Talk:Ruins of the Water God/New Trial of the Water God

Mow Down move bypasses cover?
Wilhelm had his "The Empire is with us!" move activated every turn and yet it looks like mow down was bypassing the cover ability.

The Empire is With Us! Chance to protect all allies from physical damage (75%) with damage mitigation (50-70%) for 3 turns to caster

I know this only covers 75% of the time, but it failed 7 times in a row for me. I don't know who scrapes the code or the best way to contact them, but does anyone know if this is my bad luck or if it's fixed damage that is supposed to bypass cover abilities.

Thank you!


 * Did you have some form of magic cover up as well? Wilhelm's cover can't proc if he's being covered--CottonC 3939 (talk) 03:45, 16 December 2018 (UTC)

This was not a full clear - neither Alexander nor Ramuh were evoked. That said, cleared with:

Elfreeda: Dispel/Break, Phys. Provoke, eating Murk. Built with 100% evade.

WKN: Mag. Cover, later Phys. Provoke too. Everything but Glacial Wave enhanced. Staff/Mace/Robe for passives, 100 Ice and 130 Water Resist. Also equipped with Good Chamberlain. STMRs: Judge's Oath.

Ayaka: Healing/Barriers, Stop Resist. Fully enhanced. Geared in an effort to buff P.eHP.

Loren: Breaking, lightning chaining. Only Full Break+ unenhanced. Geared for p.eHP: Wisdom, Emp. Majesty, Adv. V. STMRs: Omega Weapon, Scanning Goggles, Luneth's Clothes.

Zarg: Buffing and more buffing. Fully enhanced. Farwell/Crimson Saber for passives. Fenrir equipped. STMRs: Truth Seeker, Dream of the Fayth.

Friend Loren: chaining. Not on my friends list proper, so I couldn't use her LB.

Elfreeda and WKN were just magical together against this boss. Starting out Elfreeda would use Sub-Zero Blade to bust up the whirlpool while also reducing damage from Mow Down. Between Ayaka's barriers, Zarg's Mitigation, and occasionally a Mirage charge from Fenrir, 2x Mow Down was manageable. Rather than self-dispelling when Leviathan imbued, I simply twiddled my thumbs for 3 turns waiting for it to wear off.

Once Bubble Bomb started dropping, Elfreeda would switch to Sub-Zero Magic, and Noel started countering with ice damage, which would eventually lead to Murk - Elfreeda was able to hasten this with Empyrean Frost Arrow, bringing it about on a more favorable part of the units' rotation cycles (it was able to bypass reraise for the Lorens, to my displeasure).

Elfreeda peeled away flawlessly. Once that happened, WKN picked up her slack - he's so stupidly tough he was able to simultaneously Mag. Cover and Phys. Provoke. Then it was time to drop Loren's top-tier Full Breaks and start doing more serious damage (and for Zarg to start including break resistance for Noel).

Redundancy was the key to beating this fight, I think. I had three different barriers from Ayaka, multiple sources of buff/mitigate from Zarg, both could grant reraise and stop resist, and between both Lorens' CDs and my own copy's LB, I was able to perform multiple key tasks from multiple angles. While I didn't have them equipped, I'm sure I could have added Ramuh and Alexander to

...Alright I've goofed, and I don't see how to fix it. Mods, halp? --

This female esper Leviathan took two days for me to clear. Two days straight! I went the physical evade/cover tank method. Basically, you need: - 100% physical evade tank (preferably with petrify immunity) - Buffer/damage mitigation - Healer - Stop removal/stop resist - Dps unit (preferably magic) - Protagonist Halo and/or innate draw attacks equipment/traits on some throwaway unit, preferably Garnet. Also, walk with elixers.

My team was: - Wilhelm (7*), with 100% water (marlboro shield for 50% water resist, and Siren esper) and 50% ice resist (ice armor), full evade and resistant to petrify - Maritime Strategist Nichol (6*) with Lakshmi esper for buffing, mp recovery, damage mitigation, 70% ice and water resist, and stop resist - Lotus Mage Fina (7*) for the AoE revive (which was NEVER needed, mp recovery (again, never really needed) and the Alexander esper - Garnet, with moogle plushie, that yellow balloon thing, and a protagonist halo waiting in the background. Equipped with Ramuh esper. She was there to throw away later, basically - Trance Terra (7*) for thundaja stacking and blizzaja (and elixers for MS Nichol) when needed. Equipped with the bitc...I mean Leviathan for aquatic magic damage - My friend unit was a Blossom Sage Sakura (7*), for lightning imperil and lightning stacking. All units were at least 130% water and 100% ice resist after Nichol's 70% buffs (meaning they innately have 50% water and 30% ice resists), except for Wilhelm and the two dps units. The two dps units were at 120%, and they almost got wiped out later in the game. So be careful about that. That 10% damage really adds up.

