Talk:Grand Chaos

Turn 2 clear with only bonus units
This can be finished on turn 2 with an all-bonus team, using Lumina, Vanille, Fang and a pair of chainers. The friend unit can be anyone (with a 60% bonus).

Vanille and Fang need their (very recent) ability awakenings applied. Fang should be geared up to around 3500 ATK, close to 800% jump and 300% beast killer, and dual wielding for the 600% chain mod. The chainers (some combination of Lightnings) should contribute to the damage, but Fang will do the most of it. My team is doing ~ 1.5B damage on turn 2.

Turn 1: Lumina puts a 300% ATK buff on Fang with How Long Before You Wake Up (can optionally w-cast and put one on a chainer as well). Vanille does One Hundred Arms (aoe earth imbue and 15% earth damage boost) and Defying Destiny (earth imperil, the breaks are irrelevant). Fang jumps with Highwind. The chainers can chain.

Turn 2: Chainers chain, and Fang hits.

Reruns are very easy, no need to re-select any abilities.

Turn 1: Hit Reload. Hit Lumina and Vanille (they must go before Fang jumps). Hit repeat. Hit friend unit any time.

Turn 2: as before.