Talk:Strike of the URGA Mstitel

Team - Fryevia, WoL, Maritime Nichol, Ayaka

This fight is super easy. Went in completely blind and managed to clear first try, all missions. The only note I would make is that you should bring Bushido Freedom or some other method of removing breaks. I forgot to equip this and still managed to kill it in 5ish turns. I simply had WoL breaking arms, then armor, and then using Light is With Us while Ayaka spread around the reraises (which were not needed) and healed when necessary. Nichol spent his time buffing all stats, starting with ATK/DEF then MAG/SPR (using linked stance) and then damage mitigation. Fryevia and Sephiroth simply chained Frost Flower and Heavens Wept on each turn. The damage was very minimal (1-2%) on the first two turns so the break he puts you on must be pretty hard but from turn 3 onward the damage increased to 25-30% without having removed the breaks. Again, nothing super difficult just bring break removal or power through it.

EDIT: Apparently he puts up a shield which is why the damage was so low for the first turn or two, not because of the breaks. You can dispel the damage mitigation shield.

- SpydersByte--73.79.89.254 11:33, 29 June 2018 (UTC)

- Magic tank for the AoE and provoke (evasion) tank for single target and the rest of your team won't take any damage.


 * This is not correct. He (it?) has an AoE physical missile attack that can be used multiple times per turn and do 2000 damage each time to everyone if you don't break his ATK. You can get it down to 200 damage by stacking mitigation, breaking ATK, and buffing defense. I had a magic cover tank and a provoke tank, and everyone still got hit. In fact my first attempt I got wrecked by this attack after seeing all the rest of the "super easy, disappointed with this challenge, etc." testimonials and assumed I didn't need a tank or mitigation.

-- Just make sure to dispel his shield and bring a ATK/MAG breaker, any provoke tank or magic cover tank with fire resist will do. The rest of the fight is just slam the boss untill he is dead.

-- Opinion in General.

This Challenge event really dissapointed me, i tought that it was going to be harder just like the Kain Challenge, but no, my team that i used to this fight was Cloud With 1300 ATK, Fully awakened Mercenary Ramza, Yan, and Lunera with the elven song awankened, and for friend i bring a Trance Terra with 1150 MAG, i manage to get all misions in one go, but i tought it was going to be more harder.

Abilitys.

Cloud: spam climhazzard and use limit burst when avaliable.

Yan: Jade Resillence, Invoke Fire, Golden Pear Tenacity.

Mercenary Ramza: Blade of Justice +2, Weapon Brake +2, Stone Throw +2.

Lunera: Elven Song +2.

For the 5 party member.

you can bring yours or a friend, depending in what you want to do, deal magical, physical or debuff the boss.

Other routes.

You can bring another unit that can dispel debuff from party, add break resistance like veritas of the earth.

--177.247.65.143 17:24, 29 June 2018 (UTC)

--

I went in totally blind cuz I thought for sure I'd get my whole party wiped within the first couple turns. I missed one of the missions tho since I clicked too fast without totally thinking thru.

My team was: WoL, Noctis, MS Nichol, HT Lid, Sephiroth (+ friend Sephiroth)

It took me around 25 turns because of the damage mitigation buff it puts on itself and of course I didn't take Carbuncle along, I accidentally had Leviathan. So take along dispel cuz the buff can be removed and you will be done in a matter of turns. Also if you have the Machine Killer ability bring that along too. I have a healer and I didn't even need her to be honest (didn't matter cuz I didn't even bring her) MS Nichol's Soulful Stance was enough to fully heal everyone. No items used for MP restoration, I just used Lid, Nichol, or Noctis to restore. The only one to get KOed was Nichol and it didn't even matter cuz my buffs were up and this machine didn't have its mitigation in place and it was at 3% health. Mind you he got KOed on the last turn meaning he lived thru the whoooooooolllleeee thing and he came pretty close to dying several times. This is the same party I take for the Raid Event of the same chopper and I can kill it in 1 turn so I don't take LM Fina for it. I really really didn't expect to survive and even underprepared I still beat it.

I'll put the abilities I used for each unit below for reference

WoL (Golem): Light is with us, Brave Presence Noctis (Ifrit): Warp Strike, Point-blank Warp Strike, Cover MS Nichol (Leviathan): Soulful Stance, Furious Stance, Impregnable Stance, Magic Resorative Stance HT Lid (Lakshimi): Barrier Disolver, Arms Disolver, Super Invention-High Output Shield Device Sephiroth (Odin): Heaven's Light (chained with friend Sephiroth)

I used LB when possible; moreso when the mitigation was down. My Sephiroth and Noctis each have 600+ ATK, WoL has 495 DEF & 430 SPR. Realistically if I do this again properly it'd be done 4-5 turns.

