Scorn of the Fallen Ice Bird

Overview

 * Unlock Requirement: Clear Scorn of Gilgamesh
 * Difficulty: 16★
 * Reference: Announcement
 * Release Date: 8/8/19,.

Quick Summary

 * Glacial is immune to non-elem damage, and absorbs ice/water/wind.
 * Status effects used:
 * Special note should be taken that there's a 33% chance for confusion or paralyze to be used during the ambush. Plan accordingly.
 * Using Lightning damage below 50% will trigger MS Diffusion Laser, but also prevents the ice/water/wind imbue from the sculptures.
 * Units need 380% combined ice/water/wind resist to fully immune the ambush. It's survivable with less than full immunity. Try and aim for about 275'ish from gear before buffs.
 * There are 80-100% imperils to ice/water/wind during the fight.
 * Only DEF/SPR break works, and only on the large birds. Small birds are fully break immune.
 * In order to complete the UoC mission, you must leave two "Top" Glacons and two "Bottom" Glacons alive on the field while crossing the 50% threshold. They will then merge into two sculptures, which must be finished with a LB for the UoC.
 * Glacial gains MS The melted ice is refreezing... during the ambush, and at each threshold for three turns (70% mitigation).

Thresholds

 * Pre-emptive:
 * One of: MS Whiteout (35% chance) -or- MS Blueout (35%) -or- MS Greenout (30%)
 * MS Hail Powder
 * 2x MS Cold air has formed a crystal
 * MS Ice Reflector
 * MS The melted ice is refreezing...
 * Ends turn


 * 70%, 50%, 30% Thresholds:
 * MS The melted ice is refreezing... (Only cast once if multiple thresholds pushed)
 * Continues Turn

Attack Pattern 100% to 70%

 * If less than 10 Glacons active on the field:
 * Every 3n-1 turns (2, 5, etc): Summon two Glacons


 * Every turn: MS Ice Reflector


 * Four casts of:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1) (rotates between elements each turn)


 * Every 3n-1 turns (2, 5, etc):
 * MS Wings of the Ice Bird
 * MS Hail Powder


 * Odd turns, if not cast yet: MS Hail Powder


 * Remaining actions:
 * 50% chance: MS Crystal Laser(1)
 * Else Normal Attack


 * Ends the turn with:
 * MS Aeroga -or- MS Waterga -or- MS Blizzaga (rotates between each element type each turn)
 * Uses 1x cast for each Glacon on the field with the reflect status active

Attack Pattern 70% to 50%

 * If less than 10 Glacons active on the field:
 * Odd turns: Summon two Glacons


 * Every turn: MS Ice Reflector


 * Four casts of:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1) (rotates between elements each turn)


 * Every 4n-1 turns (3, 7, etc): MS Frozen Hurricane


 * Every 3n-1 turns (2, 5, etc):
 * MS Wings of the Ice Bird
 * MS Hail Powder


 * Odd turns, if not cast yet: MS Hail Powder


 * Remaining actions:
 * 50% chance: MS Crystal Laser(1)
 * Else Normal Attack


 * Ends the turn with:
 * MS Aeroga -or- MS Waterga -or- MS Blizzaga (rotates between each element type each turn)
 * Uses 1x cast for each Glacon on the field with the reflect status active

Attack Pattern 50% to 30%

 * Every turn: MS Ice Reflector


 * If hit with Lightning this turn: MS Diffusion Laser


 * Four casts of:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1) (rotates between elements each turn)


 * If MS The snowstorm is intensifying! was used last turn: MS Blizzard Hurricane


 * Every 3n-1 turns (2, 5, etc): MS Frozen Hurricane


 * Every turn: MS Wings of the Ice Bird


 * Every 3n-1 turns (2, 5, etc): Another MS Wings of the Ice Bird


 * Odd turns: MS Hail Powder


 * Remaining actions:
 * 50% chance: MS Crystal Laser(1)
 * Else Normal Attack


 * Ends the turn with:
 * MS Aeroga -or- MS Waterga -or- MS Blizzaga (rotates between each element type each turn)
 * Uses 1x cast for each Glacon on the field with the reflect status active


 * End of turn:
 * Every 3n-1 turns (2, 5, etc): MS The snowstorm is intensifying!

