Shadow of the Empire

Introduction

 * See also: Announcement

Overview
Final Fantasy Brave Exvius Event

This is an exploration event which requires no farming. Simply clear all stages to obtain all the rewards. You can't use Lapis revive to continue after being defeated in any of the stages. Exploration map is shared between all stages but has a higher difficulty as one progresses further until the entire map has opened to the most difficult stage. Any chest opened will stay open in other stages.

Story
A mysterious area where memories whirl about has opened up in the dimensional vortex.

The memories which once rested here are remnants of an incident which occured in the Zoldaad Empire.

The feelings of justice and righteousness the people born into this oppressive dictatorship secretly held withim themselves...

Experience them for yourself, and let their untold story be known.

Treasure Map & Battle Info
BGN=

Shadow of the Empire - BGN


INT=

Shadow of the Empire - INT


ADV=

Shadow of the Empire - ADV


PRO=

Shadow of the Empire - PRO


ELT=

Event Tips

 * Bloody Head, Zombie Warrior and Experiment No. 10 can be instantly KO'd with raise-type abilities or Phoenix Down.
 * Zoldaad Soldier and Captain are susceptible to Paralyze.
 * All parts of Rododendro are susceptible to Stop and break debuffs, such as Full Break.
 * Much like Antenolla, don't kill the flower before killing all the parts of Rododendro, it's recommended to kill them in the following order: Ivy (B) > Root (C) > Leaves (D) > Main Body (Flower) (A).

Abilities

 * Flame Ball: Magic fire damage to one enemy
 * Screech: AoE confuse (30%)
 * Disabled by dealing water/ice damage
 * Revitalize: Heal for 50000 HP and clear status effects from caster
 * Disabled by dealing water/ice damage
 * Scratch: Physical damage to one enemy with decrease fire resistance (50%) for 3 turns to one enemy (will use twice after sustaining ice damage)
 * Snap: Physical damage to one enemy with decrease fire resistance (50%) for 3 turns to one enemy (will use after sustaining water damage)

Threshold

 * For every 10% HP lost:
 * Flaming Wind: Magic fire damage with consecutive increase (max. 10 times) to all enemies
 * Below 50% HP gains access to:
 * Ball of Fire: Strong magic fire damage to one enemy
 * Smoke: Inflict Blind and Silence (40%) on all enemies (30% chance every round, if not used in last 2 rounds)
 * Pulverize: 90% HP damage to one enemy (30% chance every round, if not used in last 2 rounds)

Strategy

 * Fire Resistance
 * Bring fire resistance equipment and un-equip Shiva.
 * Cerius, Marie, and Minfilia are great options for fire resistance buff. Or at least equip Barfira.
 * Onion Knight is a great option with Splendor of the Water, 70% Fire Resist plus Screech and Revitalize disabled.
 * Water/ice elemental damage will be retaliated with heavy fire damage and ST -50% fire resist debuff. Use if tank has 100% fire resist pre-buffs (80% if using Cerius, Minfilia, or Marie elemental buffs)
 * Confusion Immunity
 * Non-water/ice elemental damage will be retaliated with moderate fire damage and confusion, followed by Revitalize.
 * Bring confusion immunity such as Black Choker, Ribbon, Discernment, Goddess's Protection, and Grand Helm.
 * Minfilia can protect the party from Confusion for 3 turns with Leader's Disposition.
 * Killer Effects
 * Dragon Killer, Odin, Poach, and Syldra's Protection increase damage against dragons.
 * Buffs / Debuffs
 * You can break its DEF/SPR, but it's immune against ATK/MAG break.
 * As always, buff your party's stats.

Event Period
Event Period:
 * Start: 5/5/17 00:00 PST
 * End: 5/18/17 23:59 PST

(Rerun) Event Period:
 * Start: 9/22/17 00:00 PST
 * End: 10/1/17 23:59 PST