-side note- this chopper is a physical attacker and does ST attack so when WoL was provoking he did take the hits. But when the AoE came up and he jumps in front, there's one attack (idk the name) that he can't cover and that's the one that is used pretty much the whole time. It does some decent damage so you need to mitigate for sure. The other AoE he did cover and took around 50 damage each hit. But for the most part my WoL was just there to impress, while everyone was taking 300-500 damage he would take around 30-80 (there was an 11 at one point during the ST attack). -Urahara

--

This trial is very easy. There's hardly any information about the AI and that's because it's really not needed. I gave my team fire resist and did a Provoke tank + Physical Cover tank and it was just as effective as a magic / evade tank, I took almost no damage at all. Here was my team:


 * Silvia: Give her Moogle Plushie + Golem to make her into a provoke tank. She won't take any hits because we have a cover tank. Her rotation is Provoke --> Cover Shield --> Heat Gem. That gives the party a 70% fire resist buff. Cover shield is only because I brought MS Nichol. Wore a bit of fire resist, relying on 70% buff for most of it.
 * Warrior of Light: I was waaaay over geared for this fight. Rotation is Light is With Us --> Arms Eraser --> Armor Eraser. Default attacks were hitting him for less than 10. No evade tank needed for this at all. Wore 20% fire resist.
 * MS Nichol - Buffs and 30% damage mitigation. Wore 27% fire resist.
 * Healer - No need, I took so little damage and MS Nichol's regen took care of it. Eiko was around for the ride and cast Primal Instinct from her Cowered Courage materia. Someone said evade tank which I didn't have so I packed all the mitigation I have. Wore 30% fire resist. I used her to dispel enemy mitigation buff.
 * Explorer Aileen - TDH (only 834 ATK) and innate machine killer ripped him to shreds. She had Ifrit on so no need for fire resist gear. Killed him in 10 turns and that was because I used her for breaks at first. Super easy LB kill mission from her.

So with a bit of fire resist and 70% fire resist buff there was no need for a magic tank. I stacked all forms of mitigation I have at my disposal and where that was almost not enough to survive 3* Golem against this Helicopter my WoL was taking single digit damage numbers. Leagues easier than Kain and other recent trials. Don't let the recommendations for an evade tank scare you, he hits like a wet noodle. --Geryth Drayfore (talk) 04:51, 30 June 2018 (UTC)

-- All mission Complete, No Companion Shylt, Noctis, Tidus, WoL, Xon

Once I figured out how handle this battle it was not that hard. used combinations of all these testimonials. Thanks guys very helpful. Here is how I beat him. (Shlyt 100% prevention 100% fire resistance) first turn use inception to prevent all breaks, then second turn use Triteleia wall and make sure you follow this progression throughout the fight. My attacker was Tidus with only 10% fire resistance but 1266 attack and used quick hit +2 almost every time. (Noctis 100% physical evasion 100% fire resistance) and made sure he used cover to maintain HP/MP. when I could used Warp Strike +1 when possible. (Xon 100% fire resistance) twist of fate was the key to this battle as I would steal the reduce damage and put it on all my units. When not using twist of fate just guarded, and Xon's HP was 5700. Lastly (WoL 100% fire resistance) used for full break and Sentinel, and guard when both were active. took me 20 turns but never took more than 1500 damage in one turn. --- All mission complete, Barb, Lexa, Shylt, Cagnazzo, Cg Nichol(Friend) Basically started with Shylt Anti break and buffed with cg nichol, provoked with cag and built up limit gauge with barbs. Forgot to bring dispel but his buff dissapeared on turn 3 anyway. 2 turn after he was dead. Kinda dissapointed since I had poorly geared my ppl. (Barb only had 800 mag and lexa only had 700) Tanks never took more than 100 dmg.

--- dRedwick start

here is a moderately realistic setup that will complete all of the rewards within approx. 12 rounds with very little (if any) damage:

WARRIOR OF LIGHT (physical tank, 100% evasion, stats maxed out) --golem esper --wing edges (5%) --divine shield (5%) --raven beret (5%) --assassin's vest (10%) --protec grappler G3 (25%) --ring of the lucii (25%) --true spirit of freedom (15%) --spirit of freedom (10%) --adventurer iv --goddess's protection

SHYLT (magic tank, 100% fire resistance) --ifrit esper (50%) --staff of osiris --arc arcana --whitebrim --thermal suit (50%) --candy basket --ribbon --dual wield --mp +20% --mp +20% --mp +20%

TIDUS #1 (physical attack, 1023 ATK w/ 100% machine killer, stats maxed out) --odin esper --brotherhood --save the queen ffix --beatrix's eyepatch --cloud's uniform --ifrit's claw --champion's belt --awesome swordsman --large sword mastery --frigo and etcetera (50%) --machine killer (50%)

TIDUS #2 (physical attack, 861 ATK, stats maxed out) --titan esper --edrick's sword --excalibur --reindeer hairband --demon mail --loren's insignia --ruler's ring --dual wield --loyal warrior --loyal warrior --loyal warrior

AYAKA (healer) --carbuncle esper --elven staff --staff of antimagic --crown of the covenant --rainbow robe --mog's ribbon --judge magister cloak --duel wield --adventurer v --def +20% --def +20%

basically you can alternate the same thing every three rounds, give or take various changes here or there to account for stat buffs, dispel, and healing:

--WARRIOR OF LIGHT: (1) brave presence, (2) full break, (3) armor eraser --SHYLT: (1) interception, (2) triteleia wall, (3) destination --TIDUS #1: (1) get pumped!, (2) quick hit, (3) quick hit --TIDUS #2: (1) quick hit, (2) quick hit, (3) quick hit --AYAKA: (1) dual white magic reraise AYAKA & SHYLT, (2) dual white magic reraise WoL & TIDUS #1, (3) dual white magic curaja & dispel

finish up with a couple of TIDUS' limit bursts and that's that.

---dRedwick end --