Cave of Rebirth/New Trial of Rebirth

Abilities

 * Rebirth Flame: Fire magic damage (3.5x) to all enemies. Restore 999,999,999 HP to caster. Remove all buffs and debuffs from caster
 * Dive: Physical damage (7x) to one enemy. Reduce DEF/SPR (20%) for 3 turns to one enemy
 * Fire Breath: Fire magic damage (10x) to all enemies
 * Its wings burn brightly.: Increase ATK/MAG (20%) for 1 turn to caster
 * Its wings burn with a faint light.: Reduce ice and water resistance (100%) for 1 turn to caster
 * Sonic Boom: Magic damage (6x) to all enemies
 * Preparing for reincarnation.: Mitigate physical/magic damage taken (99%) to caster for 1 turn (can't be dispelled)
 * Shockwave: Magic damage (5.5x) to one enemy

Attack Pattern

 * On turn 1:
 * Rebirth Flame
 * Ends turn
 * After 9 casts of Fire Breath:
 * Preparing for reincarnation.
 * Ends turn
 * If Preparing for reincarnation. used the previous turn:
 * Rebirth Flame
 * Ends turn
 * Uses the following rotation (one set/turn):
 * Its wings burn brightly.
 * Its wings burn brightly.
 * Its wings burn with a faint light.
 * Every turn: Fire Breath, Sonic Boom
 * Every 3 turns: Another Sonic Boom
 * If under 70% HP: Shockwave every turn
 * If under 50% HP: Another Shockwave every turn
 * Every turn: Dive
 * Remaining actions are:
 * Dive (30% chance, every 2 turns only)
 * Normal attacks

Tips

 * See testimonials and discussions.
 * Bring an AoE magic tank with 100% fire resistance
 * This is a damage check. You only have 9 turns to kill Phoenix before he fully heals himself