 10% (max 1 time) | Increase HP (30%) and DEF/SPR (30%) Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) Increase resistance to paralyze, confuse, and petrify (100%) | |
YoRHa No. 2 Type B (Support) |
[Requirement: TMR or STMR equipped] Increase ATK/DEF (30%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Recover MP (7%) per turn Upgrade LB |
[Requirement: TMR or STMR equipped] Increase ATK/DEF (50%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Recover MP (10%) per turn Upgrade LB +1 Increase LB damage (100%) | |
Update: 2B (Tech) |
Increase MP/ATK/SPR (40%) Increase physical damage against machinas (50%) Increase equipment ATK (50%) when dual wielding |
Increase HP (30%) and MP/ATK/SPR (70%) Increase physical damage against machinas (100%) Increase equipment ATK (100%) when dual wielding Increase chain modifier cap (6x) when dual wielding | |
Supreme Support Weapon (Black) |
[7 turns cooldown, available on turn 1] Decrease ATK/DEF/MAG/SPR (70%) for 3 turns to all enemies Increase ATK/DEF (250%) for 5 turns to caster Enable skills for 6 turns to caster: Avoid Attack, True Charge Blade, True Charge Spear, True Charge Volt |
[6 turns cooldown, available on turn 1] Decrease ATK/DEF/MAG/SPR (80%) for 3 turns to all enemies Increase ATK/DEF (250%) for 6 turns to caster (can't be dispelled) Increase LB gauge (10) to caster Enable skills for 6 turns to caster: Avoid Attack +2, True Charge Blade +2, True Charge Spear +2, True Charge Volt +2 | |
YoRHa Sword Dance (Power) |
[4 turns cooldown, available on turn 4] Lightning physical damage (15x) to one enemy Decrease ATK/DEF/MAG/SPR (50%) for 3 turns to one enemy Enable skills for 4 turns to caster: Extract Speed, YoRHa Slaughter Dance Graviton Cannon |
[4 turns cooldown, available on turn 4] Lightning physical damage (40x) to one enemy Decrease ATK/DEF/MAG/SPR (75%) for 3 turns to one enemy Increase LB gauge (5) to caster Enable skills for 4 turns to caster: Extract Speed +2, YoRHa Slaughter Dance +2 Graviton Cannon | |
Stealth Enhancer (White) |
Negate 3 physical attacks for 3 turns to caster | Negate 3 physical attacks for 3 turns to caster Negate 2 physical attacks for 3 turns to all allies, except caster MP cost increased to 45 | |
Mechanical Augmentations (Guard) |
Increase ATK (20%) Enable dual wielding of one-handed weapons |
Increase HP/ATK/DEF/SPR (50%) Enable dual wielding of one-handed weapons Increase resistance to paralyze, confuse, and petrify (100%) Increase equipment ATK (60%) when dual wielding | |
TESLA (Black) |
Lightning physical damage (3.5x) to one enemy Decrease lightning resistance (50%) for 3 turns to one enemy Inflict paralyze (60%) to one enemy |
Lightning physical damage (20x) to one enemy Decrease lightning resistance (100%) for 5 turns to one enemy Inflict paralyze (60%) to one enemy Increase ATK (200%) for 5 turns to caster Add lightning element to physical attacks for 5 turns to caster Stardust Ray Hit count increased to 10 | |
Nanoblade (Power) |
Physical damage (3x) with consecutive increase (11 times, 1x each, 14x total) to one enemy | Physical damage (26x) with consecutive increase (3 times, 3x each, 35x max) to one enemy Stardust Ray Hit count increased to 10 | |
Juggernaut Collective Agent (Power) |
[Requirement: TMR or STMR equipped] Increase equipment ATK (60%) when dual wielding Increase ATK/DEF/SPR (20%) Auto-cast Juggernaut Collective Agent at the start of a battle |
[Requirement: TMR or STMR equipped] Increase equipment ATK (100%) when dual wielding Increase ATK (50%) and DEF/SPR (20%) Increase LB damage (200%) Auto-cast Juggernaut Collective Agent at the start of a battle Upgrade LB | |
Explosive Heat Blade (Green) |
[5 turns cooldown, available on turn 5] Fire physical damage (12x) to one enemy Decrease fire resistance (100%) for 3 turns to one enemy |
[5 turns cooldown, available on turn 1] Decrease fire resistance (100%) for 5 turns to one enemy Fire physical damage (45x) to one enemy Add fire element to physical attacks for 5 turns to caster Stardust Ray Hit count increased to 10 MP cost reduced to 90 | |
Typhoon Explosive System (Power) |
[6 turns cooldown, available on turn 1] Fire physical damage (12x) to all enemies Decrease fire resistance (75%) for 3 turns to all enemies Tornado |
[5 turns cooldown, available on turn 1] Decrease fire resistance (100%) for 5 turns to all enemies Aureole Ray Hit count increased to 30 | |
Remote Hacking (Tech) |
[5 turns cooldown, available on turn 5] Increase physical damage against machinas (75%) for 1 turn to caster Physical damage (17x) to one enemy |
[5 turns cooldown, available on turn 1] Increase physical damage against machinas (150%) for 3 turns to caster Increase ATK (250%) for 999 turns to caster (can't be dispelled) Increase LB gauge (34) to caster Physical damage (35x) to one enemy Stardust Ray Hit count increased to 10 | |
Focus Enhancement (Support) |
Increase ATK (50%) Increase modifier (2x): Nanoblade, P.E.P.S. Knockback, Quicksilver Reflex Booster, TESLA |
Increase MP (50%) and ATK (80%) Increase modifier (2x): Nanoblade, P.E.P.S. Knockback, Quicksilver Reflex Booster, TESLA Recover MP (10%) per turn Increase chain modifier cap (200%) when dual wielding Enable skill: Tactical Combination | |
Myyah Factor (Support) |
Increase MAG (30%) Increase physical and magic damage against machinas (50%) |
Increase HP/DEF/MAG (60%) Increase physical and magic damage against machinas (100%) | |
Elehayym (Support) |
Increase MP (20%) and MAG (30%) Increase fire, water, wind, and earth resistance (30%) Increase LB gauge (2) per turn |
Increase MP (60%), DEF (40%), MAG (60%) and SPR (40%) Increase fire, water, wind, and earth resistance (50%) Increase LB gauge (5) per turn Increase resistance to paralyze and petrify (100%) | |
The Antitype (Tech) |
Increase LB damage (50%) Increase equipment MAG (40%) when single wielding any weapon Increase equipment MAG (40%) when dual wielding Increase modifier (2x): Anemo Bolt, Aqua Ice, Terra Lance, Thermo Cube |
Increase LB damage (100%) Increase equipment MAG (150%) when single wielding any weapon Increase equipment MAG (150%) when dual wielding Increase modifier (2x): Anemo Bolt, Aqua Ice, Terra Lance, Thermo Cube Upgrade LB | |
Anemo Wave (Green) |
Wind magic damage (4.5x) with consecutive increase (5 times, 2x each, 14.5x max) to all enemies Chaos Wave |
Wind magic damage (7x) with consecutive increase (5 times, 4x each, 27x max) to all enemies Add wind element to physical attacks for 5 turns to caster Increase LB gauge (10) to caster Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 60 | |
Terra Ghost (Guard) |
Earth magic damage (4.5x) with consecutive increase (5 times, 2x each, 14.5x max) to all enemies | Earth magic damage (7x) with consecutive increase (5 times, 4x each, 27x max) to all enemies Add earth element to physical attacks for 5 turns to caster Increase LB gauge (10) to caster Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 60 | |
Thermo Largo (Power) |
Fire magic damage (4.5x) with consecutive increase (5 times, 2x each, 14.5x max) to all enemies | Fire magic damage (7x) with consecutive increase (5 times, 4x each, 27x max) to all enemies Add fire element to physical attacks for 5 turns to caster Increase LB gauge (10) to caster Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 60 | |
Aqua Lord (Healing) |
Water magic damage (4.5x) with consecutive increase (5 times, 2x each, 14.5x max) to all enemies | Water magic damage (7x) with consecutive increase (5 times, 4x each, 27x max) to all enemies Add water element to physical attacks for 5 turns to caster Increase LB gauge (10) to caster Chaos Wave Awakened Hit count increased to 8 MP cost reduced to 60 | |
Paradigm Shift (White) |
[5 turns cooldown, available on turn 1] Refresh MP (240) split over 3 turns to caster Enable skill for 2 turns to caster: Quintuple Ether Decrease fire, water, wind and earth resistance (100%) for 3 turns to all enemies |
[5 turns cooldown, available on turn 1] Increase MAG (250%) for 5 turns to caster (can't be dispelled) Refresh MP (600) split over 5 turns to caster Enable skill for 3 turns to caster: Quintuple Ether Decrease fire, water, wind and earth resistance (100%) for 5 turns to all enemies | |
Eschatology (Black) |
[3 turns cooldown, available on turn 3] Magic damage (16x) to one enemy Increase LB gauge (10) to caster |
[3 turns cooldown, available on turn 1] {{#tip-info:Physical attack with magic damage. See the mechanics page.}} Magic* damage (40x) to one enemy Increase LB gauge (32) to caster Increase LB damage (150%) for 2 turns to caster (can't be dispelled) | |
Hasten Speech (Tech) |
Cast 2 times: Any of Rena's skills, except Silence, Light Cross, Mother's Protection | Cast 2 times: Any of Rena's skills | |
