Chamber of Arms - Vindemiatrix

Overview

 * Unofficial Difficulty: ?★
 * Reference: Announcement
 * Release Date: 8/30/18,.

Check Chamber of Arms for more information regarding the swap battle.

Battle Info
EASY=

Mage of Purity
HARD=

Attack Pattern

 * Pre-emptive attack:
 * MS Gravestone Refusal
 * MS Cradle of Souls
 * Ends turn
 * Threshold attacks:
 * 90% HP:
 * MS Mourning Refusal
 * 2x MS Tears of Grief
 * Ends turn
 * 80% HP
 * MS Ecstatic Gloom
 * 2x MS Tears of Grief
 * Ends turn
 * 70% HP:
 * MS Strength of Rage
 * MS With My People
 * Ends turn
 * <60% HP:
 * MS Killer Intent
 * MS With My People
 * Ends turn
 * Uses the following attacks every turn:
 * 100% - 90% HP: MS Gravestone Refusal
 * 90% - 80% HP: MS Mourning Refusal
 * 80% - 70% HP: MS Ecstatic Gloom
 * 70% - 60% HP: MS Strength of Rage
 * 60% - 50% HP: MS Killer Intent
 * On turn 3, 7, 11, etc: MS Confession
 * On turn 2, 5, 8, etc: MS Tears of Grief
 * Uses 2x MS Spell of Refusal every turn
 * Under 70% HP: Another cast of MS Spell of Refusal every turn
 * Remaining attacks are normal attacks

Attack Pattern

 * Threshold attacks:
 * 50% HP:
 * MS Shackles of Despair
 * MS Scream of Despair
 * MS Life Snatch Embrace (to highest SPR unit)
 * Ends turn
 * 40% HP:
 * 2x MS Breath of Regret
 * Ends turn
 * 20% HP:
 * MS Blessed Burial
 * MS Scream of Despair
 * MS Shackles of Despair
 * Ends turn
 * On turn 2, 5, 8, etc: MS Life Snatch Embrace
 * On turn 1, 3, 5, etc: MS Breath of Regret
 * Under 20% HP: Uses MS Breath of Regret every turn
 * Under 40% HP: Uses MS Loitering Dead every turn
 * Remaining attacks are MS Loitering Dead (15%) or normal attacks (85%)

Tips

 * See testimonials and discussions.
 * HP locks at:
 * Easy: 79%, 59%, 39%, 19% (every 20%)
 * Hard: 89%, 79%, 69%, 59%, 49%
 * This boss changes her immunity each HP threshold (can't be dispelled):
 * 100%-89%: Immune to physical damage
 * 89%-79%: Immune to magic damage
 * 79%-69%: Immune to fire, ice, lightning and water damage
 * 69%-59%: Immune to physical damage
 * 59%-49%: Immune to magic damage
 * <49%: Vulnerable to everything
 * Required to bring a source of wind, earth, dark or non-elemental damage to damage the boss from 79%-69% HP
 * Below 69% and 59% HP, the boss buffs its ATK/MAG every turn, so bring a way to dispel and/or a breaker.
 * Bring sleep and paralyze resistance for preemptive and threshold.
 * Equip sources of Undead Killer or Beast Killer to deal more damage.
 * It is possible and strongly suggested to OTKO the boss past the 49% threshold.
 * Bring an AoE magic tank with high HP and SPR (requires 200% wind resistance if not planning to OTKO after the 49% threshold).
 * To deal with the ST Death at the 50% threshold
 * Use a unit with 100% passive draw attacks (e.g. a unit with innate Draw Attacks equipped with Moogle Plushie, Yellow Balloon and K Producer's Jacket)
 * Equip death resistance (Safety Bit or Genji Shield) on your highest SPR unit
 * To deal with the AoE MP drain,
 * Bring an MP battery
 * Hit the thresholds on MP drain turns (turn 3, 7, 11, etc)