Damage Calculations by Furcula

Damage Calculation Assumptions
DISCLAIMER: This spreadsheet assumes 75% external imperil starting on turn 2. Rotation may differ if you lack the external support.

The following assumptions are made for damage calculations:

 * No STMRs
 * One materia is left empty except for summoners since they do not benefit from killers
 * 150% base buffs
 * Single element 75% external imperil available starting on turn 2
 * External imbue and chaining available starting on turn 2 (see unit's page for details)
 * Weapon variance introduced in JP will be included
 * 1 DEF/SPR raceless enemy assumed
 * Chaining with a dupe when applicable
 * Builds will be outputted using FFBEequip, with Titan, Shiva and Fenir selected for physical, magic and hybrid DPS.
 * Weapon are enhanced with boosted rares (aka. 20% ATK or MAG for majority of weapon, 40% for guns and bows)
 * Non spark elemental chaining, unless indicated due to special cases (eg. chain breaking)
 * No limited TMRs/equipment except for the unit's own
 * Units are enhanced if available
 * Doorpots included

The following assumptions are made for burst comparison:

 * If the burst damage is within reason of the highest burst, but there is a significant difference by turn count. The lower burst is used instead for burst comparison.
 * The burst comparison numbers are taken from the damage calculations from a sustained rotation. Therefore, may not completely reflect situation where you are setting up for a pure burst

The following assumptions are made for BIS damage calculations:

 * All weapons are enhanced in IW with Rare+, ATK/MAG + 15%, and if not capped, another 12%
 * Finishers use 100% imperils
 * Burst damage comes from the absolute highest output in rotation