Enhanced Dispel (Green) |
Cure all status ailments to all allies Cure stop to all allies |
Cure all status ailments to all allies Cure stop to all allies Increase resistance to all status ailments (100%) for 5 turns to all allies Increase resistance to stop (100%) for 5 turns to all allies MP cost increased to 70 | |
Reflection (Guard) |
Increase SPR (80%) for 5 turns to all allies Mitigate magic damage taken (20%) for 5 turns to all allies |
Increase SPR (150%) for 5 turns to all allies Mitigate magic damage taken (35%) for 5 turns to all allies | |
Martial Arts Knowledge (Tech) |
Increase SPR (50%) and HP (30%) when equipped with a fist Increase resistance to paralyze (100%) Increase resistance to stop (100%) |
Increase SPR (80%) and HP (60%) when equipped with a fist Increase resistance to paralyze, confuse, and petrify (100%) Increase resistance to stop (100%) Enable dual wielding of one-handed weapons | |
Time Traveler (Support) |
[Requirement: TMR or STMR equipped] Increase SPR/MP (40%) Decrease chance of being targeted (30%) Increase LB gauge fill rate (50%) |
[Requirement: TMR or STMR equipped] Increase SPR/MP (60%) and DEF (20%) Decrease chance of being targeted (30%) Increase LB gauge fill rate (100%) Recover MP (10%) per turn Upgrade LB | |
Enshelter+ (Green) |
Mitigate damage taken (20%) for 3 turns to all allies | Mitigate damage taken (30%) for 5 turns to all allies Increase resistance to ATK/DEF/MAG/SPR break and charm (100%) for 5 turns to all allies MP cost increased to 50 | |
Fix Cloud (Black) |
[4 turns cooldown, available on turn 1] Magic damage (4x) with SPR scaling to all enemies Inflict stop (60%) for 2 turns to all enemies |
[4 turns cooldown, available on turn 1] Decrease light resistance (120%) for 3 turns to all enemies Light magic damage (45x) with SPR scaling to all enemies Inflict stop (60%) for 2 turns to all enemies Add light element to physical attacks for 3 turns to all allies MP cost increased to 120 | |
Light Cross (White) |
Light magic damage (10.4x) with SPR scaling to all enemies Divine Ruination |
Light magic damage (60x) with SPR scaling to all enemies Divine Ruination MP cost reduced to 80 | |
Mother's Protection (Guard) |
[6 turns cooldown, available on turn 1] Auto-revive (80% HP) for 3 turns to all allies Increase DEF/SPR (130%) for 3 turns to all allies |
[6 turns cooldown, available on turn 1] Auto-revive (80% HP) for 4 turns to all allies Increase DEF/SPR (200%) for 4 turns to all allies (can't be dispelled) Mitigate magic damage taken (50%) for 2 turns to all allies | |
Two Mothers' Blessings (Tech) |
Increase HP/MP/DEF/MAG (20%) and SPR (50%) | Increase HP/MP/DEF/MAG (50%) and SPR (80%) Increase equipment SPR (100%) when dual wielding |
Batch 40 (5/21/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Anti-Fairy Module (White) |
Increase physical damage against fairies (150%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (5x) for 1 turn to caster (can't be dispelled): Regina Cannon |
Increase physical damage against fairies (200%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (8x) for 1 turn to caster (can't be dispelled): Regina Cannon | |
Anti-Demon Module (Black) |
Increase physical damage against demons (150%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (5x) for 1 turn to caster (can't be dispelled): Regina Cannon |
Increase physical damage against demons (200%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (8x) for 1 turn to caster (can't be dispelled): Regina Cannon | |
Anti-Machine Module (Green) |
Increase physical damage against machinas (150%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (5x) for 1 turn to caster (can't be dispelled): Regina Cannon |
Increase physical damage against machinas (200%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (8x) for 1 turn to caster (can't be dispelled): Regina Cannon | |
Power Generator (Power) |
[4 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (250%) for 2 turns to caster Increase LB gauge (25) to caster Increase modifier (10x) for 1 turn to caster (can't be dispelled): Regina Cannon |
[4 turns cooldown, available on turn 1] Increase ATK/DEF/MAG/SPR (250%) for 2 turns to caster (can't be dispelled) Increase LB gauge (25) to caster Increase modifier (33x) for 1 turn to caster (can't be dispelled): Regina Cannon | |
Master Order (Support) |
Fixed damage (3000) to all allies, except caster Mitigate damage taken (50%) for 1 turn to caster Recover HP/MP (100%) to caster Increase LB gauge (100) to caster |
Fixed damage (1500) to all allies, except caster Mitigate damage taken (50%) for 1 turn to caster Recover HP/MP (100%) to caster Increase LB gauge (100) to caster Increase LB damage (200%) for 2 turns to caster (can't be dispelled) | |
Customized Manus (Tech) |
Increase ATK (30%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon |
Increase ATK (30%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon | |
Armament Extension (Support) |
[Requirement: TMR or STMR equipped] Increase ATK (50%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase resistance to paralyze and petrify (100%) Increase resistance to stop (100%) |
[Requirement: TMR or STMR equipped] Increase ATK/DEF/SPR/HP/MP (50%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase resistance to paralyze and petrify (100%) Increase resistance to stop (100%) | |
Absolute Mirror of Equity (Power) |
Physical damage (0.5x) with ignore DEF (50%) to one enemy Physical damage (3.25x) with consecutive increase (3 times, 1.25x each, 7x max) to one enemy Absolute Mirror of Equity |
Physical damage (0.5x) with ignore DEF (50%) to one enemy Physical damage (7x) with consecutive increase (3 times, 5x each, 22x max max) to one enemy Absolute Mirror of Equity | |
Mirror of Equity - Acuity (Power) |
Physical damage (3x) to one enemy Increase modifier (0.25x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Restore MP (100) to caster Absolute Mirror of Equity |
Physical damage (12x) to one enemy Increase modifier (0.5x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Restore MP (150) to caster Absolute Mirror of Equity | |
Mirror of Equity - Disorder (Healing) |
Physical damage (2.8x) to all enemies Increase modifier (0.25x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Restore HP (3000) and MP (100) to caster Absolute Mirror of Equity |
Physical damage (11.8x) to all enemies Increase modifier (0.5x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Restore HP (4000) and MP (100) to caster Absolute Mirror of Equity | |
True Mirror of Equity (Black) |
[4 turns cooldown, available on turn 4] Physical damage (1.5x) with ignore DEF (50%) to one enemy Physical damage (5x) with ignore DEF (50%) to one enemy Increase modifier (1.5x) for 4 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Absolute Mirror of Equity |
[4 turns cooldown, available on turn 4] Physical damage (1.5x) with ignore DEF (50%) to one enemy Physical damage (15x) with ignore DEF (50%) to one enemy Increase ATK (250%) for 4 turns to caster Increase modifier (2.5x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Mirror of Equity - Emptiness, True Mirror of Equity Absolute Mirror of Equity | |
Thousand Slashes (Tech) |
Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase ATK (30%) when equipped with a katana |
Increase equipment ATK (150%) and accuracy (25%) when single wielding any weapon Increase ATK (30%) when equipped with a katana Auto-cast Triple Blade Art at the start of a battle Increase resistance to confuse (100%) | |
Soul of Ashes (Power) |
Increase LB gauge fill rate (50%) Increase ATK/DEF (30%) when equipped with a katana |
Increase LB gauge fill rate (100%) Increase HP/MP/ATK/DEF/SPR (60%) when equipped with a katana Increase LB damage (100%) | |
Scorch (Black) |
Fire physical damage (4.5x) to one enemy Decrease fire resistance (100%) for 5 turns to one enemy Absolute Mirror of Equity |
Fire physical damage (16x) to one enemy Decrease fire resistance (120%) for 5 turns to one enemy Absolute Mirror of Equity MP cost increased to 40 | |
Strength of the Orders (Support) |
Increase HP/MP/ATK/DEF (30%) | Increase HP/MP/ATK/DEF/SPR (50%) Increase physical damage against humans (100%) Increase resistance to confuse (100%) | |
Perfect Void (Support) |
[10 turns cooldown, available on turn 1] Increase ATK (250%) for 10 turns to caster Increase modifier (1x) for 10 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Obliterating Mirror of Equity's Roar, True Mirror of Equity |
[5 turns cooldown, available on turn 1] Increase ATK (250%) for 999 turns to caster (can't be dispelled) Increase modifier (2x) for 999 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Obliterating Mirror of Equity's Roar, True Mirror of Equity | |
