Talk:Destroy the Reactor - Exploration

Good Morning and Happy Holidays everyone. Zodiark here once again with a quick and...very dirty guide on how to blow Air Buster out in one turn. First what do we know going in. Well according to the info received on wed, we know it's a Machina, and Str/Mag breaks won't work, but Def/Spr breaks will. Since it's Machina, water/electricity weaknesses apply here. So here was my group for one turn kill:

Noctis: Warp Strike (Def Break). Ayaka: Embolden. And... 3 Orlandeau's! Yup. Here we go again. Just Divine Ruination spam and it's over.

Last week someone gave me flack for using only Orlandeau's in my strats so I'll “suggest” other good units to use.

Olive with Sparky could deal some major damage as well as Amelia. Tidus with Brotherhood equip could also see some major damage output. Warrior of Light's Armor Eraser is an easy access way to hit breaks on the boss. I have no doubt that any of the 1.5k Atk Clouds out there would have any difficulty either. In short, break boss based on team setup, buff them up real good, then rock that Air Buster like a Hurricane. Thanks to SageZer0 for the 3rd Orlandeau! Have fun everyone!

- Bring Warrior of Light,your best chainers and equip Fenrir to anyone but Warrior of Light. build up the Esper gauge before the battle. Battle Starts WoL uses Armor Eraser, summon Fenrir for the buffs but most importantly the 100% dodge , and chain the best you can. this may not be a OTK but you can probably get it in 2 with taking no damage from the boss.

-- Used riku - limit burst. Delita shield break+2. Tidus limit burst then jecht shot. Ayaka att/ref up then to help keep party going. Orlando divine attack always. To complete with 5 or less.


 * Warrior of light with 100% evade is very useful for this. Hp is not important since he'll never get damaged. Keep using brave presence->light is with us. Then your party will be 100% safe.
 * Rikku is good option if you can't OTK the boss nor 100% evade WOL. Job of rikku is using limit busrt not Mix.
 * Illusionist Nichol can take advantage of the Big Bomber attacks with his Illusion - Doppelganger & Illusion - Redirect skills to an ally. His Limit Burst allows the entire party to survive the AoE Big Bomber threshold as long as the evasion buff remains active.

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 * Used said units as followed - Illusionist Nichol with Rikku's Pouch (optional, but harder to obtain LB), 1st turn used Illusion - Doppleganger on Warrior of Light (with Brave Presence), 2nd turn used Eccentrick to fill LB gauge(s) for him and others to dodge all incoming damage around turn 2-3, allowing the whole team to survive all turns.


 * Warrior of Light with Brave Presence 1st turn then 2nd turn Embolden with evade (Doppleganger active, can use Brave Presence again if needed).


 * Trance Terra 1st turn Magical Activation before using Chaos Wave 2nd turn, rotating said abilities for chaining.


 * Ayaka 1st turn Meditate for more MAG for Trance Terra (not necessarily needed, but adds damage, can also use Embolden).


 * Onion Knight would only need to use Onion Slice/Cutter, allowing I. Nichol to have his LB by the 3rd turn (sometimes even 2nd turn) to evade all incoming damage for the team.


 * Can end the fight easily around turn 6-7 with said setup and taking no damage -- Michael. (GL account, FC: 781,465,616/Discord: Gnar!#0753)

-- Hello, everyone! Northwind here! I had no trouble killing this thing, but I had a heckuva time doing so in ten turns. With this in mind, I humbly submit that capping a chain with Olive can absolutely wreck this thing. Three Amelia can hit a chain of around 30 with almost no effort. (Setzer can substitute here if you don't have three Amelia, though you'll probably want to give him Dual Wield.) It is admittedly difficult to time the capping of the chain (Amelia and Setzer chain very quickly, while Olive has a rather large delay on her shot), but if you do it right you can turn this thing into scrap in one turn, with only one unit (Olive) who has any decent equipment. A Rank 20 player who'd gotten a bit lucky on their 4* pulls could do it if they had a decent Olive friend.

Good luck, everyone, and Happy Holidays! --Northwind858 (talk) 20:47, 24 December 2017 (UTC) -- Lvl 80 player My team consisted of, Dark Vert Str 737(Excalibur and DW)/Luneth awakened +2 cut through- str 636/WoL awakened -Def 495(Golem summon and that lifesaver shield from a few events ago that gives innate 15% draw attacks)/Ash- 200 something attack, 635 magic/625 noctis(DW)

Friend Orlandeu 1k with Excalibur

Turn one. Go all out attack. Link strike with noctis, def/spr break with ash, double chain with Orlandeu and DV. Cut through to finish. Then just have WoL defend.

