Talk:Orbonne Monastery Vaults

Vault Exploration Beginner has 142 gil total. Should we put total or pre-boss gil? What is the right way to put both? --PotentPortentPorter (talk) 10:15, 30 September 2016 (EDT)
 * The battle info table should be total, or at least a ballpark. --Cysidus (talk) 14:55, 30 September 2016 (EDT)

Farming Auracite
Can someone confirm whether having Locke on your team does or does not affect the amount of Auracite Shards you earn in the Battle in the Vaults quests? --Crow (talk) 18:21, 30 September 2016 (EDT)


 * I cannot confirm that he helps, he probably does, but the bosses/named knights are guaranteed to drop, the Archers and Black Mages are not. Adding Locke may improve the chances of Archers, Knights, and Black Mages dropping their Shards. This would make your average run a little better. When I used him a few times in PRO, I did not notice much improvement and did get a low run of 41 shards with him once. In ELT, he does not help the team enough to have a successful run. But the shard drop rate from average ELT is better than PRO max drops. Kuvuplan (talk) 14:30, 4 October 2016 (EDT)

I seem to be getting about 20 auracite each round of ADV exploration (bleh!) and around 100 in the ELT battle (expensive and time consuming). This is going to be a real grind. If I want to gather 8,000 to unlock Lightning's 6-star and 5,600 for Chirijiraden, then I need 136 battles. Fortunately, we have 2 weeks to do it, but that still requires 10 rounds per day at least! Has anyone found an easier way? --Arcadianu9 (talk)
 * Isn't Chirijiraden 3700 not 5600? 50x20+40x30+30x50--PotentPortentPorter (talk) 23:59, 1 October 2016 (EDT)
 * Thanks for the correction. I was mistaking auracite cost for gold. --Arcadianu9 (talk)

Am-I right to assume all the 6* mats will drop from future zones? or are they event only? Jawstrock (talk) 16:27, 30 September 2016 (EDT)
 * The 6-star mats can be purchased from King Mog only for a limited time. After that, the event ends and then who knows? Maybe they come back again through other events, or even as new locations open. But if you managed to summon a Lightning or Delita character capable of 6-star, you'll need to get the mats in this event or wait for the next one (whenever that is). --Arcadianu9 (talk)


 * that's actually not answering at all XD Jawstrock (talk) 17:59, 30 September 2016 (EDT)
 * Oh, I misunderstood. Ignore my last response in that case, since I just don't know. Back to grinding! :-) --Arcadianu9 (talk)

Personally, I'm farming the PRO difficulty. I can basically spam blizzaga and barrage and never get attacked (using kefka, celes, lenna, WoL, and CoD with either a strong mage or strong physical AoE). Only the last round has any chance of hitting me, and it doesn't usually happen. Get between 44 and 50 auricite each run. Whitey9674 (talk) 02:53, 1 October 2016 (EDT) Whitey9674 (talk) 02:53, 1 October 2016 (EDT)

ELT level fight
Anyone want to broaden this section for users who don't have a dozens of level 80 magic users to choose from? I was able to win with my main Cyan-Vaan-Leo-Terra-Lenna team (borrowing a 296 mag Kefka), so it's not like you need a complete set of Kefkas and Exdeaths to win this. A 1-round-KO is probably out of reach for the vast majority of players though. --Rand (talk) 17:19, 30 September 2016 (EDT)


 * It isn't an alternate solution per se, but it still has less requirements than the page seems to suggest: I have been farming ELT Only for the past few days. My team is Kefka (321), Golbez (227), Celes (203), Shantotto (175) and any 300+ mag user I can find on my friends list, all casting Blizzaga in the obvious order in order to increase elemental chains gains. This always OHKOs everything up to round 3. On round 4 and onwards I have my sixth unit (Vaan) use Focus and then repeat the above. This once again always OHKOs everything, even the boss. So, no, you don't need a plethora of 300+ MAG users, or even level 80 MAG users. You DO need, however, to have good chains, god friends and good AoE buffs. Gradow (talk) 10:08, 3 October 2016 (EDT)

Man-eater can help a lot, so Cloud of Darkness is a great unit if you or a friend have her. Organizing your fights so that you can start the final fight with your most powerful limit breaks and strongest esper attack. Or my personal favorite, make friends with someone who has a Chizuru with blade mastery - tends to be my trump card for very difficult fights. --

Anyone know which of the four cast delirium? I can usually kill one of the four(full break single target), and delirium is that one ability that really screws me over.Jawstrock (talk) 23:38, 30 September 2016 (EDT)

Krill can't use rods X647 (talk) 01:31, 1 October 2016 (EDT)

Lofgren casts delirium, weigraff casts hallowed bolt. I think both can cause confusion. Whitey9674 (talk) 03:20, 1 October 2016 (EDT)