Soul of Ashes (Guard) |
Increase ATK/DEF (30%) when equipped with a katana Increase LB gauge fill rate (50%) |
Increase HP/MP/ATK/DEF/SPR (30%) when equipped with a katana Increase LB gauge fill rate (100%) Increase LB damage (100%) | |
True Mirror of Equity (Tech) |
[4 turns cooldown, available on turn 4] Physical damage (1.5x) with ignore DEF (50%) to one enemy Physical damage (5x) with ignore DEF (50%) to one enemy Increase modifier (1.5x) for 4 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Obliterating Mirror of Equity's Roar, True Mirror of Equity Enable skill for 2 turns to caster: Triple Blade Art Absolute Mirror of Equity |
[4 turns cooldown, available on turn 4] Physical damage (1.5x) with ignore DEF (50%) to one enemy Physical damage (7.5x) with ignore DEF (50%) to one enemy Increase modifier (2.5x) for 5 turns to caster (can't be dispelled): Absolute Mirror of Equity, Mirror of Equity - Acuity, Mirror of Equity - Disorder, Mirror of Equity - Supremacy, Obliterating Mirror of Equity's Roar, True Mirror of Equity Enable skill for 3 turns to caster: Triple Blade Art Absolute Mirror of Equity | |
Obliterating Mirror of Equity's Roar (Black) |
Physical damage (1x) with ignore DEF (50%) to one enemy Physical damage (4x) with consecutive increase (4 times, 1.5x each, 10x max) to all enemies Absolute Mirror of Equity |
Physical damage (1x) with ignore DEF (50%) to one enemy Physical damage (8.5x) with consecutive increase (3 times, 2x each, 14.5x max) to all enemies Absolute Mirror of Equity | |
Royal Virtue (Healing) |
Increase DEF/SPR (20%) Increase resistance to confuse (100%) |
Increase DEF/SPR (60%) Increase resistance to confuse (100%) Recover MP (5%) per turn Increase LB gauge (3) per turn | |
Dual Stratagem (Tech) |
Cast 2 times: Anti-Force Stratagem, Anti-Magic Stratagem, Corporeal Stratagem, Defensive Stratagem, Earth & Wind Barrier, Light & Dark Barrier, Martyr's Stratagem, Offensive Stratagem, Resurgence Stratagem, Ruination Stratagem, Shield's Stratagem, Sorcerer's Stratagem, Spiritual Stratagem, Sustainment Stratagem, Sword's Stratagem, Unyielding Stratagem | Cast 2 times: Any of Yuraisha's skills | |
Anti-Force Stratagem (Guard) |
Mitigate physical damage taken (20%) for 3 turns to all allies Restore HP (3000) to all allies |
Mitigate physical damage taken (35%) for 3 turns to all allies Restore HP (3000) to all allies Increase LB gauge (4-6) to all allies MP cost increased to 45 | |
Anti-Magic Stratagem (Guard) |
Mitigate magic damage taken (20%) for 3 turns to all allies Restore MP (30) to all allies |
Mitigate magic damage taken (35%) for 3 turns to all allies Restore MP (30) to all allies Increase LB gauge (4-6) to all allies MP cost increased to 45 | |
Mother of Hess (Support) |
Increase MP (30%) Increase wind, earth, and dark resistance (30%) Increase LB gauge (2) per turn |
Increase HP (50%) and MP (60%) Increase wind, earth, and dark resistance (50%) Increase LB gauge (2) per turn Upgrade LB | |
Hunter's Stratagem (Green) |
Increase physical damage against beasts (50%) for 3 turns to one ally Increase magic damage against beasts (50%) for 3 turns to one ally |
Increase ATK/MAG (200%) for 5 turns to one ally Increase physical damage against beasts (75%) for 5 turns to one ally Increase magic damage against beasts (75%) for 5 turns to one ally | |
Exorcist's Stratagem (Black) |
Increase physical damage against demons (50%) for 3 turns to one ally Increase magic damage against demons (50%) for 3 turns to one ally |
Increase ATK/MAG (200%) for 5 turns to one ally Increase physical damage against demons (75%) for 5 turns to one ally Increase magic damage against demons (75%) for 5 turns to one ally | |
Sustainment Stratagem (White) |
[5 turns cooldown, available on turn 1] Increase ATK/MAG (170%) for 3 turns to all allies Fixed damage (4000) to caster Increase LB gauge (5) to all allies Enable skills for 4 turns to caster: Resurgence Stratagem, Ruination Stratagem |
[5 turns cooldown, available on turn 1] Increase ATK/MAG (200%) and DEF/SPR (150%) for 5 turns to all allies Increase LB gauge (5) to all allies Enable skills for 5 turns to caster: Resurgence Stratagem +2, Ruination Stratagem +2 MP cost increased to 120 | |
Unyielding Stratagem (Support) |
[7 turns cooldown, available on turn 1] Mitigate damage taken (40%) for 3 turns to all allies Increase resistance to blind, sleep, paralyze, confuse, disease, and petrify (100%) for 3 turns to all allies |
[5 turns cooldown, available on turn 1] Mitigate damage taken (50%) for 3 turns to all allies Increase resistance to all status ailments (100%) for 3 turns to all allies Increase resistance to stop (100%) for 3 turns to all allies |
Batch 39 (4/30/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Fight (Support) |
Increase ATK/DEF/MAG/SPR (10%) | Increase ATK (100%) and DEF/MAG/SPR (50%) Increase LB damage (180%) Recover MP (15%) per turn Increase modifier (34x): High Wind Increase modifier (40x): Dragon Slayer | |
Blaze Blade (Power) |
Physical damage (1x) to one enemy Decrease fire resistance (50%) for 2 turns to one enemy Add fire element to physical attacks for 2 turns to caster |
Physical damage (33x) to one enemy Decrease fire resistance (120%) for 3 turns to one enemy Add fire element to physical attacks for 3 turns to caster | |
Storm Edge (Black) |
Physical damage (8x) to one enemy Decrease DEF (50%) for 1 turn to one enemy |
Physical damage (29x) to one enemy Decrease DEF (65%) for 1 turn to one enemy | |
Dead End (Power) |
[3 turns cooldown, available on turn 3] Physical damage (12x) to one enemy |
[2 turns cooldown, available on turn 2] Physical damage (50x) to one enemy | |
Fight (Support) |
Increase ATK/DEF/MAG/SPR (10%) | Increase ATK (90%) and DEF/MAG/SPR (50%) Increase LB gauge (5) per turn Increase LB damage (60%) Recover MP (5%) per turn | |
Chooser of the Slain (Tech) |
Increase HP/MP (10%) Increase rare item drop rate (30%) |
Increase HP/MP (10%) Increase rare item drop rate (30%) Increase modifier (30x): Code Break, Vertical Raid Increase modifier (24x): Infinity Blast, Tri-Blast Increase modifier (7x): Ethereal Shot | |
Glowing Pierce (Power) |
Physical damage (2x) with ignore DEF (50%) to one enemy Decrease light and dark resistance (60%) for 2 turns to one enemy Piledriver |
Physical damage (14x) with ignore DEF (50%) to one enemy Decrease light and dark resistance (100%) for 2 turns to one enemy Piledriver | |
Radiant White Wings (White) |
[5 turns cooldown, available on turn 5] Physical damage (10x) to all enemies Decrease light and dark resistance (100%) for 3 turns to all enemies |
[5 turns cooldown, available on turn 1] Increase ATK (200%) for 1 turn to caster Physical damage (50x) to all enemies Decrease light and dark resistance (120%) for 4 turns to all enemies | |
Fight (Tech) |
Increase ATK/DEF/MAG/SPR (10%) | Increase ATK/DEF/MAG/SPR (50%) Increase LB damage (150%) Increase modifier (33x): Thunder Sword Recover MP (5%) per turn Upgrade LB | |
Prepare to be cleansed! (Guard) |
Chance to counter physical attacks (20%) with Prepare to be cleansed!Prepare to be cleansed! Decrease SPR (60%) for 1 turn to one enemy Increase LB gauge (5) to caster Increase MAG (100%, max 100%) for 1 action to caster (max 1/turn) Chance to counter magic attacks (20%) with Prepare to be cleansed!Prepare to be cleansed! Decrease SPR (60%) for 1 turn to one enemy Increase LB gauge (5) to caster Increase MAG (100%, max 100%) for 1 action to caster (max 1/turn) |
Chance to counter physical attacks (50%) with Prepare to be cleansed!Prepare to be cleansed! Decrease SPR (60%) for 1 turn to one enemy Increase LB gauge (15) to caster Increase MAG (100%, max 100%) for 1 action to caster (max 1/turn) Chance to counter magic attacks (50%) with Prepare to be cleansed!Prepare to be cleansed! Decrease SPR (60%) for 1 turn to one enemy Increase LB gauge (15) to caster Increase MAG (100%, max 100%) for 1 action to caster (max 1/turn) | |
Aerial Burst (Black) |
Magic damage (1.6x) to one enemy Decrease SPR (50%) for 0 turn to one enemy |
Magic damage (34.6x) to one enemy Decrease SPR (80%) for 0 turn to one enemy | |
Mystic Zone (Healing) |
Increase MAG (30%) Increase MAG (100%) when HP drops below 80% |
Increase HP/MP (20%) and MAG (30%) Increase MAG (200%) when HP drops below 80% | |
Victory Sword (Power) |
Magic damage (2x) to one enemy Magic damage (4x) to one enemy |
Magic damage (2x) to one enemy Magic damage (38x) to one enemy | |
Heavenly Punishment (Power) |
[4 turns cooldown, available on turn 4] Magic damage (12x) to one enemy |
[4 turns cooldown, available on turn 4] Magic damage (50x) to one enemy |
