Chamber of Arms - Brachium

Overview

 * Unofficial Difficulty: ?★
 * Reference: Announcement
 * Release Date: 9/27/18,.

Check Chamber of Arms for more information regarding the swap battle.

Battle Info
EASY=

The Assassin of Judgment
HARD=

Attack Pattern

 * Pre-emptive attack:
 * MS Brachium has become hazy
 * MS Behead (to highest SPR unit)
 * Ends turn
 * Threshold attacks:
 * 90%/70% HP:
 * If on turn 4, 9, 14, etc: MS Brachium has become hazy
 * MS Dark Judgment
 * Ends turn
 * The turn after crossing the threshold (attacks have priority based on the order listed):
 * If hit by normal attacks, abilities, esper or items: MS Judgment of Light
 * If hit by magic or used a limit burst: MS Judgment of Evil
 * If the previous conditions were not fulfilled: MS Capital Punishment
 * On turn 4, 9, 14, etc: MS Brachium has become hazy
 * If MS Assassination Anticipation was used the previous turn: MS Behead
 * On odd turns: MS Full Speed Claw (uses this every turn when <70% HP)
 * MS First Pain every turn
 * Under 70% HP: Another MS First Pain
 * Remaining attacks are MS First Pain (25%) or normal attacks (75%)
 * After 8 attacks, uses:
 * MS Hide in the Dark (50% chance/turn)
 * If MS Hide in the Dark was used the previous turn: MS Assassination Anticipation
 * Note: The rotation goes MS Hide in the Dark -> MS Assassination Anticipation -> MS Behead. These attacks must be used on different turns
 * Ends turn
 * Enters Phase 2 at 50% HP

Attack Pattern

 * Threshold attacks:
 * 50% HP:
 * MS Demonic Decision
 * MS Twilight Prison
 * MS Invitation to Ruin
 * Ends turn
 * 30% HP:
 * MS Twilight Prison
 * MS Eternal Darkness
 * MS Invitation to Ruin
 * MS Magic is being absorbed!
 * MS Brachium has become violently strong!
 * Ends turn
 * Above 30% HP:
 * On odd turns: MS Bloodspray
 * On turn 2, 5, 8, etc: MS Eternal Darkness
 * MS Devil's Claw every turn
 * Remaining attacks are MS Devil's Claw (25%) or normal attacks (75%)
 * Under 30% HP:
 * MS Bloodspray and 2x MS Devil's Claw every turn
 * On turn 2, 5, 8, etc: MS Eternal Darkness
 * Remaining attacks are MS Devil's Claw (25%) or normal attacks (75%)

Tips

 * See testimonials and discussions.
 * There is a HP lock at 69% HP and 50% HP
 * Prepare blind, sleep, charm resistance for your units.
 * All instant death attacks in this fight cannot be resisted, even when equipping Death resist equipment
 * Make sure to attack Brachium or use a Limit Burst the turn after crossing the 90%/70% HP threshold, otherwise Brachium will retaliate with a 100% unavoidable instant death
 * Brachium gains 100% ice, lightning, water, wind, earth and light resistance under 50% HP. To damage Brachium, you need to use
 * Fire element attacks (recommended, as Brachium also gains a 100% fire weakness)
 * Non-elemental attacks
 * A form of imperil
 * Under 50% HP:
 * Magic damage becomes less effective
 * Dispel your physical/hybrid damage dealers after crossing the 50%/30% HP threshold, as Brachium will imbue Dark element to your attacks
 * Alternatively, you can cross the threshold with non-key damage dealers or magic attackers while having your main physical damage dealers in the backup party
 * Brachium starts applying AoE blind and sleep, and ST charm
 * The turn after the 30% HP threshold, the first magic spell will be nullified