Talk:Eroded Castle/New Trial of the Blade

What This Guide Is
This is a testimonial of my experience fighting Odin multiple times with different party combinations and what seemed to work best for me.

What this Guide Is Not
This is not a step by step guide on how to beat him with certain units. I will reference my units and the role they played, but the purpose is so that you can take this information and mold it to a strategy for your own units.

Units & Roles
Lucius - Lvl. 120, Approx 1,600 ATK Role: Main damage dealer through chaining. Note: I had Lucius stacked with Man-Eater due to his innate Man-Eater (Diabolos, Man-Eater+ materia). I also had him equipped with a lightning sword.

Lilith - Lvl. 120, Approx 1,100 SPR Role: Chaining partner for Lucius.

Machina - Lvl. 120 Role: Breaker and Chainer Note: It's crucial to have a breaker in this fight. You need to get Odin's defense and spirit to as low as possible. Also, I would throw in his Elemental Eiger into my chains for a little boost.

Ace - Lvl. 120 Role: Damage Mitigation, Imperil, Chainer Note: While I used Machina's Elemental Eiger, Ace was the main imperil since he could reduce Lightning. His damage mitigation was also important to survival. Like Machina, I would throw his Tri-Beam Laser into chains for an additional boost.

Mercenary Ramza - Lvl. 120, Approx 1,100 DEF, 541 SPR, 12,000 HP Role: Physical Tank Note: You'll need a provoke and physical AoE tank in this fight. This maybe specific to Mercenary Ramza, but I had to use his AoE cover before provoking otherwise there was a significant chance he would cover a specific unit due to his innate cover ability.

Friend Unit: Lotus Mage Fina - Dispel, Raise, Reraise, Healing

Battle Outline
Unless you are one shotting Odin (which you probably want a different guide for that), then the battle comes down to damage and turn control, and by damage I mean both yours and his. Odin can dish out both significant physical and magic damage. His attack and magic cannot be broke so you'll need to be able to buff yourself and/or provide damage mitigation. His AoE magic attack is not coverable so there is no reason to use a magic AoE tank. He will also buff his stats during the battle so you will need a way to dispel him.

You will also need to manage your damage because it is important to hit his thresholds when you are ready. His thresholds are 71% - 100%, 41% - 70%, and 0% - 40%. I will talk about each threshold below.

71% - 100%
I found that it was best not to reduce him below 71% until turn 3 due to his turn order and the combination of attacks he will use. If you hit the threshold on turn 3, he will buff himself and use Obliteration, but he won't use Summon Einherjar until turn 4. This will give you a chance to recover and I found the second segment of the fight easier to manage.

Put up your defenses, buffs, breaks, and mitigation. Take him close to 71% on turn 2, and on turn 3 take him as far below 70% as possible. If you can take him below 40% you should be doing enough damage to handle the rest of the fight easily. If not, it's time to move on to phase 2.

41% - 70%
If you're having trouble surviving, you definitely want to move through this stage as quickly as possible because of his increased damaged. If you hit the threshold on turn 3, you'll need to dispel Odin on turn 4. Your goal is to get him as close to 41% as possible as fast as possible because you want to get him as far under 40% as you can for the next threshold. Reducing him far below 40% is more critical than the last threshold due to the damage mitigation buffs Odin will start using at 40% which will greatly impact the amount of damage you can do. On my winning battle, I took him below 40% on turn 6. I did not have significant trouble surviving phase 2 on this turn order.

0% - 40%
The DPS race begins. You have 5 turns to finish off Odin. Each turn, Odin will put up physical and magic damage mitigation starting at 60% and increasing 5% per turn until turn 5 where he'll have 100% mitigation buff. He'll also increase his attack and magic each turn starting at 60% and increasing 10% each turn.

Since Odin only counter attacks during this phase, I did not worry about dispelling him because my tank was able to handle most of the damage. He will dispel your party the turn you take him under 41% so make sure to get your defenses back up. At this point, I threw as much damage at him in as many ways as possible even using Mercenary Ramza after his guard was back in place.

I finished the trial with two missions completed. I did not complete the limit break mission because I wasn't sure if I would do enough damage. After turn 10 I had Odin to 2% health and I didn't want to muck it up. I also missed the Lakshmi mission because Ace was dead and she was attached to him. These goals, though, were definitely completable using this strategy.

Closing Remarks
I know this guide lacks a lot of detailed specifics, but that is largely due to nature of the game. I feel that being too specific might pigeon-hole the battle to certain characters or abilities which I don't feel is useful given the wide variety of units available. There's no right way to beat him and you'll need to adapt to who and what you have available.