Batch 38 (4/23/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Fairy's Gavotte (White) |
Increase ATK/MAG/DEF/SPR (120%) for 2 turns to all allies while singing | Increase ATK/MAG/DEF/SPR (180%) for 3 turns to all allies Add light element to physical attacks for 3 turns to all allies Auto-cast next turn: Increase ATK/DEF/MAG/SPR (180%) for 2 turns to all allies Add light element to physical attacks for 2 turns to all allies Increase LB gauge (8) to caster Auto-cast after 2 turns: Increase ATK/DEF/MAG/SPR (180%) for 1 turn to all allies Add light element to physical attacks for 1 turn to all allies Increase LB gauge (8) to caster | |
Passionate Fugue (Power) |
Increase ATK/MAG (140%) for 2 turns to all allies while singing Decrease DEF/SPR (55%) for 2 turns to all enemies Refresh (24 MP, 0.24x) split over 2 turns to all allies while singing |
Increase ATK/MAG (200%) for 3 turns to all allies Decrease DEF/SPR (75%) for 3 turns to all enemies Refresh (36 MP, 0.36x) split over 3 turns to all allies Auto-cast next turn: Increase ATK/MAG (200%) for 2 turns to all allies Decrease DEF/SPR (75%) for 2 turns to all enemies Refresh (24 MP, 0.24x) split over 2 turns to all allies Increase LB gauge (8) to caster Auto-cast after 2 turns: Increase ATK/MAG (200%) for 1 turn to all allies Decrease DEF/SPR (75%) for 1 turn to all enemies Refresh (12 MP, 0.12x) split over 1 turn to all allies Increase LB gauge (8) to caster | |
Spiritual Rondo (Guard) |
Increase DEF/SPR (140%) for 2 turns to all allies while singing Decrease ATK/MAG (55%) for 2 turns to all enemies Heal (850 HP, 6x) split over 2 turns to all allies while singing |
Increase DEF/SPR (200%) for 3 turns to all allies Decrease ATK/MAG (75%) for 3 turns to all enemies Heal (1275 HP, 9x) split over 3 turns to all allies Auto-cast next turn: Increase DEF/SPR (200%) for 2 turns to all allies Decrease ATK/MAG (75%) for 2 turns to all enemies Heal (850 HP, 6x) split over 2 turns to all allies Increase LB gauge (8) to caster Auto-cast after 2 turns: Increase DEF/SPR (200%) for 1 turn to all allies Decrease ATK/MAG (75%) for 1 turn to all enemies Heal (425 HP, 3x) split over 1 turn to all allies Increase LB gauge (8) to caster | |
Healing Fragrance (Healing) |
[12 turns cooldown, available on turn 12] Recover HP/MP (100%) to all allies |
[8 turns cooldown, available on turn 8] Recover HP/MP (100%) to all allies | |
Magical String Musician (Tech) |
Increase HP/MP (20%) when equipped with an instrument | Increase HP/MP (70%) and DEF/SPR (30%) when equipped with an instrument | |
Marvelous Queen (Support) |
[Requirement: TMR or STMR equipped] Increase SPR (20%) and HP/MP (10%) Increase resistance to petrify (100%) Increase resistance to stop (100%) Upgrade LB |
[Requirement: TMR or STMR equipped] Increase DEF/SPR (50%) and HP/MP (40%) Increase resistance to sleep, silence, confuse, and petrify (100%) Increase resistance to stop (100%) Upgrade LB +2 Increase LB gauge fill rate (100%) | |
Overcharge (Guard) |
Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) | Increase HP (30%) and DEF/SPR (30%) Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) Increase resistance to blind, confuse, and disease (100%) | |
Demagnetizing Strike (Black) |
Physical damage (20x) with ignore DEF (50%) to one enemy Decrease lightning resistance (75%) for 3 turns to one enemy Increase LB gauge (15) to caster Bolting Strike |
Physical damage (30x) with ignore DEF (50%) to one enemy Decrease lightning resistance (120%) for 5 turns to one enemy Increase LB gauge (20) to caster Bolting Strike | |
Combat Overdrive (Power) |
Increase ATK (200%) for 3 turns to caster Increase modifier (5x) for 4 turns to caster (can't be dispelled): Demagnetizing Strike, Static Barrage, Storm Brand, Storm Calling |
Increase ATK (250%) for 5 turns to caster (can't be dispelled) Increase modifier (10x) for 5 turns to caster (can't be dispelled): Bolting Strike, Demagnetizing Strike, Static Barrage, Storm Brand, Storm Calling | |
Ancient Figure (Support) |
[Requirement: TMR or STMR equipped] Increase HP/ATK (30%) Increase LB gauge fill rate (100%) Increase LB damage (50%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge at the start of a battle |
[Requirement: TMR or STMR equipped] Increase HP (30%) and ATK/SPR (50%) Increase LB gauge fill rate (100%) Increase LB damage (100%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Auto-cast Power-Driven Surge at the start of a battle Error - Unable to find: damage (100% | |
Shock Embrace (Guard) |
[4 turns cooldown, available on turn 1] Decrease lightning resistance (100%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (20) to caster |
[4 turns cooldown, available on turn 1] Decrease lightning resistance (130%) for 5 turns to all enemies Add lightning element to physical attacks for 5 turns to caster Increase LB gauge (30) to caster Negate 5 physical attacks for 5 turns to caster | |
Storm Clouds (Tech) |
[4 turns cooldown, available on turn 4] Physical damage (50x) to one enemy Increase modifier (10x) for 2 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (30) to caster Absolute Mirror of Equity |
[3 turns cooldown, available on turn 3] Physical damage (70x) to one enemy Increase modifier (20x) for 3 turns to caster (can't be dispelled): Storm Calling Increase LB gauge (35) to caster Absolute Mirror of Equity | |
Bolting Strike (Power) |
Physical damage (25x) with ignore DEF (50%) to all enemies Decrease DEF (70%) for 5 turns to all enemies Increase LB gauge (20) to caster Bolting Strike |
Physical damage (35x) with ignore DEF (50%) to all enemies Decrease DEF (80%) for 5 turns to all enemies Increase LB gauge (25) to caster Bolting Strike | |
Precursor of the Storm (Tech) |
Increase HP/ATK (30%) Increase ATK (60%) when equipped with a great sword Upgrade LB Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stone monsters (50%) |
Increase HP/MP (30%) and ATK (50%) Increase ATK (60%) and DEF/SPR (20%) when equipped with a great sword Upgrade LB +2 Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase physical damage against machinas and stone monsters (50%) | |
Withering Arms (Black) |
Decrease ATK/MAG (45%) for 3 turns to all enemies | Decrease ATK/MAG (65%) for 4 turns to all enemies MP cost increased to 60 | |
Withering Guard (White) |
Decrease DEF/SPR (45%) for 3 turns to all enemies | Decrease DEF/SPR (65%) for 4 turns to all enemies MP cost increased to 60 | |
Growing Offense (Power) |
Increase ATK/MAG (120%) for 3 turns to all allies Increase LB gauge fill rate (150%) for 3 turns to all allies |
Increase ATK/MAG (160%) for 4 turns to all allies (can't be dispelled) Increase LB gauge fill rate (150%) for 4 turns to all allies Auto-cast after 2 turns: Increase ATK/MAG (180%) for 2 turns to all allies (can't be dispelled) Increase LB gauge fill rate (150%) for 2 turns to all allies MP cost increased to 65 | |
Growing Defense (Guard) |
Increase DEF/SPR (120%) for 3 turns to all allies Grant HP barrier (1000) for 3 turns to all allies |
Increase DEF/SPR (160%) for 4 turns to all allies (can't be dispelled) Grant HP barrier (1000) for 4 turns to all allies Auto-cast after 2 turns: Increase DEF/SPR (180%) for 2 turns to all allies (can't be dispelled) Grant HP barrier (1000) for 2 turns to all allies MP cost increased to 65 | |
Protective Vines (Healing) |
Mitigate physical damage taken (25%) for 3 turns to all allies | Mitigate physical damage taken (30%) for 4 turns to all allies Restore HP (5000) to all allies MP cost increased to 60 | |
Protective Petals (Healing) |
Mitigate magic damage taken (25%) for 3 turns to all allies | Mitigate magic damage taken (30%) for 4 turns to all allies Restore HP (5000) to all allies MP cost increased to 60 | |
All pinned up! (Tech) |
[Requirement: TMR or STMR equipped] Increase LB gauge fill rate (100%) Increase HP/MP (30%) Increase resistance to all elements (20%) |
[Requirement: TMR or STMR equipped] Increase LB gauge fill rate (150%) Increase HP/MP (50%) and DEF/SPR (30%) Increase resistance to all elements (30%) Auto-cast All pinned up!Enable skill for 1 turn to caster: Triple the fun! at the start of a battle | |
Hop into battle! (Power) |
[6 turns cooldown, available on turn 1] Increase ATK/MAG (200%) for 3 turns to one ally Decrease DEF/SPR (70%) for 3 turns to all enemies Enable skill for 2 turns to caster: Triple the fun! |
[5 turns cooldown, available on turn 1] Increase ATK/MAG (300%) for 3 turns to one ally (can't be dispelled) Decrease DEF/SPR (70%) for 3 turns to all enemies Enable skill for 4 turns to caster: Triple the fun! MP cost increased to 100 | |
Hop to the rescue! (Guard) |
[6 turns cooldown, available on turn 1] Increase DEF/SPR (200%) for 3 turns to one ally Decrease ATK/MAG (70%) for 3 turns to all enemies Enable skill for 2 turns to caster: Triple the fun! |