He has always hit WoL every time I tried (4 to 5 tries) for 4500 because it's a fixed number at 9000. So he lives (Has about 7.5k health)

Second turn all out attack again. Except it's ashes heal attack, and noctis' point break. I did use golems summon to mitigate damage with WoL(Which it helped on other tries, significantly) but I ended up killing him by turn 2.

GL out there. If I wouldn't have gotten it I was gonna swap out ash for rikku' s limit burst option.

- Rank 75 here. Last week Sephi-Lila banner really-really makes Air Buster looks like a punching bag.

Party: 2 Lila (SPR build, 480++ at least), Ace (Tri-beam Awk+2 is a MUST), Wilhelm (6.5k HP minimum, for Impregnable), Noctis (950++ ATK, use thunder weapon if possible e.g Raikiri or Guromu TMR. Use light weapon otherwise, Excalibur was free from Dracolancer raid event)

Turn 1: Warp Strike with Noctis, Tri-beam with Ace for 75% fire-thunder-light imperil, Impregnable with Wilhelm, Neidan with both Lila. When you done, Air Buster will do Big Bomber on Wilhelm for 6300dmg (5400dmg on Impregnable+2)

Turn 2: Wilhelm gonna buff ATK/MAG and Ace gonna do.. whatever you want. Use Open Eyes - Flash > Lightning Spirit > Heaven Shift > Heaven Shift on both Lila, chain both of 'em, finish with Noctis' PBWS. Bye Air Buster!

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Evade Provoke Tank to the Rescue!
I attempted this trial in December and failed. I just didn't have the defensive capabilities to stand against Airbuster's attacks.

I pulled many units since then, but the star of the battle was 100% Evade Noctis. I went in with Noctis, Soleil, Rikku, Tidus and Camille. Noctis "Fished". Soleil alternated between Defensive and Offensive buffs. Rikku used her LB for Reraise, and Tidus amd Camille water chained away. In many of these trials, 100% is the separator between passing and failing if a OTKO isn't feasible.--RedemptionN8 (talk) 14:58, 1 June 2018 (UTC)

Rank 145 Here, this one was a walk in the park, with the right units, and please make sure to use ffbeequip to build your team.

Party:
 * Damage Dealer: Lila, Build Goal: P_DAMAGE_SPR, Thunder Weapon (Not needed, can imbue), Machine Killer, Dual Wield
 * Damage Dealer: Lila, Build Goal: P_DAMAGE_SPR, Thunder Weapon (Not needed, can imbue), Dual Wield
 * Evade tank: Ling, Build Goal: HP; I_PHYSICAL
 * Support: Illusionist Nichol, Build Goal: M_DAMAGE
 * Support: Rikku, Build Goal: HP; LB > 10

I really just needed three units, Lila, Lila & Ling, because the boss was finished in one shot. Have Ling Feint Step, then have both Lila Martial Arts - Heaven Shift to victory. If it isn't one shot, have Illusionist Nichol cast Illusion - Redirect on Ling and have Rikku spam her LB and just keep up the damage for a victory.

Notes: Ling could be replaced with enhanced Soleil, or replace Ling & Illusionist Nichol with a evade Warrior of Light

--SlashAndBurner (talk) 17:21, 1 June 2018 (UTC)

-- Good Afternoon, Rank 55 here and was able to do this without any issues here is what I did:

Team: Lila x2, Basch, Heavenly Technician Lid, Lotus Mage Fina

After getting their LB to be ready for the boss:

Turn 1: Order: Lid > Fina > Basch > Lila

Lila = Open Eyes > Martial Arts - Lightning Spirit > Martial Arts - Twin Palms (BOOST SPR / ATK) Basch = Dawn Guard Heavenly Technician Lid = LB (Lowers all Enemy Stats by 70%) Lotus Mage Fina = LB (for Reraise on Everyone)

Turn 2: Order: Lid > Fina > Basch > Lila

Lila = Open Eyes > Martial Arts - Heavenly Shift (x2) Basch = LB (Avoids 3 hits) Heavenly Technician Lid = Super Invention (MP recovery 30) Lotus Mage Fina = Divine Veil (Boosts DEF ATK +80%)

that was it.......... it died so fast and easy it didn't last for turn 3

^^;

Good Luck guys~

--Kuroganashi