Howling Mountains/New Wolfsfang Trial

Abilities

 * Howling Moon: Increase ATK/DEF/MAG/SPR (100%) for 3 turns to caster
 * Snap: 99% HP damage* to one enemy. Restore 1% HP to caster.
 * Pointed Fang: Physical damage (4x) to one enemy
 * Dark Breath: Dark magic damage (9x) to all enemies
 * Cold Breath: Ice magic damage (9x) to all enemies
 * Super Roar: Magic damage (6.5x) to all enemies. Decrease ATK/DEF/MAG/SPR (50%) for 3 turns to all enemies. Inflict paralyze (100%) to all enemies
 * Frighten Prey: Increase chance of being targeted (100%) for 3 turns to one enemy. Reduce ATK/DEF/MAG/SPR (70%) for 3 turns to one enemy
 * Moon of the Beast: Mitigate physical/magic damage taken (50%) to caster for 3 turns (can't be dispelled)
 * Hell Fang: Inflict death (100%) to one enemy
 * Dark: Dark magic damage (9x) to one enemy
 * Fangs of Chaos: Inflict confuse (100%) to one enemy

Attack Pattern

 * On turn 1:
 * Moon of the Beast
 * Frighten Prey
 * Continues with the regular attack pattern for that turn
 * Every 6 turns: Moon of the Beast, Frighten Prey
 * On a 3-turn rotation (each turn uses 1 of the following attacks in order):
 * Dark Breath
 * Cold Breath
 * Super Roar
 * Under 30% HP: Another Super Roar every turn
 * Under 50% HP (on turns not multiples of 6): Fangs of Chaos
 * Every 4 turns (on turns not multiples of 6): Hell Fang
 * Uses Dark and Pointed Fang every turn
 * Remaining actions are:
 * Above 50% HP: Normal attacks
 * Under 50% HP: Snap (20%) or normal attacks (80%)
 * Every 5 turns and on the turn where you cross the 50% threshold: Ends the turn with Howling Moon

Tips

 * See testimonials and discussions.