[5 turns cooldown, available on turn 1] Increase DEF/SPR (300%) for 3 turns to one ally (can't be dispelled) Decrease ATK/MAG (70%) for 3 turns to all enemies Enable skill for 4 turns to caster: Triple the fun! MP cost increased to 100 | |
Marian, watch over me! (Support) |
[11 turns cooldown, available on turn 1] Increase resistance to ATK/DEF/MAG/SPR break (100%) for 5 turns to all allies Increase ATK/DEF/MAG/SPR (170%) for 5 turns to all allies Enable skill for 2 turns to caster: Triple the fun! |
[9 turns cooldown, available on turn 1] Increase resistance to ATK/DEF/MAG/SPR break (100%) for 5 turns to all allies Increase ATK/DEF/MAG/SPR (200%) for 5 turns to all allies (can't be dispelled) Enable skill for 6 turns to caster: Triple the fun! MP cost increased to 120 | |
Devoted Stance (Guard) |
Increase chance of being targeted (100%) for 3 turns to caster | Increase chance of being targeted (100%) for 5 turns to caster Increase DEF (150%) for 5 turns to caster | |
Evasive Blade (Black) |
Physical damage (1.5x) to one enemy Decrease DEF (50%) for 3 turns to one enemy Negate 1 physical attack for 3 turns to caster |
Physical damage (5x) to one enemy Decrease ATK/DEF (60%) for 3 turns to one enemy Negate 3 physical attacks for 3 turns to caster | |
Kindhearted Swordsman (White) |
Increase DEF (50%) when equipped with a sword | Increase DEF (120%) and HP (30%) when equipped with a sword Increase resistance to blind, paralyze, and confuse (100%) | |
Sacred Flux (White) |
Light magic damage (2.5x) with consecutive increase (6 times, 1.5x each, 11.5x max) to all enemies Divine Ruination |
Light magic damage (3.5x) with consecutive increase (5 times, 3.5x each, 21x) to all enemies Divine Ruination MP cost reduced to 38 | |
Luminous Fall (Black) |
Decrease light resistance (50%) for 3 turns to all enemies Decrease SPR (50%) for 3 turns to all enemies |
Decrease light resistance (90%) for 4 turns to all enemies Decrease SPR (70%) for 4 turns to all enemies | |
Great Mage's Feats! (Support) |
Increase MAG (20%) when equipped with a rod Increase MAG (20%) when equipped with a robe |
Increase MAG (50%) and HP/MP (25%) when equipped with a rod Increase MAG (50%) and HP/MP (25%) when equipped with a robe | |
Magna Counter (Healing) |
Chance to counter physical attacks (30%) with Magna CounterMagna Counter Enable skill for 1 turn to caster: Dual Sacred Flux (max 1/turn) Chance to counter magic attacks (30%) with Magna CounterMagna Counter Enable skill for 1 turn to caster: Dual Sacred Flux (max 1/turn) |
Chance to counter physical attacks (80%) with Magna CounterMagna Counter Enable skill for 1 turn to caster: Dual Sacred Flux (max 1/turn) Chance to counter magic attacks (80%) with Magna CounterMagna Counter Enable skill for 1 turn to caster: Dual Sacred Flux (max 1/turn) Recover MP (10%) per turn |
Batch 37 (3/28/2020)[]
Unit | Abilities | Base Effects | Awakening | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dual Blade Mastery (Tech) |
Increase MAG (20%) | Increase chain modifier cap (200%) when dual wielding | |||||||||||||||||||||
Water Projection (Healing) |
Water hybrid damage (7.5x) to all enemies | Water hybrid damage (20x) to all enemies Bolting Strike Hit count increased to 9 MP cost increased to 55 | |||||||||||||||||||||
Ice Splinters (Green) |
Ice hybrid damage (7.5x) to all enemies | Ice hybrid damage (20x) to all enemies Absolute Zero Hit count increased to 11 MP cost increased to 55 | |||||||||||||||||||||
Ambush (Support) |
Increase physical and magic damage against demons, humans, and undeads (50%) | Increase physical and magic damage against demons, humans, and undeads (100%) Increase MAG (50%) and ATK (30%) Increase resistance to paralyze, disease, and petrify (100%) | |||||||||||||||||||||
Brilliance (White) |
Light hybrid damage (16.5x) to one enemy Decrease light resistance (100%) for 3 turns to one enemy Divine Ruination |
Light hybrid damage (30x) to one enemy Decrease light resistance (120%) for 5 turns to one enemy Divine Ruination MP cost increased to 60 | |||||||||||||||||||||
Dark Spirits (Black) |
Dark hybrid damage (16.5x) to one enemy Decrease dark resistance (100%) for 3 turns to one enemy Divine Ruination |
Dark hybrid damage (30x) to one enemy Decrease dark resistance (120%) for 5 turns to one enemy Divine Ruination MP cost increased to 60 | |||||||||||||||||||||
Iota Star (Guard) |
[Requirement: TMR or STMR equipped] Increase ATK/MAG (50%) Increase physical and magic damage against demons, humans, and undeads (50%) Increase equipment ATK (100%) when dual wielding |
[Requirement: TMR or STMR equipped] Increase ATK/MAG (120%) and DEF/SPR/HP (50%) Increase physical and magic damage against demons, humans, and undeads (50%) Increase equipment ATK (150%) when dual wielding | |||||||||||||||||||||
True Projection (Tech) |
Increase physical evasion (30%) Increase equipment MAG (100%) when dual wielding Increase LB damage (50%) Increase modifier (1x): Ice Splinters, Water Projection Increase modifier (2x): Brilliance, Dark Spirits, Dying Flora |
Increase physical evasion (40%) Increase equipment MAG (150%) when dual wielding Increase LB damage (50%) Increase modifier (5x): Ice Splinters, Water Projection Increase modifier (10x): Brilliance, Dark Spirits, Dying Flora | |||||||||||||||||||||
Clad in Power (Power) |
[5 turns cooldown, available on turn 1] Increase ATK/MAG (250%) for 5 turns to caster Decrease ice, wind, light, and dark resistance (100%) for 3 turns to all enemies |
[5 turns cooldown, available on turn 1] Increase ATK/MAG (250%) for 5 turns to caster (can't be dispelled) Decrease ice, wind, light, and dark resistance (100%) for 5 turns to all enemies Increase modifier (15x) for 5 turns to caster (can't be dispelled): Dying Flora, Ice Splinters, Water Projection Increase modifier (20x) for 5 turns to caster (can't be dispelled): Brilliance, Dark Spirits, Projection - Dance of Darkness Increase modifier (42x) for 5 turns to caster (can't be dispelled): Projection - Dance of Destruction MP cost increased to 150 | |||||||||||||||||||||
Protector's Hidden Blade (Power) |
Increase SPR (20%) | Divine Ruination Physical damage (1x) with ignore DEF (50%) to one enemy Physical damage (8x) with ignore DEF (50%) to one enemy MP cost increased to 68 | |||||||||||||||||||||
Fire Riser (Power) |
Physical damage (2.8x) with ignore DEF (50%) to one enemy Add fire element to physical attacks for 5 turns to caster Divine Ruination |
Physical damage (5x) with ignore DEF (50%) to one enemy Decrease fire resistance (100%) for 8 turns to one enemy Increase ATK/DEF (200%) for 8 turns to caster Add fire element to physical attacks for 8 turns to caster Divine Ruination Increase physical damage against demons (75%) for 8 turns to caster | |||||||||||||||||||||
Ice Riser (Healing) |
Physical damage (2.8x) with ignore DEF (50%) to one enemy Add ice element to physical attacks for 5 turns to caster Absolute Mirror of Equity |
Physical damage (5x) with ignore DEF (50%) to one enemy Decrease ice resistance (100%) for 8 turns to one enemy Increase ATK/DEF (200%) for 8 turns to caster Add ice element to physical attacks for 8 turns to caster Absolute Mirror of Equity Increase physical damage against demons (75%) for 8 turns to caster | |||||||||||||||||||||
Noble Banishing Blade (White) |
Physical damage (3.8x) with ignore DEF (50%) to one enemy Increase physical damage against demons (100%) for 3 turns to caster Absolute Mirror of Equity |
Physical damage (7x) with ignore DEF (50%) to one enemy Increase physical damage against demons (150%) for 3 turns to caster Absolute Mirror of Equity | |||||||||||||||||||||
Heatwave Formation Strike (Black) |
[4 turns cooldown, available on turn 4] Physical damage (8.5x) with ignore DEF (50%) to one enemy Increase fire resistance (100%) for 3 turns to all allies Divine Ruination |
[4 turns cooldown, available on turn 4] Physical damage (18x) with ignore DEF (50%) to all enemies Increase fire resistance (100%) for 4 turns to all allies Divine Ruination Increase modifier (2.5x) for 4 turns to caster (can't be dispelled): Protector's Hidden Blade Enable skill for 5 turns to caster: Triple Sword Combo | |||||||||||||||||||||
Blizzard Formation Strike (Green) |
[4 turns cooldown, available on turn 4] Physical damage (8.5x) with ignore DEF (50%) to one enemy Increase ice resistance (100%) for 3 turns to all allies Absolute Mirror of Equity |
[4 turns cooldown, available on turn 4] Physical damage (18x) with ignore DEF (50%) to all enemies Increase ice resistance (100%) for 4 turns to all allies Absolute Mirror of Equity Increase modifier (5x) for 4 turns to caster (can't be dispelled): Noble Banishing Blade Enable skill for 5 turns to caster: Triple Sword Combo | |||||||||||||||||||||