Attack Pattern 30% to 0%

 * Every turn: MS Ice Reflector


 * If hit with Lightning this turn: MS Diffusion Laser


 * Four casts of:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1) (rotates between elements each turn)


 * If MS The snowstorm is intensifying! was used last turn: MS Blizzard Hurricane


 * Odd turns: MS Frozen Hurricane


 * Every turn: MS Wings of the Ice Bird


 * Every 3n-1 turns (2, 5, etc): Another MS Wings of the Ice Bird


 * Odd turns: MS Hail Powder


 * Remaining actions:
 * 50% chance: MS Crystal Laser(1)
 * Else Normal Attack


 * Ends the turn with:
 * MS Aeroga -or- MS Waterga -or- MS Blizzaga (rotates between each element type each turn)
 * Uses 1x cast for each Glacon on the field with the reflect status active


 * End of turn:
 * Odd turns: MS The snowstorm is intensifying!

Thresholds

 * When Glacial crosses 50% threshold:
 * If two or more top Glacons are alive:
 * MS Cold air has formed an ice formation!(1)
 * All additional top Glacons also die off
 * If two or more bottom Glacons are alive:
 * MS Cold air has formed an ice formation!(3)
 * All additional bottom Glacons also die off


 * When summoned:
 * End Turn

Attack Pattern

 * Uses one of:
 * MS Wind Laser(2) -or- MS Water Laser(2) -or- MS Frozen Laser(2)
 * If Glacial is below 70% health:
 * MS Crystal Laser(2)

Thresholds

 * When summoned:
 * Ends Turn

Upper Glacial Sculpture

 * If Glacial is alive:
 * Every 3n-1 turns (2, 5, etc): MS Wings of the Ice Bird
 * If hit with Lightning this turn: MS Diffusion Laser
 * One of these:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1)
 * If not hit with Lightning:
 * 33% chance: Normal Attack
 * Else MS Weapons have been imbued with ice magic! -or MS Weapons have been imbued with water magic! -or- MS Weapons have been imbued with wind magic!
 * End of turn:
 * Every 4n-1 turns (3, 7, etc): MS Ice Healing
 * Every 5n-1 turns (4, 9, etc): MS Ice Barrier


 * If Glacial is dead:
 * Every turn:
 * 2x MS Crystal Laser(1)
 * MS Wings of the Ice Bird
 * On odd turns: Another MS Wings of the Ice Bird
 * Every 4n-1 turns (3, 7, etc): MS Frozen Hurricane
 * Remaining actions are MS Crystal Laser(1)
 * End of turn:
 * Every 3n-1 turns (3, 7, etc): MS Ice Healing
 * Every 4n-1 turns (4, 9, etc): MS Ice Barrier

Lower Glacial Sculpture

 * If Glacial is alive:
 * Every 3n-1 turns (2, 5, etc): MS Wings of the Ice Bird
 * If hit with Lightning this turn: MS Diffusion Laser
 * One of these:
 * MS Frozen Laser(1) -or- MS Water Laser(1) -or- MS Wind Laser(1)
 * If not hit with Lightning:
 * 33% chance: Normal Attack
 * Else MS Weapons have been imbued with ice magic! -or MS Weapons have been imbued with water magic! -or- MS Weapons have been imbued with wind magic!
 * Every 3n-1 turns (2, 5, etc), one of these:
 * MS Blueout -or MS Greenout -or- MS Whiteout


 * If Glacial is dead:
 * Every turn:
 * 2x MS Crystal Laser(1)
 * MS Hail Powder
 * On odd turns: Another MS Hail Powder
 * Remaining actions are MS Crystal Laser(1)
 * End of turn, one of these:
 * MS Blueout -or MS Greenout -or- MS Whiteout

Tips

 * See testimonials and discussions.

Example Strategy

 * Example Team used for clearing with all missions:
 * Sacred Shield Charlotte Provoker for ST Magic
 * Folka Stop and Status Resist Buffer
 * Maritime Strategist Nichol Mitigation and Resist Buffer
 * Basch Physical Cover Tank, Backup Breaker
 * Esther & friend Esther Lightning Element Chainer

The high spirit provoker wants to keep provoke active at all times (or gear for passive provoke). The physical cover tank (evasion preferred, but not required) wants to keep physical cover active for the MS Wings of the Ice Bird.

Healer and Support keep up mitigations, resist, and status buffs.

Single target damage is used on Glacial until the 50% threshold, allowing the small Glacons to form into the Sculptures for the mission. Once the sculptures are active, be sure to hit them with Lightning element every round to prevent the imbue.

Finish the sculptures with a limit, then go back to finish off Glacial, keeping in mind the boss gets more aggressive below 50%, then again below 30%.