Recommend Spell
Why Blizzaga? its not good, work for me is Thundaga + Magic Break or Full Break --KingRider (talk) 00:37, 01 Outuber 2016 (GMT-3)


 * The reason to use Blizzaga (or Firaga in this event) is to avoid elemental resistance of Thunder by Wiegraf, particular in ELT level, since it would respawn at the third battle and final battle. Mental Break would boost the damage so that the elemental resistance would not be a problem to oneshot them anymore.--jtrno1 (talk) 11:40, 01 October 2016 (BST)

Adding drop amount information
I think it would make the players easier to decide which one to farm by adding the number of dropped in total, for example Dungeons ELT gives 80 to 120, Pro gives 40 to 60. Since I am working on limits burst practicing, it would be nice to know the information of the Explorations dropping amount, although it is very fortune-dependent, e.g. in Pro-explore, it seldom drops from Knight(1 to 5), and Archer (1), and sometimes if Wiegraf appears, you can get from it. --jtrno1 (talk) 15:20, 01 October 2016 (BST)

For me ELT drops 81 to 111(avg.96). Explorations are good for esper leveling(magicites) not for auracite farming. Jerry (talk) 05:25, 2 October 2016 (EDT)

Update - just managed to get 121 for the first time. I'd say that my avg is stays the same anyway... Jerry (talk) 14:12, 3 October 2016 (EDT)


 * For me I got 81, 91, 101, 111, 121 at ELT level, and 15, 21, 3x, 47 in Pro exploration. Thats why I asked. --jtrno1 (talk) 21:39, 03 October 2016 (BST)


 * Looks like for ELT you get 81 + 10*Bonus drops from the right 2 minions in the first 5 waves. The maximum you could get is 181 if they all dropped, unless the server sets a limit to ensure that at most 4 of the 10 minions drop shards. Kuvuplan (talk) 16:47, 5 October 2016 (EDT)

5* -ara vs 4 * -aga
Using Mechanics and some math, here is the function to use to determine if your level 60 4* with the -aga spell is better than your level 80 5* using -ara spells.

{4* MAG} = SQRT( {5* MAG}^2 x 25.2/28.8 ) = {5* MAG} x 0.93541434669348534639593718307914

or in reverse

{5* MAG} = SQRT( {4* MAG}^2 x 28.8/25.2 ) = {4* MAG} x 1.069044967649697538738213923519

That gives you the point in which they will do similar damage. If you have a 5* at 200 MAG, and you want to know if it's worth it or not to use the 4* instead, it would need at least:

{4* MAG} = SQRT( 200^2 x 25.2/28.8 ) = 187

Which means if the best you can get your 5* user to 200 MAG, but can get your 4* higher than 187, switch. Or if the best you can get your 4* is 187, but you can get your 5* higher than 200, switch.

Case in point, who is better to use, Terra or Shantotto? If you have the Ice Rod, or Shiva 2*, or recipe for Blizzara, then you can get Terra on the Ice Element Chain. She has 4 ability slots and 109 base MAG. Shantotto has 3 ability slots and 93 base magic. Depending on your leftover equipment and how you give Terra Blizzara, one will be better than the other. Kuvuplan (talk) 14:46, 3 October 2016 (EDT)


 * Another thing to take into account when choosing between -ra and -ga is the timing for the chains. If you can't chain your -ra spell with the other -ga spells (because the timing of the attacks is different) then you're better off just using -ga for everyone. Even if it objectively does less damage it is easier to chain with and, all things considered, have a greater damage output in total. Of course, you can just disregard this remark if you can easily chain Blizzaras and Blizzagas at will. --Gradow (talk) 15:29, 3 October 2016 (EDT)


 * Good point. Is there a discussion page on timing? I have almost all of the suggested Blizzaga characters and I feel fortunate for that. However, several are still 3* and trying to get their limit break to 2 before I build them up. I currently use 2 Blizzara Dual Casters, Terra, Celes, Tellah, and Friend. Which ends up with 3 -ra and 3 -ga, and a bonus 2 -ra somewhere in there. Then I can press the repeat button up to stage 5, where it usually works, but sometimes the knight has a sliver of health left and then I have to restart. Stage 6 has to be done manually. Even then, I'm still wondering if a Shiva Summon is better than another Blizzara, or Celes use Focus instead of another Blizzaga. Sometimes a knight or 2 survives, depending on how favorable the 90% - 110% random damage rolls were. I have also been re-arranging my team order to try and maximize the repeat button, my current order looks pretty good, only one of the blizzara dual casts shows up late. Kuvuplan (talk) 15:58, 3 October 2016 (EDT)


