Category:Equipment Stats

True Single Wield
For true single wield to work, you have to wield a single weapon and can choose whether or not to equip a shield.

It is similar to doublehand and shares the same same 400% buff cap.

Units
TMR is assumed to be equipped when applicable for the trust ability. The secondary value belongs to the STMR activating the trust ability.

Doublehand
For the doublehand to work, you have to wield a single weapon, without using any shield or other weapons off-hand. There are two types of doublehands:
 * True Doublehand: Works with one-handed weapons and two-handed weapons.
 * Doublehand: Works with one-handed weapons.

If you are using a one-handed weapon you can use either type, but they share the same 400% buff cap.

True Doublehand
TMR is assumed to be equipped when applicable for the trust ability. The secondary value belongs to the STMR activating the trust ability.

Doublehand
TMR is assumed to be equipped when applicable for the trust ability. The secondary value belongs to the STMR activating the trust ability.

True Dual Wield
For true dual wield to work, two one-handed weapons must be equipped in each hand. Shields and two-handed weapons will not activate the effect.

The buff cap is 200%.

Units
TMR is assumed to be equipped when applicable for the trust ability. The secondary value belongs to the STMR activating the trust ability.