Talk:Scorn of the 2-Headed Dragon

Taken from Ellion Gaming - improved for all mission certainty https://www.youtube.com/watch?v=aOTjhsPKXGI

Garnet - LB/per turn and cloth for hide then use LB Cedonia - Hide and summon Phoenix Black Magic User with two Draco Spike for boosted magic dragon damage (Livid Shantotto is perfect) 2 Chainers preferrably with dragon killers as well e.g. 4x Tornado + Liv Shantotto Finisher (Rinoa/SBDF/DFina are perfect) 1 more Garnet/Yuna/Eiko/Rydia - use esper gauge fill up ability

T1 Summoner - Gauge Fill Garnet and Phoenix - Hide generate esper gauge/lb gauge if you can/want

Once Garnet fills LB gauge and comes back use LB Summon Phoenix Chain-Finish elemental magic attacks

Garnet/Phoenix - goes back into hiding until ready

Rinse and repeat

--120.29.112.27 11:46, 16 September 2018 (UTC)Anonymous

Non-cheese strategy
If you don't want to do the Hide method, here's what you need.


 * Two chainers with elemental weapons. Stronger the better, of course.
 * Earth Veritas for physical cover/break resistance. Equip gear for status immunity.
 * Eiko or Garnet with LB gauge enhancements and element resist
 * Healer with status cures and reraise. Equip with Bushido Freeform for first turn and status immunity gear.
 * Buffer (MS Nichol or enhanced Zargabaath recommended for mitigation skills and mana battery)

It helps to make sure your units are resistant to confusion at least. The rest can be cured away.

Dispel with Bushido on the first turn. Earth Veritas will rotate between physical cover/break resistance skills. Have the summoner build the esper gauge. Have the chainers guard. Use mititgation with the buffer so Earth Veritas will survive, then switch to element buffs. Once the esper gauge is built up, fire an esper.

Now you should be able to build up the esper gauge every single turn, so every other turn is free and counters are no longer a problem. Damage on the free turn, esper on the following turn, repeat. Maintain buffs as necessary. Dispel the dragon if he buffs himself. If your chainers are strong enough, this battle shouldn't take very long, and you'll cover the esper/elemental damage missions in the process. Even if they're weaker, the buffs and Earth Veritas will soak up most of the damage, so Earth Veritas should be the only unit who ever dies. For the final mission, a unit wielding the Holy Wand can dual-cast Holy, which will hit well after your chainers finish the job.


 * 107.198.84.124 18:55, 17 September 2018 (UTC)

It took a few tries but I found a pretty solid rotation.


 * Two chainers with elemental weapons (I used Orlandeau w/Hoemaru and Hyoh friend w/fire sword, both had full status resist)
 * Earth Veritas with status resist, some elemental resistance to ice, lightning, light, dark, and max DEF/HP
 * Yuna with status resist and med elemental immunity, max HP
 * eGarnet with status resist and med elemental immunity, LB generating gear, max HP
 * MS Nichol with status resist and med elemental immunity.

Turn 1: MS Nichol Bushido Freedom on party (remove breaks), EV AoE cover, Yuna reraise on EV, Garnet fill summon gauge, chainers defend Turns 2: EV Omni Block, MS Nichol Fortune and Courageous stance (unlimited MP regen and HP regen, omni block prevents break aspect), Garnet and Yuna fill summon gauge, chainers defend Turn 3: EV defend, MS Nichol damage mitigation and duality stance (light/dark resist), Yuna fill summon gauge (as needed), Garnet Life Harmony (all elements resist), one of the chainers summons an esper

From here you are in a solid two turn rotation. After the esper summon: Turn A: Chainers wreak havoc, MS Nichol fortune and courageous stance, EV AoE cover, Garnet LB or prayer to the eidolons, Yuna either fills summon gauge or ensures reraise is on EV Turn B: One chainer summons an esper, MS Nichol damage mitigation and duality stance, EV omni block, Garnet LB or prayer to the eidolons, Yuna either fills summon gage or ensures reraise is on EV

When you can fit it in, EV LB on the Turn A will make the next turn less painful. Keep track to make sure omni block and AoE cover is always active. DISPEL as necessary when the boss buffs himself. I used either the Aura Staff or esper equipped Dispel on Yuna and Garnet. For the finish, I had Yuna cast Holy in the middle of a chain.