So the rotations were as follows, basically: Wilhelm covered with his Empire move, then provoked with Impregnable Stance, then broke the boss's magic by 60%. This is his exact order, without alteration (except for one exception, listed below), for the entire battle. He must never fall, or you're practically screwed.

Garnet fills the esper gauge (Prayer to the Eidolons), then summons the two espers Alexander and Ramuh. Well, she must summon Ramuh before she gets snorted. Alexander can come later. When her role is complete, wait for Leviathan's shield to get hit with ice 3 times, then cast Protagonist Halo on her (or provoke, or something similar) on the same turn with the fourth casting of the ice attack, so she gets snorted on that turn. MS Nichol dual casts his ice/water buff and damage mitigation on the first turn and every 3 turns after throughout. Do whatever you want with the other two turns...for now. The healer can do whatever they want...for now. When espers are summoned, then TT can start casting ice attack once per turn. Make sure that she uses the last ice attack when Wilhelm's provoke is gone. This is the only time that you skip the provoke (so Garnet gets snorted instead) and use his cover move instead. Use provoke the very next turn, then break the boss's magic, and so on and so on for the rest of the battle.

Okay, so the snorting is done. Just damage and continue with the previous pattern until you're almost at 80% threshold (not on or below it!). When you're sure you're going to go under 80% in the next attack, it's time to give MS Nichol his orders. MS Nichol casts Unstoppable Protection, followed by Iceburg Stance and anything, then anything again. Same old, same old for everybody else.

As you approach 60% threshold, MS Nichol's orders change again, for the last time this time though: Turn 1: Unstoppable Protection Turn 2: Iceburg Stance and Fortune Stance Turn 3: Impregnable Stance and Fortune Stance. Make sure Unstoppable Protection and Iceburg Stance and Impregnable Stance are all cast before crossing the 60% HP threshold. This is to ensure the survival of Wilhelm. With 600 SPR and 11 000 HP, mine came close to falling. On the times when he did fall before, my team got stopped and wrecked within 2 turns. DON'T LET YOUR COVER TANK FALL.

At 60% HP threshold, your cover/provoke tank will take heavy damage from the Bubble Bomb. If you tank falls, or its HP falls to below 1 500 before the 30% HP threshold, it may be a wise idea to give up and get a stronger tank/buffer/breaker. Also, your healer is now on PERMANENT Curaga duty. Her sole job is to ensure your tank has full hit points throughout.

I have noticed that the Bubble Bomb move hits up to 1 500 HP harder as Leviathan's HP decreases, especially under the last threshold at 30% HP.

Also, the 30% HP threshold is the last free turn (after 60%) for your healer to do anything it wants. Use the turn to do mp regen or an elixer on MS Nichol if necessary. Trance Terra and LM Fina can both use their limit bursts to finish off the boss. All units here can be replaced with someone else, but the strategy is generally the same. I did an average of 3% HP damage per turn, took a few hours. This was after two days of failure. Good luck. ---

The team: Zargabaath Rem Awakened Rain Lunera Loren Companion had Loren as well.

Everyone on my team (not my companion) had all abilities awakened. Awakened Rain was at 100 Blizz/130 Water resist, 1061 Spr and 15500 health. Rem had dispel particularly equipped. Everyone had Stone resistance, but those were the only equips I went out of the way for. I did NOT burst the whirlpool.

A. Rain would Energy Wall on odd turns, Standout on evens. Zargabaath had to keep Archaedian Light up for stop resist, and Word of Law for damage mitigation on Mow Down. I gave Lunera a Ring of the Lucii to help with physical avoid. Keep wearing Leviathan down and keep Stop resistance up. Rem typically would either curaja/dispel, or dispel/dispel when Tsunami put water element on one of the Lorens. MUST keep his attack broken, or Mow Down wrecks. Turns with one of my Loren's upgraded LB, double arrow with Lunera and a Tempest Flash could drain 20% in a turn without stress. Cleared all but the achievement for Alexander, which I could easily just swap in place of my Ramuh and redo it. --