Final Fantasy Brave Exvius Wiki talk:Contributor Central/Archives/August-December 2016

Mechanics

 * Add mechanics on how elemental stacks, either from Ability/Weapons and Dual Wield
 * Add mechanics on magic damage (DONE)
 * Add mechanics on hybrid damage (DONE)
 * Add list of status ailments (links to main article: status ailments) (DONE)
 * Add a note about special effect/ailments like Stop and maybe Gravity (DONE)
 * Add to mechanics that multiple random target ability (like Barrage) can proc ailments on each hit (DONE)
 * Update mechanics on chaining (DONE)

Monsters

 * Add strategy for notable bosses: Vortex, Colosseum, Esper (IN WORK)
 * Move abilities from subsection to section after resistances
 * Put exp and gil columns on tables that are missing them
 * Complete the rest of missing monster's data
 * Standardize monster abilities descriptions
 * Add section for monsters involved in quests

Dungeon

 * Discuss how to properly link to dungeon or subdungeon or exploration (DONE)
 * Perhaps either creating a main dungeon page (e.g. Fulan Pass) or move Fulan Pass/Dungeon to Fulan Pass, and add exploration battle info with links to the exploration page?

JP Content

 * Create synopsis or guide page for each JP events/updates
 * Arena write-up
 * Add other content like units. JP content should be clearly marked if it's on individual page, separated by section if it's on list page

Status Ailments

 * Status ailments page clean-up
 * Change status ailments category from guide to gameplay (Done sort of, would like to see this moved to the main heading of gameplay)

Crafting

 * Current crafting recipe page seems a little bloated, useless and unmanagable, so it should be changed to be like in-game library, similar to equipment/material/monster
 * Add description, slot lapis list, screenshot. Speed crafting reduces time required by 1 day using 100 lapis

Category

 * Add category on many pages. Add on the bottom of the page (ONGOING)
 * For example Broadsword should have Equipment Weapon Sword category
 * Fill in specific equipment category with all unit that can equip them. Sword category should list all unit that can equip swords

Exploration Zones

 * Standardize how it's written
 * Add to the rest of explorations
 * Add minituar tooltip on "possible monsters"

Story

 * Create story summary page, see Category:Stories
 * Add screenshot thumbnail if possible

Summon

 * Add in-depth description
 * Specify difference between standard summon and rare summon
 * Add rainbow crystal thumbnail
 * Write summon rate on each simulator/banner

Ranking

 * Get a group of people responsible for ranking/rating
 * I don't want everyone to be able to change but I also don't want to lock it down
 * Limiting it to several people who are knowledgeable with the game is the best compromise
 * Reduce or remove low/high stats mentioning since it seems to appear in almost every other unit. We all know 4* have low stats
 * Reduce relative terms. Having "highest ATK" is fine since there can only be 1. But with "second-highest" and so forth, it'll be daunting to edit every time a new unit is introduced
 * Make notes more compact, instead of adding the bloat. Only notable quality should be listed
 * Possibly add brief evaluation of unit on their unit page. Maybe limit it to 5* and above units?

Other

 * Change/undo many ability description edit that are not edited across all occurrence
 * Finish Trophy Guide
 * Double check Requiem's modifier
 * Create template for ambiguation
 * Add ambiguation to pages that needs it
 * Double check steal mechanics and 100% steal rate abilities
 * On ability pages, "learned by" table need to be indented (DONE)
 * Double check if Gilbert's Cheer has been renamed to Boost (Confirmed)
 * Add description on many pages that doesn't have one (Trust, Limit Burst, etc). Include limitations like not able to use item/friend when applicable
 * Add thumbnails of clean image on some pages or description. E.g. obtained trust mastery, increasing limit burst level
 * Add good quality spreadsheets in many relevant pages as a new section "External links"
 * Double check all new units starting from Chizuru/Kefka/Golbez batch if their awakening item and ability page include their name
 * Double check if Wolfsfang Peak boss name is still Snow Dragon (Boss in game is now Frost Dragon, page has it too.)
 * Mark unique materia on individual page
 * Clean-up/Rewrite trivia for FF units
 * Rearrange material/equipment/monster category page to the new one in the game library
 * General polish on each page (wording or structure)
 * Note: If you want to mass-replace any text, please contact admin as the feature is available without manually doing so