Non-cheese strategy

What you'll need: A 100% physical evade AoE cover tank such as 7* Wilhelm, Warrior of Light or Basch. Make sure this unit is equipped with either Odin or (preferably) Bahamut Garnet, Eiko, Yuna...somebody to fill the evocation gauge A buffer/damage mitigation unit such as Maritime Strategist Nichol or enhanced Zargabaath A healer/MP regen such as Lotus Mage Fina or enhanced Rosa (bless +2) Two damage units. If physically attacking, make sure they have elemental weapons for extra damage. Be certain one of those units have some sort of dispel, or Bushido-Freedom equipped. Preferably the healer. All units should be at least resistant to Paralyze, Petrify, Confuse and Sleep. If none of the units can cast 70% resistance to dark, light, lightning and ice, it may be a good idea to put Carbuncle on the healer for dual casting the bar spells for elemental resistance. For units weak in any of those elements, build spirit and hit points on that unit to compensate. Reraise is optional, but not needed if team built properly. Status break resistance is optional. I didn't use it.

On turn 1, let tank cover for team. That takes care of most of the damage right there. Let summoner fill evocation gauge. That is basically their only job. Put up damage mitigation immediately, if possible. Immediately dispel the magic buff on the dragon. Do this whenever it buffs itself. Damage units can't damage yet anyway, so they do whatever you please.

On turn 2, try to get in dark/light resistance. Heal and/or cast MP regen if possible. Heal where absolutely necessary.

On turn 3 and onwards, repeat until evocation gauge is full. Then use physical cover tank to summon Bahamut/Odin. You still can't do damage yet. It's a sort of a freebie turn, so use it to prepare for damage next turn. And do dispel that magic buff on the boss dragon.

On the next turn (turn 4?) use damage units to attack. Don't summon an esper on this turn. Make sure your physical cover tank is covering.

As soon as possible again, use physical cover tank to summon Bahamut.

Repeat until the end. For the magic finish, double cast Holy with the person equipped with the Holy Wand before attacking with your dps units. Holy will finish after the attackers finish their attacks, and you'll get the magic finish.

```Shabba -

Non-Cheese Garnet LB strategy
No breaker needed as the boss is immune. This strategy revolves around having Garnet LB up every two turns.

This strategy may not be possible if you don't have enough LB gear. I used a lot of TMRs like Pure White Blessing, Domineering Spirit, Pirate Jake's Ring, Aigaion Arm, Prodigy's Goggles, etc. to be able to reach Garnet's LB every two turns. MSN's Demonic Stance helps a lot.

If geared correctly, with MSN LB buff Garnet should have her LB on turn 2. So turn 1 is Prayer to the Eidolons then you should be at 1-3 Esper Gauge, then round 2 LB fills the remaining esper gauge. So you can summon on turn 2 then start DPS on turn 3.

From that point on, the damage phase will be enough to fill the esper gauge and Garnet's LB so tht you can cast an esper every two turns.

When the boss self imperil of 90% fire, Chaos Chain + Chaos Flare x4 was pretty deadly. Any elemental chainer should work well.

Dont forget to dispel the boss' buff every now and then. Magic cover + 100% dodge provoke should eat up most of the damage.

-Flames

-

Simple Strategy to Cheese

- Xon with Phoenix, Holy Wand, Ribbon, Rikku's Pouch, Equipp Staff and Great Mage's Chant (for absolutely no reason)

- Garnet with Moogle Crown (for Petrify), Invigorator, Concealing Cloth, Bomb Spirit, Mog Wisdom, Ignorance, Auto-Limit (everything to generate LB per turn)

- Eiko with dual wield Moogle Spear, Mog's Ribbon (for Petrify), Prodigy's Googles, Mog Wisdom, Equip Spear, Dual Wield

- Reberta 7* with about 1400k, Dragoon's Gauntlet, Crimson Blood e Dragon's Whiskers, Petrify Resist. Perhaps another Finisher or even a Buffer would be better (CG Nichol for MP e LB crystals)

- Hyoh with 1700k, non elemental weapon, Safety Bit (for Petrify)

- FRIEND Hyoh with 2000k, non elemental weapon, Petrify resist

First few turns will everybody dead, Xon hiding until Garnet has full LB, then Xon summon phoenix and start rotation Reberta were used mostly to throw mp up itens, deal elemental damage and a few jumps to chip 2~3% HP each time.

Keeping the rotation Xon/Hide (Everybody dies), Xon/Phoenix, Xon/Hide, Garnet e Eiko fill Esper gauge, Reberta and Hyohs attack

About 33 turns, OBAMA

by SephirothSama https://exvius.gamepedia.com/UserProfile:TalesZuliani

Katy Perry perfect unit for trial
I noticed on my last clear of this that if you are a new player and want to clear this get run the "Red Hot Music" trial a few times and then you will get Katy. She is a great unit for this trail and pairs well will Garnet/Pure summoner Ryida/Yuna..ect any summoner class. Her Dress Rehearsal really fills the bar fast, and Stage Rehearsal does about the same as Garnet/Yuna/ other summoners. I used her, Nichole, Citra and never always had my bar filled the whole fight. She also has MP regen too. So if your looking to clear this trail and your a summoner short look at her she is pretty great for this fight.