Behemoth

A hulking beast with two majestic curved horns adorning its head and fish-like fins on its back. A fearsome presence since primeval times, it appears in legends, where it was said to have bared its teeth against a deity of light. Possessed of such unspeakable powers that adventurers have been named saviors of their nations for felling a single behemoth, it is a foe best taken on by only the mightiest of heroes.

Abilities

 * Charge - Physical damage to a unit. May be used up to 3 times in a turn.
 * Critical - Guaranteed critical physical damage to a unit. May be used up to 3 times in a turn.