Seifer (Monster)

A student from another world where sorceresses pass their power down through the ages. Although Seifer is the leader of Balamb Garden's disciplinary committee, he is best known by his peers for being a problematic pupil. Extremely gifted in the art of battle, he has an impulsive habit of recklessly running into battle rather than focusing on the missions entrusted to him—a trait that has prevented him from rising beyond his position as a mere cadet. When he is assigned as leader of Squall and the others' team during a SeeD field exam, he ignores his orders of remaining on standby to keep watch on the enemy by leaving his post.