The Floating Continent

Overview

 * Origin: Final Fantasy VI
 * Type: Exchange Event
 * Reference: Announcement
 * Related Event: The Psycho Clown
 * Original Event Period: 4/20/17 00:00 - 5/4/17 23:59 PST
 * Original Claim Period: 4/20/17 00:00 - 5/10/17 23:59 PST
 * Rerun Event Period: 5/17/19 00:00 - 6/6/19 23:59 PST
 * Rerun Claim Period: 5/17/19 00:00 - 6/13/19 23:59 PST

King Mog or Mog Minister will exchange various rewards for special currency within the event period. You can obtain this currency by defeating enemies inside the event vortex dungeon. Using the following bonus units will increase the amount of currency received in the vortex dungeon. The bonus is cumulative so you can use as many as you can, including one from a friend companion.

Story
1,000 years ago...when the War of the Magi that had ravaged the land finally ended, the power of magic vanished from the world.

In the wake of a technological revolution, the Gestahlian Empire, which somehow restored the power of magic in hopes of taking over the world, faces off against the Returners, the rebel force that opposes it.

Set afloat by the empire once again, the Floating Continent has now appeared in the Dimensional Vortex. Rain and company shall behold the wonders of this land, and the mysterious girl able to manipulate magic who journeyed across it with her friends...

Exchange
You can find King Mog or Mog Minister in the Farplane to exchange event currencies with time-limited items.

Exclusive=

Exclusive Items
Common=

Common Items
Materials=

Awakening Materials
Recommendation=

Beginner's Recommendation
This purchase list recommendation is meant for people who have just started the game or have only played for less than 3 months of playtime or with rank lower than 50.

Battle Info
BGN=

The Floating Continent - BGN
INT=

The Floating Continent - INT
ADV=

The Floating Continent - ADV
PRO=

The Floating Continent - PRO
ELT=

Event Tips

 * Golden Bombs may appear on any round of ADV, PRO and ELT, which drop Fish (Item) 500 each.
 * Nelapas may appear on any round of PRO and ELT, which drop Fish (Item) 1000 each.
 * In rare cases, a combination of up to 2 rare monster (Golden Bomb/Nelapa) can appear in the same run, thus extending the round count even further.
 * Below you find a decision table for farming fish.

Abilities

 * Blaze: Fire magic damage (1.6x) to one enemy
 * Flare: Fire magic damage (2x) to one enemy and decrease water resistance (30%) to one enemy
 * Full Power: Physical damage (1.8x) to one enemy
 * It's gathering a great power!: Increase DEF/SPR (30%) for 3 turns to caster
 * Flare Star: Fire magic damage (2x) with ignore SPR (50%) to all enemies
 * Quake: Earth magic damage (1.5x) to all enemies and decrease wind resistance (30%) to all enemies
 * Mind Blast: Inflict 1 random status ailment (others 15%, petrify 10%) to all enemies
 * Bio: Dark magic damage (1.2x) to all enemies and inflict poison (15%) to all enemies
 * Graviga: HP damage (75%) to all enemies
 * Meteor: Magic damage (3x) with ignore SPR (50%) to all enemies

Strategy

 * Above 50% HP it'll mostly spam Blaze and Flare.
 * It'll have access to the rest of its abilities below 50% HP.
 * Use status ailment protection to guard against Mind Blast (Jeweled Ring, Ribbon, or Discernment), or have someone who can cure the party of ailments like Minfilia and Ling.
 * Don't forget to unequip Shiva.
 * Ifrit will increase your physical damage against it and reduce fire damage.
 * Use MAG break and SPR buff to reduce the damage of other high powered magic attacks.
 * Have Cerius, Minfilia, or Marie ready because they can reduce fire damage 70%.
 * Noctis with Fire Flask, or any units that have abilities that can inflict paralysis to Ultima will lead to less worry about maintaining units' defenses.
 * Even if Ultima Weapon can be subject to Paralysis, it won't always last three turns, sometimes it will pass after the first or second turn from inflicted. This seems to happen more recurrently whenever its HP is below half.