Earnest Swordsman (Tech) |
Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase fire resistance (50%) |
Increase HP/ATK/DEF/SPR (30%) Increase equipment ATK (150%) and accuracy (25%) when single wielding any weapon Increase fire resistance (50%) | |||||||||||||||||||||
The Burden of a Hero (Support) |
[Requirement: TMR or STMR equipped] Auto-cast Triple Sword Combo at the start of a battle Increase physical and magic damage against demons (75%) when equipped with a great sword |
[Requirement: TMR or STMR equipped] Auto-cast Triple Sword Combo +2Enable skill for 4 turns to caster: Triple Sword Combo at the start of a battle Increase physical and magic damage against demons (75%) when equipped with a great sword Increase HP/MP/ATK/DEF/SPR (40%) Increase resistance to blind, disease, and petrify (100%) Recover MP (5%) per turn | |||||||||||||||||||||
Malboro Rider (Tech) |
Increase ATK (30%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase physical and magic damage against demons and plants (50%) |
Increase ATK (60%) and HP/MP (30%) Increase equipment ATK (100%) and accuracy (25%) when single wielding any weapon Increase physical and magic damage against demons and plants (100%) Recover MP (7%) per turn Increase ATK (30%) when equipped with a whip | |||||||||||||||||||||
Bad Breath (Green) |
Physical damage (4x) per turn for 3 turns to all enemies Inflict 4 random status ailments (50%) to all enemies Decrease ice, light, and dark resistance (60%) for 3 turns to all enemies Enable skill for 4 turns to caster: Baaad Breath |
Physical damage (15x) per turn for 5 turns to all enemies (can't be dispelled) Inflict 4 random status ailments (50%) to all enemies Decrease ice, light, and dark resistance (60%) for 3 turns to all enemies Enable skill for 6 turns to caster: Baaad Breath +2 | |||||||||||||||||||||
Ground Whip (Support) |
Earth physical damage (5.6x) to one enemy Decrease earth resistance (75%) for 5 turns to one enemy Increase LB gauge (3) to caster Absolute Mirror of Equity |
Earth physical damage (12x) to one enemy Decrease earth resistance (100%) for 5 turns to one enemy Increase LB gauge (2) to all allies, except caster Increase LB gauge (6) to caster Absolute Mirror of Equity | |||||||||||||||||||||
Gamma Star (Support) |
[Requirement: TMR or STMR equipped] Increase ATK (50%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Chance to ignore fatal damage (80%) when HP is above 30% (max 1 time) |
[Requirement: TMR or STMR equipped] Increase ATK (80%) and DEF/SPR/HP (40%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Chance to ignore fatal damage (100%) when HP is above 10% (max 1 time) | |||||||||||||||||||||
Get Serious (Healing) |
[8 turns cooldown, available on turn 1] Increase ATK (250%) for 6 turns to caster Cure ATK/DEF/MAG/SPR break to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 6 turns to caster Enable skill for 5 turns to caster: Triple Whip |
[6 turns cooldown, available on turn 1] Increase ATK (300%) for 6 turns to caster (can't be dispelled) Cure ATK/DEF/MAG/SPR break to caster Increase resistance to ATK/DEF/MAG/SPR break (100%) for 6 turns to caster Refresh MP (600) split over 3 turns to caster Enable skill for 7 turns to caster: Triple Whip | |||||||||||||||||||||
Brutal Whip (Guard) |
Earth physical damage (7x) to one enemy Decrease earth resistance (100%) for 5 turns to one enemy Absolute Mirror of Equity |
Earth physical damage (18x) to one enemy Decrease earth resistance (120%) for 5 turns to one enemy Add earth element to physical attacks for 5 turns to caster Absolute Mirror of Equity MP cost reduced to 60 | |||||||||||||||||||||
Toxic Whip (Power) |
[3 turns cooldown, available on turn 3] Inflict death (30%) or deal physical damage (16x) to all enemies Physical damage (7x) per turn for 3 turns to all enemies |
[3 turns cooldown, available on turn 3] Inflict death (30%) or deal physical damage (36x) to all enemies Physical damage (25x) per turn for 3 turns to all enemies (can't be dispelled) Absolute Mirror of Equity Attack frames change | |||||||||||||||||||||
Malboro Support (Black) |
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The 11th and 12th Strongest (Green) |
Increase ATK/DEF (20%) | Increase ATK/DEF (50%) and HP/SPR (20%) Increase resistance to blind, silence, paralyze, and confuse (100%) | |||||||||||||||||||||
Fight Song (White) |
Increase ATK/DEF/MAG/SPR (80%) for 3 turns to all allies while singing | Increase ATK/DEF/MAG/SPR (130%) for 3 turns to all allies while singing | |||||||||||||||||||||
Lethargy (Black) |
Decrease DEF/SPR (50%) for 3 turns to all enemies Decrease fire, lightning, wind, and light resistance (50%) for 3 turns to all enemies |
Decrease ATK/DEF/MAG/SPR (60%) for 3 turns to all enemies Decrease fire, lightning, wind, and light resistance (70%) for 3 turns to all enemies |
Batch 36 (2/27/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Dual Blade Mastery (Tech) |
Increase MP (20%) | Increase chain modifier cap (200%) when dual wielding | |
Dolphin Blow (Healing) |
Water physical damage (3.3x) to one enemy Decrease water resistance (60%) for 5 turns to one enemy Add water element to physical attacks for 5 turns to caster |
Water physical damage (20x) to one enemy Decrease water resistance (120%) for 5 turns to one enemy Add water element to physical attacks for 5 turns to caster | |
Final Heaven (Power) |
Physical damage (6x) with consecutive increase (5 times, 1x each, 11x max) to one enemy Divine Ruination |
Physical damage (27x) with consecutive increase (5 times, 2.5x each, 39.5x max) to one enemy Divine Ruination | |
Overdrive (Support) |
[5 turns cooldown, available on turn 1] Heal HP (15000) split over 3 turns to caster Refresh MP (300) split over 3 turns to caster Increase ATK (200%) for 3 turns to caster Increase LB gauge fill rate (200%) for 3 turns to caster Enable skill for 1 use to caster: Overdrive Plus |
[5 turns cooldown, available on turn 1] Heal HP (25000) split over 5 turns to caster Refresh MP (500) split over 5 turns to caster Increase ATK (200%) for 999 turns to caster (can't be dispelled) Increase LB gauge fill rate (200%) for 5 turns to caster Enable skill for 1 use to caster: Overdrive Plus | |
Seventh Heaven (Power) |
[3 turns cooldown, available on turn 3] Physical damage (6.7x) with ignore DEF (50%) to all enemies |
[3 turns cooldown, available on turn 3] Physical damage (24.25x) with ignore DEF (50%) to all enemies Increase modifier (14x) for 4 turns to caster (can't be dispelled): Final Heaven Divine Ruination Attack frame change | |
Battle Cry (Green) |
Increase DEF/SPR (30%) Increase LB gauge fill rate (100%) |
Increase HP (50%) and DEF/SPR (60%) Increase LB gauge fill rate (100%) Increase resistance to all status ailments (100%) | |
Two-Fisted Fighter (Tech) |
Increase ATK (30%) Enable dual wielding of one-handed weapons |
Increase MP (50%) and ATK (100%) Enable dual wielding of one-handed weapons Increase equipment ATK (50%) when dual wielding Recover MP (5%) per turn | |
Jecht Rush (Black) |
Physical damage (0.5x) with ignore DEF (50%) to one enemy Physical damage (2.5x) with ignore DEF (50%) to one enemy Decrease water resistance (75%) for 3 turns to one enemy Divine Ruination |
Physical damage (0.75x) with ignore DEF (50%) to one enemy Physical damage (2.75x) with ignore DEF (50%) to one enemy Decrease water resistance (100%) for 5 turns to one enemy Divine Ruination | |
Quick Block (Guard) |
Physical damage (1.8x) to one enemy Mitigate physical damage taken (20%) for 1 turn to caster Enable skill for 2 turns to caster: Triple Quickstrike |
Physical damage (1.8x) to one enemy Mitigate physical damage taken (30%) for 3 turns to caster Enable skill for 4 turns to caster: Triple Quickstrike | |
Fake Out (Power) |
[5 turns cooldown, available on turn 1] Cure ATK/DEF/MAG/SPR break to caster Increase modifier (2x) for 3 turns to caster: Hot Steel, Jecht Shot Mark III Enable skill for 3 turns to caster: Triple Quickstrike |
[5 turns cooldown, available on turn 1] Cure ATK/DEF/MAG/SPR break to caster Increase ATK (200%) for 5 turns to caster (can't be dispelled) Increase modifier (6x) for 4 turns to caster (can't be dispelled): Hot Steel, Jecht Rush, Jecht Shot Mark III Enable skill for 5 turns to caster: Triple Quickstrike | |
Double Quickstrike (Tech) |
Cast 2 times: Jecht Shot (Ability), Jecht Beam, Triumphant Grasp, Jecht Bomber, Jecht Shot Mark III, Jecht Rush, Hot Steel, Quick Block | Cast 2 times: Any of Jecht's skills | |
Brutal Blitzer (Support) |
Increase HP (30%) Increase ATK (50%) when equipped with a great sword |
