Version 6.2.0

Bugs

 * The News information banner will sometimes not be displayed.
 * Unit Guide
 * Trying to view a white square unit in the unit guide will crash the game.
 * Several GL original units are mistakenly referred to as their JP variant. Similarly, their unit descriptions may be listed as MST text.
 * Celestial Nova could be attempted multiple times in a day. Fixed.

Bug Fixes

 * Fixed: The recurring display issue affecting Shui Yu's SPR parameter in the unit details screen.
 * Fixed: An issue in which units entering battle in Brave Shift form were losing health in between missions for Story Events.
 * Fixed: A visual issue whereby some ability effects were being unintentionally duplicated, causing the related ability names to appear multiple times on the same equipment details screen.
 * Fixed: A rare crash caused when the player's phone language is set to Arabic.

Features/Adjustments

 * New quality of life features.
 * Friend units are labeled as "Friend" when viewing the battle companion list.
 * Changed position of the EX levels.
 * Adjusted currency display (e.g. raid summon)
 * Changed news information menu's display
 * Decreased font size of flashing bonus text
 * Trust master rewards and super trust master rewards now show information on how they may be obtained.
 * Friend list doesn't refresh (under what circumstances is unclear)
 * When a player exits a quest by defeat or giving up, the accompanying companion will now be available for use in another quest.
 * Added magic to Beatrix's multicast.
 * Added Bulk Fusion - fuse multiples of the same unit all at once
 * Added item search
 * Rookie Quests changed to Rookie Panel Quests. They can be re-attempted for rewards.
 * Added Damage Details
 * Gil Shop update
 * King Behemy's trust ability can be activated by his vision card
 * Broken monsters now have a visual effect to indicate their broken status. (Visual effect: When broken, affected parts of enemy sprite will flash purple)
 * Updated Sort/Filter buttons have been implemented.
 * Equipment, abilities, or units that have not yet been obtained are now being displayed as grayed icons.
 * In the unit guide, all units are viewable, regardless of whether they have been obtained or not. The unit will be darkened out if it has not yet been obtained.
 * The Vortex, units, and summon screens now remember scrollbar position.
 * A new "Convert Unit" button has been added to the Awaken Units screen to allow for quick conversion to prisms or fragments.
 * Players can now tap to skip the animation that appears before viewing the Results screen as when completing a quest.