For Admin
If you are proficient in any of this and still want to help just contact me on reddit/discord/here -Cysidus
 * Remake esper image, one that looks like how it looks in-game and another that looks like skill tree
 * Slippy map (draggable google map like) for each region map
 * Create editing guide, template documentation, etc
 * Add the rest of Dirnado content
 * Standardize exploration zones image. Show longest running path per zone
 * Look into translation feature
 * Crop all big monsters sprite
 * Create sprite toggle in Unit Infobox
 * Change how double-sized sprite is rendered?
 * File upload clean-up
 * Add Boss Infobox
 * Add Dungeon Infobox (icon, region, total energy, etc)
 * Revamp mobile menu
 * More optimization for mobile
 * Clarify terminology used in the wiki and in-game
 * Damage/equipment simulator

Discussion Archive

 * Final Fantasy Brave Exvius Wiki talk:Contributor Central/Archives/June-July 2016
 * Final Fantasy Brave Exvius Wiki talk:Contributor Central/Archives/July-August 2016

Dungeons
The alternatives that we have are "XXX/Exploration" in the equipment/item pages, "XXX Explorations" in the material pages and "XXX - Exploration" in the monster pages, unless someone else have some suggestion to make, I would vote for how it is done in the monster pages honestly. Naturally same applies for subdungeons if they need to be linked (XXX/Dungeon#Subdungeon|XXX - Subdungeon) --Umuzu (talk) 16:20, 3 September 2016 (EDT)
 * Discuss how to properly link to dungeon or subdungeon or exploration
 * Agree, we could go with "XXX - Exploration" and if it was the dungeon simply "XXX - Dungeon". --Megabos5 (talk) 13:36, 4 September 2016 (EDT)

About the pages, I don't think that things as they are now are bad (you can search Fulan Pass and find the dungeon and exploration pages, choosing what you want), having the Dungeon page named "Fulan Pass" would make searching for the exploration more troublesome, and wouldn't having everything in the same page make it too big? Unless the subdungeons and exp guide becomes collapsible or something. --Umuzu (talk) 16:20, 3 September 2016 (EDT)

It wouldn't have everything in one page, maybe show a small battle info, and link it to actual exploration page, so it would look like this: As far as linking go we can either link to the main dungeon page, or subdungeon with # (though the page is small enough you can probably just link to main dungeon page), or exploration redirection. --Cysidus (talk) 08:12, 5 September 2016 (EDT)
 * Page: Fulan Pass
 * Fulan Pass - Subdungeon 1, 2, etc - Same as usual, battle info
 * Fulan Pass - Exploration - add "Main article:" link and maybe battle info?
 * Page: Fulan Pass/Exploration
 * Redirection page: Fulan Pass - Exploration to Fulan Pass/Exploration


 * I see, after thinking about it I honestly found it interesting to have the exploration battle info in the dungeon pages so this looks good. I guess this way also means that we don't touch the exploration list, in any case, if they are going to be changed shouldn't you do the moving of the Dungeon pages to avoid leaving redirects? --Umuzu (talk) 16:22, 5 September 2016 (EDT)
 * Yeah, I've done replacing Grandshelt and their linking. Now I've replaced the link, I think I'm gonna replace those marker "Earth Key - Earth Shrine - Exploration" too, with brackets "(Earth Key) Earth Shrine - Exploration" --Cysidus (talk) 11:21, 6 September 2016 (EDT)