That being said, if you are having trouble hitting the thresholds at the turns indicated above, you are very likely not doing enough damage to finish him off in the last phase. Plus, the longer you draw out phase 1 and 2, the more likely you are to be killed. Also, having a lightning weapon and killers on your main attacker will help boost your damage. The killers are fairly easy to obtain (Diabolos and Elnath in the Chamber of Arms). You can get lightning sword TMRs from Ryuka and Guromu. If those aren't available to you, then imperil the element of your choice and focus on it. Every little bit of damage will help.

I hope you find this guide useful in some way, and thank you for reading!

--0 Daedalus 0 (talk) 21:51, 19 November 2018 (UTC)

Months of trial and error,
This was problem this most diffucaly esper I did to date, First I could tank odin hits cause I only have 6* wol, and deffinital didnt have 100% evade, which still leaves you at the mercy of RNG of some of his attacks then his third stage had DPS race I just could not beat. In the end I finished it and got all the missions


 * WoL - 100 % Evade
 * CG Nichol - was naked
 * 7 star Ayaka- 1000+ spr
 * 7 Star Fryevia 1570/1650 + 3 Star diablo with Man eater and M man eater +  and  M Man eater Material( With out this was always 8% short before party wipe)
 * 7 Star Hyoh 2100 Attack + Tonterius Tonitrus
 * Friend 7 Star Fryevia 1500+ Atk/Mag or higher


 * WoL was pretty much AoE cover as needed to keep it up other was he was armor breaking  every round
 * CG Nichol was Fortune Stance + Soulful Stance
 * Ayaka was casting re raise on WoL and CG Nichol and using Dual cast for to Curaja and Esunaga

I was hope RNG didnt kill the wrong person at the wrong time.


 * Both fryevia were double casting FFB +2
 * Hyoh double cast Voltage then savant of the blade ( so long as lighting reduction was active double cast savant of the blade

Round 2 Got Oden to roughly 73 on Round 3 Both Fryevia En Garde! and hyoh Way of the Void. CG Nichol Fortune Stance + Soulful Stance Round 4 CG Nichol Courageous Stance Both Fryevia triple casted FFB+ 2 and Hyon triple cast Savant of the blade

This pushed Odin to under 38

From there I Prayed no RNG death Wol Replied AoE then back to Armor break til lCover was needed CG Nichol Courageous Stance Both Fryevia triple casted FFB+ 2 and Hyon Tiple casted Voltage  and 2 Savant of the blade, that push him to 25%.

From there I just kept both Fryevia casted double cast FFB +2 and hyoh Cast double Savant of the blade By time I got to last guard by odin as next round would be a party. Odin had 4% HP so Made sure Courageous Stance and even buffed with Ayaka. Both Fryevia double cast FFB+2 and Hyoh Casted a LB (LvL30).

Odin died and I got all missions, Not saying this will work for other I was heavily dependent on RNG no kill the wrong people.

This was not fun and I Glad the one time I managed to beat him I got all missions, I sure there easier way to burn him much quicker but I as limited on what I could do.

Barbie rocked his world.
My team: •Lvl 112 Delita •Lvl 116 Wilhelm •Lvl 120 Ayaka •Lvl 120 Lunera •Lvl 120 Loren •Lvl 120 Barbie companion - All fully enhanced except for Wilhelm's Buffs. They were only upgraded once each. At least 300 spirit/defense, and 9k+ HP on everyone. Loren had Tonitrus and Man-Eater Materia, Lunera had Diabolos with both Man-Eater and Man-Eater+. Everyone except Delita had their trust master equipped. Wilhelm was set to 100% Evade. Lastly, all were Paralysis immune.

Keep Dual Break up with Delita. Keep AoE cover and Impregnable up with Wilhelm, but prioritize AoE cover when he dispels. Ayaka was basically there to Esunaga, Curaja, and Dispelga (equipped with Lakshmi for mission). Loren and Lunera just chained Ray and Tempest, with Barbie keeping up damage reduction through Cyclone Shield. After using Barbie's cool down attack, her next turn's Sunder capped the Tempest/Ray chain and literally dropped him 52% in one shot. I diddled around for a few turns while he was at 44%, using Loren and Lunera's cooldown buff/debuffs to prepare. After 40% I didn't even bother dispelling him. Finished in 8 turns, getting all but the Limit Burst mission. Now I get to see his glowing red eyes in the portrait.