 * I have also considered the effectiveness of a Rank 2 Shiva Summon, but decided against it since I have absolutely no experience with timing her attacks. The main page suggests using Focus might be better than using another Blizzaga. I think it mostly depends on your team composition. If Celes is your main damage dealer (which doesn't seem to be the case, seeing as you have Tellah and Terra) I would advise against using Focus, but, then again, I have no mathematical evidence to back it up (and am too lazy to actually try and work it out). For me, as you can see above, I carry along a Vaan for the sole purpose of using Focus on the last 3 rounds (which is exactly how many Focuses his MP can handle), so I guess it varies on a case-by-case basis. --Gradow (talk) 16:39, 3 October 2016 (EDT)


 * Looks like focus will increase the whole team damage output more than another -ga, but it depends a little bit on if the 40% bonus MAG is applied to the units starting amount, say 318 + 40% = 445 or only adds 40% of the base, (110 + 40%) + 208 = 362. But those increases add to the damage exponentially to 5 units, vs the mostly linear growth of another -ga. However, I don't know if that MAG bonus is applied to Summon, so that could only be 4 units growth instead of 5. In my current team, Celes is damage dealer #3. Usually Friend, Tellah, Celes, then I focused on Dual Casters finally Terra. If I switched to Fire, then Terra and Celes's priority would switch, and I would need to find Fira for Krile. Kuvuplan (talk) 17:24, 3 October 2016 (EDT)


 * Summon is definitely not boosted by Focus. Focus is probably a 40% boost to the base, so 362 in the example above rather than 445. Kuvuplan (talk) 14:30, 4 October 2016 (EDT)

Gumi changed the NRG costs of the battle stages for the rerun from 3-5-7-10-15 to 5-10-15-20-25. An user went and just changed the numbers on the page to match the rerun. The original numbers are now only in the page's history. Is this 'solution' okay? Also, the farming efficiency calculations in the page still use the original NRG costs they were written for. Theultramage (talk) 16:03, 21 July 2018 (UTC)


 * This is okay considering other changes were made like the inclusion of missions. If you or someone could update the efficiency calculations then that would likely be appreciated, assuming the drop amount was left unchanged. --FencerTJ (talk) 16:26, 21 July 2018 (UTC)

Farming Auracite 2018 re release
I have tested a full team of extra drop chance in the elite stage. this team consisted of 2 xon, 1 exp. aileen and 2 tomb raiders. both xon have their thief ability only advanced 1 time. but out of 6 runs i was constantly able to get the max of 121 auracite per run. every time. now this would also prob work with locke added in as well equiped with grc and pod 153. while testing i noticed a drop pattern in the game.

1st stage - all 3 drop

2nd stage - rear drop

3rd stage - rear and upper unit drop

4th stage - rear and lower drop

5th stage - rear drop

6th stage - as usual all drop

By 5th stage i always have 85 auracite drop as per the legeld when menu is hit. the bag shows all accumulated event currency. Since 6th stage should drop 10 each the max should be 125. but game drops all the final bosses droping 9 instead of 10 to limit the amount being dropped to the max 121 or it just doesnt give you the last 4 as per the max drop.

Bhal. --

I've been obtaining 121 every run with only 2 drop units. Party consists of Raegen, Sephiroth, & CG Fina, with Xon (cape & pod) & Chow for my drop rate units. I've taken Xon, Chow, & Ex.Aileen friends with no added benefits.

Ancient Stone/Bugross Ore not dropped on re-release?
I participated in the first run of this event, so I was happy to run through it again. Noticed that none of the battles or explorations seemed complete, though all of them are unlocked. I had the recipes for Chirijiraden and (Zodiac) Escutcheon from the first run, but I lack the main components (Ancient Stone and Bugross Ore). Can't remember if I sold them (thinking the event wouldn't appear again) or never got them.

I've done pretty much everything, and I haven't seen Ancient Stone drop in the INT Battle, or Bugross Ore in the ADV Battle. Anyone can confirm this? Otherwise, there's little reason to run this event anyways; even if the Chirijiraden and the Escutcheon are outdated (to an extent; better than most of the stuff you receive in current events, but nowhere near the special Boss Battle items or TMR items), to have people that never ran the event get a recipe for items that can never be acquired seems like a low blow.

172.56.5.8 07:14, 1 August 2018 (UTC)


 * More than likely you may have sold the materials. Since this event is a rerun, things like chests or dungeon completion rewards that were collected the first time around cannot be re-collected. Ancient Stone and Bugross Ore were dungeon completion rewards so if you had completed the dungeons the first time around then you must have gotten them. If you want to try retrieving them back, talk to FFBE support or at least talk to them to find out whether you ever received them. Mind you if you decide you want them back you'll use up your one-time refund of anything that all players seem to have. --FencerTJ (talk) 09:29, 1 August 2018 (UTC)