Also, since we are talking explorations, is it possible to make the clean maps available? Now that we have people (a person) working on the EXP guides it would be nice to have the maps with the zones clean. I guess this would also make creating the "involved in quest" images easier so having the clean town maps available would be nice too. Maybe having a page for resources or something? --Umuzu (talk) 16:22, 5 September 2016 (EDT)
 * I'll make the clean psd available when I'm editing documentation. --Cysidus (talk) 10:19, 6 September 2016 (EDT)

Skill name
So, FF13 characters (Lightning, Snow, Fang and Hope) have a Blitz skill and they translated Raijin as Blitz for Miyuki (and Edge) - how should the Blitz for the FF13 characters be named? Gilbert's Cheer became Boost here, any suggestions about how to do with this one? I named it Blitz2 for now just to not link to the wrong skill. --Umuzu (talk) 16:20, 3 September 2016 (EDT)
 * Hmmm well we gotta wait for that one, you can name it whatever. Speaking of skill, do you think we should change how to show the skill icon? It seems a little bit cumbersome with that template, especially once we have to change it once it's translated. We can always use direct File: link?
 * Using the direct files would definitely be better, is it possible to mass edit this? If not after I finish doing the units up to DK Cecil I can edit the older ones. About the names, after thinking about it I will just leave the normal name (without the 2) and without linking it, it's indeed going to be changed later anyway. --Umuzu (talk) 16:22, 5 September 2016 (EDT)
 * It should be possible to mass-edit, but still need to do it once per ability. --Cysidus (talk) 10:19, 6 September 2016 (EDT)
 * My only thing with doing it manually is that will have to change the individual pages and lists too. I will change for the unreleased units since they have many new skills, but for the older ones I will get to it later then --Umuzu (talk) 17:36, 6 September 2016 (EDT)

Items Rarity
With the introduction of rarities in a previous patch, should the frame of the items change to represent each rarity like in-game or just add it as a note? --Megabos5 (talk) 13:36, 4 September 2016 (EDT)

I think if we are going to implement it, it should just be additional stats/note on their individual pages. It doesn't serve any gameplay purpose besides sorting and general info. --Cysidus (talk) 08:12, 5 September 2016 (EDT)
 * I tried to look into the frames but couldn't find them, depending on how this is done shouldn't it be simple to edit the frames to reflect the rarity? (like having equip1, equip2, equip3, etc) Since it's a small edit it doesn't have to be you to do it either. If this is not practical then when everything is being categorized (or after it is done) we can start putting the rarity under weapon type or additional effect in the stats. --Umuzu (talk) 16:22, 5 September 2016 (EDT)
 * Yeah the frame is part of the website skin, that's why it disappear on mobile. --Cysidus (talk) 10:19, 6 September 2016 (EDT)
 * I see, in that case we just have to do it manually. --Umuzu (talk) 17:36, 6 September 2016 (EDT)

Esper

 * (Suggestion) Add a single photo that has all the espers in it towards the top of the page

What do you mean by this? The esper are all listed on the list page. --Cysidus (talk) 08:12, 5 September 2016 (EDT)

I've tried adding the image but it doesn't look good, clashes with esper image. --Cysidus (talk) 11:33, 8 September 2016 (EDT)
 * (Suggestion) Add the img file for their location

Category

 * Should things with recipes have a recipe category? If so, should the recipe page be changed to Category:Recipe? Or maybe just have a Craftable category. Also, should the category pages be like the equipment one? Like, Dagger having all the daggers organized there and under it having the list of possible users, something like that. --Umuzu (talk) 16:22, 5 September 2016 (EDT)
 * For now let's leave it without category, otherwise we'll need to categorize other obtaining method (silver chest, earth key, etc) --Cysidus (talk) 10:19, 6 September 2016 (EDT)


 * I added categories by level for the green, white, and black magics.
 * I will next attempt to do the same categorization for tm reward magic/learned magic/bought magic/and crafted magic.

After that I'd like to expand those categories for the passive and active abilities.


