Ruins of the Water God

How to unlock
You can unlock this optional dungeon to obtain an esper, Leviathan. To unlock this dungeon, finish the following prerequisite:


 * Talk to this person in Nature Capital Naturia:



Unit EXP Guide
In order to gain the maximum amount of experience points possible, you must win all monster encounters available until obtaining a certain amount of Gil from each of the two zones. You can open the menu to keep track of the amount of gil you obtained from the dungeon. Because the amount of Gil you can collect is predetermined, it will indicate your progress in defeating all available monster encounters.

If you want to clear the map completely:
 * Stay in ZONE 1 until you have 4,226 Gil.
 * Proceed to and stay in ZONE 2 until you have 11,068 Gil.
 * Defeat the boss. And you should have 12,068 Gil.

You should conclude the dungeon exploration with a total of 12,448 Gil and 71,388 EXP.



Trial of the Water God
Unlocks when Leviathan reaches level 30.

New Trial of the Water God

 * Guide: New Trial of the Water God

Unlocks when Leviathan reaches level 40.

Abilities

 * Surge, Raging Waters: Increase MAG (80%) for 2 turns to caster.
 * Protect: Increase DEF (50%) for 3 turns to caster.
 * Waterga: Water magic damage (3x) to all enemies.
 * Blizzaga: Ice magic damage (3x) to all enemies.
 * Tsunami: Water magic damage (5x) to all enemies.
 * Stone Gaze: Inflict petrify (100%) to one enemy.
 * Sealing Foam: Inflict stop (10%) for 2 turns to all enemies.
 * Strike: Physical damage (3x) to one enemy. Decrease DEF (50%) for 2 turns to one enemy.
 * Mow Down: Physical damage (2.5x) to all enemies.
 * Gigantic Tornado: Magic damage (2.6x) to all enemies.
 * Flood: Water magic damage (3.5x) to all enemies. Decrease lightning resistance (30%) for 3 turns to all enemies.
 * Bubbles of Rage: Magic damage (200x) to one enemy.
 * Ferocious Current: Magic* damage (1x) to all enemies and Decrease water resistance (100%) for 5 turns to all enemies.

Conditional attacks
Every turn, Leviathan has a 50% chance to cast either Haste or Protect and the remaining attacks will be dictated by what was cast.

Haste
 * It has a 20% chance to cast either Stone Gaze or Gigantic Tornado once.
 * 60% HP threshold: 10% chance of using Sealing Foam (max 1/turn).
 * If Sealing Foam is cast, Leviathan casts Bubbles of Rage on the next turn.
 * Remaining attacks have a 40% chance of being either Strike or Mow Down, checked in this order. If both fail, Leviathan auto-attacks.

Protect
 * It has a 20% chance to cast either Stone Gaze or Gigantic Tornado once.
 * 60% HP threshold: 10% chance of using Sealing Foam (max 1/turn).
 * If Sealing Foam is cast, Leviathan casts Bubbles of Rage on the next turn.
 * Remaining attacks have a 30% chance of being either Waterga or Blizzaga, checked in this order. If both fails, Leviathan auto-attacks.
 * Every attack on this turn increases a persistent counter. When it reaches 8, Leviathan will end its turn.

Regular attacks

 * Around attacks per turn.
 * Note: Protect/Haste patterns proceed as normal, unaffected by the following.
 * After Leviathan has used Waterga 5 times, it uses Flood once.
 * After Leviathan has used Waterga + Flood a total of 7 times, it uses Surge, Raging Waters.
 * The turn after Surge, Raging Waters, Leviathan uses Ferocious Current.
 * The turn after Ferocious Current, Leviathan uses Tsunami.

Tips

 * 60% HP threshold enables the Sealing Foam -> Bubbles of Rage rotation. There are no threshold retaliation skills.
 * When Ferocious Current is used, dispel it especially for your magic tank.
 * Bring stop and petrify resists.
 * Bring water and ice resists.
 * See testimonials and discussions.
 * Vulnerable to ATK, MAG, DEF and SPR breaks.
 * Given its weakness to lightning, a focus on lightning damage will allow for more damage to be dealt.
 * Using 2 Elena will make this fight trivial at best. and lightning element and use the 180 cd ability. Next turn dual cast the limit break and voilà game over.