Ifrit, Lord of the Inferno

A massively powerful "lord of the inferno," said to have appeared from the faraway land of Eorzea. This grotesque god, followed by the savages from the land from which he came, is known for being extremely violent and fierce, it being said that his breath comes out in flames, his claws can melt iron, and his horns can rip open the heavens. Those who find themselves challenged by him are sure to get burned by his awesome "hellfire."

Abilities

 * Up to 8 actions per turn
 * Incinerate - Fire magic damage (2.2x) to one enemy.
 * Vulcan Burst - Physical damage (1.3x) and inflict paralyze (50%) to all enemies.
 * Eruption - Fire magic damage (2x) and decrease ATK/MAG (50%) for 3 turns to one enemy.
 * Radiant Plume - Fire magic damage (5x) decrease fire resistance (50%) to all enemies.
 * Used on the first turn, then every three turns.
 * Something triggers this first and every 3 turns... If units only use standard attack on first turn, this doesn't get used.
 * Ran Away - Escapes from battle. Used on the 5th turn. (Is not used on "ELT" difficulty)