Conqueror of Izander

Overview

 * Origin: King's Knight
 * Type: Raid Event
 * Reference: Announcement
 * Event Period: 1/5/18 00:00 - 1/18/18 23:59 PST
 * Summon Period: 1/5/18 00:00 - 1/25/18 23:59 PST
 * Rerun Event Period: 6/9/18 00:00 - 6/20/18 23:59 PST
 * Rerun Summon Period: 6/9/18 00:00 - 6/28/18 23:59 PST

Challenge the raid boss in a raid event and obtain points to get various individual and ranked rewards. You will also get raid coins by fighting the raid boss, which can be used for limited time raid summons.

To fight the raid boss, one raid orb will be used. You will gain one orb per hour, for a maximum of five orbs. Orbs may be refreshed with 100 Lapis or by ranking up. You will obtain event points and coins (10% of points) by fighting the raid boss. The amount of points gained is based on the stage, the raid's global level and the amount of damage dealt to his HP in percentage. Defeating the boss is not required but doing so will net you the maximum amount of points, coins and experience.

The raid boss will have a global level and HP displayed within the vortex. This level indicates a bonus point multiplier (+8%/Level) that will be applied to points gained from each boss fights. Anyone on the server can contribute to this by fighting the raid boss. This takes into account damage dealt to its HP. Once its global HP is depleted, its level will go up and a few hours will be added to the timer. If the entire server is unable to kill it before time runs out, its level will decrease by one and the timer will reset. Keep in mind that the raid's global level has no impact on the raid boss itself, with the fight's difficulty remaining unchanged.

Rewards
You can check your points and rank by clicking on "Achievement Status" inside the raid vortex. All rewards will be sent to your mailbox. Individual rewards can be collected as soon as you get enough points, but rank rewards will only be distributed few days after the event is finished.

Individual=

Individual Rewards
Ranking=

Craftables
Recipes and crafting materials will come from both the individual awards and from the raid summon rewards. Gear requiring individual rewards will be limited, gear made only from raid rewards can be made multiple times.

Raid Summon
Summon various rewards by using raid coins obtained by fighting the raid boss. You will gain 1 coin for each 10 points you obtain from the fight. Each summon will cost 100 coins. Batch summon up to 100 summons at once for 10000 coins.

Battle Info
INT=

Conqueror of Izander - INT
ADV=

Conqueror of Izander - ADV
PRO=

Conqueror of Izander - PRO
ELT=

Attacks

 * Energy Ball - ST 260% Dark Magic Damage
 * Balls of Fire - ST 220% Fire Phys Damage
 * Balls of Darkness - AoE 300% Dark Magic Damage & AoE -50% Dark Resist (3 Turns)
 * Fire Breath - AoE 300% Fire Phys Damage & AoE -50% Fire Resist (3 Turns)
 * Dragon Breath - AoE 400% Fire Phys Damage & AoE -20% ATK/MAG (3 Turns)
 * Soul Fire - AoE 400% Dark Magic Damage & AoE -20% DEF/SPR (3 Turns)
 * Bellowing Roar Wind Element - Self Dispel & Self -50% Wind Resist (9999 Turns)
 * Bellowing Roar Earth Element - Self Dispel & Self -50% Earth Resist (9999 Turns)
 * Bellowing Roar Water Element - Self Dispel & Self -50% Water Resist (9999 Turns)
 * Bellowing Roar Light Element - Self Dispel & Self -50% Light Resist (9999 Turns)

Phases
(Each triggers once)
 * HP <100%, HP >75%: Bellowing Roar Wind Element
 * HP <75%, HP >50%: Bellowing Roar Earth Element
 * HP <50%, HP >25%: Bellowing Roar Water Element
 * HP <25%: Bellowing Roar Light Element

Thresholds (Once)

 * HP <75%: Fire Breath
 * HP <50%: Dragon Breath
 * HP <25%: Soul Fire

Conditional

 * Every 6 Turns: Balls of Darkness (Once/Turn)
 * Every 4 Turns: Fire Breath (Once/Turn)
 * Every 3 Turns: Dragon Breath (Once/Turn)
 * Every 2 Turns: Soul Fire (Once/Turn)

Regular

 * 70% Chance: Energy Ball
 * 30% Chance: Balls of Fire
 * Normal Attack

Tips

 * See testimonials and discussions.
 * Bring Dragon Killer or Odin for extra damage.
 * Avoid equipping fire or dark elemental weapon.
 * To maximize gil received, take units with Gil Farmer, Pilfer, and/or Steal Gil.