 * There's already a craftable/purchasable/tm Category Category:Craftable Category:Purchasable --Chippou (talk) 18:24, 27 September 2016 (EDT)
 * Do the craftable/purchasable categories including all current abilities and equipment? If not, where do I find what is missing? If yes, what should I work on next? --PotentPortentPorter (talk) 18:40, 27 September 2016 (EDT)
 * I would like to start with the first item on your list and work on the rest after it is done. Just to clarify you want all items that are involved in any quests to be in one page called Quest Items linked to Quest List? Would the item pages themselves need a link back to the individual quests or just categorization? --PotentPortentPorter (talk) 23:10, 27 September 2016 (EDT)
 * Or you can make a category for items that can be exchanged with Star Quartz.
 * For all Categories there should be at least some text/data. For Equipment types: there should be a list of Units that can equip them, same goes for the Magic Abilities.

But first I would like to make sure my work is useful and won't be removed shortly after I've done it. Please let me know it is okay to continue. --PotentPortentPorter (talk) 14:07, 27 September 2016 (EDT)

I'll post a Summary of the Categories and the things that need to be worked on later.

Now that all the weapons and armors have their own individual categories would it be possible to add in a set of sub-menus for the weapon/armor types at the top of the page? So when I hover over Items and the weapon/armor/accessories/etc list appears, I think it would be beneficial to be able to hover over weapons and get a list of daggers/swords/great swords/etc. If I am just looking for katanas I would rather not have to load an extra page just so I can navigate (with more clicking and/or scrolling) to the katana only category where I can see all the units that can equip katanas.--Scathias (talk) 20:47, 15 October 2016 (EDT)
 * That would unfortunately be way too long for mobile, until I can replace them with better menu, that will stay grouped up. --Cysidus (talk) 03:41, 16 October 2016 (EDT)

Wikitable Sorting

 * The numbers are sorted by the leading digit instead of the whole number. Can we pad the smaller numbers with zeroes in front to fix this while still showing the actual numbers nicely (without zeroes in front)? With dates we should put YYYY/MM/DD to sort properly. This is only if the sorting can't be fixed otherwise.--PotentPortentPorter (talk) 14:50, 26 September 2016 (EDT)
 * You can change what type of sort by adding  in the column header. I'm guessing you mean for update schedule. I have updated it. --Cysidus (talk) 00:57, 28 September 2016 (EDT)

Premium Bundles

 * Does anyone remember all the items that were sold in the Premium Bundles? I want to add them. I hope someone has the data. Thanks.--Chippou (talk) 08:12, 27 September 2016 (EDT)

Categorization Flow

 * Link shows a pseudocode on how the pages here are currently categorized. http://pastebin.com/3L4tJmC3
 * Looks good so far, though some things I'd like to note:
 * You forgot s on Trust Master Reward
 * There are way too few proper spells, even in JP. Do we have to split the category by level? I checked most of them and they only contain 3 spells or so.
 * Someone else added those categories in the wiki, I just had to include it in my pseudo code. What should we do about it?--Chippou (talk) 03:46, 4 October 2016 (EDT)
 * Premium bundle seems a bit obsolete since they would have expired by the time you check them?
 * Should I just remove it altogether? Seems like we don't have any record of these bundles anyway?--Chippou (talk) 03:46, 4 October 2016 (EDT)
 * Event-based Items should be Event Items
 * I think Status Recovery and Support Consumables should merge
 * What should the new merged label be? I'll try to do it. --Chippou (talk) 03:46, 4 October 2016 (EDT)
 * --Cysidus (talk) 13:43, 28 September 2016 (EDT)
 * Another thing is probably Exchange Items, similar to Event Items, but also contains star quartz, ticket, vault keys --Cysidus (talk) 14:31, 28 September 2016 (EDT)

