Talk:The Color of Heartlessness

I started tackling the story with my party (Lightning, Basch, Hyoh, Trance Terra, and Ayaka). I saw the requirements to use black magic and deal lightning damage and thought it would be no problem. I used Trance Terra to cast Thundara. Somehow, I didn't get credit for either using black magic or dealing lightning damage. I'm sure it was just a bug, but it was annoying.


 * My Dragonlord used Thundara without issue. It may be the case that you killed the enemies too quickly relative to when you used Thundara meaning the magic never got cast, because everything was already dead.--FencerTJ (talk) 02:02, 15 September 2018 (UTC)

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Testimonial 1 - BigBear
Looking solely at the Bonus Missions stage. Before I begin, these fights are 1 round, just the boss. Exact same as their Chamber of the Indignant counterparts.

I went into this fight with my party (Basch [130% resist fire/wind/water/earth]; Wilhelm [evade]; Ayaka [spirit build]; Xon [Manufactured Nethicite / Dual Cast / Phoenix esper]; Hyoh [1895 holy attack]; and friend unit Hyoh [2195 Holy]).

Round 1 The Brachiosaur

Basch was sent to aoe phyiscal, Ayaka casted re-raise on herself and Basch, both Hyohs casted Firaga, and Xon ended the round with manufcatured nethicite to soak the ultima. Next round chaining Servant of the Blade ended the fight. 2/3 awards, (no trust moogle, yeah thats the big one...).

Round 2 Greater Demon lv. 99

Basch Twilight Guard, Wilhelm Impregnable, Ayaka re-raise on both tanks, Xon did lay low, and Hyohs chained Servant of the blade x2. Next round Wilhelm did Str + Mag + LB buff, ayaka healed; basch used Fulminating darkness (cannot break boss magic, only attack), Hyoh's kept chaining. Round 3 Xon's used limit, Hyoh's finished the fight with chains. 2/3 Awards (another trust moogle left behind).

Round 3 The Intangir

Initial meteor killed both tanks and xon. Ayaka and both Hyohs lived. Cast raise on Xon, defended with Hyohs. Next round started the hide chain cheese. Xon would use Lay Low, Hyoh's chained 2x blade of the servant. Intangir would wake, kill both Hyohs, and Xon would come out of Lay Low, dualcast Raise on both Hyohs and repeat. Both Hyoh's chaining not bothering to dispel the intangir's buffs did about 9-10% each round. Perfectly timed limits resulted in about 18%. After get to about 20% to be safe, had Xon use twist of fate and both Hyohs used limits for the kill. 3/3 Awards. Going to work on a Pure Summoner Rydia team to go back and get the 2x remaining moogles at a later time.

I have to say that overall this seems a bit cruel for a bonus mission for casual players, Good Luck! Hope this helps! BigBear 200.929.011 --198.203.175.175 20:47, 16 September 2018 (UTC)

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Testimonial 2 - Astra
I used overgeared units for the bonus stage and cleared it with ease.

Team build

All units must be equipped with a Ribbon or its equivalent

As much as possible, ensure that your elemental resistances for Lightning, Wind, Earth, Water and Fire aren't negative, especially for your Magic Cover tank.

Everyone but Hyohs should easily survive Intangir's pre-emptive if they have at least 400 SPR. My WoL had 372 SPR and 10.3k HP and survived. Use the calculator on the Scorn of the Intangir page to see if your build survives.

Strategy

Brachiosaur On turn 1, Chow dispels, WoL breaks ATK/MAG, CG Fina uses Manufacted Nethicite, CG Nichol provides mitigation and buffs/regen, Hyohs guard because we don't want to provoke counters yet.

Turn 2 onwards, keep WoL's Light is with us! and breaks up. Alternate CG Nichol's buff/regen and mitigation, with MP recovery. Use Manufacted Nethicite on HP thresholds and 4n-1 turns (3, 7, 11...). Poke (basic attacks) with everyone else to build esper orbs and reduce Brachiosaur's HP to near 50%, but never crossing it. Then finish with Hyohs and cap with Phoenix, remember to top up your MP with CG Fina and CG Nichol before the boss dies.

