Asura's Palace/Trial of Asura

Phase 1 (100% - 21% HP)

 * HP will lock at 20%


 * Pre-emptive attack:
 * MS Vicissitudes of Dharma
 * Ends turn


 * 50% HP threshold:
 * MS Fierce Goddess' Stance, Ends turn
 * The next turn:
 * If Asura is blinded: MS Stance broken
 * Otherwise: MS Fierce Goddess' Obliteration
 * Then rolls the RNG cycle check


 * On turn 1:
 * MS Face of Carnage
 * 2x MS Goddess Blade
 * MS Spirit Blow
 * MS Goddess Flame
 * Ends turn


 * On turn 2:
 * MS Face of Rage
 * MS Forsaken Stance
 * Ends turn


 * On turn 3:
 * If hit by an auto-attack, ability or spell, or a LB was used: MS Hexaslash Fury
 * MS Face of Penitence
 * MS Frozen Flame Stance
 * Ends Turn


 * On turn 4:
 * If used fire or ice element damage:
 * 1x Normal attack
 * MS Demonic Frozen Flash
 * Otherwise:
 * MS Ruination of Providence
 * MS Demonic Frozen Flash
 * Rolls the RNG cycle check


 * After Asura's scripted initial turns, her following actions will be determined by a RNG cycle check:


 * Asura will have different actions depending on the stance she uses the previous turn:

Phase 2 (20% - 0% HP)

 * 20% HP threshold:
 * MS Vengeful Stance
 * MS Infinite Cosmos
 * Ends turn
 * The next turn:
 * MS Spirit Pounder
 * MS Hell Condemnation
 * MS Blade of Asura
 * Continues with the attack pattern for that turn


 * On turn 2, 5, 8, etc (3n-1 turns): MS Spirit Pounder, MS Hell Condemnation, MS Infinite Cosmos
 * On odd turns: MS Blade of Asura
 * 2x MS Goddess Blade every turn
 * After 3x casts of MS Goddess Blade: MS Goddess Flame
 * After 6x casts of MS Goddess Blade: MS Goddess Flame Slash (will be delayed a turn if MS Hell Condemnation was used earlier)
 * Remaining actions are:
 * MS Goddess Blade (12% chance; max 1/turn)
 * Normal attacks (88%)

Tips

 * See testimonials and discussions.

Example Strategy

 * Example Team used for clearing with all missions:
 * Paladin Cecil Provoker
 * Warrior of Light Lenna Healer
 * Sacred Shield Charlotte Magic Cover, General Mitigation
 * Heavenly Technician Lid Breaker, Blind
 * Aurora Fryevia Chainer
 * Aurora Fryevia Chainer

This team only used 4* and below TMR equipment, or event gear. The units used could be swapped out for anyone to fill those same roles.

Cecil provoked the ST attacks with 150% fire resist. Charlotte covered the magic while wearing elemental resistance to all of the elements.

Lid did breaks while also having all elements needed to seal the elemental stances. She was also the source of blind for the 50% threshold.

Aurora Fryevia chained each turn, making sure to not attack during Forsaken or Retaliation Stance.

Be careful to not use blind too early, as the boss gains gradual resistance to blind with each application, and you don't want her immune before the 50% threshold.