Talk:Nibelheim

Add Beast Killer equipments, materia, and Ifrit for more damage towards Lost Number (beast) boss

Hi, Shakers here, and I'm back to chaining Agrias-2B with excal/light weapons, with various friends. To that end, I note that Sephiroth has a couple of nice 7 & 8 frame chaining moves (namely Aeolian Onslaught and Heaven's Light) that I think should fit in fairly well with Divine Ruination (mostly 7 frames) and Speed (both 7 and 8 frames). He also has a 70% Light debuff (Black Materia), which is an improvement over 50% from DR, although I won't be using that unless it is not a OTKO situation. So overall, I am looking forward to working with my new Sephiroth friends :)

As for the actual LGD mission, I went into it boots-n-all like a complete ratbag with a team of Roy, Agrias, 2B, friend Sephiroth. I started with just normal attacks to build the Esper gauge for the mission goal. This became a problem in round 2 when Crown Lance kept petrifying my attackers. Consequently I had to get Roy to use some Golden Needles to fix, which caused me to fail the Items goal. Nevertheless, I got to the final boss a lot less healthy than I would have liked (thanks to Roy not getting his regen's in), and was yet to summon the Esper, so I had Roy do his LB, Agrias summon Bahamut, while 2B & Sephiroth did their best to chain Speed & Heaven's Light. Got him down to about 10% and he then killed everyone except Sephiroth, who just barely finished him off. Phew! It should have been an easy OTKO if Agrias was leading off with DR. That is all.

[edit] Yeah I know I said "That is all". Maybe I was wrong. If you don't kill the boss OTKO on LGD then you will be hit VERY hard. I would not advise farming it, unless you are extremely Hardy. And Laurely.

OTKO Farming LGD using the following setup: 4 Shylt with Toxic Rain, Crazy Day and Rikku's Pouch (Chaos Grenade), Bahamut esper and 1 Sephiroth (LVL 78) with Pod 153 (R020: Mirage) and Ifrit esper. My Sephiroth is is equiped with 1 Water and Light weapon for elemental chain with Toxic Rain/Friend Sephiroth. This will need a friend with Sephiroth equiped with Masamune for Octaslash. All units have enough MP to use the above abilities for 5 rounds.

Attack sequence would be a follows:

(1) Shylt with Chaos Grenade for debuff (2) Shylt with Crazy Day for imperil (3) Shylt with Toxic Rain (chain) (4) Sephiroth(water/light weapon) with R020: Mirage (chain) (5) Friend Sephiroth with Octaslash (chain) with 1 stand by Shylt waiting for full esper gauge to summon Bahamut on final boss.

Doable with friend unit using either double hand or dual wield. :) For rounds with bonus monsters, I just used auto attack to finish them off.

Haha! (nervous laugh here)

I actually pulled Sephiroth the other day, but 2B sorta gurgled out something about anniversary event & mangled bodies or something about un-utilised talent - heh heh... sticking with 2B for now :)