Increase HP (60%) and DEF/SPR (30%) Increase ATK (130%) when equipped with a great sword | |
Superstar (Tech) |
Increase physical damage against beasts, birds, and demons (50%) Increase equipment ATK (50%) and accuracy (25%) when single wielding any weapon Increase equipment ATK (30%) when dual wielding |
Increase physical damage against beasts, birds, and demons (50%) Increase equipment ATK (150%) and accuracy (25%) when single wielding any weapon Increase equipment ATK (70%) when dual wielding | |
Searing Slash (Support) |
Physical damage (2.8x) to one enemy Add fire element to physical attacks for 3 turns to caster |
Physical damage (6x) to one enemy Increase LB gauge (3) to all allies Add fire element to physical attacks for 3 turns to caster | |
Blazing Sword Wielder (Tech) |
Increase ATK (50%) when equipped with a katana Increase fire resistance (20%) |
Increase ATK (100%) when equipped with a katana Increase fire resistance (60%) | |
Carmine Bisect (Power) |
Physical damage (3.4x) to one enemy Decrease fire resistance (50%) for 3 turns to one enemy Ryujin |
Physical damage (8x) to one enemy Decrease fire resistance (80%) for 3 turns to one enemy Divine Ruination Hit count increased to 7 |
Batch 35 (1/30/2020)[]
Unit | Abilities | Base Effects | Awakening |
---|---|---|---|
Recital - Elemental Storm (Green) |
Decrease resistance to all elements (40%) for 1 turn to all enemies Increase resistance to all elements (40%) for 1 turn to all allies Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Decrease resistance to all elements (55%) for 1 turn to all enemies Increase resistance to all elements (55%) for 1 turn to all allies Magic damage (3x) to all enemies Auto-cast after 2 turns: Decrease resistance to all elements (70%) for 1 turn to all enemies Increase resistance to all elements (70%) for 1 turn to all allies Magic damage (3x) to all enemies Auto-cast after 3 turns: Decrease resistance to all elements (45%) for 4 turns to all enemies Increase resistance to all elements (45%) for 4 turns to all allies Enable skill for 4 turns for 1 use to all allies: Butterfly Dance Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Decrease resistance to all elements (70%) for 3 turns to all enemies Magic damage (3x) to all enemies Increase resistance to all elements (70%) for 3 turns to all allies Enable skill for 3 turns to all allies: Butterfly Dance +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 90 | |
Recital - Ten-Sided Ambush (Black) |
Decrease ATK/DEF/MAG/SPR (40%) for 1 turn to all enemies Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Decrease ATK/DEF/MAG/SPR (55%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 2 turns: Decrease ATK/DEF/MAG/SPR (70%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 3 turns: Decrease ATK/DEF/MAG/SPR (45%) for 4 turns to all enemies Enable skill for 4 turns for 1 use to all allies: Searing Phoenix Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Decrease ATK/DEF/MAG/SPR (65%) for 3 turns to all enemies Magic damage (3x) to all enemies Enable skill for 3 turns to all allies: Searing Phoenix +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 100 | |
Recital - Ambitious Comforts (Guard) |
Increase DEF/SPR (120%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Increase DEF/SPR (160%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Auto-cast after 2 turns: Increase DEF/SPR (200%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Auto-cast after 3 turns: Increase DEF/SPR (140%) for 4 turns to all allies (can't be dispelled) Enable skill for 4 turns for 1 use to all allies: Razor Petal Storm Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Increase DEF/SPR (180%) for 3 turns to all allies (can't be dispelled) Magic damage (3x) to all enemies Enable skill for 3 turns to all allies: Razor Petal Storm +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 110 | |
Recital - Singing Praise (Power) |
Increase ATK/MAG (120%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Increase ATK/MAG (160%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Auto-cast after 2 turns: Increase ATK/MAG (200%) for 1 turn to all allies (can't be dispelled) Magic damage (3x) to all enemies Auto-cast after 3 turns: Increase ATK/MAG (140%) for 4 turns to all allies (can't be dispelled) Enable skill for 4 turns for 1 use to all allies: Rushing River Flow Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Increase ATK/MAG (180%) for 3 turns to all allies (can't be dispelled) Magic damage (3x) to all enemies Enable skill for 3 turns to all allies: Rushing River Flow +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 110 | |
Recital - Secret Lark (Support) |
Increase DEF/SPR (120%) for 1 turn to all allies (can't be dispelled) Decrease ATK/MAG (40%) for 1 turn to all enemies Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Increase DEF/SPR (150%) for 1 turn to all allies (can't be dispelled) Decrease ATK/MAG (50%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 2 turns: Increase DEF/SPR (180%) for 1 turn to all allies (can't be dispelled) Decrease ATK/MAG (60%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 3 turns: Increase DEF/SPR (130%) for 4 turns to all allies (can't be dispelled) Decrease ATK/MAG (45%) for 4 turns to all enemies Enable skill for 4 turns for 1 use to all allies: Butterfly Dance Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Increase DEF/SPR (160%) for 3 turns to all allies (can't be dispelled) Decrease ATK/MAG (60%) for 3 turns to all enemies Magic damage (3x) to all enemies Enable skill for 3 turns to all allies: Butterfly Dance +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 120 | |
Recital - Invigorating Praise (Support) |
Increase ATK/MAG (120%) for 1 turn to all allies (can't be dispelled) Decrease DEF/SPR (40%) for 1 turn to all enemies Magic damage (3x) to all enemies Skip the next 2 turns to caster while singing Auto-cast next turn: Increase ATK/MAG (150%) for 1 turn to all allies (can't be dispelled) Decrease DEF/SPR (50%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 2 turns: Increase ATK/MAG (180%) for 1 turn to all allies (can't be dispelled) Decrease DEF/SPR (60%) for 1 turn to all enemies Magic damage (3x) to all enemies Auto-cast after 3 turns: Increase ATK/MAG (130%) for 4 turns to all allies (can't be dispelled) Decrease DEF/SPR (45%) for 4 turns to all enemies Enable skill for 4 turns for 1 use to all allies: Searing Phoenix Increase MAG (200%) for 1 turn to caster (can't be dispelled) |
Increase ATK/MAG (160%) for 3 turns to all allies (can't be dispelled) Decrease DEF/SPR (60%) for 3 turns to all enemies Magic damage (3x) to all enemies Enable skill for 3 turns to all allies: Searing Phoenix +2 Increase MAG (200%) for 3 turns to caster (can't be dispelled) MP cost increased to 120 | |
Recital - Helpless Longing (Guard) |
Cure ATK/DEF/MAG/SPR break to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 2 turns to all allies Mitigate damage taken (30%) for 1 turn to all allies Skip the next turn to caster while singing Auto-cast next turn: Cure ATK/DEF/MAG/SPR break to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 1 turn to all allies Mitigate damage taken (30%) for 1 turn to all allies |
Cure ATK/DEF/MAG/SPR break to all allies Increase resistance to ATK/DEF/MAG/SPR break (100%) for 3 turns to all allies Mitigate damage taken (40%) for 3 turns to all allies | |
Moonlight Sonata (Tech) |
[7 turns cooldown, available on turn 7] Remove all debuffs from all allies Increase resistance to ATK/DEF/MAG/SPR break, stop, and charm (100%) for 3 turns to all allies Increase ATK/DEF/MAG/SPR (150%) for 3 turns to all allies Mitigate damage taken (30%) for 3 turns to all allies Auto-cast next turn: Increase MAG (200%) for 1 turn to caster Enable skill for 4 turns for 1 use to caster: Moonlight Waltz |
[6 turns cooldown, available on turn 4] Remove all debuffs from all allies Increase resistance to ATK/DEF/MAG/SPR break, stop, and charm (100%) for 4 turns to all allies Increase ATK/DEF/MAG/SPR (200%) for 4 turns to all allies (can't be dispelled) Mitigate damage taken (50%) for 4 turns to all allies Enable skill for 4 turns to all allies: Moonlight Waltz +2 MP cost increased to 150 | |
Sforzando (Support) |
[Requirement: TMR or STMR equipped] Decrease MP used for songs (50%) Increase HP (20%) Decrease chance of being targeted (25%) Upgrade LB Enable skill: Moonlight Echo |
[Requirement: TMR or STMR equipped] Decrease MP used for songs (50%) Increase HP/MAG (50%) and MP/DEF/SPR (30%) Decrease chance of being targeted (25%) Upgrade LB Enable skill: Moonlight Echo +2 | |
Saint's Conviction (Power) |