King Mog
Currently the 6 star awakening materials are listed as being obtainable from the Orbonne Monastery Vaults, and a couple of them also list the Tower of Babel event as well. Instead of having to edit the pages of the 6 materials every time there is a new event (which would be unwieldy and useless since those events won't return), would it work to create a Mog King page explaining where he is and that he sells the materials during special events? I'm not sure what the best way forward here is so I figured I would ask. --Scathias (talk) 17:01, 1 November 2016 (EDT)
 * In my opinion we should probably expand the Farplane page with a section for the king mog, some flavor text maybe, when it's usually available, usual prizes (materials, summon tickets, star quartz, etc) and have the material pages link to this section. I guess it's about time we have a proper map for it too with the location of the trials, vortex and king mog. --Umuzu (talk) 18:53, 1 November 2016 (EDT)

Monster Strategy
I'm changing my mind about separating strategy page from monster page, they can be posted together, though we need clear structure since it's not consistent between pages. --Cysidus (talk) 03:41, 16 October 2016 (EDT)

Skill level or description
Dracu Lasswell's skill Bloodlust is shown to be acquired at rank 6 level 70. I'm not certain when I acquired but I am merely level 38 rank 6 and have the skill. Does anyone know the proper acquisition to update?
 * You are right, it's learnable at 5 star, same level. Fixed. --Cysidus (talk) 10:13, 25 October 2016 (EDT)

Pages for elements
What do you think about creating pages for each element? Each page would contain information about elemental resistances, abilities and elemental weapons. I've created a proof-of concept in my page. If you like the idea, I can create the rst of pages. I'm open to any suggestions. --Ekusudesu (talk) 20:02, 16 December 2016 (EST)
 * I'm honestly not sure about the need of a page for that, why not just make a category and put in the corresponding pages? Units and espers can be ignored and just put in the skills and item pages, this way it would be easier to keep it updated and relevant. In the category page maybe work on something like the weapon categories and put a simple table for better visualization, although not really needed. --Umuzu (talk) 01:08, 19 December 2016 (EST)
 * I agree that it doesn't need a new page, but I think it would be nice to see the elements more easily on the category page. Probably the longer someone has played FFBE the less necessary it might seem, but speaking from recent experience I didn't realize some weapons had elements, in spite of looking at that category page several times. It might warrant its own column, or an icon or simply putting the words Element: Fire in red, or some better idea. --Hossman (talk) 13:09, 10 January 2017 (EST)
 * Yeah, Cysidus is currently kind of taking a break from wiki but I already discussed this with him and we are going to do it something about categorization in general for skills, I want to not only implement this but also other things all at once so we don't need to keep coming back to it all the time. So eventually it will happen, just not right now. If anyone wants to do something in this regard tho feel free to start working on it. --Umuzu (talk) 23:05, 11 January 2017 (EST)

Hit count and frames
With Edgar, Lightning, Luneth, Gilgamesh, and now Chizuru, chaining is going to start becoming more discussed than before and the wiki has very little of the required details needed to chain. With that said, I see no reason for multi hit abilities to not list at the very least, how many times they hit. Can also list what frame the ability will initially hit on and how often it will hit after that. Most of these details can be found in this Reddit thread https://www.reddit.com/r/FFBraveExvius/comments/5dbam6/jp_multihit_chain_referencehit_data/ but as many people come to this wiki to find out information, rankings, and strategy, it absolutely should be listed here. --flasterbus (talk) 00:19, 20 December 2016 (EST)
 * Hit count will be listed on unit/ability page, check Rain for example, we just need to fix some mobile issue with the huge table. The entire list will be added in Mechanics when someone adds them or once I finished with other things. --Cysidus (talk) 02:14, 20 December 2016 (EST)
 * Ok, good to hear, I was going to do it before I wrote this but as I was looking at the tables I worried it would mess up the formatting you and the other admins have set up so I thought I'd post it here first to see. --flasterbus (talk) 03:24, 20 December 2016 (EST)