Category:Trust Master Rewards

Every summoned unit (i.e. not those from story) come with an additional reward called the Trust Master Reward (TMR or TM). These are awarded when a unit reaches 100% in their Trust Master. TMR is obtained in the form of an equipment or materia, separate from the unit, and can be used by anyone.

To increase a unit's TMR progress:
 * Clearing a dungeon has a 10% chance to increase trust mastery by 0.1%.
 * A unit fused with another identical unit will have its trust mastery combined, plus an additional 5%.
 * Exploring the Moogle Cave (0.3% for base rarity 1~3★; 0.2% for base rarity 4~5★)
 * Trust Moogle adds 10% trust mastery to any unit when fused.
 * Trust Moogle adds 5% trust mastery to any unit when fused.
 * Trust Moogle adds 5% trust mastery to a specific unit when fused.
 * Trust Moogle adds 1% trust mastery to any unit when fused.

You will need an average of 10,000 dungeon clears to obtain 100% trust mastery from 0%. Combining multiple units and using trust moogles will vastly reduce that amount. You won't obtain TMR if you fuse a 100% trust mastery unit to another unit of the same character, to avoid easily repeating the reward (also, it is disabled for equal units).

Trust progress also gives a chance to give bonus items at the end of each dungeon, during the loot description screen. When a bonus item is awarded this way, the message "Trust Bonus" and the face of the character who triggered the bonus will appear. The chance of the bonus item is equal to the current progress of the unit, meaning a unit that already awarded its TMR will always give a bonus item.