Increase MP (20%) | Increase MP (60%) Increase modifier (5x): Special Arts - Ferocious Tiger Strike Increase modifier (15x): Special Arts - Swift Phoenix Strike Increase modifier (7x): White Tiger - Limit Strike Increase modifier (17.5x): Blood Phoenix - Energy Burst | |
White Tiger - Shattering Fist (White) |
Physical damage (7.2x) to one enemy Decrease DEF (60%) for 3 turns to one enemy Divine Ruination |
Physical damage (14.7x) to one enemy Decrease DEF (60%) for 3 turns to one enemy Increase ATK (120%) for 3 turns to caster Divine Ruination | |
Blood Phoenix - Defensive Stance (Power) |
{{#tip-info:Physical attack with magic damage. See the mechanics page.}} Magic* damage (9.5x) with SPR scaling to one enemy Decrease SPR (60%) for 3 turns to one enemy Increase SPR (80%) for 3 turns to caster Divine Ruination |
{{#tip-info:Physical attack with magic damage. See the mechanics page.}} Magic* damage (18.7x) with SPR scaling to one enemy Decrease SPR (60%) for 3 turns to one enemy Increase SPR (120%) for 3 turns to caster Divine Ruination | |
Saint's Bond (Tech) |
[Requirement: TMR or STMR equipped] Increase ATK/SPR (10%) Increase LB damage (30%) Increase ATK/SPR (20%) when equipped with a fist |
[Requirement: TMR or STMR equipped] Increase ATK/SPR (50%) Increase LB damage (30%) Increase ATK/SPR (60%) when equipped with a fist Increase equipment ATK/SPR (70%) and accuracy (25%) when single wielding any weapon | |
Special Arts - Saint's Boost (Tech) |
[5 turns cooldown, available on turn 1] Increase modifier (1.5x) for 5 turns to caster: Saint's Arts - Spirit Palm, Saint's Arts - True Spirit Palm Enable skill for 2 turns to caster: Fusion Barrage |
[5 turns cooldown, available on turn 1] Increase modifier (1.5x) for 5 turns to caster: Saint's Arts - Spirit Palm, Saint's Arts - True Spirit Palm Enable skill for 3 turns to caster: Fusion Barrage MP cost reduced to 50 | |
Dual Saint Mastery (Support) |
Increase ATK/DEF/SPR (20%) Increase modifier (1.3x): Blood Phoenix - Burning Strike, Blood Phoenix - Defensive Stance, Element Arts - Blazing Kick, Element Arts - Lightning Fist, Element Arts - Seismic Kick, Element Arts - Tornado Punch, White Tiger - Piercing Claw, White Tiger - Shattering Fist, White Tiger - Tiger's Roar Increase equipment ATK (30%) when dual wielding Increase equipment SPR (30%) when dual wielding Increase modifier (2x): Blood Phoenix - Energy Burst, White Tiger - Limit Strike |
Increase HP (30%), ATK (20%), DEF (50%) and SPR (20%) Increase modifier (1.3x): Blood Phoenix - Burning Strike, Blood Phoenix - Defensive Stance, Element Arts - Blazing Kick, Element Arts - Lightning Fist, Element Arts - Seismic Kick, Element Arts - Tornado Punch, White Tiger - Piercing Claw, White Tiger - Shattering Fist, White Tiger - Tiger's Roar Increase equipment ATK (100%) when dual wielding Increase equipment SPR (50%) when dual wielding Increase modifier (2x): Blood Phoenix - Energy Burst, White Tiger - Limit Strike |
Batch 23-34 (2019)[]
- Main article: Ability Awakening (2019)
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Aurora Fryevia | Kurasame | Machina | Deuce | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hyoh | Ignis | Shatal | Macmedi | Ravus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Lilith | Lucius | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 32 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shadow Lord | Livid Shantotto | Nalu | Seaside Nichol | Summertime Luka | Shinju | Pecciotta | Kupipi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 31 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Raegen | Citra | Sieghard | Folka | Ignacio | Cid | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Awakened Rain | Pyro Glacial Lasswell | Lotus Mage Fina | Maritime Strategist Nichol | Blossom Sage Sakura | Heavenly Technician Lid | Nameless Gunner Jake | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 29 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Squall | Rinoa | Mediena | Vagrant Knight Rain | Joachim | Ryumynui | Zell | Zile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 28 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sephiroth | Lila | Atoning Dragoon Kain | Pure Summoner Rydia | Emperor Shera | Yang | Lexa | Elbis | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 27 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aranea | Prompto | Yuna | Lulu | Emilia | Killian | Ozetta | Shylt | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 26 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Balthier | Basch | Kunshira | Seymour | Drace | Vayne | Wakka | Camille | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 25 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Beatrix | Eiko | Steiner | Cedona | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 24 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Jiraiya | Wadow | Ohga | Kaede | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 23 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cloud | Elfreeda | Ang | Chow | Yan | Verun | Yuri | Miyuki |
Batch 10-22 (2018)[]
- Main article: Ability Awakening (2018)
Batch 22 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tinkerer Carrie | Gilbert | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gladiolus | Cor | Olif | Charie | Iris | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Barbariccia | Cagnazzo | Rubicante | Illusionist Nichol | Pirate Jake | Chloe | William | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 19 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Duke | Loren | Roy | Goken | Mystea | Silvia | Heltich | Ulrica | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 18 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ayaka | Onion Knight | Nyx | Aura | Aria | Crowe | Desch | Glauca | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 17 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Prishe | Werei | Veritas of the Dark | Veritas of the Light | Veritas of the Flame | Veritas of the Earth | Veritas of the Waters | Veritas of the Heavens | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 16.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Zargabaath | Ashe | Rasler | Xiao | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ray Jack | Kaliva | Barusa | Toby | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mercenary Ramza | Knight Delita | Zyrus | Meliadoul | Orran | Moogle | Cerius | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 14 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Dragonlord | Orochi | Liquid Metal Slime | Killing Machine | Golem (Unit) | Robbin' 'Ood | Slime | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 13 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Fryevia | Xon | Y'shtola | Minfilia | Yda | Papalymo | Thancred | Setzer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 12 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tidus | Noctis | Vivi | Zidane | Vaan | Rikku | Kuja | Garnet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lunera | Olive | Yun | Ling | Cupid Artemios | Cupid Luna | Ruggles | Roselia | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ramza | Aileen | Fohlen | Victoria | Amelia | Bran | Sozhe | Helena |
Batch 1-9 (2017)[]
- Main article: Ability Awakening (2017)
Batch 9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ilias | King | Nine | Orlandeau | Rem | Santa Roselia | Warrior of Light | White Knight Noel | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Wilhelm | Seabreeze Dark Fina | Beach Time Fina | Shine | Thief | Juggler | Fencer | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 7 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Trance Terra | Emperor | Leon | Black Cat Lid | Garland | White Witch Fina | Demon Rain | Dracu Lasswell | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Agrias | Charlotte | Gaffgarion | Gilgamesh | Hayate | Kefka | Luka | Queen | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Terra | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Aiden | Grace | Marie | Primm | Randi | Soleil | Popoi | Fina | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cecil | Dark Knight Cecil | Exdeath | Luneth | Refia | Rosa | Sakura | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ace | Cloud of Darkness | Elza | Firion | Jake | Karl | Seria | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bartz | Chizuru | Dark Fina | Delita | Lasswell | Snow | Garnet | Hope | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kain | Nichol | Vanille | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Batch 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lightning | Medius | Mercedes | Rain | Seven | Fina | Lid | Krile | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Kuja | Roselia |