'''Greater Demon lv. 99''' This stage is even easier than the last. Use Chow to cover, WoL to break. Put up elemental resists with CG Fina. And CG Nichol provides the usual buffs. Poke with anyone free to do so to fill the esper gauge and use WoL's or CG Fina's light magic attacks to finish the mission. Also use any LB you want. Remember to keep either WoL's or CG Fina's LB for Intangir.

When ready, just ensure Chow has cover up and is guarding. Place reraise on Chow just in case. Push the thresholds with Hyohs. Chow should easily survive. Top up everyone's HP/MP before finishing the Demon off. Remember to use Ultima on CG Fina or Holy from Holy Wand.

Intangir Only my friend Hyoh died in the pre-emptive (probably unpotted SPR), everyone else survives. In any case, just raise everyone with CG Fina on turn 1. Activate Chow's cover, provoke with WoL, and put up standard CG Nichol buffs.

On Turn 2, dispel with CG Fina, break with WoL, guard with Chow. Finally, push 1 threshold with Hyohs. I brought the boss down to above ~50% with chained dual Flame Blade. The boss retaliates with his threshold attack then sleeps.

On turn 3, Hyohs should prep with their 200% ATK buff. Heal up the rest of the team and wait.

On turn 4, dispel with Chow, prep WoL's or CG Fina's LB, use any available esper on a free unit. Chain Hyohs and finish off with the LB.

Good luck!

--Astra (talk) 19:39, 17 September 2018 (UTC)

Testimonial 3 - Shakers
The main page seems to be currently lacking a bit of detail on the very difficult Bonus Stage. I do believe they are specifically these three monsters from Chamber_of_the_Indignant:


 * Scorn_of_the_Brachiosaur


 * Scorn_of_the_Surging_Menace (Wave 5: Greater Demon)


 * Scorn_of_the_Intangir

If you are like me, and hadn't actually done all of these yet (I had only done Brachiosaur), then I highly recommend doing these first before attempting them back-to-back here. Intangir in particular - you don't want to get to him and get wiped by something you were totally unexpecting after spending 90 NRG! I also recommend doing them with the exact same team as you plan to use here.

So anyway, I cleared it with a very similar team to Astra's above: WoL, Mystea, Roy, LM Fina, Hyoh, friend Hyoh. I actually had an initial fail (wiped out by Intangir about turn 3 - not sure exactly what went wrong but I think Tritelia Wall didn't proc???). I then cleared it perfectly second time with a little help from Astra's excellent guide.

I have just a couple of additional comments:


 * I did get an A.Rain while going after Hyoh, but I stuck with Mystea because I'm a masochist. She spent much of the time falling down & getting reraised to do Tritelia Wall every turn, so don't rely on her status ailment protection being up too much! I was going to give A.Rain his debut if I failed badly enough, but Mystea did get the job done so it wasn't necessary. Mystea is now out buying a new tracksuit for keeping warm on the bench.


 * Roy (I don't have CG Nichol... but I do have a couple of Roy's!) is an interesting match with Hyoh. You see, his usual song repertoire starts off without ATK buffs until turn 3, but that doesn't matter since Hyoh (@ 7* level 110) gets an auto 3-turn 100% ATK buff at the start. The main downside I found was that Roy's MP regen doesn't kick in until turn 3, so if you are going all-out with Hyoh from the start then you might have some problems with MP.


 * Hyoh's LB is a monster. Definitely have it full and ready to go when you get to Intangir, if you can. It was actually a lot harder doing the original Intangir trial since you started with empty LB gauges. Spark-chaining the LB's I took Intangir out OTKO from 80% health! Perfect way to finish off a LB-kill goal, I must say. I was actually worried about erasing Intangir's fire debuffs with the dispel and how I was going to get the fire debuffs back on- until I realised that his LB is non-elemental :). [edit: hold on, I'm getting muddled up here - his LB still takes fire element from his sword, so he would have done even more damage if the imperil could be somehow maintained.]