User talk:Cerbius248

Hey! I saw your Wolfsfang Peak
 * Exploration comment about the changing of the maps. I just did the same thing a few hours ago, and got the 14+12+1 thing (and the stairs). I was wondering if you recorded the troops data, as well as the steal and
 * or drop rates, by any chance. Troops data meaning what groups the monsters appear in. For example, my first encounter was a group of three Ice Sculptures, followed by a Wizard
 * Ghoul
 * Bas-relief group. I wanna see if the groups are fixed, or if the game randomizes two to three monsters to get the final number. P.S. You didn't sign off in the Wolfsfang
 * Exploration Talk Page, like this --> --Dyzpa (talk) 13:50, 18 July 2016 (EDT)

Didn't know how to sign off.
I started to record the encounter composition on my last run. I'm going to do a few more runs to see how it breaks down. The one thing I can say for sure, however, is that in 3 runs so far the first 14 encounters always add up to 1977 Gil (viewable in the Menu), so I suspect that either there is a set of encounters that are always the same but in different order, or there is a pool of units that the game builds random encounters from on loading.

I am currently going for speed and Rank Exp, so I'm not stealing at this point, nor am I paying particular attention to drops.

Cerbius (talk) 14:03, 18 July 2016 (EDT)

After 2 trial runs so far, it appears the groups are fixed, order is not. Area encounters (Sorted by top unit):

Cerbius (talk) 16:05, 18 July 2016 (EDT)


 * Okay. I got the exact same data as you, except the Gil from the Frost Dragon. I got 60 Gil. But it could have been a typo.