Chamber of Arms - Warden Welter

Overview

 * Unlock Requirement: Clear all 12 Chamber of Arms trials (Hard)
 * Reference: Announcement
 * Release Date: 3/21/19,.

Check Chamber of Arms for more information regarding the swap battle.

Attack Pattern

 * Counters:
 * Physical attacks with MS Shocking Shell to the attacker.
 * Magic attacks with MS Light of Destruction (max 1/turn).


 * 80% HP threshold:
 * MS Trial of Radiance
 * MS Snap
 * Continues with the attack pattern of that turn


 * At the end of each turn, Warden Welter will use a "quote", which determines his action for the subsequent turns. The quotes will follow the following fixed rotation (1/turn):


 * Other actions:
 * Every turn: MS Trial of Radiance
 * On even turns: Another MS Trial of Radiance
 * Every 4 turns: Another MS Trial of Radiance
 * Remaining actions are normal attacks, ending the turn with a self buff and quote.

Attack Pattern

 * Counters:
 * All physical attacks with MS Shocking Shell to the attacker.
 * Magic attacks with MS Light of Destruction (max 1/turn).


 * 50% HP threshold:
 * MS The Border of Light and Dark
 * MS Invitation to Ruin
 * Ends Turn


 * 30% HP threshold:
 * MS The Border of Light and Dark
 * MS Gravestone Refusal
 * MS Mourning Refusal
 * MS Invitation to Ruin
 * Ends Turn


 * Every 3 turns: MS Invitation to Ruin
 * Every 4 turns: MS Insanely Mad
 * If MS Insanely Mad wasn't used, instead rotates between (1/turn):
 * MS Flash Ripper -or-
 * MS Coiling Darkness -or-
 * MS Murky water is coming from the book!
 * Remaining actions are:
 * MS Poisonous Hex (30% chance),
 * Normal attacks (70%; to lowest ATK unit)

Tips

 * Testimonials and discussions.
 * There is a HP lock at the 79%, 49%, and 29% threshold.
 * Prepare the party with light, water, and dark resistance, no more that 100%, especially for the magic cover tank.
 * Bring poison, sleep, paralyze, and charm resistance as needed.