Talk:March on the Lord of the Underworld

09/20/2018 I took my Crowe, Basch, MSNichol, Ayaka, and 7* Olive with another Ayaka as a companion. with two Ayakas you can easily keep reraise on your whole party. Olive's suicide easily negates the physical resistance (had to use it twice) and then its and endurance and threshold control battle from there. I had Basch use his breaks intermittently and had him cover the magic AoE attacks (the physical attacks damage, but dont kill so much. 2x Ayaka means 4 casts from her per turn. Kept reraise up before and after thresholds and used her for dispelling and healing. Finished him off with only a couple deathes due to improper gearing. If you don't have the firepower for a quick battle, I suggest just going with maximum sustain and whittling him down. Legend

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9/18/2018: He one-shot 3 units including my full health Wilhelm on the turn his full awakening vanished. I had full Nichol buffs up and he had 60% attack breaks applied. Happened on two occasions.

9/14/2018: A little side note from my fight, The boss may have st death, (As my Wilhelm and A rain got one shot from 80% health, it is probably from 40%/60% treshold. So yeah beware. Silverworks.

17:11, 14 September 2018 (UTC)17:11, 14 September 2018 (UTC)17:11, 14 September 2018 (UTC)17:11, 14 September 2018 (UTC)17:11, 14 September 2018 (UTC)17:11, 14 September 2018 (UTC) Good afternoon everyone. So, this boss is a bit annoying. Resistant to magical and physical damage, utilises three elements (lightning, ice, fire), and can cause stop. Furthermore, most of his magic can be all over the place. His physical attacks can be provoked, as well as his lightning attack I believe, but anything fire-related coming from him just doesn't care about any provoke and his ice attack is an AoE which is also his means of stopping the party.

In addition to that, he buffs himself at least four times (at least for he did): Once during his preemptive strike (magical and physical resistance and stats), and then every three turns (only his stats). The buff to his stats can be dispelled, not the resistance to magic and physical damage.

My team for this had in the front Wilhelm 7* (Lv 120, 15k HP, ~1.2k defence, ~700 spirit), Ramza 7* (Lv 118, ~7k HP, ~300 defence and spirit), and Lightning 7* (Lv 120, 7.7k HP, ~1.3K attack, ~250 defence and spirit). The back had Lotus Mage Fina 6* (~6k HP, ~700 Spirit, ~250 defence), Shylt 6* (~5k HP, ~400 spirit, ~300 defence), and a friendly Nalu 7*. Most of my units had fire resistance with at best 45% and at worst a weakness to fire thanks to Shiva on my Shylt. Only saving grace for him was Ramza and his breaks and cooldown ability. And thanks to Shylt I didn't need to worry about the boss's ice attack.

I recommend either two tanks, one of them Shylt for his stop resistance buffs and a 100% provoke, a breaker, someone with Dispel or Bushido-Freedom, and possibly someone with Raise or Full-Life, or Ayaka instead of Shylt. Ayaka opens one more slot for damage or a buffer, if you have her.

--Storytellerxene (talk) 15:05, 14 September 2018 (UTC)

My Party:
 * Trance Terra
 * Zargabaath (fully awakened)
 * Marie (Love You All awakened)
 * Loren
 * Warrior of Light (Brave Presence awakened/ 100% Evade)
 * Friend: Awakened Rain (900 SPR/11k HP/good resistances)

Always keep Energy Wall on Rain, Archadian Light on Zargabaath, Brave Presence on WoL, Love You All/Lightning and Fire resistance on Marie. Break with Loren or WoL. Dispel with either Loren, Zargabaath, or Marie (if she has an esper that can). Archadian Light awakened negates Stop. Slow damage right before 70% and 40% thresholds to rebuff/break. You can revive with WoL, TT, or Marie (depending on if you gave her Phoenix) if/when he kills a unit. Just keep pounding away with TT/Loren combo. If he kills your Rain or WoL, (which he did a few times with the 15% Death chance) you can usually gimp through until the next turn. Using Dual White Magic with two Full-Life spells from TT can help you quickly recover if he wrecks one of your tanks and a second unit. Took me 24 turns, and all objectives completed (Shiva on Zarg).

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Used:

Vargant Knight Rain (HP 12,223 DEF 689 SPR 259) Heavenly Technician Lid (HP 8,130 equipped with Shiva) Garnet (HP 3,409 Resist Fire 125 Ice 40 Dark 55) Hyoh (HP 7,679 ATK 2,031 Equipped with Excalibur for Light DMG and Demon Killer (Materia) + Diabolos 3*) Maritime Strategist Nichol (HP 4,898 Fire Resist 30) Friend: Orlandeau (HP 7,728 ATK 1,405 With Excalibur and Hyonmoto)

Turn 1: Garnet (Dispel) H.T. Lid "Arm Dissolver" (ATK/MAG down) V.K. Rain "Standout" (Provoke 100%) M.S. Nichol "Impregnable Stance" (Damage Taken-30%) + "Duallity Stance" (Dark Resist+) Hyoh "Flame Blade" + "Servant of the Blade" Orlandeau "Divine Ruination"

Turn 2: Garnet "Prayer to the Eidlons" H.T. Lid "Barrier Destroyer" (SPR/DEF down) V.K. Rain "Bond with Fina" (Heal everyone) M.S. Nichol "Soulful Stance" (All Stats+) + "Magic Restorative Stance" (MP+40) Hyoh "Flame Blade" + "Servant of the Blade" + "Servant of the Blade" Orlandeau "Divine Ruination"

Turn 3: Garnet "Summon Shiva" V.K. Rain "Standout" M.S. Nichol "Lone Stance" (Hyoh) + "Lone Stance" (Orlandeau) Hyoh LB: "Extreme Nova" Orlandeau "Divine Ruination"

Win !!!!!

--Kuroganashi (IGN:Kuro) ---

~13 rounds kinda easy win! by FalconX

> Party: Viktor Marchenko (def1143, yellow balloon, genji shield, mech heart), Chow (spr596, dark resist 155, fire/ice95), Barbariccia x2 (mag1076, mag894), Cloud (atk1060, diablos +demon mask +bushido-freedom ability +thunder GS). friend: Ayaka (stop removal)'

Basic strategy: Chow keep his cover up full time & stop resist ability 2nd. Viktor keeps his provoke up (works even when stopped). Use Victors mag- & atk- 2nd. will really cut down damage!!. Cloud uses bushido -freedom when boss has atk/mag+ buff. Barbariccia uses cyclone shield on off rounds & x1 refresh winds for mp build. Ayaka keeps reraise on tank/chow/heal & curajas. On rounds when tank is stopped, as long as his provoke is still up can leave him to main heal /raise down characters. Had cloud item raise help when off rounds.

> Battle is 80/60/40/20. but..... you can knock off about 30%hp + when the 5round buff wears off boss. So I went from last 39% to zero. I used cloud lb, victors lb, & finished w/ full buff barbs x2 tornado chain. got lb finish & ma' sword! wooo. have fun! --07:01, 21 September 2018 (UTC)